custom script fix
This commit is contained in:
2
data/magic.mse-game/custom_script
Normal file
2
data/magic.mse-game/custom_script
Normal file
@@ -0,0 +1,2 @@
|
|||||||
|
## this file won't ever be updated
|
||||||
|
## you can safely made overwrites to the mse script here
|
||||||
@@ -5552,3 +5552,8 @@ hash_nest := {
|
|||||||
)
|
)
|
||||||
value
|
value
|
||||||
}@(key_chain:[], func:hash_update, update:true)
|
}@(key_chain:[], func:hash_update, update:true)
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
#### load the user overwrites here, doing it in game overwrites this file instead
|
||||||
|
include file: custom_script
|
||||||
Reference in New Issue
Block a user