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magic-set-editor-fork/data/magic-scifi.mse-style/style
2025-01-11 17:12:29 -06:00

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mse version: 2.0.0
game: magic
short name: Sci-Fi
full name: InvertedVertex's Sci-Fi Mainframe
icon: card-sample.png
installer group: magic/m15 style/normal cards
position hint: 052
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2020-04-25
depends on:
package: magic-default-image.mse-include
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-10-01
depends on:
package: magic-mana-large.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
card width: 375
card height: 523
card dpi: 150
##### Flavor bar image by SirnightNano
##### Ancestral generic mana by ancestral
##### Nyx crowns by Angelus
##### Companion crowns, nyx extensions, DOM FNM frame, THB fullart lands by silverback_ape
##### PUMA by kebelqwa and cajun
##### Frames by InvertedVertex
############################################################## Extra scripts
init script:
# Load scripts for image box
include file: /magic-default-image.mse-include/scripts
# Should hybrids have a grey name?
mask_hybrid_with_land := { styling.hybrid_name == "grey" }
mask_hybrid_with_gold := { styling.hybrid_name == "gold" }
#Should multicolor lands with basic land types have a colored name?
mask_multi_land_with_color := { styling.colored_multicolor_land_name }
base_template_prefix := [card: "" sync: "sync/" miracle: "miracles/" promo: "promo/" crown: "legend/" cons:"conspiracy/" curtain: "curtains/" fnm: "fnm/", fnmpt: "paradox/", map: "maps/" energy: "energies/", mappt: "maps/" pt: "", slide: "masks/", slide2: "masks/", arrow: "arrows/", arrow2: "arrows/", arrow3: "arrows/", season: "season/" stamp: "" identity: "/magic-modules.mse-include/indicators/"]
shifted_template_prefix := [card: "shifted/" sync: "sync/" miracle: "shifted/" promo: "promo/" crown: "shifted/" cons:"conspiracy/" curtain: "curtains/" fnm:"fnm/", fnmpt: "paradox/", map: "maps/" energy: "energies/", mappt: "maps/" pt: "shifted/", slide: "shifted/", slide2: "shifted/", arrow: "arrows/", arrow2: "arrows/", arrow3: "arrows/", season: "season/" stamp: "shifted/" identity: "/magic-modules.mse-include/indicators/"]
template_prefix := { if is_shifted() then shifted_template_prefix else base_template_prefix }
template_suffix := [card: "card.jpg" sync: "sync.jpg" miracle: "miracle.png" promo: "card.jpg" crown: "crown.png" cons:"cons.png" curtain: "card.png" fnm:"card.png", fnmpt: "pt.png", map: "card.png", energy: "card.png", mappt: "pt.png" pt: "pt.png", slide: "slide.png", slide2: "slide2.png", stamp: "stamp.jpg", arrow: "arrow.png", arrow2: "arrow2.png", arrow3: "arrow3.png", season: "flag.png" identity: "identity.png"]
template := { crown_lead(type) + template_prefix()[type] + input + crown_follow(type) + template_suffix[type] }
land_template := { crown_lead(type) + template_prefix()[type] + (if input == "a" then "c" else input) + (if landless(type) then "" else "l") + crown_follow(type) + template_suffix[type] }
# Use land templates for previews because they show more contrast
hybrid_previews := "land,hybrid"
landless := {if input == "energy" or input == "season" or input == "cons" or input == "arrow" or input == "crown" or input == "nyxcrown" then true else false}
crown_lead := {
if input != "crown" then ""
else if (styling.legend_crown == "custom" and styling.custom_crown_location != "")
then "/magic-mainframe-extras.mse-include/" + styling.custom_crown_location
else ""
}
crown_follow := {
if input != "crown" then ""
else if styling.legend_crown == "nyx"
then "nyx"
else if styling.legend_crown == "companion"
then "com"
else ""
}
transfer_levels := {if is_mutate() then false else true}
sync_background := { color_background(type:"sync", base_hybrid:card_hybrid) }
fnm_background := { color_background(type:"fnm", base_hybrid:card_hybrid) }
miracle_background := { color_background(type:"miracle", base_hybrid:card_hybrid) }
map_background := { color_background(type:"map", base_hybrid:card_hybrid) }
energy_background := { color_background(type:"energy", base_hybrid:card_hybrid) }
promo_background := { color_background(type:"promo", base_hybrid:card_hybrid) }
fnm_ptbox := { color_background(type:"fnmpt", base_hybrid:pt_hybrid) }
mappt_background := { color_background(type:"mappt", base_hybrid:pt_hybrid) }
arrow_background := { color_background(type:"arrow", base_hybrid:pt_hybrid) }
arrow_background_2 := { color_background(type:"arrow2", base_hybrid:pt_hybrid) }
arrow_background_3 := { color_background(type:"arrow3", base_hybrid:pt_hybrid) }
crown_background := { color_background(type:"crown", base_hybrid: card_hybrid)}
curtain_background := { color_background(type:"curtain", base_hybrid: card_hybrid)}
cons_background := { color_background(type:"cons", base_hybrid: card_hybrid)}
background_slide := { color_background(type:"slide", base_hybrid: card_hybrid)}
background_slide_2 := { color_background(type:"slide2", base_hybrid: card_hybrid)}
season_background := { color_background(type:"season", base_hybrid:card_hybrid) }
# Use the normal tap symbol
mana_t := {
if styling.tap_symbol == "old" then "old"
else if styling.tap_symbol == "diagonal T" then "older"
else "new"
}
loyalty_image := {
if contains(input, match: "+") then "loyaltyup.png"
else if contains(input, match: "-") then "loyaltydown.png"
else "loyaltynaught.png"
