[274/274] magic-modules rollout (#51)

Add Magic-Modules support to all frames
This commit is contained in:
cajun
2024-09-10 22:21:23 -05:00
committed by GitHub
parent 65bfc8fcd6
commit 6d617985ce
5491 changed files with 37088 additions and 66467 deletions

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@@ -6,13 +6,13 @@ installer group: magic/B1234 style
icon: card-sample.png
position hint: 810
version: 2014-02-22
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-watermarks.mse-include
version: 2006-09-23
package: magic-modules.mse-include
version: 2024-05-20
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
@@ -55,7 +55,7 @@ init script:
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
symbol:
@@ -139,6 +139,8 @@ styling style:
old: /magic-mana-small.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -146,7 +148,6 @@ card style:
top : 0
width: 375
height: 523
radius: 18
left width: 17
right width: 17
top width: 17
@@ -192,14 +193,13 @@ card style:
z index: 2
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 20 else 25}
left: 21
top: {if card.card_symbol=="none" then 20 else 36}
height: 20
width: 14
z index: 1
height: 21
width: 23
z index: 5
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
############################# Image
image:
left: 28
@@ -233,20 +233,7 @@ card style:
z index: 1
alignment: middle center
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 23
@@ -274,14 +261,15 @@ card style:
line height line: 1.5
line height soft: 0.9
watermark:
left: 117
top : 321
width: 130
height: 146
left: 13
top : 328
width: 331
height: 130
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
alignment: middle center
include file: /magic.mse-game/watermarks/menu_choice_images
############################# PT
pt:
z index: 1
@@ -342,6 +330,6 @@ extra card style:
top : 0
width: 375
height: 523
z index: 3
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}

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