[274/274] magic-modules rollout (#51)

Add Magic-Modules support to all frames
This commit is contained in:
cajun
2024-09-10 22:21:23 -05:00
committed by GitHub
parent 65bfc8fcd6
commit 6d617985ce
5491 changed files with 37088 additions and 66467 deletions

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@@ -1,6 +1,7 @@
MSE Template Packs 1.3.0 Showcase Catchup (PRERELEASE)
SHOWCASE FRAMES
• Amonkhet Invocations now has a setting for "revamped mode" to use the modified layout used in March of the Machine.
MAGIC MODULES
• Genevensis has figured out a powerful tool for template building, which has been added to the pack as magic-modules.mse-include
@@ -9,13 +10,15 @@ MAGIC MODULES
MAGIC MODULE ROLLOUT
• [todo applicable frames]
• Frames can now use Standard, Acorn, Universes Beyond, Heart, and Alchemy stamps!
• Frames can also add the Alchemy name symbols, which apply in CARDNAME!
• Frames can add styling options to change their casting cost mana symbols, apply custom fonts, or use the rarity recolor and offset options.
• Frames can use Genevensis's Corners tech for square, diagonal, aliased, or pixel curve corners.
• Frames can use the expanded credit suite, which allows up to 4 spots around the art credit to add additional symbols for Mechanics, Flavor Text, Frame, etc.
• Frames can use the updated OCR fields, which have UB Copyright and the new card numbering code (see Parititons below).
• Frames can use the updated OCR fields, which have UB Copyright, The List icon, and the new card numbering code (see Parititons below).
• Frames can use the loyalty module to painlessly make Planeswalker versions of frames.
• Frames can use the symbols module to include transform symbols, which now lets you to select Modal DFC icons.
• The watermarks module now simplifies watermarks to one script instead of three include files.
• There is a tool at https://mse-editor.neocities.org/ to help convert frames that have had some minor backend changes due to the big code updates.
ADVENTURE OVERHAUL
• Adventures can now customize both halves of the textbox, allowing for two pages.
@@ -24,16 +27,16 @@ ADVENTURE OVERHAUL
PARTITIONS
• Cards can now be put into partitions 0-9 and A-Z, which will change how the automatic sorter sorts them. This allows MSE to handle things like overcounted cards, and face commanders being listed before everything else.
• Cards are in Partition A by default. Paritions 0-9 sort before this, Partitions B-Z sort after it. Cards within the same partition sort under the normal logic.
• Cards are in Partition A by default. Paritions 0-9 sort before these cards, Partitions B-Z sort after them. Cards within the same partition sort under the normal logic (color then alphabetical).
• Partitions N-Z by default are "over-partition", and their cards won't be counted in the set's total. There is a set option for displaying these cards in the "301/300" or "301" format. There is also a set option for changing the "last main partition" that does not have this effect, default "M".
• Currently this is supported on M15 Mainframe and Adventures. Other frames can now add the card field "parition select" to access a card's partition.
• Normally this is put over the automated card number. You can click there to select a new parition for a card.
• Additionally, there is a set option for defining the card number style, "0001", "0001/0099", "001", "001/099", "1", and "1/99"
OTHER UPDATES
MSE has been updated to MSE 2.1.3! This fixes a bug where single line text-fields like names and typelines couldn't be automatically shrunk, and adds shift-click to select multiple options in the export window. This isn't the full jump to hagan's 2.4.0 fork yet, but we're getting there.
Added Custom Border to M15 Mainframe and Adventure, which allows defining a trim frame like Vehicle or Nyx with images from magic-mainframe-extras
• Keywords and types for MKM, PIP, OTJ, and MH3 have been added.
Added Custom Border to M15 Mainframe, Mainframe DFC, and Adventure, which allows defining a trim frame similar to Vehicle or Nyx with images from magic-mainframe-extras
Mainframe frames now automatically apply the Nyx frame to enchantments. This can be disabled, or be given a folder of alternate images from magic-mainframe-extras with the Auto Nyx setting in the Set tab.
• Keywords and types for MKM, PIP, OTJ, MH3, BLB, and DSK have been added.
• Added Capenna, DND, Desparked, Judge Academy, MLP, Shooting Star, Transformers, and hi-res mana symbol watermarks.
• Added support for Custom Watermarks up to a maximum size of 1024x1024. Watermarks that aren't 500x500 will still need to include their height and width.
• Split the "blend with colors" watermark option into one that applies to custom watermarks and one that applies to default watermarks.
@@ -42,6 +45,13 @@ OTHER UPDATES
• Added support for dungeons with 8 levels.
• Added option to remove backface rarity symbol to Mainframe DFC.
• Added option to remove the colored name banner from Unstable Basics.
• Added Miracle support to M15 Mainframe's Legendary, FNM, Inverted, and Conspiracy frames.
• Added an option to prevent trim frames like Snow and Nyx from covering the Devoid texture.
• Clear and Saga DFCs now have a proper circle around the transform node.
• Classes can now use level bars without arrows, a basic line, or a custom image.
• Cases are now supported on M15 Sagas and Mainframe DFC.
• 6 ability planeswalkers are now supported on Mainframe DFC.
• "Alias as CARDNAME" has been replaced with "CARDNAME replacement", which will let you choose between CARDNAME taking the card's name, the card's alias, or the card's types (as seen in Foundations cards)
• Added omni and polyamory flags to Pride Pinlines.
BUG FIXES
@@ -51,6 +61,7 @@ BUG FIXES
• Fixed many template warnings across the template packs.
• Fixed a bug with custom italic font.
• Fixed a bug with token custom font using the wrong fonts.
• Snap chapter to box now updates without closing commas.
TEMPLATE CLEANUP
• magic-mainframe-extras examples have been cleaned up and moved into one folder. The repo now has a .gitignore for this so it's easier to run MSE off the repo.

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@@ -6,7 +6,7 @@ icon: card-sample.png
installer group: magic/m15 style/leveler cards
position hint: 034
version: 2018-02-09
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2014-06-25
@@ -14,11 +14,8 @@ depends on:
package: magic-default-image.mse-include
version: 2007-09-23
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-identity-new.mse-include
version: 2012-01-22
package: magic-modules.mse-include
version: 2024-05-20
depends on:
package: magic-mana-large.mse-symbol-font
version: 2007-09-23
@@ -40,7 +37,7 @@ init script:
#Should multicolor lands with basic land types have a colored name?
mask_multi_land_with_color := { styling.colored_multicolor_land_name }
template_prefix := [card: "" card2: "" pt: "" stamp: "" identity: "/magic-identity-new.mse-include/"]
template_prefix := [card: "" card2: "" pt: "" stamp: "" identity: "/magic-modules.mse-include/indicators/"]
template_suffix := [card: "card.jpg" card2: "card2.jpg" pt: "pt.png" stamp: "stamp.jpg" identity: "identity.png"]
template := { template_prefix[type] + input + template_suffix[type] }
land_template := { template_prefix[type] + (if input == "a" then "c" else input) + "l" + template_suffix[type] }
@@ -71,7 +68,7 @@ init script:
replace@(
match: "<atom-cardname><nospellcheck>CARDNAME</nospellcheck></atom-cardname>"
replace: "<atom-cardname><nospellcheck>" + (if card.name=="" then "CARDNAME" else card.name) + "</nospellcheck></atom-cardname>")
has_identity := { styling.color_indicator_dot }
watermark_include := "/magic-modules.mse-include/watermarks"
is_unsorted := {styling.remove_from_autocount}
############################################################## Set info fields
set info style:
@@ -107,15 +104,6 @@ styling field:
type: text
name: level fontsize bottom
description: Controls the level box font size.
styling field:
type: boolean
name: use holofoil stamps
description: Change to no to disable rare holofoil stamps
styling field:
type: boolean
name: color indicator dot
description: Use the color indicator dot
initial: no
styling field:
type: boolean
name: remove from autocount
@@ -193,6 +181,10 @@ styling style:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/card_fields
include file: /magic-modules.mse-include/stamps/card_fields
include file: /magic-modules.mse-include/card-symbols/card_fields
card style:
############################# Background stuff
card color:
@@ -233,15 +225,6 @@ card style:
always symbol: true
z index: 2
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 20 else 30}
top: 29
height: 20
width: 14
z index: 1
render style: image
choice images:
tombstone: tombstone.png
############################# Image
image:
left: 29
@@ -259,7 +242,7 @@ card style:
z index: 1
render style: image
visible: { has_identity() }
image: { card_identity() }
image: { module_identity() }
type:
left: { if has_identity() then "52" else "32" }
top: {298 + shrink_type() }
@@ -281,21 +264,7 @@ card style:
z index: 2
render style: image
alignment: middle right
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
masterpiece: script: symbol_variation(symbol: set.masterpiece_symbol, variation: "mythic rare")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
rule text:
left: 29
@@ -329,15 +298,15 @@ card style:
line height hard max: 1.3
line height line max: 1.6
watermark:
left: 117
top: 321
width: 138
height: 166
left: 21
top: 328
width: 331
height: 142
z index: 1
render style: image
popup style: in place
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# Levels
level 1:
z index: 3
@@ -404,58 +373,7 @@ card style:
size: 16
color: white
separator color: red
############################# Card sorting / numbering
set code:
left: 24
top: 498
width: 40
height: 10
z index: 1
font:
name: Relay-Medium
size: 7
color: white
weight: bold
############################# Copyright stuff
illustrator:
left: { 44 + card_style.set_code.content_width }
top: 497.5
width: 200
height: 10
z index: 1
font:
name: Beleren Small Caps Bold
size: 7.25
color: white
copyright:
right: 350
top: 488
width: 140
height: 10
z index: 2
visible: {not set.automatic_copyright}
alignment: middle right shrink-overflow
font:
name: Matrix
size: 7
color: white
weight: bold
############################################################## Extra card fields
extra card field:
type: text
name: card code
save value: false
script:
if set.automatic_card_numbers and not styling.remove_from_autocount then
forward_editor(prefix: card_number_m15() + "/" + card_count_m15() + " " + rarity_code() + " ", field: card.card_code_text)
else
combined_editor(field1: card.custom_card_number, separator: " " + rarity_code() + " ", field2: card.card_code_text)
extra card field:
type: choice
name: artist arrow
editable: false
save value: false
choice: white
extra card field:
type: choice
name: pt box
@@ -480,12 +398,6 @@ extra card field:
script: card.card_color
editable: false
save value: false
extra card field:
type: choice
name: foil stamp
choice: stamp
save value: false
editable: false
extra card field:
type: choice
name: foil layer
@@ -579,33 +491,7 @@ extra card field:
script:
combined_editor(field1: card.rule_text_3, separator: "<line>\n</line>", field2: card.flavor_text)
description: The third rules text box and flavor text for the card; use up and down arrows to switch
extra card field:
type: text
name: auto copyright
script: set.copyright
save value: false
editable: false
show statistics: false
extra card style:
card code:
left: 24
top: 488
width: 120
height: 10
z index: 1
font:
name: Relay-Medium
size: 7
color: white
weight: bold
artist arrow:
left: { 28 + card_style.set_code.content_width }
top: 500
width: 12
height: 7
z index: 1
render style: image
image: artist_arrow.png
pt box:
left: 280
top: 338.5
@@ -634,29 +520,20 @@ extra card style:
render style: image
image: {combine_blend(image1: leveler_ptbox3(), image2: "ptbox_multiply_2.png", combine: "multiply")}
stamp:
left: 165
top: 472
width: 46
left: 159
top: 471
width: 56
height: 26
z index: 1
visible: { is_rare() and styling.use_holofoil_stamps }
visible: { card.card_stamp != "none" }
render style: image
image: astamp.png
foil stamp:
left: 165
top: 472
width: 46
height: 26
z index: 1
visible: { is_rare() and styling.use_holofoil_stamps }
render style: image
image: foil_stamp.png
image: { if stamp_shape() == "triangle" then module_ubstamp() else module_stamp() }
foil layer:
left: 0
top : 0
width: 375
height: 523
z index: 3
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
mask: { if is_rare() then "foil_mask_rare.png" else "foil_mask.png" }
@@ -851,16 +728,3 @@ extra card style:
line height soft: 0.9
line height hard max: 1.3
line height line max: 1.6
auto copyright:
right: 350
top: 488
width: 140
height: 10
z index: 2
alignment: middle right shrink-overflow
visible: {set.automatic_copyright}
font:
name: Matrix
size: 7
color: white
weight: bold