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
# Is the card a promo card?
is_promo := { styling.promo }
shrink_type := {if styling.shrink_typeline_text != "" then to_int(styling.shrink_typeline_text) else if length(remove_tags(card.type)) > 41 then 2 else if length(remove_tags(card.type)) > 38 then 1 else 0 }
shrink_name := {if styling.shrink_name_text != "" then to_int(styling.shrink_name_text) else 0 }
is_unsorted := {styling.remove_from_autocount}
is_clear := { chosen(styling.frames, choice: "clear") and not is_map()}
is_puma := { not is_expanded_art() and not is_full_art() and chosen(styling.frames, choice: "puma") and not is_map()}
is_mutate := { not is_expanded_art() and not is_full_art() and chosen(styling.frames, choice: "mutate") and not is_map()}
is_miracle := { chosen(styling.frames, choice: "miracle") and not is_map() and not is_expanded_art() and not is_cons() and not is_fnm()}
is_sync := { chosen(styling.frames, choice: "sync") }
is_vehicle := { chosen(styling.frames, choice: "vehicle") and not is_map()}
is_cons := { chosen(styling.frames, choice: "conspiracy") or chosen(styling.frames, choice: "draft matters") and not is_map()}
is_conspiracy := { chosen(styling.frames, choice: "conspiracy") and not is_map()}
is_shifted := { chosen(styling.frames, choice: "planeshifted") and not is_map() and not is_full_art() and not is_fnm()}
is_fnm := {chosen(styling.frames, choice:"fnm promo") and not is_clear() and not is_full_art() and not is_map()}
is_map := { chosen(styling.frames, choice: "map") }
is_season := { chosen(styling.frames, choice: "season") and not is_map() }
is_legend := {not is_map() and (chosen(styling.frames, choice: "legend") or (set.auto_legends and contains(card.super_type, match:"Legendary"))) }
is_full_art := {chosen(styling.frames, choice:"fullart") and not is_map() and not is_clear()}
is_expanded_art := {not is_map() and not is_clear() and contains(styling.frames, match:"less art")}
is_borderless := {not is_map() and not is_clear() and chosen(styling.frames, choice:"borderless art")}
is_thbland := {chosen(styling.frames, choice:"frameless art") and not is_leveler() and remove_tags(card.text) == "\n"}
expanded_mask := { "bigimagemasks/" + (if is_full_art() then "dka_" else "") + (if is_borderless() then (if is_stamped() then "rare_" else "") + "borderless_" else "") + "frameless.png"}
is_curtains := {contains(card.notes, match:"!curtain")}
use_main_rarity := { contains(set.mainframe_rarity_name, match: ".png")}
un_png := replace@(match:".png", replace: "")
ancestral_mana := { chosen(styling.other_options, choice:"ancestral generic mana")}
override_clear := replace@(match:"</color>(</b></code>)?", replace: "")+
replace@(match:"(<code><b>)?<color:black>", replace: "")
override_filter := replace@(match:"\\[([^\\]]+)]", replace: "<code><b><color:black>[\\1]</color></b></code>")
text_filter := text_filter + override_clear + {if chosen(styling.other_options, choice:"override-style text") then override_filter(input) else input}
center_map := {is_map() and (card.casting_cost == "" or chosen(styling.other_options, choice:"always center map names"))}
use_evobar := {chosen(styling.other_options, choice:"pokemon evobar")}
is_skinned := {chosen(styling.other_options, choice:"godzilla style alias")}
is_tarot := {chosen(styling.other_options, choice:"text watermarks")}
chop_top := {if styling.chop_top == "" then 0 else if comma_count(styling.chop_top) == "," or comma_count(styling.chop_top) == ",," then split_text(match:",", styling.chop_top).0 else styling.chop_top}
chop_bot := {if comma_count(styling.chop_top) == ",," then split_text(match:",", styling.chop_top).1 else if styling.chop_bottom == "" then 0 else styling.chop_bottom}
top_of_textbox := {(if is_map() then 340 else if is_full_art() then 359 else if is_mutate() then 395 else 327) - (-chop_top()) }
bottom_of_textbox := {(if is_map() then 475 else 481) - chop_bot() }
bar_offset := {if styling_offset() == "-" then 0 else if styling_offset() != "" then -styling_offset() else 0}
styling_offset := { replace(styling.flavor_bar_offset, match:"(u|d)+", replace: "") }
offset_lines := {offset_counter(styling.flavor_bar_offset)}
bar_equation := {if card_style.text.layout.blocks[0].bottom or else 0 > 0 then card_style.text.top + 0.5*(card_style.text.layout.blocks[0].bottom+card_style.text.layout.blocks[1].top) else old_bar_equation()}
is_leveler := {chosen(styling.frames, choice:"leveler")}
box_leveler := {styling.level_containers == "pt boxes"}
loy_leveler := {styling.level_containers == "loyalty boxes"}
aug_leveler := {box_leveler() and center_label(input)}
level_label := {if styling.level_label == "" then "level" else pull_comma_array(styling.level_label, end:false, cell:input, default:styling.level_label)}
center_label := {loy_leveler() or level_label(input) == " "}
lv_1_height := {lv_2_coordinate()}
lv_2_coordinate := {max(min(52 + to_number(pull_comma_array(styling.level_offset, cell:0))+(if is_full_art() then 20 else if is_mutate() then 12 else nil),152), 0)}
lv_3_coordinate := {max(min(101 + to_number(pull_comma_array(styling.level_offset, cell:1)+(if is_full_art() then 10 else if is_mutate() then 12 else nil)),152), lv_2_coordinate())}
lv_2_height := {lv_3_coordinate() - lv_2_coordinate()}
lv_3_height := {152-lv_3_coordinate()}
l1_center := {327 + (if is_full_art() then 16 else 0) + 0.5*lv_1_height()}
l2_center := {327 + lv_2_coordinate() + 0.5*lv_2_height()}
l3_center := {327 + lv_3_coordinate() + 0.5*lv_3_height()}
overlay1 := {slice_crop(background_slide(), height: lv_2_height(), width:314, distance:(152-lv_2_coordinate()))}
overlay2 := {slice_crop(background_slide_2(), height: lv_3_height(), width:314, distance:lv_3_height())}
mask_height := {if input == "one" then lv_1_height() else if input == "two" then lv_2_height() else if input == "three" then lv_3_height() else 0}
lone_pt := {chosen(styling.other_options, choice:"regular pt on levelers") and not starting_loyalty()}
starting_loyalty := {chosen(styling.other_options, choice:"use starting loyalty")}
choose_ptbox := {if is_fnm() then fnm_ptbox() else card_ptbox()}
lv_2_ptbox := { if is_vehicle() then "vpt.png" else if is_clear() then "cpt.png" else if is_fnm() then fnm_ptbox() else leveler_ptbox2() }
