[274/274] magic-modules rollout (#51)
Add Magic-Modules support to all frames
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@@ -6,13 +6,13 @@ installer group: magic/B1234 style
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icon: card-sample.png
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position hint: 810
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version: 2014-02-22
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version: 2024-05-30
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depends on:
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package: magic.mse-game
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version: 2008-06-02
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depends on:
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package: magic-watermarks.mse-include
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version: 2006-09-23
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package: magic-modules.mse-include
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version: 2024-05-20
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depends on:
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package: magic-mana-small.mse-symbol-font
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version: 2007-09-23
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@@ -55,7 +55,7 @@ init script:
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# Use guild mana symbols?
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guild_mana := { styling.use_guild_mana_symbols }
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watermark_include := "/magic-modules.mse-include/watermarks"
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############################################################## Set info fields
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set info style:
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symbol:
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@@ -139,6 +139,8 @@ styling style:
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old: /magic-mana-small.mse-symbol-font/mana_t_old.png
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diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png
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############################################################## Card fields
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include file: /magic-modules.mse-include/corners/card_fields
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include file: /magic-modules.mse-include/information/the_list_old
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card style:
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############################# Background stuff
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border color:
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@@ -146,7 +148,6 @@ card style:
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top : 0
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width: 375
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height: 523
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radius: 18
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left width: 17
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right width: 17
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top width: 17
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@@ -192,14 +193,13 @@ card style:
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z index: 2
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padding top: 0
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card symbol:
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left: {if card.card_symbol=="none" then 20 else 25}
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left: 21
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top: {if card.card_symbol=="none" then 20 else 36}
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height: 20
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width: 14
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z index: 1
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height: 21
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width: 23
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z index: 5
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render style: image
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choice images:
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tombstone: tombstone.png
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image: { card_symbol_image(face: 1) }
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############################# Image
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image:
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left: 28
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@@ -233,20 +233,7 @@ card style:
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z index: 1
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alignment: middle center
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render style: image
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choice images:
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# Images based on the set symbol
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basic land:
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script:
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if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
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else symbol_variation(symbol: set.symbol, variation: "common")
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common:
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script:
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if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
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else symbol_variation(symbol: set.symbol, variation: "common")
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uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
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rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
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mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
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special: script: symbol_variation(symbol: set.symbol, variation: "special")
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include file: /magic-modules.mse-include/rarities/choice_images
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############################# Text box
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text:
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left: 23
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@@ -274,14 +261,15 @@ card style:
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line height line: 1.5
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line height soft: 0.9
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watermark:
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left: 117
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top : 321
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width: 130
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height: 146
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left: 13
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top : 328
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width: 331
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height: 130
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z index: 1
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render style: image
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alignment: middle center
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include file: /magic-watermarks.mse-include/watermarks
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alignment: middle center
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include file: /magic.mse-game/watermarks/menu_choice_images
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############################# PT
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pt:
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z index: 1
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@@ -342,6 +330,6 @@ extra card style:
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top : 0
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width: 375
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height: 523
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z index: 3
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z index: 1050
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render style: image
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image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
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