View File

@@ -7,7 +7,7 @@ icon: card-sample.png
installer group: magic/silvercut/AgClassic/Normal Snow
position hint: 380
version: 2016-01-17
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2008-06-02
@@ -26,6 +26,9 @@ depends on:
depends on:
package: magic-mana-agshadow.mse-symbol-font
version: 2015-12-28
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 374
card height: 522
@@ -47,8 +50,6 @@ init script:
if styling.invert_snow_symbol then "new"
else "old"
}
## Use guild mana symbols?
#guild_mana := { styling.use_guild_mana_symbols }
# Both snow cards and white cards use a black font
font_colors_white := { input != "c" and input != "w" }
@@ -156,6 +157,17 @@ init script:
else base
}
card_symbol_image := {
map := face_coordinates_map(face)
shape := card_symbol_field(face)
if shape == "none" or map.width == 0 or map.height == 0
then ""
else if shape == "tombstone"
then "tombstone.png"
else "/magic-modules.mse-include/card-symbols/" + shape + ".png"
}
card_symbol_left := { 16 }
card_symbol_offset_top_1 := { -9 }
############################################################## Set info fields
set info style:
symbol:
@@ -176,16 +188,6 @@ set info style:
border color 1: rgb(255,255,255)
border color 2: rgb(255,255,255)
############################################################## Extra style options
styling field:
type: boolean
name: use color indicator
description: Use color indicator symbol on typeline? Default: No
initial: no
#styling field:
# type: boolean
# name: use guild mana symbols
# description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
# initial: no
styling field:
type: package choice
name: mana cost mana symbols
@@ -269,10 +271,6 @@ styling field:
choice: MPlantin
choice: MPlantin-Bold
styling style:
#use guild mana symbols:
# choice images:
# yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png
# no: /magic-mana-agflat.mse-symbol-font/mana_rg.png
multicolor pinstripe colored:
render style: both
choice images:
@@ -320,6 +318,8 @@ styling style:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "rare") }
############################################################## Card fields
include file: /magic-modules.mse-include/card-symbols/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -371,15 +371,6 @@ card style:
always symbol: true
z index: 2
padding top: 0
card symbol:
left: 20
top : 20
height: 20
width: 14
z index: 1
render style: image
choice images:
tombstone: /magic-agclassic.mse-style/tombstone.png
############################# Image
image:
left: 40
@@ -395,7 +386,7 @@ card style:
height: 15
z index: 2
render style: image
visible: { styling.use_color_indicator == "yes" }
visible: { has_identity() }
image: { card_indicator() }
type:
left: 36
@@ -421,30 +412,7 @@ card style:
z index: 2
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
common: script: symbol_variation(symbol: set.symbol, variation: "common")
uncommon:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "olduncommon")
else symbol_variation(symbol: set.symbol, variation: "common")
rare:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "oldrare")
else symbol_variation(symbol: set.symbol, variation: "common")
mythic rare:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "mythic rare")
else symbol_variation(symbol: set.symbol, variation: "common")
special:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "special")
else symbol_variation(symbol: set.symbol, variation: "common")
include file: /magic-modules.mse-include/rarities/choice_images_old
############################# Text box
text:
left: 38
@@ -541,7 +509,7 @@ extra card style:
top : 0
width: 375
height: 523
z index: 3
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
## custom watermark files

Binary file not shown.

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@@ -7,7 +7,7 @@ icon: card-sample.png
installer group: magic/silvercut/AgClassic/Token Snow
position hint: 381
version: 2016-01-17
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2008-06-02
@@ -23,6 +23,9 @@ depends on:
depends on:
package: magic-mana-agflat.mse-symbol-font
version: 2015-12-28
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 374
card height: 522
@@ -41,8 +44,6 @@ init script:
if styling.invert_snow_symbol then "new"
else "old"
}
## Use guild mana symbols?
#guild_mana := { styling.use_guild_mana_symbols }
# Both snow cards and white cards use a black font
font_colors_white := { input != "c" and input != "w" }
@@ -172,11 +173,6 @@ set info style:
border color 1: rgb(255,255,255)
border color 2: rgb(255,255,255)
############################################################## Extra style options
#styling field:
# type: boolean
# name: use guild mana symbols
# description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
# initial: no
styling field:
type: package choice
name: text box mana symbols
@@ -254,10 +250,6 @@ styling field:
choice: MPlantin
choice: MPlantin-Bold
styling style:
#use guild mana symbols:
# choice images:
# yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png
# no: /magic-mana-agflat.mse-symbol-font/mana_rg.png
multicolor pinstripe colored:
render style: both
choice images:
@@ -375,30 +367,7 @@ card style:
z index: 2
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
common: script: symbol_variation(symbol: set.symbol, variation: "common")
uncommon:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "olduncommon")
else symbol_variation(symbol: set.symbol, variation: "common")
rare:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "oldrare")
else symbol_variation(symbol: set.symbol, variation: "common")
mythic rare:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "mythic rare")
else symbol_variation(symbol: set.symbol, variation: "common")
special:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "special")
else symbol_variation(symbol: set.symbol, variation: "common")
include file: /magic-modules.mse-include/rarities/choice_images_old
############################# Text box
text:
left: 57

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@@ -7,7 +7,7 @@ icon: card-sample.png
installer group: magic/silvercut/AgClassic/Token
position hint: 381
version: 2016-01-17
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2008-06-02
@@ -20,6 +20,9 @@ depends on:
depends on:
package: magic-mana-agflat.mse-symbol-font
version: 2015-12-28
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 374
card height: 522
@@ -38,8 +41,6 @@ init script:
if styling.invert_snow_symbol then "new"
else "old"
}
## Use guild mana symbols?
#guild_mana := { styling.use_guild_mana_symbols }
# Only white cards use a black font
font_colors_white := { input != "w" }
@@ -152,11 +153,6 @@ set info style:
border color 1: rgb(255,255,255)
border color 2: rgb(255,255,255)
############################################################## Extra style options
#styling field:
# type: boolean
# name: use guild mana symbols
# description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
# initial: no
styling field:
type: package choice
name: text box mana symbols
@@ -234,10 +230,6 @@ styling field:
choice: MPlantin
choice: MPlantin-Bold
styling style:
#use guild mana symbols:
# choice images:
# yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png
# no: /magic-mana-agflat.mse-symbol-font/mana_rg.png
multicolor pinstripe colored:
render style: both
choice images:
@@ -355,30 +347,7 @@ card style:
z index: 2
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
common: script: symbol_variation(symbol: set.symbol, variation: "common")
uncommon:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "olduncommon")
else symbol_variation(symbol: set.symbol, variation: "common")
rare:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "oldrare")
else symbol_variation(symbol: set.symbol, variation: "common")
mythic rare:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "mythic rare")
else symbol_variation(symbol: set.symbol, variation: "common")
special:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "special")
else symbol_variation(symbol: set.symbol, variation: "common")
include file: /magic-modules.mse-include/rarities/choice_images_old
############################# Text box
text:
left: 57
@@ -475,7 +444,7 @@ extra card style:
top : 0
width: 375
height: 523
z index: 3
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
## custom watermark files