lv_3_ptbox := { if is_vehicle() then "vpt.png" else if is_clear() then "cpt.png" else if is_fnm() then fnm_ptbox() else leveler_ptbox3() }
arrow_left := {if box_leveler() then -3 else if loy_leveler() then 10 else 18}
arrow_width := {if box_leveler() then 84 else if loy_leveler() then 42 else 56}
arrow_height := {if aug_leveler(input) then 42 else if box_leveler() then 50 else if loy_leveler() then 40 else 40}
arrow_offset := {
to_number(pull_comma_array(styling.arrow_or_bullet_offsets, cell:input, end: 0))
+ (if box_leveler() then -5 else 0)
+ (if aug_leveler(input) then 4 else 0)
}
special_text := {if is_leveler() then ((if card.level_0 != "" then "[" + level_label(0) + " " + card.level_0 + "] " else "") + card.level_1_text + (if card.pt != "" then " [" + card.pt + "]" else "") + "\n"
+ (if card.level_1 != "" then "[" + level_label(1) + " " + card.level_1 + "] " else "") + card.level_2_text + (if card.pt_2 != "" then " [" + card.pt_2 + "]" else "") + "\n"
+ (if card.level_2 != "" then "[" + level_label(2) + " " + card.level_2 + "] " else "") + card.level_3_text + (if card.pt_3 != "" then " [" + card.pt_3 + "]" else "")
) else if is_mutate() then
card.level_1_text + "\n" + card.text
else ""
}
card_shape := {if is_leveler() then "leveler" else "normal"}
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
symbol:
variation:
name: invertedcommon
border radius: 0.10
fill type: solid
fill color: rgb(255,255,255)
border color: rgb(0,0,0)
set info style:
symbol:
variation:
name: special
border radius: 0.10
fill type: solid
fill color: rgb(155,155,155)
border color: rgb(0,0,0)
############################################################## Extra style options
styling field:
type: text
name: chop top
description: Shrinks the textbox X pixels from the top OR shrinks "top,bottom,"
styling field:
type: text
name: chop bottom
description: Shrinks the textbox X pixels from the bottom.
styling field:
type: text
name: shrink name text
description: Reduces the name text N points.
styling field:
type: text
name: shrink typeline text
description: Reduces the typeline text N points.
styling field:
type: multiple choice
name: frames
description: Use these frames. Higher level frames may override lower levels.
choice: clear
choice: borderless art
choice: frameless art
choice: fullart
choice: mutate
choice: legend
choice: sync
choice: leveler
styling field:
type: text
name: flavor bar offset
description: Move the flavor bar up X pixels. Use negative to move down.
styling field:
type: text
name: popout image style
description: The styling instructions for the popout image field, formatted as "left,top,width,height,". The text MUST end with a comma.
styling field:
type: choice
name: legend crown
choice: standard
choice: nyx
choice: companion
choice: custom
description: The type of legend crown to use for this card.
styling field:
type: text
name: custom crown location
description: location of custom legend crown images in magic-mainframe-extras
styling field:
type: multiple choice
name: other options
description: Other frame options
choice: prerelease stamp
choice: regular pt on levelers
choice: text watermarks
initial: regular pt on levelers
styling field:
type: text
name: font cap
description: Caps the font size of all text boxes to allow consistent sizes. Default is 14.
styling field:
type: text
name: shrink last level
description: Shrinks the last textbox on leveler cards by X pixels.
styling field:
type: text
name: shrink last level font
description: Shrinks the font of the last textbox on leveler cards by X points.
styling field:
type: text
name: arrow or bullet offsets
description: Formatted as 1,2,3,. Move the level arrow down X pixels. Use negative to move up.
styling field:
type: text
name: level offset
description: Formatted as 1,2,3,. Move the level boxes down X pixels. Use negative to move up.
styling field:
type: text
name: level label
description: Change the level label. default is "LEVEL". Secondary lables can be added after a comma, "1,2,3,"
styling field:
type: choice
name: level containers
choice: arrows
choice: pt boxes
choice: loyalty boxes
styling field:
type: boolean
name: use holofoil stamps
description: Change to no to disable rare holofoil stamps
styling field:
type: boolean
name: color indicator dot
description: Use the color indicator dot
initial: no
styling field:
type: boolean
name: remove from autocount
description: Removes the automatic card number for specific cards, to allow for overcounted cards like in Planeswalker Decks.
initial: no
styling field:
type: choice
name: hybrid name
choice: grey
choice: gold
choice: hybrid
description: Use a grey background for the name and type line on hybrid cards like real cards, or gold or hybrid instead.
styling field:
type: boolean
name: colored multicolor land name
description: Use a colored background for the name and type on multicolor land cards with a basic land type. This is done on real cards.
styling field:
type: boolean
name: use guild mana symbols
description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
initial: no
styling field:
type: choice
name: tap symbol
description: What tap and untap symbols should be used on cards?
initial: modern
choice: modern
choice: old
choice: diagonal T
styling field:
type: package choice
name: text box mana symbols
match: magic-mana-*.mse-symbol-font
initial: magic-mana-small.mse-symbol-font
styling field:
type: package choice
name: level mana symbols
match: magic-mana-*.mse-symbol-font
initial: magic-mana-large.mse-symbol-font
styling field:
type: choice
name: center text
description: When to center text (short text only means only on one-line cards with no flavor text)
choice: always
choice: short text only
choice: never
initial: never
styling field:
type: boolean
name: promo
description: Is this card a promo card, with the "P" rarity?
initial: no
styling field:
type: boolean
name: inverted common symbol
description: Should the common rarity symbol be inverted, like in Coldsnap?
initial: no
styling field:
type: package choice
name: overlay
description: Should there be an overlay applied, such as foil?
