Update script

fix nameline scaling by the content_width of casting_cost_1 for all faces
This commit is contained in:
cajun
2026-02-14 13:25:26 -06:00
parent 4359ec3fae
commit 0b52ba647e

View File

@@ -4262,7 +4262,8 @@ casting_cost_width :=
scale := min(map.width, map.height)/375 scale := min(map.width, map.height)/375
minimum := 30 * scale minimum := 30 * scale
buffer := 5 * scale buffer := 5 * scale
max(minimum, card_style.casting_cost.content_width) + buffer + offset cost_field := if face == 1 then card_style.casting_cost else card_style["casting_cost_{face}"]
max(minimum, cost_field.content_width) + buffer + offset
} }
casting_cost_height := casting_cost_height :=
{ {
@@ -4331,7 +4332,8 @@ name_top :=
name_right := name_right :=
{ {
map := face_coordinates_map(face) map := face_coordinates_map(face)
casting_cost_width_1 := if card_style.casting_cost.content_width == 0 then 0 else card_style.casting_cost.content_width + 3 * min(map.width, map.height)/375 cost_field := if face == 1 then card_style.casting_cost else card_style["casting_cost_{face}"]
casting_cost_width_1 := if cost_field.content_width == 0 then 0 else cost_field.content_width + 3 * min(map.width, map.height)/375
if map.width > map.height then if map.width > map.height then
map.left + 482 * map.width/523 - casting_cost_width_1 + offset map.left + 482 * map.width/523 - casting_cost_width_1 + offset
else map.left + 341 * map.width/375 - casting_cost_width_1 + offset else map.left + 341 * map.width/375 - casting_cost_width_1 + offset