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@@ -7,7 +7,7 @@ icon: card-sample.png
installer group: magic/silvercut/AgClassic/Normal
position hint: 380
version: 2016-01-17
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2008-06-02
@@ -23,6 +23,9 @@ depends on:
depends on:
package: magic-mana-agshadow.mse-symbol-font
version: 2015-12-28
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 374
card height: 522
@@ -44,8 +47,6 @@ init script:
if styling.invert_snow_symbol then "new"
else "old"
}
## Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
# Only white cards use a black font
font_colors_white := { input != "w" }
@@ -135,7 +136,18 @@ init script:
)
else base
}
card_symbol_image := {
map := face_coordinates_map(face)
shape := card_symbol_field(face)
if shape == "none" or map.width == 0 or map.height == 0
then ""
else if shape == "tombstone"
then "tombstone.png"
else "/magic-modules.mse-include/card-symbols/" + shape + ".png"
}
card_symbol_left := { 16 }
card_symbol_offset_top_1 := { -9 }
############################################################## Set info fields
set info style:
symbol:
@@ -156,16 +168,6 @@ set info style:
border color 1: rgb(255,255,255)
border color 2: rgb(255,255,255)
############################################################## Extra style options
styling field:
type: boolean
name: use color indicator
description: Use color indicator symbol on typeline? Default: No
initial: no
styling field:
type: boolean
name: use guild mana symbols
description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
initial: no
styling field:
type: package choice
name: mana cost mana symbols
@@ -249,10 +251,6 @@ styling field:
choice: MPlantin
choice: MPlantin-Bold
styling style:
#use guild mana symbols:
# choice images:
# yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png
# no: /magic-mana-agflat.mse-symbol-font/mana_rg.png
multicolor pinstripe colored:
render style: both
choice images:
@@ -300,6 +298,8 @@ styling style:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "rare") }
############################################################## Card fields
include file: /magic-modules.mse-include/card-symbols/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -351,15 +351,6 @@ card style:
always symbol: true
z index: 2
padding top: 0
card symbol:
left: 20
top : 20
height: 20
width: 14
z index: 1
render style: image
choice images:
tombstone: tombstone.png
############################# Image
image:
left: 40
@@ -375,7 +366,7 @@ card style:
height: 15
z index: 2
render style: image
visible: { styling.use_color_indicator == "yes" }
visible: { has_identity() }
image: { card_indicator() }
type:
left: 36
@@ -401,30 +392,7 @@ card style:
z index: 2
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
common: script: symbol_variation(symbol: set.symbol, variation: "common")
uncommon:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "olduncommon")
else symbol_variation(symbol: set.symbol, variation: "common")
rare:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "oldrare")
else symbol_variation(symbol: set.symbol, variation: "common")
mythic rare:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "mythic rare")
else symbol_variation(symbol: set.symbol, variation: "common")
special:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "special")
else symbol_variation(symbol: set.symbol, variation: "common")
include file: /magic-modules.mse-include/rarities/choice_images_old
############################# Text box
text:
left: 38

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@@ -5,7 +5,7 @@ full name: ARC+Bolas
icon: card-sample.png
position hint: 90
version: 2023-12-20
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2010-05-17
@@ -21,6 +21,9 @@ depends on:
depends on:
package: magic-future-common.mse-include
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 435
card height: 621
@@ -35,31 +38,6 @@ card dpi: 200
# Updated style and E01 images by Fungustober
############################################################## Extra scripts
init script:
#rarity stuff
#code by Cajun
alt_rarity := {styling.alt_rarity_color != ""}
alt_rarity_color := {
string := "83,67,53:177,150,131:0,0,0:0,0,0:0.07:"
if match(styling.alt_rarity_color, match:":$") then string := styling.alt_rarity_color
colons := length(filter_text(string, match:":"))
output := split_text(string, match:",|:")
splits := split_text(string, match:":")
if colons == 4
then output := split_text(string+"0.07:", match:",|:")
if colons == 3
then output := split_text(string+splits[2]+"0.07:", match:",|:")
else if colons == 2
then output := split_text(string+"0,0,0:0,0,0:0.07:", match:",|:")
else if colons == 1
then output := split_text(string+splits[0]+":0,0,0:0,0,0:0.07:", match:",|:")
output
}
alt_symbol := {symbol_variation(symbol:set.symbol, border_radius: alt_rarity_color().12, fill_type: "linear gradient", fill_color_1: rgb(alt_rarity_color().0, alt_rarity_color().1, alt_rarity_color().2), fill_color_2: rgb(alt_rarity_color().3, alt_rarity_color().4, alt_rarity_color().5), border_color_1: rgb(alt_rarity_color().6, alt_rarity_color().7, alt_rarity_color().8), border_color_2: rgb(alt_rarity_color().9, alt_rarity_color().10, alt_rarity_color().11), center_x:0.5, center_y:0.5, end_x:1, end_y:1)}
use_main_rarity := { contains(set.mainframe_rarity_name, match: ".png")}
un_png := replace@(match:".png", replace: "")
is_unsorted := {styling.remove_from_autocount}
# Use the normal tap symbol
@@ -76,7 +54,7 @@ init script:
choose_card := {"card" + choose_style() + ".png"}
choose_mask := {"image_mask" + choose_style() + ".png"}
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
@@ -131,10 +109,7 @@ styling field:
name: remove from autocount
description: Removes the automatic card number for specific cards, to allow for overcounted cards like in Planeswalker Decks.
initial: no
styling field:
type: text
name: alt rarity color
description: Use a custom color for the rarity symbol. Formatted as "R1,G1,B1:R2,G2,B2:..." 1 and 2 are fill color, 3 and 4 border color
include file: /magic-modules.mse-include/rarities/styling_fields
styling field:
type: choice
name: artist font color
@@ -159,6 +134,8 @@ styling style:
old: /magic-mana-small.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -166,7 +143,6 @@ card style:
top: 0
width: 435
height: 621
radius: 16
left width: 16
right width: 15
top width: 13
@@ -214,45 +190,7 @@ card style:
z index: 2
render style: image
alignment: middle right
choice images:
# Images based on the set symbol
# code by Cajun
basic land:
script:
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "c.png"
else if alt_rarity() then alt_symbol()
else if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "c.png"
else if alt_rarity() then alt_symbol()
else if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon:
script:
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "u.png"
else if alt_rarity() then alt_symbol()
else symbol_variation(symbol: set.symbol, variation: "uncommon")
rare:
script:
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "r.png"
else if alt_rarity() then alt_symbol()
else symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare:
script:
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "m.png"
else if alt_rarity() then alt_symbol()
else symbol_variation(symbol: set.symbol, variation: "mythic rare")
special:
script:
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "s.png"
else if alt_rarity() then alt_symbol()
else symbol_variation(symbol: set.symbol, variation: "special")
masterpiece:
script:
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "mp.png"
else symbol_variation(symbol: set.masterpiece_symbol, variation: "mythic rare")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: {if choose_style() == "A" then 64 else 60}
@@ -293,18 +231,18 @@ card style:
# This was supposed to automatically do copyright,
# but apparently at some point, the copyright code changed
# and now it doesn't work
##copyright line:
## left: {if choose_style() == "A" then 67 else 0}
## top: {if choose_style() == "A" then 587 else 0}
## width: {if choose_style() == "A" then 296 else 0}
## height: {if choose_style() == "A" then 14 else 0}
## alignment: center
## z index: 2
## visible: {if choose_style() == "A" then true else false}
## font:
## name: MPlantin
## size: 6
## color: {styling.artist_font_color}
copyright line:
left: {if choose_style() == "A" then 67 else 0}
top: {if choose_style() == "A" then 587 else 0}
width: {if choose_style() == "A" then 296 else 0}
height: {if choose_style() == "A" then 14 else 0}
alignment: center
z index: 2
visible: {if choose_style() == "A" then true else false}
font:
name: MPlantin
size: 6
color: {styling.artist_font_color}
copyright:
left: 145
top: {if set.automatic_copyright or choose_style() == "A" then 0 else 593}
@@ -386,7 +324,7 @@ extra card style:
top: 0
width: 435
height: 621
z index: 3
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
cardSet code:
@@ -401,18 +339,6 @@ extra card style:
size: 8.5
color: white
weight: bold
legacy copyright:
left: {if choose_style() == "A" then 67 else 0}
top: {if choose_style() == "A" then 587 else 0}
width: {if choose_style() == "A" then 296 else 0}
height: {if choose_style() == "A" then 14 else 0}
alignment: center
z index: 2
visible: {if choose_style() == "A" then true else false}
font:
name: MPlantin
size: 6
color: {styling.artist_font_color}
auto copyright:
left: 145
top: {if choose_style() == "A" or set.automatic_copyright == "no" then 0 else 593}

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@@ -6,13 +6,13 @@ installer group: magic/B1234 style
icon: card-sample.png
position hint: 810
version: 2014-02-22
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-watermarks.mse-include
version: 2006-09-23
package: magic-modules.mse-include
version: 2024-05-20
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
@@ -55,7 +55,7 @@ init script:
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
symbol:
@@ -139,6 +139,8 @@ styling style:
old: /magic-mana-small.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -146,7 +148,6 @@ card style:
top : 0
width: 375
height: 523
radius: 18
left width: 17
right width: 17
top width: 17
@@ -192,14 +193,13 @@ card style:
z index: 2
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 20 else 25}
left: 21
top: {if card.card_symbol=="none" then 20 else 36}
height: 20
width: 14
z index: 1
height: 21
width: 23
z index: 5
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
############################# Image
image:
left: 28
@@ -233,20 +233,7 @@ card style:
z index: 1
alignment: middle center
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 23
@@ -274,14 +261,15 @@ card style:
line height line: 1.5
line height soft: 0.9
watermark:
left: 117
top : 321
width: 130
height: 146
left: 13
top : 328
width: 331
height: 130
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
alignment: middle center
include file: /magic.mse-game/watermarks/menu_choice_images
############################# PT
pt:
z index: 1
@@ -342,6 +330,6 @@ extra card style:
top : 0
width: 375
height: 523
z index: 3
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}