match: magic-overlay-*.mse-include
required: false
styling style:
use guild mana symbols:
choice images:
yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png
no: /magic-mana-small.mse-symbol-font/mana_rg.png
tap symbol:
render style: both
choice images:
modern: /magic-mana-large.mse-symbol-font/mana_t.png
old: /magic-mana-large.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png
center text:
render style: both
choice images:
always: /magic.mse-game/icons/center-all-text.png
short text only: /magic.mse-game/icons/center-short-text.png
never: /magic.mse-game/icons/center-no-text.png
inverted common symbol:
choice images:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
frames:
render style: checklist
direction: vertical
other options:
render style: checklist
direction: vertical
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/card-symbols/card_fields
card style:
############################# Background stuff
border color:
left: 0
top : 0
width: {if is_borderless() then 0 else 375}
height: 523
radius: 18
left width: 17
right width: 17
top width: 17
bottom width: 18
z index: 4
mask: { (if is_puma() then "puma_" else "") + (if is_legend() then "crown_border" else "border_mask") + (if card.border_color == rgb(200,200,200) then "_silver" else "") + ".png" }
card color:
left: 0
top: 0
width: 375
height: 523
z index: 0
render style: image
popup style: in place
image: { if is_clear() then "" else if is_fnm() then fnm_background() else if is_full_art() then promo_background() else card_background() }
############################# Name line
name:
left: { if center_map() then 55 else if is_map() then 60 else if card.card_symbol=="none" then 32 else 50 }
top: { if is_map() then 27 else if is_clear() then 31 else 30 }
right: { if center_map() then 320 else (if is_map() then 320 else 341) - card_style.casting_cost.content_width }
height: { 23 - (0.5 * shrink_name()) }
alignment: {if center_map() then "center bottom shrink-overflow" else "left bottom shrink-overflow" }
padding bottom: 0
z index: 2
font:
name: { if is_map() then "Beleren Small Caps" else "Beleren Bold" }
size: { (if is_map() then 14.8 else 16) - shrink_name() }
color: {if is_shifted() or is_fnm() then "white" else "black"}
shadow color: {if is_shifted() or is_fnm() then rgb(0,0,0) else rgba(0,0,0,0)}
shadow displacement x: -1
shadow displacement y: 1
alias:
left: {if is_skinned() then 45 else if is_map() then 15 else 33}
top: {if is_map() then 58 else 53}
width: {if is_skinned() then 285 else if use_evobar() then max(100, card_style.alias.content_width) else 0}
height: 20
alignment: { (if is_skinned() then "center" else "") + "bottom shrink-overflow"}
padding bottom: 0
z index: 3
font:
name: Matrix
size: 10
style: italic
color: black
casting cost:
right: { if is_map() then 327 else 346}
top: { if is_map() then 27 else 29}
width: { max(30, card_style.casting_cost.content_width) + 5 }
height: 23
alignment: middle right
font:
name: MPlantin
size: { if is_map() then 14 else 15}
symbol font:
name: magic-mana-large
size: { if is_map() then 14 else 15}
alignment: middle right
always symbol: true
z index: 2
padding top: 0
############################# Image
image:
left: { if is_clear() or is_map() or is_expanded_art() or is_puma() then 0 else if is_full_art() then 23 else if is_mutate() then 22 else 29}
top: {if is_map() then 57 else if is_clear() or is_expanded_art() then 0 else 60}
width: {if is_clear() or is_map() or is_expanded_art() or is_puma() then 375 else if is_full_art() then 328 else if is_mutate() then 330 else 316}
height: {if is_clear() or is_expanded_art() then 523 else if is_map() then 241 else if is_puma() then 265 else if is_full_art() then 423 else if is_mutate() then 334 else 232}
z index: 1
default: {default_image(card.card_color)}
mask: { if is_clear() then "image_mask.png" else if is_thbland() then "cornermask.png" else if is_puma() then "puma_mask.png" else if is_expanded_art() then expanded_mask() else if is_full_art() then "promo/image_mask" + (if is_stamped() then "_rare") + ".png" else if is_mutate() then "mutate_mask.png" else ""}
mainframe image:
left: {if comma_count(styling.popout_image_style) == ",,,," then split_text(match:",", styling.popout_image_style).0 else "0"}
top: {if comma_count(styling.popout_image_style) == ",,,," then split_text(match:",", styling.popout_image_style).1 else "0"}
width: {if comma_count(styling.popout_image_style) == ",,,," then split_text(match:",", styling.popout_image_style).2 else "0"}
height: {if comma_count(styling.popout_image_style) == ",,,," then split_text(match:",", styling.popout_image_style).3 else "0"}
z index: 1010
############################# Card type
indicator:
left: { if is_map() then 18 else if is_season() then 43 else 31}
top: { if is_clear() or is_map() then 298 else if is_thbland() then 449 else if is_full_art() then 332 else 300 }
width: 17
height: 17
z index: 2
render style: image
visible: { has_identity() }
image: { module_identity() }
type:
left: { if is_map() then 85 else if is_season() then (if has_identity() then "64" else "44") else if has_identity() then "52" else "32" }
top: { (if is_map() then 297.5 else if is_clear() then 294 else if is_thbland() then 444 else if is_full_art() then 329 else 296) + shrink_type() }
width: { if is_map() then 205 else (if has_identity() then "290" else "310") - (if card_style.rarity.width == 0 then 0 else max(22,card_style.rarity.content_width)) - (if is_season() then 12 else 0) }
height: { (if is_map() then 18 else 20) - shrink_type() }
alignment: { if is_map() then "center top shrink-overflow" else "top shrink-overflow"}
z index: 5
padding top: 2
font:
name: Beleren Bold
size: { (if is_map() then 12 else 13) - shrink_type() }
color: { if is_full_art() or is_puma() or is_shifted() or is_fnm() then "white" else "black"}
shadow color: {if is_full_art() or is_puma() or is_shifted() or is_fnm() then "black" else rgba(0,0,0,0)}
shadow displacement x: -1
shadow displacement y: 1
separator color: red
rarity:
right: { if is_map() then 199 else 344}
top: { if is_map() then 53 else if is_clear() then 295 else if is_thbland() then 445 else if is_full_art() then 329 else 297 }
width: 44
height: 22
z index: 5
render style: image
alignment: middle right
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text boxs
text:
left: { if (card.level_0 != "" or card.level_1 != "" or card.level_2 != "") then 75 else if is_map() then 40 else 29}
top: { top_of_textbox() }
