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magic-set-editor-fork/data/magic-new-unset-gmorph.mse-style/style
2024-10-01 08:42:16 -05:00

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mse version: 2.0.0
game: magic
short name: Greater Morphling Style
full name: Greater Morphling
icon: card-sample.png
installer group: magic/new style/uncard effects/greater morphling
position hint: 907
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2011-09-10
depends on:
package: magic-default-image.mse-include
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-10-01
depends on:
package: magic-mana-large.mse-symbol-font
version: 2011-04-10
depends on:
package: magic-mana-small.mse-symbol-font
version: 2011-04-10
depends on:
package: magic-future-common.mse-include
version: 2008-05-21
card width: 375
card height: 523
card dpi: 150
############################################################## Extra scripts
init script:
# Load scripts for image box
include file: /magic-default-image.mse-include/scripts
# Should hybrids have a grey name?
mask_hybrid_with_land := { styling.grey_hybrid_name }
#Should multicolor lands with basic land types have a colored name?
mask_multi_land_with_color := { styling.colored_multicolor_land_name }
# Which artifact template should be used? Which multicolor template should be used?
alternate_template := {
if input == "a" then (
if styling.artifact_style == "light" then "oa"
else if styling.artifact_style == "brown" then "ba"
else "a"
) else if input == "m" then (
if styling.saturated_multicolor then "m"
else "om"
) else input
}
template_prefix := [card: "", pt: "", identity: "/magic-modules.mse-include/indicators/"]
template_suffix := [card: "card.jpg", pt: "pt.png", identity: "identity.png"]
template := { template_prefix[type] + alternate_template() + template_suffix[type] }
land_template := { template_prefix[type] + (if input == "a" then "c" else alternate_template()) + "l" + template_suffix[type] }
# Use land templates for previews because they show more contrast
hybrid_previews := "land,hybrid"
# Use the normal tap symbol
mana_t := {
if styling.tap_symbol == "old" then "old"
else if styling.tap_symbol == "diagonal T" then "older"
else "new"
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
font_color := { if font_white() then "white" else "black" }
# Filter to commas, so they can be counted to see if field is complete
comma_count := filter_text@(match:",")
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
symbol:
variation:
name: invertedcommon
border radius: 0.10
fill type: solid
fill color: rgb(255,255,255)
border color: rgb(0,0,0)
############################################################## Extra style options
styling field:
type: choice
name: artifact style
description: Choose the style of artifacts: light = before Fifth Dawn, dark = used since Fifth Dawn, brown = old rust style.
initial: dark
choice: light
choice: dark
choice: brown
styling field:
type: boolean
name: saturated multicolor
description: Should multicolor cards be more saturated? This is done on real cards.
initial: yes
styling field:
type: boolean
name: grey hybrid name
description: Use a grey background for the name and type line on hybrid cards. This is done on real cards.
styling field:
type: boolean
name: colored multicolor land name
description: Use a colored background for the name and type on multicolor land cards with a basic land type. This is done on real cards.
styling field:
type: boolean
name: use guild mana symbols
description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
initial: no
styling field:
type: choice
name: tap symbol
description: What tap and untap symbols should be used on cards?
initial: modern
choice: modern
choice: old
choice: diagonal T
styling field:
type: package choice
name: text box mana symbols
match: magic-mana-*.mse-symbol-font
initial: magic-mana-small.mse-symbol-font
styling field:
type: choice
name: center text
description: When to center text (short text only means only on one-line cards with no flavor text)
choice: always
choice: short text only
choice: never
initial: never
styling field:
type: boolean
name: inverted common symbol
description: Should the common rarity symbol be inverted, like in Coldsnap?
initial: no
styling field:
type: package choice
name: overlay
description: Should there be an overlay applied, such as foil?
match: magic-overlay-*.mse-include
required: false
styling field:
type: choice
name: image size
description: Should the art extend into a transparent textbox?
initial: standard
choice: standard
choice: extended
styling field:
type: text
name: popout image style
description: The styling instructions for the popout image field, formatted as "left,top,width,height,". The text MUST end with a comma.