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@@ -3,10 +3,10 @@ game: magic
short name: Baseball
full name: 1980 Topps
icon: card_sample.png
position hint: 077
position hint: 810
version: 2022-02-22
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2020-04-25
@@ -16,6 +16,9 @@ depends on:
depends on:
package: magic-mana-small.mse-symbol-font
version: 2001-01-01
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 822
@@ -144,6 +147,8 @@ styling style:
############################################################## Fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
name:
left: { if has_cc() then 285 else 77 }
@@ -201,26 +206,7 @@ card style:
z index: 11
render style: image
alignment: middle center shrink-overflow
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon:
script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare:
script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare:
script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special:
script: symbol_variation(symbol: set.symbol, variation: "special")
masterpiece:
script: symbol_variation(symbol: set.masterpiece_symbol, variation: "mythic rare")
include file: /magic-modules.mse-include/rarities/choice_images
card style:
rule_text:
left: 345

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@@ -1,11 +1,12 @@
id_mask :=[
32: "/magic-identity-new.mse-include/imask_32.png"
33: "/magic-identity-new.mse-include/imask_33.png"
42: "/magic-identity-new.mse-include/imask_42.png"
43: "/magic-identity-new.mse-include/imask_43.png"
44: "/magic-identity-new.mse-include/imask_44.png"
52: "/magic-identity-new.mse-include/imask_52.png"
53: "/magic-identity-new.mse-include/imask_53.png"
54: "/magic-identity-new.mse-include/imask_54.png"
55: "/magic-identity-new.mse-include/imask_55.png"
ident_include := "/magic-modules.mse-include/indicators"
id_mask := [
32: ident_include + "/imask_32.png"
33: ident_include + "/imask_33.png"
42: ident_include + "/imask_42.png"
43: ident_include + "/imask_43.png"
44: ident_include + "/imask_44.png"
52: ident_include + "/imask_52.png"
53: ident_include + "/imask_53.png"
54: ident_include + "/imask_54.png"
55: ident_include + "/imask_55.png"
]

View File

@@ -864,87 +864,90 @@ color_background := {
else "radial"
# Determine background (allows styles to hook something else here)
color_combination(folder:folder)
}@(folder: "")
color_combination(folder:folder, blend_type:blend_type)
}@(folder: "", blend_type:"")
color_combination := {
# does this have an override blend_type?
if blend_type == "" then blend_type := type
# The base hybrid, without the outer frame blended over it
base := base_hybrid[shape][color_count]()
# Put a frame around it?
if land and not colored_lands then
masked_blend(
mask: "{folder}multicolor_blend_{type}.png",
mask: "{folder}multicolor_blend_{blend_type}.png",
dark: land_template("c"),
light: base,
)
else if land and multi and mask_multi_land_with_color() then
masked_blend(
mask: "{folder}hybrid_blend_{type}.png",
mask: "{folder}hybrid_blend_{blend_type}.png",
dark: base,
light: land_template("m"),
)
else if multi and artifact then
masked_blend(
mask: "{folder}artifact_blend_{type}.png",
mask: "{folder}artifact_blend_{blend_type}.png",
dark: template("a"),
light: masked_blend(
mask: "{folder}multicolor_blend_{type}.png",
mask: "{folder}multicolor_blend_{blend_type}.png",
dark: template("m"),
light: base
)
)
else if multi then
masked_blend(
mask: "{folder}multicolor_blend_{type}.png",
mask: "{folder}multicolor_blend_{blend_type}.png",
dark: template("m"),
light: base,
)
else if artifact and color_count > 1 and mask_hybrid_with_land() then
masked_blend(
mask: "{folder}artifact_blend_{type}.png",
mask: "{folder}artifact_blend_{blend_type}.png",
dark: template("a"),
light: masked_blend(
mask: "{folder}multicolor_blend_{type}.png",
mask: "{folder}multicolor_blend_{blend_type}.png",
dark: template("c"),
light: base
)
)
else if artifact and color_count > 1 and mask_hybrid_with_gold() then
masked_blend(
mask: "{folder}artifact_blend_{type}.png",
mask: "{folder}artifact_blend_{blend_type}.png",
dark: template("a"),
light: masked_blend(
mask: "{folder}multicolor_blend_{type}.png",
mask: "{folder}multicolor_blend_{blend_type}.png",
dark: template("m"),
light: base
)
)
else if artifact then
masked_blend(
mask: "{folder}artifact_blend_{type}.png",
mask: "{folder}artifact_blend_{blend_type}.png",
dark: template("a"),
light: base,
)
else if color_count > 1 and mask_hybrid_with_land() then
masked_blend(
mask: "{folder}hybrid_blend_{type}.png",
mask: "{folder}hybrid_blend_{blend_type}.png",
dark: land_template("c"),
light: base,
)
else if color_count > 1 and mask_hybrid_with_gold() then
masked_blend(
mask: "{folder}hybrid_blend_{type}.png",
mask: "{folder}hybrid_blend_{blend_type}.png",
dark: land_template("m"),
light: base,
)
else base
}@(folder: "")
}@(folder: "", blend_type:"")
########################################################################
# Specific types
########################################################################
card_background := { color_background(type:"card", base_hybrid:card_hybrid) }@(offset:0 )
card_background2 := { color_background(type:"card2", base_hybrid:card_hybrid) }@(offset:0 )
card_ptbox := { color_background(type:"pt", base_hybrid:pt_hybrid) }@(offset:0 )
flip_ptbox := { color_background(type:"pt", base_hybrid:flip_pt_hybrid) }@(offset:0 )
flip_ptbox2 := { color_background(type:"pt2", base_hybrid:flip_pt_hybrid2) }@(offset:0 )
@@ -958,6 +961,49 @@ card_identity_2 := { color_background(type:"identity2", base_hybrid:identity_hy
card_stamp := { color_background(type:"stamp", base_hybrid:stamp_hybrid) }@(offset:0 )
card_stamp2 := { color_background(type:"stamp2", base_hybrid:stamp_hybrid) }@(offset:0 )
template_prefix := []
module_card := { color_background(type:"card", base_hybrid:card_hybrid, folder:template_prefix["card"]) }
module_card2 := { color_background(type:"card2", base_hybrid:card_hybrid, folder:template_prefix["card2"]) }
module_identity := { color_background(type:"identity", base_hybrid:identity_hybrid, folder:template_prefix["identity"]) }
module_stamp := { color_background(type:"stamp", base_hybrid:stamp_hybrid, folder:template_prefix["stamp"]) }
module_ubstamp := { color_background(type:"ubstamp", base_hybrid:stamp_hybrid, folder:template_prefix["ubstamp"], blend_type:"stamp") }
module_nyx := {
type := "nyx"
if has_png(set.alternate_nyx) and type_name(harder_script["alt_nyx" or else nil] or else nil) != "nothing"
then type := "alt_nyx"
else if set.alternate_nyx == "star" and type_name(harder_script["star" or else nil] or else template_prefix["star" or else nil] or else nil) != "nothing"
then type := "star"
color_background(
type: type,
blend_type: "nyx",
base_hybrid:card_hybrid,
folder:template_prefix["nyx"],
)
}
module_snow := { color_background(type:"snow", base_hybrid:card_hybrid, folder:template_prefix["snow"]) }
module_alias := { color_background(type:"alias", base_hybrid:card_hybrid, folder:template_prefix["alias"]) }
module_ptbox := {
if vehicle then template_prefix["pt"] + "vpt.png"
else color_background(type:"pt", base_hybrid:pt_hybrid, folder:template_prefix["pt"])
}@(vehicle:false)
module_ptbox2 := {
if vehicle then template_prefix["pt"] + "vpt.png"
else color_background(type:"pt2", base_hybrid:pt_hybrid, folder:template_prefix["pt"], blend_type:"pt")
}@(vehicle:false)
module_levelpt := {
if vehicle then template_prefix["pt"] + "vpt.png"
else color_background(type:"pt", base_hybrid:leveler_pt_hybrid, folder:template_prefix["pt"])
}@(vehicle:false)
module_levelpt2 := {
if vehicle then template_prefix["pt"] + "vpt.png"
else color_background(type:"pt", base_hybrid:leveler_pt_hybrid2, folder:template_prefix["pt"])
}@(vehicle:false)
module_levelpt3 := {
if vehicle then template_prefix["pt"] + "vpt.png"
else color_background(type:"pt", base_hybrid:leveler_pt_hybrid3, folder:template_prefix["pt"])
}@(vehicle:false)
flip_background := {
linear_blend(
image1: card_background(top)
@@ -1012,6 +1058,8 @@ font_white := {
font_color := { if font_white() then rgb(255,255,255) else rgb(0,0,0) }
#####Watermark Blending
#### Overwrite this in style files until we fully deprecate this
watermark_include := "/magic-watermarks.mse-include"
watermark_hybrid := {
linear_blend(
image1: colors[0] + input + ".png"
@@ -1027,15 +1075,15 @@ set_watermark_blend := {
linear_blend(
image1:
masked_blend(
light: "/magic-watermarks.mse-include/sets/" + input + ".png"
dark: "/magic-watermarks.mse-include/sets/" + watermark_colors().0 + "mark.png"
mask: "/magic-watermarks.mse-include/sets/" + input + ".png"
light: watermark_include + "/sets/" + input + ".png"
dark: watermark_include + "/sets/" + watermark_colors().0 + "mark.png"
mask: watermark_include + "/sets/" + input + ".png"
)
image2:
masked_blend(
light: "/magic-watermarks.mse-include/sets/" + input + ".png"
dark: "/magic-watermarks.mse-include/sets/" + watermark_colors().1 + "mark.png"
mask: "/magic-watermarks.mse-include/sets/" + input + ".png"
light: watermark_include + "/sets/" + input + ".png"
dark: watermark_include + "/sets/" + watermark_colors().1 + "mark.png"
mask: watermark_include + "/sets/" + input + ".png"
)
x1: 0.4, y1: 0
x2: 0.6, y2: 0
@@ -1053,7 +1101,7 @@ spotlight_watermark_blend := {
wmc := watermark_colors(face:face)
c1 := wmc.0 + (if contains(face, match:"land") then "l") + "spotlight.png"
c2 := wmc.1 + (if contains(face, match:"land") then "l") + "spotlight.png"
wmdir := "/magic-watermarks.mse-include/spotlight/"
wmdir := watermark_include + "/spotlight/"
if (h != 500 or l != 500) then (
wmdir := wmdir + "1024/"
c1 := crop(wmdir+c1, height:h, width:l, offset_x:0, offset_y:0)