width: { if is_leveler() then 0 else (if(card.level_0 != "" or card.level_1 != "" or card.level_2 != "") then -46 else 0) + if is_map() then 287 else 314 }
bottom: { bottom_of_textbox() }
font:
name: MPlantin
italic name: MPlantin-Italic
size: {if styling.font_cap != "" then to_number(styling.font_cap) else (if is_mutate() then 12 else 14)}
scale down to: 6
color: { if is_full_art() or is_fnm() then "white" else "black"}
shadow color: {if is_full_art() or is_fnm() then "black" else rgba(0,0,0,0)}
shadow displacement x: -1
shadow displacement y: 1
symbol font:
name: { styling.text_box_mana_symbols }
size: {if styling.font_cap != "" then to_number(styling.font_cap) else 14}
scale down to: 6
alignment:
script:
if (styling.center_text == "short text only" and
not contains(match:"\n", card.rule_text) and
card.flavor_text == "<i-flavor></i-flavor>" and
card_style.text.content_lines <= 2) or
styling.center_text == "always"
then "middle center"
else "middle left"
z index: 4
padding left: 6
padding right: 4
line height hard: {if is_modal(card.rule_text) then 0.9 else 1.2 }
line height line: 1.5
line height soft: 0.9
line height hard max: {if is_modal(card.rule_text) then 1.0 else 1.3 }
line height line max: 1.6
############################# leveler
level 1 text:
left: { if is_leveler() and card.level_0 != "" then (if loy_leveler() then 57 else if box_leveler() then 78 else 75) else if is_map() then 40 else 29}
top: {if is_mutate() then 329 else top_of_textbox()}
right: { if is_leveler() then (if lone_pt() or card.pt == "" then 342 else 277) else if is_mutate() then 342 else if is_map() then 40 else 29}
bottom: { if is_mutate() then 392 else if is_leveler() then (327+lv_1_height()) else bottom_of_textbox() }
font:
name: MPlantin
italic name: MPlantin-Italic
size: {if styling.font_cap != "" then to_number(styling.font_cap) else 14}
scale down to: 6
color: { if is_full_art() or is_fnm() then "white" else "black"}
shadow color: {if is_full_art() or is_fnm() then "black" else rgba(0,0,0,0)}
shadow displacement x: -1
shadow displacement y: 1
symbol font:
name: { styling.text_box_mana_symbols }
size: {if styling.font_cap != "" then to_number(styling.font_cap) else 14}
scale down to: 6
alignment:
script:
if (styling.center_text == "short text only" and
not contains(match:"\n", card.rule_text) and
card.flavor_text == "<i-flavor></i-flavor>" and
card_style.text.content_lines <= 2) or
styling.center_text == "always"
then "middle center"
else "middle left"
z index: 3
padding left: 6
padding right: 4
line height hard: {if is_modal(card.level_1_text) then 0.9 else 1.2 }
line height line: 1.5
line height soft: 0.9
line height hard max: {if is_modal(card.level_1_text) then 1.0 else 1.3 }
line height line max: 1.6
level 2 text:
left: { if is_leveler() then (if card.level_1 != "" then (if loy_leveler() then 57 else if box_leveler() then 78 else 75) else if is_map() then 40 else 29) else 0}
top: { if is_leveler() then (329 + lv_2_coordinate()) else 0 }
right: { if is_leveler() then (if card.pt_2 != "" then 277 else 342) else 0 }
bottom: { if is_leveler() then (329 + lv_2_coordinate()) + lv_2_height()-2 else 0 }
font:
name: MPlantin
italic name: MPlantin-Italic
size: {if styling.font_cap != "" then to_number(styling.font_cap) else 14}
scale down to: 6
color: { if is_full_art() or is_fnm() then "white" else "black"}
shadow color: {if is_full_art() or is_fnm() then "black" else rgba(0,0,0,0)}
shadow displacement x: -1
shadow displacement y: 1
symbol font:
name: { styling.text_box_mana_symbols }
size: {if styling.font_cap != "" then to_number(styling.font_cap) else 14}
scale down to: 6
alignment:
script:
if (styling.center_text == "short text only" and
not contains(match:"\n", card.rule_text) and
card.flavor_text == "<i-flavor></i-flavor>" and
card_style.text.content_lines <= 2) or
styling.center_text == "always"
then "middle center"
else "middle left"
z index: 3
padding left: 6
padding right: 4
line height hard: {if is_modal(card.level_2_text) then 0.9 else 1.2 }
line height line: 1.5
line height soft: 0.9
line height hard max: {if is_modal(card.level_2_text) then 1.0 else 1.3 }
line height line max: 1.6
level 3 text:
left: {if card.level_2 != "" then (if loy_leveler() then 57 else if box_leveler() then 78 else 75) else if is_map() then 40 else 29}
top: {331 + lv_3_coordinate()}
right: {if card.pt_3 != "" then 277 else 342 - to_number(styling.shrink_last_level)}
height: {if not is_leveler() then 0 else lv_3_height()-2}
font:
name: MPlantin
italic name: MPlantin-Italic
size: {if styling.font_cap != "" then to_number(styling.font_cap) else if styling.shrink_last_level_font != "" then 14 - to_number(styling.shrink_last_level_font) else 14}
scale down to: 6
color: { if is_full_art() or is_fnm() then "white" else "black"}
shadow color: {if is_full_art() or is_fnm() then "black" else rgba(0,0,0,0)}
shadow displacement x: -1
shadow displacement y: 1
symbol font:
name: { styling.text_box_mana_symbols }
size: {if styling.font_cap != "" then to_number(styling.font_cap) else 14}
scale down to: 6
alignment:
script:
if (styling.center_text == "short text only" and
not contains(match:"\n", card.rule_text) and
card.flavor_text == "<i-flavor></i-flavor>" and
card_style.text.content_lines <= 2) or
styling.center_text == "always"
then "middle center"
else "middle left"
z index: 3
padding left: 6
padding right: 4
line height hard: {if is_modal(card.level_3_text) then 0.9 else 1.2 }
line height line: 1.5
line height soft: 0.9
line height hard max: {if is_modal(card.level_3_text) then 1.0 else 1.3 }
line height line max: 1.6
watermark:
left: { if is_map() then 40 else 19 }
top: { if is_full_art() then 359 else 330 }
width: { if is_tarot() then 0 else if is_map() then 287 else 334 }
height: { if is_map() then 154 else if is_full_art() then 120 else 152 }
z index: 2
render style: image
popup style: in place
alignment: middle center
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# Levels
level 0:
z index: 7
left: {if box_leveler() then 8 else if loy_leveler() then 14 else 21}
top: {l1_center() - (if aug_leveler(0) then 4 else 2) - (if center_label(0) then 6 else 0) + arrow_offset(0)}
width: {if is_leveler() or card.level_0 != "" then (34 + (if box_leveler() then 30 else 0)) else 0}
height: 22
alignment: center middle shrink-overflow
font:
name: Beleren Bold
size: {if loy_leveler() then 11 else 12 + if center_label(0) then 2 else 0}
weight: bold
color: {if loy_leveler() then "white" else "black"}
shadow color: { if loy_leveler() then rgba(0,0,0,0) else "white"}
