Files
magic-set-editor-fork/data/magic-new-conspiracy.mse-style/style
CajunAvenger c5e1ad9ba9 The List and cleanup
Add The List icon to Old, OldAbu, New, New Planeswalkers, New Conspiracy, M15, M15 Planeswalkers, and Mainframes M15, Adventure, Planeswalker, and DFC
Cleaned up magic-mainframe-extras
Cleaned up some position hints
2023-02-13 16:14:46 -06:00

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mse version: 2.0.0
game: magic
short name: Modern Conspiracy
full name: After 8th edition Conspiracy
icon: card-sample.png
installer group: magic/new style/normal cards/Conspiracy
position hint: 213
version: 2023-02-13
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-watermarks.mse-include
version: 2014-07-03
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-future-common.mse-include
version: 2007-09-23
card width: 375
card height: 523
card dpi: 150
############################################################## Extra scripts
init script:
# Use the normal tap symbol
mana_t := {
if styling.tap_symbol == "old" then "old"
else if styling.tap_symbol == "diagonal T" then "older"
else "new"
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
frame_alpha := { if styling.frame_opacity == "" then 0.6
else if styling.frame_opacity < 0 then 0
else if styling.frame_opacity > 100 then 1
else styling.frame_opacity / 100
}
############################################################## Set info fields
set info style:
symbol:
variation:
name: invertedcommon
border radius: 0.10
fill type: solid
fill color: rgb(255,255,255)
border color: rgb(0,0,0)
############################################################## Extra style options
styling field:
type: boolean
name: use guild mana symbols
description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
initial: no
styling field:
type: choice
name: tap symbol
description: What tap and untap symbols should be used on cards?
initial: modern
choice: modern
choice: old
choice: diagonal T
styling field:
type: package choice
name: text box mana symbols
match: magic-mana-*.mse-symbol-font
initial: magic-mana-small.mse-symbol-font
styling field:
type: choice
name: center text
description: When to center text (short text only means only on one-line cards with no flavor text)
choice: always
choice: short text only
choice: never
initial: never
styling field:
type: boolean
name: inverted common symbol
description: Should the common rarity symbol be inverted, like in Coldsnap?
initial: no
styling field:
type: package choice
name: overlay
description: Should there be an overlay applied, such as foil?
match: magic-overlay-*.mse-include
required: false
styling field:
type: text
name: frame opacity
description: The opacity of the frame. 100 is no transparency, 0 is completely transparent. Default is 60.
styling field:
type: choice
name: artist font color
description: Should the artist font color be black or white?
initial: black
choice: black
choice: white
styling style:
use guild mana symbols:
choice images:
yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png
no: /magic-mana-small.mse-symbol-font/mana_rg.png
tap symbol:
render style: both
choice images:
modern: /magic-mana-small.mse-symbol-font/mana_t.png
old: /magic-mana-small.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png
center text:
render style: both
choice images:
always: /magic.mse-game/icons/center-all-text.png
short text only: /magic.mse-game/icons/center-short-text.png
never: /magic.mse-game/icons/center-no-text.png
inverted common symbol:
choice images:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
############################################################## Card fields
card style:
############################# Background stuff
border color:
left: 0
top: 0
width: 375
height: 523
radius: 18
left width: 19
right width: 19
top width: 19
bottom width: 19
z index: 7
mask: border_mask.png
############################# Name line
name:
left: { if card.card_symbol=="none" then 33 else 51 }
top : 30
right: 330
height: 23
alignment: bottom shrink-overflow
padding bottom: 0
z index: 4
font:
name: Matrix
size: 17
weight: bold
color: black
card symbol:
left: {if card.card_symbol=="none" then 20 else 32}
top : 31
height: 20
width: 14
z index: 4
render style: image
choice images:
tombstone: tombstone.png
############################# Image
image:
left: 19
top: 19
width: 338
height: 485
z index: 0
mask: image_mask.png
############################# Card type
type:
left: 36
top : 298
width: { 297 - max(22,card_style.rarity.content_width) }
height: 20
alignment: top shrink-overflow
z index: 4
padding top: 2
font:
name: Matrix
size: 14
color: black
separator color: rgb(128,128,128)
rarity:
right: 332
top: 298
width: 44
height: 22
z index: 4
render style: image
alignment: middle right
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
masterpiece: script: symbol_variation(symbol: set.masterpiece_symbol, variation: "mythic rare")
############################# Text box
text:
left: 31
top : 328
width: 311
height: 142
font:
name: MPlantin
italic name: MPlantin-Italic
size: 14
scale down to: 6
color: black
symbol font:
name: { styling.text_box_mana_symbols }
size: 14
alignment:
script:
if (styling.center_text == "short text only" and
not contains(match:"\n", card.rule_text) and
card.flavor_text == "<i-flavor></i-flavor>" and
card_style.text.content_lines <= 2) or
styling.center_text == "always"
then "middle center"
else "middle left"
z index: 5
padding left: 6
padding right: 4
line height hard: 1.2
line height line: 1.5
line height soft: 0.9
line height hard max: 1.3
line height line max: 1.6
watermark:
left: 122
top: 321
width: 128
height: 156
z index: 4
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
############################# PT
############################# Card sorting / numbering
############################# Copyright stuff
illustrator:
left: 54
top: 479
width: 217
height: 16
z index: 4
font:
name: Matrix
size: 10
weight: bold
color: { styling.artist_font_color }
copyright line:
left: 30
top: 492
width: 247
height: 12
z index: 4
font:
name: MPlantin
size: 6.5
color: { styling.artist_font_color }
############################################################## Extra card fields
extra card field:
type: choice
name: frame
script: "frame"
editable: false
save value: false
extra card field:
type: choice
name: visible image
editable: false
save value: false
choice: art
extra card field:
type: choice
name: backdrop
script: "backdrop"
editable: false
save value: false
extra card field:
type: choice
name: foil layer
choice: foil
save value: false
editable: false
extra card field:
type: choice
name: paintbrush
script: styling.artist_font_color
save value: false
editable: false
extra card field:
type: choice
name: list icon
choice: no icon
choice: the list
save value: true
editable: true
extra card style:
frame:
left: 0
top: 0
width: 375
height: 523
z index: 3
render style: image
image: frame.png
visible image:
left: 19
top: 19
width: 338
height: 485
z index: 1
image: {card.image}
render style: image
backdrop:
left: 0
top: 0
width: 375
height: 523
z index: 2
render style: image
image: { set_alpha("backdrop.png", alpha: frame_alpha()) }
foil layer:
left: 0
top : 0
width: 375
height: 523
z index: 6
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
paintbrush:
left: 27
top : 481
width: 27
height: 11
z index: 4
render style: image
choice images:
black: /magic-future-common.mse-include/paintbrush_black.png
white: /magic-future-common.mse-include/paintbrush_white.png
list icon:
left: 0
top: 487
width: 29
height: 36
render style: image
choice images:
the list: list.png
z index: 8