View File

@@ -257,45 +257,51 @@ card style:
basic land:
script:
set_alpha(alpha: rarity_alpha(),
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "c.png"
else if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
if use_main_rarity() then mainframe_rarity("c")
else if alt_rarity() then alt_symbol()
else if styling.inverted_common_symbol or else set.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
)
common:
script:
set_alpha(alpha: rarity_alpha(),
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "c.png"
else if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
if use_main_rarity() then mainframe_rarity("c")
else if alt_rarity() then alt_symbol()
else if styling.inverted_common_symbol or else set.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
)
uncommon:
script:
set_alpha(alpha: rarity_alpha(),
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "u.png"
if use_main_rarity() then mainframe_rarity("u")
else if alt_rarity() then alt_symbol()
else symbol_variation(symbol: set.symbol, variation: "uncommon")
)
rare:
script:
set_alpha(alpha: rarity_alpha(),
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "r.png"
if use_main_rarity() then mainframe_rarity("r")
else if alt_rarity() then alt_symbol()
else symbol_variation(symbol: set.symbol, variation: "rare")
)
mythic rare:
script:
set_alpha(alpha: rarity_alpha(),
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "m.png"
if use_main_rarity() then mainframe_rarity("m")
else if alt_rarity() then alt_symbol()
else symbol_variation(symbol: set.symbol, variation: "mythic rare")
)
special:
script:
set_alpha(alpha: rarity_alpha(),
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "s.png"
if use_main_rarity() then mainframe_rarity("s")
else if alt_rarity() then alt_symbol()
else symbol_variation(symbol: set.symbol, variation: "special")
)
masterpiece:
script:
set_alpha(alpha: rarity_alpha(),
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "mp.png"
if use_main_rarity() then mainframe_rarity("mp")
else symbol_variation(symbol: set.masterpiece_symbol, variation: "mythic rare")
)

View File

@@ -257,45 +257,51 @@ card style:
basic land:
script:
set_alpha(alpha: rarity_alpha(),
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "c.png"
else if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
if use_main_rarity() then mainframe_rarity("c")
else if alt_rarity() then alt_symbol()
else if styling.inverted_common_symbol or else set.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
)
common:
script:
set_alpha(alpha: rarity_alpha(),
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "c.png"
else if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
if use_main_rarity() then mainframe_rarity("c")
else if alt_rarity() then alt_symbol()
else if styling.inverted_common_symbol or else set.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
)
uncommon:
script:
set_alpha(alpha: rarity_alpha(),
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "u.png"
if use_main_rarity() then mainframe_rarity("u")
else if alt_rarity() then alt_symbol()
else symbol_variation(symbol: set.symbol, variation: "uncommon")
)
rare:
script:
set_alpha(alpha: rarity_alpha(),
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "r.png"
if use_main_rarity() then mainframe_rarity("r")
else if alt_rarity() then alt_symbol()
else symbol_variation(symbol: set.symbol, variation: "rare")
)
mythic rare:
script:
set_alpha(alpha: rarity_alpha(),
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "m.png"
if use_main_rarity() then mainframe_rarity("m")
else if alt_rarity() then alt_symbol()
else symbol_variation(symbol: set.symbol, variation: "mythic rare")
)
special:
script:
set_alpha(alpha: rarity_alpha(),
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "s.png"
if use_main_rarity() then mainframe_rarity("s")
else if alt_rarity() then alt_symbol()
else symbol_variation(symbol: set.symbol, variation: "special")
)
masterpiece:
script:
set_alpha(alpha: rarity_alpha(),
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "mp.png"
if use_main_rarity() then mainframe_rarity("mp")
else symbol_variation(symbol: set.masterpiece_symbol, variation: "mythic rare")
)

View File

@@ -6,12 +6,15 @@ icon: example.png
position hint: 812
installer group: magic/cartoon
version: 2014-02-22
version: 2024-05-30
depends on: magic.mse-game 2008-06-02
depends on: magic-mana-bubble.mse-symbol-font 2008-05-21
depends on: magic-mana-small.mse-symbol-font 2008-05-18
depends on: magic-watermarks.mse-include 2008-05-21
depends on: vs-standard-new.mse-symbol-font 2008-05-19
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 375
card height: 523
@@ -63,13 +66,14 @@ styling style:
old: /magic-mana-bubble.mse-symbol-font/mana_q_old.png
older: /magic-mana-bubble.mse-symbol-font/mana_q_older.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
border color:
left: 0
top : 0
width: 375
height: 523
radius: 18
left width: 17
right width: 17
top width: 17
@@ -159,13 +163,7 @@ card style:
left: 20
z index: 2
render style: image
choice images:
basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
common: script: symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare:script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
pt:
right: 337
top: 452

View File

@@ -6,7 +6,7 @@ installer group: magic/cbg style/planeswalkers
icon: card-sample.png
position hint: 814
version: 2014-02-22
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2008-06-02
@@ -14,8 +14,8 @@ depends on:
package: magic-future-common.mse-include
version: 2007-09-23
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
package: magic-modules.mse-include
version: 2024-05-20
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
@@ -51,7 +51,7 @@ init script:
}
is_land := match@(match: "(?i)Land|Plane[^swalker]")
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
symbol:
@@ -105,6 +105,7 @@ styling style:
old: /magic-mana-small.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
card style:
############################# Background stuff
border color:
@@ -112,7 +113,6 @@ card style:
top : 0
width: 523
height: 375
radius: 18
left width: 17
right width: 17
top width: 17
@@ -155,13 +155,13 @@ card style:
z index: 2
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 20 else 77}
left: {if card.card_symbol=="none" then 54 else 77}
top : 25
height: 20
width: 14
height: 21
width: 23
z index: 5
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
############################# Image
image:
left: { if contains(card.card_color, match:"land") then "44" else "34" }
@@ -202,20 +202,7 @@ card style:
z index: 1
render style: image
alignment: middle center
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: { if contains(card.card_color, match:"land") then "45" else "253" }
@@ -250,7 +237,8 @@ card style:
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# Loyalty
loyalty:
z index: 4
@@ -328,6 +316,16 @@ card style:
name: MPlantin
size: 6
color: rgb(255,255,255)
the list icon:
left: 0
bottom: 374
width: 22
height: 33
popup style: in place
include file: /magic.mse-game/information/menu_choice_images_the_list
render style: image
image: { the_list_icon_image(face: 1, field: 1) }
z index: 900
############################################################## Extra card fields
extra card field:
type: choice
@@ -363,6 +361,12 @@ extra card field:
name: image box
editable: false
choice: box
extra card field:
type: choice
name: the list dot
choice: dot
editable: false
save value: false
extra card style:
paintbrush:
left: { if contains(card.card_color, match:"land") then "41" else "253" }
@@ -419,3 +423,14 @@ extra card style:
loyalty up: loyaltyup.png
loyalty down: loyaltydown.png
loyalty naught: loyaltynaught.png
the list dot:
left: 0
bottom: 374
width: 30
height: 40
render style: image
popup style: in place
include file: /magic.mse-game/information/menu_choice_images_the_list
render style: image
image: { the_list_dot_image(field: 1) }
z index: 510

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View File

@@ -6,13 +6,10 @@ installer group: magic/Classicshifted/Artbackground Cards
icon: card-sample.png
position hint: 278
version: 2014-02-22
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-mana-large.mse-symbol-font
version: 2007-09-23
@@ -25,6 +22,9 @@ depends on:
depends on:
package: magic-classicshifted.mse-style
version: 2007-09-30
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card background: white
card width: 375
@@ -35,6 +35,7 @@ card dpi: 150
#Based on templates by Lordpenguin and Buttock1234
############################################################## Extra scripts
init script:
watermark_include := "/magic-modules.mse-include/watermarks"
# Should hybrids have a grey name?
mask_hybrid_with_land := { styling.grey_hybrid_name }
@@ -68,7 +69,9 @@ init script:
)
else color_combination_std()
}
card_symbol_offset_top_1 := {2}
card_symbol_offset_left_1 := {2}
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
symbol:
@@ -185,6 +188,7 @@ styling style:
no: /magic.mse-game/icons/small-image.png
yes: /magic.mse-game/icons/large-image.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
card style:
############################# Background stuff
border color:
@@ -245,13 +249,13 @@ card style:
z index: 2
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 20 else 32}
left: {if card.card_symbol=="none" then 20 else 28}
top : 31
height: 20
width: 14
height: 21
width: 23
z index: 5
render style: image
choice images:
tombstone: /magic-classicshifted.mse-style/tombstone.png
image: { card_symbol_image(face: 1) }
############################# Image
image:
left: 0
@@ -283,20 +287,7 @@ card style:
z index: 1
render style: image
alignment: middle right
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 31
@@ -337,7 +328,8 @@ card style:
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# PT
pt:
z index: 4