shadow blur: 2
symbol font:
name: { styling.level_mana_symbols }
size: {12 + if center_label(0) then 0.5 else 0}
level 1:
z index: 7
left: {if box_leveler() then 8 else if loy_leveler() then 14 else 21}
top: {l2_center() - (if aug_leveler(1) then 4 else 2) - (if center_label(1) then 6 else 0) + arrow_offset(1)}
height: 22
width: {if is_leveler() or card.level_1 != "" then (34 + (if box_leveler() then 30 else 0)) else 0}
alignment: center middle shrink-overflow
font:
name: Beleren Bold
size: {if loy_leveler() then 11 else 12 + if center_label(0) then 2 else 0}
weight: bold
color: {if loy_leveler() then "white" else "black"}
shadow color: { if loy_leveler() then rgba(0,0,0,0) else "white"}
shadow blur: 2
symbol font:
name: { styling.level_mana_symbols }
size: {12 + if center_label(0) then 0.5 else 0}
level 2:
z index: 7
left: {if box_leveler() then 8 else if loy_leveler() then 14 else 21}
top: {l3_center() - (if aug_leveler(2) then 4 else 2) - (if center_label(2) then 6 else 0) + arrow_offset(2)}
width: {if is_leveler() or card.level_2 != "" then (34 + (if box_leveler() then 30 else 0)) else 0}
height: 22
alignment: center middle shrink-overflow
font:
name: Beleren Bold
size: {if loy_leveler() then 11 else 12 + if center_label(0) then 2 else 0}
weight: bold
color: {if loy_leveler() then "white" else "black"}
shadow color: { if loy_leveler() then rgba(0,0,0,0) else "white"}
shadow blur: 2
symbol font:
name: { styling.level_mana_symbols }
size: {12 + if center_label(0) then 0.5 else 0}
############################# PT
pt:
z index: 4
left: {if is_leveler() and not lone_pt() then 291 else 286}
top: { if is_leveler() and not lone_pt() then (l1_center() - 14) else if is_map() then 467 else 469}
width: {if starting_loyalty() and not is_leveler() then 0 else 60}
height: 28
alignment: center middle shrink-overflow
font:
name: Beleren Bold
size: {if is_map() then 14 else 16}
color: {if is_shifted() or is_fnm() then "white" else if is_vehicle() and (not is_legend() or chosen(styling.other_options, choice:"brown legendary vehicle pt")) then "white" else "black"}
separator color: red
shadow color: {if is_shifted() or is_fnm() then rgb(0,0,0) else rgba(0,0,0,0)}
shadow displacement x: -1
shadow displacement y: 1
pt 2:
z index: 4
left: 291
top: {(l2_center() - 12)}
width: {if is_leveler() and not lone_pt() or card.pt_2 != "" then 60 else 0}
height: 28
alignment: center middle shrink-overflow
font:
name: Beleren Bold
size: {if is_map() then 14 else 16}
color: {if is_shifted() or is_fnm() then "white" else if is_vehicle() and (not is_legend() or chosen(styling.other_options, choice:"brown legendary vehicle pt")) then "white" else "black"}
separator color: red
shadow color: {if is_shifted() or is_fnm() then rgb(0,0,0) else rgba(0,0,0,0)}
shadow displacement x: -1
shadow displacement y: 1
pt 3:
z index: 4
left: 291
top: {(l3_center() - 12)}
width: {if is_leveler() and not lone_pt() or card.pt_3 != "" then 60 else 0}
height: 28
alignment: center middle shrink-overflow
font:
name: Beleren Bold
size: {if is_map() then 14 else 16}
color: {if is_shifted() or is_fnm() then "white" else if is_vehicle() and (not is_legend() or chosen(styling.other_options, choice:"brown legendary vehicle pt")) then "white" else "black"}
separator color: red
shadow color: {if is_shifted() or is_fnm() then rgb(0,0,0) else rgba(0,0,0,0)}
shadow displacement x: -1
shadow displacement y: 1
loyalty:
z index: 7
left: 326
top: 468
width: {if starting_loyalty() then 13.16 else 0}
height: 34.63
alignment: center middle
font:
name: Beleren Bold
size: 14
color: white
############################# Card sorting / numbering
set code:
left: 19
top: 509
width: 40
height: 10
z index: 3
font:
name: Relay-Medium
size: 7
color: white
weight: bold
############################# Copyright stuff
illustrator:
right: 353
top: 509
width: {max(50, card_style.illustrator.content_width + 5)}
height: 10
z index: 3
alignment: middle right shrink-overflow
font:
name: Beleren Small Caps Bold
size: 7.25
color: white
copyright:
right: 350
top: { if is_leveler() and not lone_pt() then 488 else if (starting_loyalty() and card.loyalty != "") or (card.pt != "" and not starting_loyalty()) then 500 else 488 }
width: {if set.automatic_copyright then 0 else 140}
height: 10
z index: 4
alignment: middle right shrink-overflow
font:
name: MPlantin
size: 6.5
color: white
weight: bold
############################################################## Extra card fields
extra card field:
type: text
name: card code
save value: false
script: card_code_script(value)
extra card field:
type: choice
name: artist arrow
editable: false
save value: false
choice: white
extra card field:
type: choice
name: pt box
script: card.card_color
editable: false
save value: false
extra card field:
type: choice
name: pt box 2
script: card.card_color
editable: false
save value: false
extra card field:
type: choice
name: pt box 3
script: card.card_color
editable: false
save value: false
extra card field:
type: choice
name: foil stamp
choice: stamp
save value: false
editable: false
extra card field:
type: choice
name: clear frame
choice: frame
save value: false
editable: false
extra card field:
type: choice
name: foil layer
choice: foil
save value: false
editable: false
extra card field:
type: text
name: auto copyright
script: set.copyright
save value: false
editable: false
show statistics: false
extra card field:
type: choice
name: mainframe rarity
choice: rarity
save value: false
editable: false
extra card field:
type: choice
name: sync overlay
choice: sync
save value: false
editable: false
script: card.card_color
extra card field:
type: choice
name: miracle overlay
choice: miracle
save value: false
editable: false
script: card.card_color
extra card field:
type: choice
name: map frame
script: card.card_color
save value: false
editable: false
extra card field:
type: choice
name: flavor bar
choice: bar
editable: false
save value: false
show statistics: false
extra card field:
type: text
name: tarot watermark
extra card field:
type: choice
name: curtain
script: card.card_color
editable: false
save value: false
show statistics: false
extra card field:
type: choice
name: scrolls
choice: scroll
editable: false
save value: false
show statistics: false
extra card field:
type: choice
name: crown
script: card.card_color
editable: false
save value: false
show statistics: false
extra card field:
type: text
name: promo label
save value: true
description: The golden promo label.