styling style:
artifact style:
render style: both
choice images:
light: oacard.jpg
dark: acard.jpg
brown: bacard.jpg
saturated multicolor:
choice images:
yes: mcard.jpg
no: omcard.jpg
use guild mana symbols:
choice images:
yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png
no: /magic-mana-small.mse-symbol-font/mana_rg.png
tap symbol:
render style: both
choice images:
modern: /magic-mana-large.mse-symbol-font/mana_t.png
old: /magic-mana-large.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png
center text:
render style: both
choice images:
always: /magic.mse-game/icons/center-all-text.png
short text only: /magic.mse-game/icons/center-short-text.png
never: /magic.mse-game/icons/center-no-text.png
inverted common symbol:
choice images:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
image size:
render style: both
choice images:
standard: /magic.mse-game/icons/small-image.png
extended: /magic.mse-game/icons/large-image.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
left: 0
top: 0
width: 375
height: 523
left width: 18
right width: 18
top width: 18
bottom width: 18
z index: -1
card color:
left:0
top: 0
width: 375
height: 523
z index: -2
render style: image
popup style: in place
image: { card_background() }
############################# Name line
name:
left: { if card.card_symbol=="none" then 34 else 53 }
top: 31.5
right: { 341 - card_style.casting_cost.content_width }
height: 23
alignment: bottom shrink-overflow
padding bottom: 0
z index: 1
font:
name: Matrix
size: 17
weight: bold
color: black
casting cost:
right: 343
top: 31.5
width: { max(30, card_style.casting_cost.content_width) + 5 }
height: 23
alignment: middle right
font:
name: MPlantin
size: 15
symbol font:
name: magic-mana-large
size: 15
alignment: middle right
always symbol: true
z index: 2
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 20 else 28}
top : 31
height: 21
width: 23
z index: 5
render style: image
image: { card_symbol_image(face: 1) }
############################# Image
image:
left: 33
top: 63
width: 309
height: { if styling.image_size == "extended" then 397.5 else 84.5 }
z index: 1
mask:
script: if styling.image_size == "extended" then "imagemask_extended.png" else nil
default: {default_image(card.card_color)}
image 2:
left: {if comma_count(styling.popout_image_style) == ",,,," then split_text(match:",", styling.popout_image_style).0 else "0"}
top: {if comma_count(styling.popout_image_style) == ",,,," then split_text(match:",", styling.popout_image_style).1 else "0"}
width: {if comma_count(styling.popout_image_style) == ",,,," then split_text(match:",", styling.popout_image_style).2 else "0"}
height: {if comma_count(styling.popout_image_style) == ",,,," then split_text(match:",", styling.popout_image_style).3 else "0"}
z index: 1010
############################# Card type
indicator:
left: 36.5
top: 157
width: 18
height: 18
z index: 2
render style: image
visible: { has_identity() }
image: { module_identity() }
type:
left: { if has_identity() then 56.5 else 36.5 }
top: 154
width: { (if has_identity() then 306.5 else 286) - max(26.5,card_style.rarity.content_width) }
height: 22
alignment: top left shrink-overflow
z index: 2
padding top: 2
font:
name: Matrix
size: 15
color: black
separator color: red
rarity:
right: 342
top: 153
width: 44
height: 24
z index: 1
render style: image
alignment: middle right
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 32
top: 184.5
width: 309
height: 285
font:
name: MPlantin
italic name: MPlantin-Italic
size: 14
scale down to: 6
color: black
symbol font:
name: { styling.text_box_mana_symbols }
size: 14
alignment:
script:
if (styling.center_text == "short text only" and
not contains(match:"\n", card.rule_text) and
card.flavor_text == "<i-flavor></i-flavor>" and
card_style.text.content_lines <= 2) or
styling.center_text == "always"
then "middle center"
else "middle left"
z index: 2
padding left: 6
padding right: 4
line height hard: 1.2
line height line: 1.5
line height soft: 0.9
line height hard max: 1.3
line height line max: 1.6
watermark:
left: 22
top: 184.5
width: 329
height: 285
z index: 1
render style: image
alignment: middle center
image: { watermark_image_1() }
############################# PT
pt:
z index: 4
left: 286
top: 465.5
width: 56
height: 30.5
alignment: center middle shrink-overflow
font:
name: ModMatrix
size: 17
weight: bold
color: black
separator color: red
############################# Card sorting / numbering
############################# Copyright stuff
illustrator:
left: 60
top: 477.5
width: 217
height: 16
z index: 1
alignment: left shrink-overflow
font:
name: Matrix
size: 10
weight: bold
color: { font_color(card.card_color) }
copyright line:
left: 30
top: 491.5
width: 247
height: 12
z index: 1
alignment: left shrink-overflow
font:
name: MPlantin
size: 6.5
color: { font_color(card.card_color) }
############################################################## Extra card fields
extra card field:
type: choice
name: pt box
script: card.card_color
editable: false
extra card field:
type: choice
name: paintbrush
script: font_color(card.card_color)
editable: false
save value: false
extra card field:
type: choice
name: foil layer
choice: foil
save value: false
editable: false
extra card style:
pt box:
left: 273.5
top: 462
width: 77.5
height: 41
z index: 1
visible: { card.pt != "" }
render style: image
image: { card_ptbox() }
paintbrush:
left: 28
top: 479
width: 32
height: 13
z index: 10
render style: image
choice images:
black: /magic-future-common.mse-include/paintbrush_black.png
white: /magic-future-common.mse-include/paintbrush_white.png
foil layer:
left: 0
top : 0
width: 375
height: 523
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}