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magic-set-editor-fork/data/magic-old-flip.mse-style/style
2024-10-01 08:42:16 -05:00

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mse version: 2.0.0
game: magic
short name: Old Flips
full name: Old Style Flip Cards
installer group: magic/old style/flip cards
icon: card-sample.png
position hint: 344
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2010-04-07
depends on:
package: magic-modules.mse-include
version: 2024-10-01
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
card width: 337
card height: 469
card dpi: 150
# Author: Buttock1234
# Updated by Pichoro
############################################################## Extra scripts
init script:
# Use the normal tap symbol
mana_t := {
if styling.tap_symbol == "old" then "old"
else if styling.tap_symbol == "diagonal T" then "older"
else "new"
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
# Only white cards use a black font
font_colors_white := { input != "w" }
# Alpha style lands? Different blending for multicolored lands.
#Did it this way because was getting longer other way, due to redefining color_background parts.
color_combination := {
# The base hybrid, without the outer frame blended over it
base := base_hybrid[shape][color_count]()
# Put a frame around it?
if type == "card" and land and color_count == 2 and shape != "overlay" and styling.alpha_style_blending then
masked_blend(
mask: "alpha_blend.png",
dark: land_template(colors[0]),
light: land_template(colors[1]),
)
else if land then
masked_blend(
mask: "land_blend_{type}.png",
dark: land_template("c"),
light: base,
)
else if multi then
masked_blend(
mask: ( if styling.type_of_gradient_multicolor == "full card" then "multicolor_blend_{type}.png"
else if styling.type_of_gradient_multicolor == "trim only" then "multicolor_blend_{type}2.png"
else "multicolor_blend_{type}.png" ),
dark: template("m"),
light: base,
)
else if artifact then
masked_blend(
mask: ( if styling.type_of_gradient_artifact == "full card" then "multicolor_blend_{type}.png"
else if styling.type_of_gradient_artifact == "trim only" then "multicolor_blend_{type}2.png"
else "multicolor_blend_{type}.png" ),
dark: template("a"),
light: base,
)
else base
}
card_shape := { "flip" }
watermark_include := "/magic-modules.mse-include/watermarks"
information_codes_offset_left_1 := {4}
information_offset_top_1 := {-1}
############################################################## Set info fields
set info style:
symbol:
variation:
name: olduncommon
border radius: 0.10
fill type: linear gradient
fill color 1: rgb(224,224,224)
fill color 2: rgb(84, 84, 84)
border color 1: rgb(255,255,255)
border color 2: rgb(255,255,255)
variation:
name: oldrare
border radius: 0.10
fill type: linear gradient
fill color 1: rgb(214,196,94)
fill color 2: rgb(95, 84, 40)
border color 1: rgb(255,255,255)
border color 2: rgb(255,255,255)
############################################################## Extra style options
styling field:
type: boolean
name: use guild mana symbols
description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
initial: no
styling field:
type: package choice
name: text box mana symbols
match: magic-mana-*.mse-symbol-font
initial: magic-mana-small.mse-symbol-font
styling field:
type: boolean
name: alpha style blending
description: Use Alpha-style dual blending
initial: no
styling field:
type: choice
name: type of gradient multicolor
description: What parts of the card should be blended for gradient multicolor?
choice: full card
choice: trim only
initial: full card
styling field:
type: choice
name: type of gradient artifact
description: What parts of the card should be blended for gradient artifact?
choice: full card
choice: trim only
initial: full card
styling field:
type: choice
name: tap symbol
description: What tap and untap symbols should be used on cards?
initial: old
choice: modern
choice: old
choice: diagonal T
styling field:
type: boolean
name: colored rarities
description: Should rarity symbols be different colors, such as gold, silver, and purple?
initial: yes
styling field:
type: boolean
name: left align artist
description: Should the artist and copyright lines be left aligned, as seen in Tempest?
initial: no
styling field:
type: package choice
name: overlay
description: Should there be an overlay applied, such as foil?
match: magic-overlay-*.mse-include
required: false
styling field:
type: choice
name: pt font
description: Should the font used for p/t be MPlantin or MPlantin-Bold? MPlantin was used until Mirage.