extra card field:
type: choice
name: evobar
choice: evo
save value: false
editable: false
extra card field:
type: choice
name: evobar tip
choice: evo
save value: false
editable: false
extra card field:
type: choice
name: evobar start
choice: evo
save value: false
editable: false
extra card field:
type: choice
name: flash indicator
choice: dot
save value: false
editable: false
extra card field:
type: text
name: bullet 1
save value: false
editable: false
script: "•"
extra card field:
type: text
name: bullet 2
save value: false
script: "•"
editable: false
extra card field:
type: text
name: bullet 3
save value: false
script: "•"
editable: false
extra card field:
type: text
name: bullet 4
save value: false
script: "•"
editable: false
extra card field:
type: text
name: bullet 5
save value: false
script: "•"
editable: false
# Add the word "LEVEL" to the top arrow.
extra card field:
type: text
name: lvl label 0
editable: false
save value: false
script: if loy_leveler() then ":" else level_label(0)
# Add the word "LEVEL" to the first arrow.
extra card field:
type: text
name: lvl label 1
editable: false
save value: false
script: if loy_leveler() then ":" else level_label(1)
# Add the word "LEVEL" to the second arrow.
extra card field:
type: text
name: lvl label 2
editable: false
save value: false
script: if loy_leveler() then ":" else level_label(2)
extra card field:
type: choice
name: level 2 overlay
script: card.card_color
choice: mask
editable: false
show statistics: false
extra card field:
type: choice
name: level 3 overlay
script: card.card_color
choice: mask
editable: false
show statistics: false
extra card field:
type: choice
name: arrow 1
script: card.card_color
editable: false
save value: false
show statistics: false
extra card field:
type: choice
name: arrow 2
script: card.card_color
editable: false
save value: false
show statistics: false
extra card field:
type: choice
name: arrow 3
script: card.card_color
editable: false
save value: false
show statistics: false
extra card field:
type: choice
name: mutbar
choice: bar
editable: false
save value: false
show statistics: false
extra card field:
type: color
name: silver patch
script: rgb(0,0,0)
extra card field:
type: text
name: ascend
script: text_filter(value, card_name:card.name, margin_code:"unknown")
extra card field:
type: choice
name: season flag
script: card.card_color
save value: false
editable: false
extra card field:
type: choice
name: loyalty box
editable: false
choice: loyalty
save value: false
extra card style:
promo label:
left: 40
top: { if is_full_art() then 295 else 262 }
width: {if chosen(styling.other_options, choice:"prerelease stamp") then 295 else 0}
height: 29
alignment: middle right
z index: 4
font:
name: ModMatrix
size: 14
color: rgb(223,169,41)
card code:
left: 47
top: 509
width: 120
height: 10
z index: 3
font:
name: Relay-Medium
size: 7
color: white
weight: bold
artist arrow:
right: {348 - (card_style.illustrator.content_width + 5)}
top: 512
width: 12
height: 7
z index: 3
render style: image
image: artist_arrow.png
pt box:
left: { if is_leveler() and not lone_pt() then 278 else if is_map() then 270 else 273}
top: { if is_leveler() and not lone_pt() then (l1_center() - (if is_map() then 26 else 18)) else if is_map() then 453 else 466}
width: { if starting_loyalty() and not is_leveler() then 0 else if is_map() then 90 else 81}
height: { if is_map() then 54 else 42}
z index: 3
visible: { card.pt != "" }
render style: image
image: { if is_map() then mappt_background() else if is_vehicle() and (not is_legend() or chosen(styling.other_options, choice:"brown legendary vehicle pt")) then "vpt.png" else if is_clear() then "cpt.png" else choose_ptbox() }
pt box 2:
left: 278
top: { l2_center() - (if is_map() then 26 else 15)}
width: { if (is_leveler() and not lone_pt()) or card.pt_2 != "" then (if is_map() then 90 else 81) else 0}
height: { if (is_leveler() and not lone_pt()) or card.pt_2 != "" then (if is_map() then 54 else 42) else 0}
z index: 3
visible: { card.pt_2 != "" }
render style: image
image: {if is_map() then mappt_background() else combine_blend(image1: lv_2_ptbox(), image2: "ptbox_multiply_1.png", combine: "multiply")}
pt box 3:
left: 278
top: { l3_center() - (if is_map() then 26 else 15)}
width: { if (is_leveler() and not lone_pt()) or card.pt_3 != "" then (if is_map() then 90 else 81) else 0}
height: { if (is_leveler() and not lone_pt()) or card.pt_3 != "" then (if is_map() then 54 else 42) else 0}
z index: 3
visible: { card.pt_3 != "" }
render style: image
image: {if is_map() then mappt_background() else combine_blend(image1: lv_3_ptbox(), image2: "ptbox_multiply_2.png", combine: "multiply")}
loyalty box:
right: 362
top: 466
width: 60
height: 38
z index: 6
render style: image
visible: { starting_loyalty() and card.loyalty != "" }
choice images:
loyalty: loyalty.png
foil stamp:
left: 168
top: 491
width: 40
height: 23
z index: 3
visible: { is_stamped() and not is_clear() }
render style: image
image: foil_stamp.png
foil layer:
left: 0
top : 0
width: 375
height: 523
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
mask: { "foil_mask" + (if card.pt != "" then "_pt") + (if is_stamped() then "_rare") + ".png" }
auto copyright:
right: 350
top: { if is_leveler() and not lone_pt() then 488 else if (starting_loyalty() and card.loyalty != "") or (card.pt != "" and not starting_loyalty()) then 500 else 488 }
width: {if set.automatic_copyright then 140 else 0}
height: 10
z index: 4
alignment: middle right shrink-overflow
font:
name: MPlantin
size: 6.5
color: white
weight: bold
sync overlay:
left: 0
top: 0
width: 375
height: 523
render style: image
image: {sync_background()}
z index: 0
visible: {is_sync()}
### FNM has a teeny mask because of a few pixel disagreements between it and normal frames
crown:
left: 0
top: 0
width: 375
height: 523
render style: image
image: {if is_clear() then "legend/xcrown.png" else if is_fnm() then set_mask(image:crown_background(), mask:"legend/fnm_mask.png") else crown_background()}
z index: 5
visible: {is_legend() and not is_map()}
mask: {if is_legend() and (is_curtains() or is_expanded_art() or is_puma()) then "curtainmask.png" else if is_season() then "crown_season_mask.png" else ""}
clear frame:
left: 0
top: 0
width: 375
height: 523
z index: 1
render style: image
image: { if is_stamped() then "clear_rare.png" else "clear.png"}
visible: { is_clear() }
map frame:
left: 0
top: 0
width: 375
height: 523
z index: 1
render style: image
image: { if is_map() then map_background() else energy_background() }
visible: { is_map() or is_thbland() }
flavor bar:
left: 0
top: { bar_equation() }
width: 375
height: 1
z index: 1
render style: image
image: bar.png
visible: { card.rule_text != "" and remove_tags(card.flavor_text) != "" and set.use_flavor_bar }
tarot watermark:
left: { if is_map() then 40 else 19 }
top: { if is_full_art() then 359 else 330 }
width: { if not is_tarot() then 0 else if is_map() then 287 else 334 }
height: { if is_map() then 154 else if is_full_art() then 120 else 152 }
z index: 2
alignment: middle center
font:
name: MPlantin
size: 90
color: {rgba(0,0,0,40)}
lvl label 0:
left: {if box_leveler() then 8 else if loy_leveler() then 48 else 21}
top: {l1_center() - (if loy_leveler() then 2 else 10) + arrow_offset(0)}
width: {if is_leveler() or card.level_0 != "" then (if loy_leveler() then 10 else 34 + (if box_leveler() then 30 else 0)) else 0}
height: {if loy_leveler() then 10 else if center_label(0) then 0 else 10}
z index: 6
alignment: middle center
font:
name: {if loy_leveler() then "MPlantin" else "Beleren Small Caps"}
size: {if loy_leveler() then 15 else if length(level_label(0)) < 8 or box_leveler() then 7 else 6}
color: black
weight: {if loy_leveler() then "" else "bold"}
visible: {card.level_0 != ""}
lvl label 1:
left: {if box_leveler() then 8 else if loy_leveler() then 48 else 21}
top: {l2_center() - (if loy_leveler() then 2 else 10) + arrow_offset(1)}
width: {if is_leveler() or card.level_1 != "" then (if loy_leveler() then 10 else 34 + (if box_leveler() then 30 else 0)) else 0}
height: {if loy_leveler() then 10 else if center_label(1) then 0 else 10}
z index: 6
alignment: middle center
font:
name: {if loy_leveler() then "MPlantin" else "Beleren Small Caps"}
size: {if loy_leveler() then 15 else if length(level_label(1)) < 8 or box_leveler() then 7 else 6}
color: black
weight: {if loy_leveler() then "" else "bold"}
visible: {card.level_1 != ""}
lvl label 2:
left: {if box_leveler() then 8 else if loy_leveler() then 48 else 21}
top: {l3_center() - (if loy_leveler() then 2 else 10) + arrow_offset(2)}
width: {if is_leveler() or card.level_2 != "" then (if loy_leveler() then 10 else 34 + (if box_leveler() then 30 else 0)) else 0}
height: {if loy_leveler() then 10 else if center_label(2) then 0 else 10}
z index: 6
alignment: middle center
font:
name: {if loy_leveler() then "MPlantin" else "Beleren Small Caps"}
size: {if loy_leveler() then 15 else if length(level_label(2)) < 8 or box_leveler() then 7 else 6}
color: black
weight: {if loy_leveler() then "" else "bold"}
visible: {card.level_2 != ""}
level 2 overlay:
left: 29
top: { 329 + lv_2_coordinate()}
height: { lv_2_height()}
width: 314
z index: 0
render style: image
image: {overlay1()}
visible: {is_leveler() and not is_full_art() and not is_map() and not is_fnm()}
level 3 overlay:
left: 29
top: { 329 + lv_3_coordinate()}
height: { lv_3_height()}
width: 314
z index: 0
render style: image
image: {overlay2()}
visible: {is_leveler() and not is_full_art() and not is_map() and not is_fnm()}
arrow 1:
z index: 5
left: {arrow_left()}
top: {l1_center() - 16 + arrow_offset(0)}
width: {if card.level_0 != "" then arrow_width() else 0}
height: {arrow_height(0)}
render style: image
image: {if loy_leveler() then loyalty_image(card.level_0) else if box_leveler() then choose_ptbox() else arrow_background()}
arrow 2:
z index: 5
left: {arrow_left()}
top: {l2_center() - 16 + arrow_offset(1)}
width: {if card.level_1 != "" then arrow_width() else 0}
height: {arrow_height(1)}
render style: image
image: {if loy_leveler() then loyalty_image(card.level_1) else if box_leveler() then choose_ptbox() else arrow_background()}
arrow 3:
z index: 5
left: {arrow_left()}
top: {l3_center() - 16 + arrow_offset(2)}
width: {if card.level_2 != "" then arrow_width() else 0}
height: {arrow_height(2)}
render style: image
image: {if loy_leveler() then loyalty_image(card.level_2) else if box_leveler() then choose_ptbox() else arrow_background()}