initial: MPlantin-Bold
choice: MPlantin
choice: MPlantin-Bold
styling style:
use guild mana symbols:
choice images:
yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png
no: /magic-mana-small.mse-symbol-font/mana_rg.png
tap symbol:
render style: both
choice images:
modern: /magic-mana-small.mse-symbol-font/mana_t.png
old: /magic-mana-small.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png
colored rarities:
choice images:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "rare") }
############################################################## Card fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
left: 0
top : 0
width: 337
height: 468
radius: 18
left width: 18
right width: 19
top width: 18
bottom width: 19
z index: 4
card color:
left: 12
top: 12
width: 312
height: 222
z index: 0
render style: hidden
popup style: in place
card color 2:
left: 12
top: 234
width: 312
height: 222
z index: 0
render style: hidden
popup style: in place
############################# Name line
name:
left: 39
top : 21
right: { 284 - card_style.casting_cost.content_width }
height: 22
alignment: bottom shrink-overflow
padding bottom: 0
z index: 1
font:
name: MagicMedieval
size: 14
color: rgb(255,255,255)
shadow color: rgb(0,0,0)
shadow displacement x: 1
shadow displacement y: 1
name 2:
right: { 53 + card_style.casting_cost_2.content_width }
bottom: 388
left: 298
height: 22
alignment: bottom left shrink-overflow
angle: 180
padding bottom: 0
z index: 1
font:
name: MagicMedieval
size: 14
color: rgb(255,255,255)
shadow color: rgb(0,0,0)
shadow displacement x: 1
shadow displacement y: 1
casting cost:
right: 304
top : 21
width: { max(30, card_style.casting_cost.content_width) + 5 }
height: 22
alignment: middle right
symbol font:
name: magic-mana-small
size: 14
alignment: middle right
always symbol: true
z index: 2
padding top: 0
casting cost 2:
right: 34
bottom: 388
width: { max(30, card_style.casting_cost_2.content_width) + 5 }
height: 22
alignment: middle right
angle: 180
symbol font:
name: magic-mana-small
size: 14
alignment: middle right
always symbol: true
z index: 2
padding top: 0
card symbol:
left: 18
top : 21
height: 19
width: 21
z index: 1
render style: image
image: { card_symbol_image(face: 1) }
############################# Image
image:
left: 41
top: 135
width: 255
height: 157
z index: 1
############################# Card type
type:
left: 37
top : 110
width: 225
height: 18
alignment: top left shrink-overflow
z index: 1
font:
name: MPlantin
size: 11
color: rgb(255,255,255)
shadow color: rgb(0,0,0)
shadow displacement x: 1
shadow displacement y: 1
separator color: rgb(192,192,192)
type 2:
right: 74
bottom: 299
width: 225
height: 18
alignment: top shrink-overflow
angle: 180
z index: 1
font:
name: MPlantin
size: 11
color: rgb(255,255,255)
shadow color: rgb(0,0,0)
shadow displacement x: 1
shadow displacement y: 1
separator color: rgb(192,192,192)
rarity:
left: 266
top : 419
width: 44
height: 22
z index: 2
alignment: middle center
render style: image
choice images:
# Images based on the set symbol
basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
common: script: symbol_variation(symbol: set.symbol, variation: "common")
uncommon:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "olduncommon")
else symbol_variation(symbol: set.symbol, variation: "common")
rare:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "oldrare")
else symbol_variation(symbol: set.symbol, variation: "common")
mythic rare:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "mythic rare")
else symbol_variation(symbol: set.symbol, variation: "common")
special:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "special")
else symbol_variation(symbol: set.symbol, variation: "common")
############################# Text box
text:
left: 43
top : 46
width: 252
height: 58
font:
name: MPlantin
italic name: MPlantin-Italic
size: 13
scale down to: 6
color: rgb(0,0,0)
symbol font:
name: { styling.text_box_mana_symbols }
size: 13
alignment: middle left
z index: 2
padding left: 2
padding top: 2
padding right: 2
padding bottom: 2
line height hard: 1.2
line height line: 1.5
line height soft: 0.9
text 2:
right: 41
bottom: 326
width: 253
height: 58
angle: 180
font:
name: MPlantin
italic name: MPlantin-Italic
size: 13
scale down to: 6
color: rgb(0,0,0)
symbol font:
name: { styling.text_box_mana_symbols }
size: 13
alignment: middle left
z index: 2
padding left: 2
padding top: 2
padding right: 2
padding bottom: 2
line height hard: 1.2
line height line: 1.5
line height soft: 0.9
watermark:
left: 138
top : 43
width: 60
height: 64
z index: 1
render style: image
alignment: middle center
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
watermark 2:
right: 138
bottom: 320
width: 60
height: 64
angle: 180
z index: 1
render style: image
alignment: middle center
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_2() }
############################# PT
pt:
z index: 2
left: 258
top: 106
width: 42
height: 28
alignment: right top
font:
name: { styling.pt_font }
size: 16
color: rgb(255,255,255)
shadow color: rgb(0,0,0)
shadow displacement x: 2
shadow displacement y: 2
separator color: rgb(255,50,50)
pt 2:
z index: 2
right: 35
bottom: 293
width: 42
height: 28
alignment: right top
angle: 180
font:
name: { styling.pt_font }
size: 16
color: rgb(255,255,255)
shadow color: rgb(0,0,0)
shadow displacement x: 2
shadow displacement y: 2
separator color: rgb(255,50,50)
############################# Card sorting / numbering
############################# Copyright stuff
illustrator:
left: 38
top : 416
width: 260
height: 14
z index: 1
alignment: { if styling.left_align_artist then "left" else "center" }
font:
name: Mplantin
size: 9
color: rgb(255,255,255)
shadow color: rgb(0,0,0)
shadow displacement x: 1
shadow displacement y: 1
copyright line:
left: 38
top : 431
width: 260
height: 9
z index: 1
alignment: { if styling.left_align_artist then "left" else "center" }
font:
name: MPlantin
size: 6
color: { font_color(card.card_color_2) }
############################################################## Extra card fields
extra card field:
type: choice
name: frame
script: card.card_color + ":" + card.card_color_2
editable: false
save value: false
extra card field:
type: choice
name: foil layer
choice: foil
save value: false
editable: false
extra card style:
frame:
left: 12
top: 12
width: 312
height: 444
z index: 0
render style: image
image: {flip_background(top: card.card_color, bottom: card.card_color_2)}
foil layer:
left: 0
top : 0
width: 337
height: 469
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}