View File

@@ -6,13 +6,10 @@ icon: card-sample.png
position hint: 278
installer group: magic/Classicshifted/duplex cards
version: 2014-07-02
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-mana-large.mse-symbol-font
version: 2007-09-23
@@ -22,6 +19,9 @@ depends on:
depends on:
package: magic-classicshifted.mse-style
version: 2007-09-30
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 375
card height: 523
@@ -117,7 +117,10 @@ init script:
# For which colors is the font white?
font_colors_white := { input == "b" }
card_symbol_offset_top_1 := {2}
card_symbol_offset_left_1 := {2}
watermark_include := "/magic-modules.mse-include/watermarks"
card_symbol_height := { if styling.side == "right" then 0 else 21 }
############################################################## Set info fields
set info style:
symbol:
@@ -230,6 +233,8 @@ styling style:
standard: /magic.mse-game/icons/small-image.png
extended: /magic.mse-game/icons/large-image.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -289,14 +294,13 @@ card style:
z index: 2
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 20 else sideset(32)}
left: {if card.card_symbol=="none" then 20 else 28}
top : 31
height: {if styling.side=="left" then 20 else 0}
width: {if styling.side=="left" then 14 else 0}
z index: 1
height: 21
width: 23
z index: 5
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
############################# Image
image:
left: {ifside(left:32,right:-309)}
@@ -328,20 +332,7 @@ card style:
z index: 2
render style: image
alignment: middle right
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: {ifside(left:31,right:-310)}
@@ -382,7 +373,8 @@ card style:
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
watermark 2:
left: {117+ifside(left:7.5,right:-7.5)}
top : 321
@@ -391,7 +383,8 @@ card style:
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_2() }
############################# PT
pt:
z index: 2
@@ -469,7 +462,7 @@ extra card style:
top : 0
width: 375
height: 523
z index: 3
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
card overlay 1:

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@@ -6,16 +6,13 @@ installer group: magic/Classicshifted/Flip Cards
icon: card-sample.png
position hint: 278
version: 2014-02-22
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2010-04-07
depends on:
package: magic-default-image.mse-include
version: 2007-09-23
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-mana-large.mse-symbol-font
version: 2007-09-23
@@ -25,6 +22,9 @@ depends on:
depends on:
package: magic-future-common.mse-include
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 375
card height: 523
@@ -32,6 +32,7 @@ card dpi: 150
# Author: Artfreakwiu based on Wolfwood's Flip Style
############################################################## Extra scripts
init script:
watermark_include := "/magic-modules.mse-include/watermarks"
# Load scripts for image box
include file: /magic-default-image.mse-include/scripts
@@ -77,6 +78,9 @@ init script:
}
paintbrush_color := { if font_white() then "white" else "black" }
card_symbol_offset_top_1 := {2}
card_symbol_offset_left_1 := {2}
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
@@ -150,6 +154,8 @@ styling style:
diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -236,15 +242,14 @@ card style:
always symbol: true
z index: 2
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 20 else 32}
left: {if card.card_symbol=="none" then 20 else 28}
top : 31
height: 20
width: 14
height: 21
width: 23
z index: 5
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
############################# Image
image:
@@ -302,20 +307,7 @@ card style:
z index: 1
alignment: middle center
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
@@ -390,7 +382,8 @@ card style:
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
watermark 2:
left: 151
top : 378
@@ -400,7 +393,8 @@ card style:
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_2() }
############################# PT
pt:

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@@ -6,28 +6,29 @@ icon: card-sample.png
position hint: 278
installer group: magic/Classicshifted/leveler cards
version: 2014-02-22
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2010-04-06
depends on:
package: magic-default-image.mse-include
version: 2007-09-23
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-mana-large.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 375
card height: 523
card dpi: 150
############################################################## Extra scripts
init script:
watermark_include := "/magic-modules.mse-include/watermarks"
# Load scripts for image box
include file: /magic-default-image.mse-include/scripts
@@ -73,7 +74,9 @@ init script:
)
else color_combination_std()
}
card_symbol_offset_top_1 := {2}
card_symbol_offset_left_1 := {2}
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
symbol:
@@ -175,6 +178,8 @@ styling style:
standard: /magic.mse-game/icons/small-image.png
extended: /magic.mse-game/icons/large-image.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -233,14 +238,13 @@ card style:
z index: 2
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 20 else 32}
left: {if card.card_symbol=="none" then 20 else 28}
top : 31
height: 20
width: 14
z index: 1
height: 21
width: 23
z index: 5
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
############################# Image
image:
left: 32
@@ -273,20 +277,7 @@ card style:
z index: 2
render style: image
alignment: middle right
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
############### rule text 2 and 3 are in extra card fields
rule text:
@@ -328,7 +319,8 @@ card style:
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# Levels
level 1:
z index: 3
@@ -617,7 +609,7 @@ extra card style:
top: 0
width: 375
height: 523
z index: 4
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
lvlup texture 1:

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@@ -6,22 +6,22 @@ installer group: magic/Classicshifted/Split Cards
icon: card-sample.png
position hint: 278
version: 2014-02-22
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-default-image.mse-include
version: 2007-09-23
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-mana-large.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card background: white
card width: 523
@@ -33,6 +33,7 @@ card dpi: 150
############################################################## Extra scripts
init script:
watermark_include := "/magic-modules.mse-include/watermarks"
# Should hybrids have a grey name?
mask_hybrid_with_land := { styling.grey_hybrid_name }
@@ -66,6 +67,7 @@ init script:
else color_combination_std()
}
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
symbol:
@@ -142,6 +144,7 @@ styling style:
diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
card style:
############################# Background stuff
border color:
@@ -149,7 +152,6 @@ card style:
top : 0
width: 523
height: 375
radius: 18
z index: -2
card color:
left: 18
@@ -172,7 +174,7 @@ card style:
############################# Name line
name:
left: { if card.card_symbol=="none" then 30 else 51 }
left: 30
top : 27
right: { 242 - card_style.casting_cost.content_width }
height: 17
@@ -189,7 +191,7 @@ card style:
else "14" }
color: rgb(0,0,0)
name 2:
left: { if card.card_symbol_2=="none" then 282 else 51 }
left: 282
top : 27
right: { 493 - card_style.casting_cost_2.content_width }
height: 17
@@ -284,20 +286,7 @@ card style:
z index: 1
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
rarity 2:
right: 493
@@ -307,19 +296,7 @@ card style:
z index: 1
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
@@ -389,7 +366,8 @@ card style:
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
watermark 2:
left: 338
top : 228
@@ -398,7 +376,8 @@ card style:
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_2() }
############################# PT
pt:
@@ -474,6 +453,16 @@ card style:
name: MPlantin
size: 6
color: { font_color(card.card_color_2) }
the list icon:
left: 0
bottom: 374
width: 22
height: 33
popup style: in place
include file: /magic.mse-game/information/menu_choice_images_the_list
render style: image
image: { the_list_icon_image(face: 1, field: 1) }
z index: 900
############################################################## Extra card fields
@@ -487,6 +476,12 @@ extra card field:
name: pt box 2
script: card.card_color_2
editable: false
extra card field:
type: choice
name: the list dot
choice: dot
editable: false
save value: false
extra card style:
pt box:
@@ -508,3 +503,14 @@ extra card style:
visible: { card.pt_2 != "" }
render style: image
image: { card_ptbox() }
the list dot:
left: 0
bottom: 374
width: 30
height: 40
render style: image
popup style: in place
include file: /magic.mse-game/information/menu_choice_images_the_list
render style: image
image: { the_list_dot_image(field: 1) }
z index: 510

View File

@@ -6,22 +6,22 @@ installer group: magic/Classicshifted/Normal Cards
icon: card-sample.png
position hint: 276
version: 2014-02-22
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-default-image.mse-include
version: 2007-09-23
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-mana-large.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 375
card height: 523
@@ -30,6 +30,7 @@ card dpi: 150
############################################################## Extra scripts
init script:
watermark_include := "/magic-modules.mse-include/watermarks"
# Load scripts for image box
include file: /magic-default-image.mse-include/scripts
@@ -66,7 +67,9 @@ init script:
)
else color_combination_std()
}
card_symbol_offset_top_1 := {2}
card_symbol_offset_left_1 := {2}
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
symbol:
@@ -147,6 +150,9 @@ styling style:
diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png
############################################################## Card fields
include file: /magic-modules.mse-include/card-symbols/card_fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -173,14 +179,13 @@ card style:
############################# Name line
name:
left: { if card.card_symbol=="none" then 32 else 51 }
left: { if card.card_symbol == "none" then 32 else 51 }
top : 30
right: { 341 - card_style.casting_cost.content_width }
height: 23
alignment: bottom shrink-overflow
padding bottom: 0
z index: 1
font:
font:
name:
{ if styling.cardname_font == "Matrix" then "Matrix"
@@ -204,14 +209,6 @@ card style:
always symbol: true
z index: 2
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 20 else 32}
top : 31
height: 20
width: 14
render style: image
choice images:
tombstone: tombstone.png
############################# Image
image:
@@ -247,20 +244,7 @@ card style:
z index: 1
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
@@ -295,18 +279,15 @@ card style:
line height soft: 0.9
watermark:
left:
script: if card.watermark=="promotional DCI" then 33 else
if card.watermark=="promotional FNM" then 33 else 117
left: 33
top : 321
width:
script: if card.watermark=="promotional DCI" then 300 else
if card.watermark=="promotional FNM" then 300 else 138
width: 300
height: 156
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# PT
pt:

View File

@@ -6,7 +6,7 @@ installer group: magic/Comic style
icon: card-sample.png
position hint: 815
version: 2014-02-22
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2008-06-02
@@ -16,6 +16,9 @@ depends on:
depends on:
package: magic-mana-circleless-inverted.mse-symbol-font
version: 2009-07-30
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 375
card height: 523
@@ -144,7 +147,7 @@ init script:
)
else input
}
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
symbol:
@@ -204,6 +207,8 @@ styling style:
old: /magic-mana-circleless.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-circleless.mse-symbol-font/mana_t_older.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -211,7 +216,6 @@ card style:
top : 0
width: 375
height: 523
radius: 18
left width: 17
right width: 17
top width: 17
@@ -486,7 +490,7 @@ extra card style:
top : 0
width: 375
height: 523
z index: 3
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
pt box:

View File

@@ -6,13 +6,15 @@ installer group: magic/cbg style
icon: icon.png
position hint: 813
version: 2014-02-22
version: 2024-05-30
depends on: magic.mse-game 2008-06-02
depends on: magic-cbgwatermarks.mse-include 2008-06-12
depends on: magic-watermarks.mse-include 2008-05-21
depends on: magic-future-common.mse-include 2008-05-21
depends on: magic-mana-cbg.mse-symbol-font 2008-06-12
depends on: magic-mana-small.mse-symbol-font 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card background: white
card width: 375
@@ -46,7 +48,7 @@ init script:
font_colors_white := { input != "w" }
paintbrush_color := { if font_white() then "white" else "black" }
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
############################################################## Extra style options
@@ -101,6 +103,8 @@ styling style:
diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -108,7 +112,6 @@ card style:
top : 0
width: 375
height: 523
radius: 18
left width: 17
right width: 17
top width: 17
@@ -157,13 +160,12 @@ card style:
z index: 2
card symbol:
left: 55
top : 32
height: 20
width: 14
z index: 3
top : 30
height: 21
width: 23
z index: 5
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
############################# Image
image:
@@ -197,14 +199,7 @@ card style:
height: 20
z index: 3
render style: image
choice images:
# Images based on the set symbol
basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
common: script: symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
@@ -240,10 +235,10 @@ card style:
line height soft: 0.9
watermark:
left: 66
left: 20
top : 350
width: 240
height: 125
width: 330
height: 120
z index: 3
render style: image
alignment: top center

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@@ -6,13 +6,13 @@ installer group: magic/Contraption style
icon: card-sample.png
position hint: 816
version: 2014-02-22
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
package: magic-modules.mse-include
version: 2024-05-20
depends on:
package: magic-mana-cbg.mse-symbol-font
version: 2007-09-23
@@ -39,7 +39,7 @@ init script:
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
symbol:
@@ -99,6 +99,8 @@ styling style:
old: /magic-mana-cbg.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-cbg.mse-symbol-font/mana_t_older.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -106,7 +108,6 @@ card style:
top : 0
width: 375
height: 523
radius: 18
left width: 17
right width: 17
top width: 17
@@ -155,14 +156,13 @@ card style:
z index: 2
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 20 else 32}
left: {if card.card_symbol=="none" then 20 else 28}
top : 31
height: 20
width: 14
z index: 1
height: 21
width: 23
z index: 5
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
############################# Image
image:
left: 31
@@ -196,20 +196,7 @@ card style:
z index: 2
render style: image
alignment: middle right
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 31
@@ -243,14 +230,15 @@ card style:
line height hard max: 1.3
line height line max: 1.6
watermark:
left: 117
top : 321
width: 138
height: 156
left: 21
top: 328
width: 331
height: 142
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# PT
pt:
z index: 2
@@ -313,7 +301,7 @@ extra card style:
top : 0
width: 375
height: 523
z index: 3
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
pt box:

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@@ -6,11 +6,14 @@ icon: card-sample.png
position hint: 817
installer group: magic/crystal style
version: 2014-02-22
version: 2024-05-30
depends on: magic.mse-game 2009-08-10
depends on: magic-watermarks.mse-include 2007-09-23
depends on: magic-mana-crystal.mse-symbol-font 2007-09-23
depends on: magic-mana-small.mse-symbol-font 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card background: white
card width: 375
@@ -52,7 +55,7 @@ init script:
guild_mana := { styling.use_guild_mana_symbols }
pt := { if card.pt != "" then "-pt" else ""}
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
symbol:
@@ -164,6 +167,8 @@ styling style:
extended: /magic.mse-game/icons/large-image.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -221,8 +226,11 @@ card style:
height: 30
render style: image
z index: 3
alignment: middle center
choice images:
tombstone: tombstone.png
alchemy: /magic-modules.mse-include/card-symbols/alchemy.png
alchemy old: /magic-modules.mse-include/card-symbols/alchemy old.png
############################# Image
image:
@@ -277,20 +285,7 @@ card style:
z index: 7
render style: image
alignment: middle
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
@@ -327,14 +322,15 @@ card style:
line height line max: 1.6
watermark:
left: 108
top : 302
width: 159
height: 164
left: 31
top : 303
width: 313
height: 162
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# PT
pt:
@@ -438,7 +434,7 @@ extra card style:
top : 0
width: 375
height: 523
z index: 1
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
mask: foil-mask{pt()}.png

View File

@@ -6,13 +6,13 @@ icon: card-sample.png
position hint: 818
installer group: magic/doomtown style
version: 2014-02-22
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
package: magic-modules.mse-include
version: 2024-05-20
depends on:
package: magic-mana-large.mse-symbol-font
version: 2007-09-23
@@ -345,7 +345,7 @@ init script:
# Building the frame
card_background := { color_background(type:"card", base_hybrid:card_hybrid) }
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
symbol:
@@ -439,6 +439,8 @@ styling style:
standard: /magic.mse-game/icons/small-image.png
extended: /magic.mse-game/icons/large-image.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -446,7 +448,6 @@ card style:
top : 0
width: 375
height: 523
radius: 18
left width: 17
right width: 17
top width: 17
@@ -492,14 +493,13 @@ card style:
z index: 2
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 20 else 32}
left: {if card.card_symbol=="none" then 20 else 28}
top : 31
height: 20
width: 14
z index: 1
height: 21
width: 23
z index: 5
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
############################# Image
image:
left: 32
@@ -531,20 +531,7 @@ card style:
z index: 2
render style: image
alignment: middle right
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 31
@@ -578,14 +565,15 @@ card style:
line height hard max: 1.3
line height line max: 1.6
watermark:
left: 117
top : 321
width: 138
height: 156
left: 21
top: 328
width: 331
height: 142
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# PT
pt:
z index: 2
@@ -843,7 +831,7 @@ extra card style:
top : 0
width: 375
height: 523
z index: 4
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
gr cost:

View File

@@ -6,7 +6,7 @@ icon: card-sample.png
position hint: 903
installer group: magic/duplex cards
version: 2014-02-22
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2008-06-02
@@ -19,6 +19,9 @@ depends on:
depends on:
package: magic-future-common.mse-include
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 375
card height: 523
@@ -79,7 +82,7 @@ init script:
# Alignment
#eight := split_text(match:",", input).7
#
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
symbol:
@@ -202,6 +205,7 @@ styling style:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
card style:
############################# Background stuff
card color:
@@ -280,20 +284,7 @@ card style:
alignment: middle center
z index: 1
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
rule text:
left: {if comma_count(styling.rules_text_style) == ",,,,,,,," then split_text(match:",", styling.rules_text_style).0 else "31"}
@@ -416,7 +407,7 @@ extra card style:
top : 0
width: 375
height: 523
z index: 2
z index: 1050
render style: image
mask: overlay_mask.png
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}

View File

@@ -6,16 +6,16 @@ icon: card-sample.png
position hint: 820
installer group: magic/dynamic style
version: 2014-02-22
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-future-common.mse-include
version: 2008-05-21
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
depends on:
package: magic-mana-dynamic.mse-symbol-font
version: 2007-09-23
@@ -75,7 +75,7 @@ init script:
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
@@ -205,6 +205,8 @@ styling style:
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -212,7 +214,6 @@ card style:
top : 0
width: 375
height: 523
radius: 18
left width: 17
right width: 17
top width: 17
@@ -312,20 +313,7 @@ card style:
z index: 1
render style: image
alignment: middle center
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
@@ -363,14 +351,15 @@ card style:
line height line max: 1.6
watermark:
left: 117
top : 333
width: 138
height: 136
left: 21
top: 328
width: 331
height: 142
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# PT
pt:
@@ -466,7 +455,7 @@ extra card style:
top : 0
width: 375
height: 523
z index: 5
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else set_combine(input: styling.overlay + "/overlay.png", combine: styling.overlay_combine_type)}
left bracket:

View File

@@ -6,13 +6,13 @@ icon: card-sample.png
position hint: 821
installer group: magic/echo style
version: 2014-02-22
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
package: magic-modules.mse-include
version: 2024-05-20
depends on:
package: magic-mana-large.mse-symbol-font
version: 2007-09-23
@@ -72,7 +72,7 @@ init script:
else if input == "Structure" then "structure"
else "multitype"
}
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
symbol:
@@ -152,6 +152,8 @@ styling style:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -159,7 +161,6 @@ card style:
top : 0
width: 375
height: 523
radius: 18
left width: 17
right width: 17
top width: 17
@@ -208,12 +209,11 @@ card style:
card symbol:
left: 25
top : 338
height: 20
width: 14
z index: 1
height: 21
width: 23
z index: 5
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
type symbol:
left: 23
top: 22
@@ -261,20 +261,7 @@ card style:
z index: 1
render style: image
alignment: center
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 55
@@ -307,14 +294,15 @@ card style:
line height hard max: 1.3
line height line max: 1.6
watermark:
left: 87
top : 333
width: 198
height: 162
left: 45
top : 338
width: 305
height: 152
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# PT
pt:
z index: 2
@@ -371,7 +359,7 @@ extra card style:
top : 0
width: 375
height: 523
z index: 3
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
pt box:

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View File

@@ -6,7 +6,7 @@ installer group: magic/etherium style
icon: card-sample.png
position hint: 822
version: 2014-02-22
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2008-06-02
@@ -16,6 +16,9 @@ depends on:
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card background: black
card width: 375
@@ -33,7 +36,7 @@ init script:
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Extra style options
styling field:
type: package choice
@@ -114,6 +117,8 @@ styling style:
old: /magic-mana-small.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -121,7 +126,6 @@ card style:
top : 0
width: 375
height: 523
radius: 18
left width: 17
right width: 17
top width: 17
@@ -202,14 +206,7 @@ card style:
z index: 1
alignment: middle center
render style: image
choice images:
# Images based on the set symbol
basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
common: script: symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: {if has_pt() then 100 else 45}
@@ -325,7 +322,7 @@ extra card style:
top : 0
width: 375
height: 523
z index: 2
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
linear:

View File

@@ -6,7 +6,7 @@ installer group: magic/new style/extended art
icon: card-sample.png
position hint: 216
version: 2010-03-26
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2008-06-02
@@ -19,6 +19,9 @@ depends on:
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 375
card height: 523
@@ -56,6 +59,7 @@ init script:
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
@@ -151,6 +155,8 @@ styling style:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -158,7 +164,6 @@ card style:
top : 0
width: 375
height: 523
radius: 18
left width: 17
right width: 17
top width: 17
@@ -201,14 +206,13 @@ card style:
z index: 2
padding top: 0
card symbol:
left: { if card.card_symbol=="none" then 20 else 32 }
left: {if card.card_symbol=="none" then 20 else 28}
top : 31
height: 20
width: 14
z index: 1
height: 21
width: 23
z index: 5
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
############################# Image
image:
left: 32
@@ -238,20 +242,7 @@ card style:
z index: 2
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 34
@@ -351,6 +342,6 @@ extra card style:
top : 0
width: 375
height: 523
z index: 3
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}

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View File

@@ -6,13 +6,13 @@ installer group: magic/fallout style
icon: card-sample.png
position hint: 823
version: 2014-02-22
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
package: magic-modules.mse-include
version: 2024-05-20
depends on:
package: magic-mana-large-fallout.mse-symbol-font
version: 2011-03-04
@@ -69,7 +69,7 @@ init script:
else if num == "7" then "7.jpg"
else nil
}
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
############################################################## Extra style options
styling field:
@@ -116,6 +116,7 @@ styling style:
old: /magic-mana-large.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
card style:
############################# Background stuff
card color:
@@ -169,14 +170,7 @@ card style:
z index: 1
render style: image
alignment: middle center
choice images:
# Images based on the set symbol
basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
common: script: symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 50
@@ -202,14 +196,15 @@ card style:
line height hard max: 1.3
line height line max: 1.6
watermark:
left: 117
top : 321
width: 138
height: 0
left: 40
top: 330
width: 297
height: 118
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# PT
power:
left: 198
@@ -301,7 +296,7 @@ extra card style:
top : 0
width: 375
height: 523
z index: 3
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
pt box:

View File

@@ -6,22 +6,22 @@ installer group: magic/FirePenguinMaster/Flip cards
icon: card-sample.png
position hint: 805
version: 2014-02-23
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2010-04-07
depends on:
package: magic-future-common.mse-include
version: 2007-09-23
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-mana-beveled.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 375
card height: 523
@@ -29,6 +29,7 @@ card dpi: 150
# Template by Art_Freak
############################################################## Extra scripts
init script:
include file: /magic-modules.mse-include/corners/card_fields
# We have no land templates
land_template := { "c{type}.jpg" }
@@ -49,7 +50,21 @@ init script:
paintbrush_color := { if font_white() then "white" else "black" }
card_shape := { "flip" }
faces_coordinates := {[
[
left: 0,
top: 0,
width: 375,
height: 523
],
[
left: 0,
top: 0,
width: 375,
height: 523
]
]}
############################################################## Extra style
styling field:
type: choice
@@ -108,6 +123,7 @@ styling style:
short text only: /magic.mse-game/icons/center-short-text.png
never: /magic.mse-game/icons/center-no-text.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
card style:
############################# Background stuff
border color:
@@ -169,14 +185,13 @@ card style:
padding top: 0
z index: 1
card symbol:
left: 30
left: 22
top : 27
height: 20
width: 14
height: 21
width: 23
z index: 1
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
name 2:
right: 32
bottom: 454
@@ -209,15 +224,14 @@ card style:
padding top: 0
z index: 1
card symbol 2:
right: 331
right: 330
bottom: 457
height: 20
width: 14
height: 21
width: 23
z index: 1
render style: image
angle: 180
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 2) }
############################# Image
image:
left: 49
@@ -262,14 +276,7 @@ card style:
z index: 1
alignment: middle center
render style: image
choice images:
# Images based on the set symbol
basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
common: script: symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
#should the bottom textbox be the flipped or unflipped text? if flipped, reverse orientations of fields.
text:
@@ -304,14 +311,15 @@ card style:
line height line: 1.5
line height soft: 0.9
watermark:
left: 42
top : 380
width: 300
left: 52
top : 400
width: 280
height: 65
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
text 2:
right: 33
bottom: 65
@@ -344,7 +352,7 @@ card style:
line height hard: 1.2
line height line: 1.5
watermark 2:
right: 33
right: 23
bottom: 65
width: 300
height: 60
@@ -352,7 +360,8 @@ card style:
render style: image
alignment: middle center
angle: 180
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_2() }
############################# PT
power:
z index: 2
@@ -515,6 +524,6 @@ extra card style:
top : 0
width: 375
height: 523
z index: 3
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}

View File

@@ -6,22 +6,22 @@ installer group: magic/FirePenguinMaster/Planeswalker cards
icon: card-sample.png
position hint: 801
version: 2014-02-23
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-future-common.mse-include
version: 2007-09-23
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-mana-beveled.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 375
card height: 523
@@ -29,6 +29,7 @@ card dpi: 150
#Template by Pichoro
############################################################## Extra scripts
init script:
watermark_include := "/magic-modules.mse-include/watermarks"
green_template := {
if input == "g" then (
if styling.green_style == "light" then "lg"
@@ -139,6 +140,7 @@ styling style:
old: /magic-mana-small.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
card style:
############################# Background stuff
border color:
@@ -193,14 +195,13 @@ card style:
z index: 1
padding top: 0
card symbol:
left: 30
left: 22
top : 27
height: 20
width: 14
height: 21
width: 23
z index: 1
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
############################# Image
image:
left: 51
@@ -231,14 +232,7 @@ card style:
z index: 1
alignment: middle center
render style: image
choice images:
# Images based on the set symbol
basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
common: script: symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 61
@@ -273,14 +267,15 @@ card style:
line height line: 1.5
line height soft: 0.9
watermark:
left: 127
left: 51
top : 340
width: 138
width: 300
height: 156
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# PT
############################# Loyalty
loyalty:
@@ -432,7 +427,7 @@ extra card style:
top : 0
width: 375
height: 523
z index: 3
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
loyalty box:

View File

@@ -6,22 +6,22 @@ installer group: magic/FirePenguinMaster/Promotional
icon: card-sample.png
position hint: 803
version: 2014-02-23
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2007-12-29
depends on:
package: magic-future-common.mse-include
version: 2007-09-23
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-mana-beveled.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 375
card height: 523
@@ -29,6 +29,7 @@ card dpi: 150
#Template by Pichoro
############################################################## Extra scripts
init script:
watermark_include := "/magic-modules.mse-include/watermarks"
green_template := {
if input == "g" then (
if styling.green_style == "light" then "lg"
@@ -144,6 +145,7 @@ styling style:
short text only: /magic.mse-game/icons/center-short-text.png
never: /magic.mse-game/icons/center-no-text.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
card style:
############################# Background stuff
border color:
@@ -198,14 +200,13 @@ card style:
padding top: 0
z index: 1
card symbol:
left: 30
left: 22
top : 27
height: 20
width: 14
height: 21
width: 23
z index: 1
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
############################# Image
image:
left: 49
@@ -261,14 +262,15 @@ card style:
line height line: 1.5
line height soft: 0.9
watermark:
left: 127
left: 51
top : 340
width: 138
width: 300
height: 156
z index: 2
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# PT
power:
z index: 2

View File

@@ -6,22 +6,22 @@ installer group: magic/FirePenguinMaster/Split cards
icon: card-sample.png
position hint: 804
version: 2014-02-23
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2007-12-29
depends on:
package: magic-future-common.mse-include
version: 2007-09-23
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-mana-beveled.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 523
card height: 375
@@ -29,6 +29,7 @@ card dpi: 150
#Template by Pichoro
############################################################## Extra scripts
init script:
watermark_include := "/magic-modules.mse-include/watermarks"
green_template := {
if input == "g" then (
if styling.green_style == "light" then "lg"
@@ -59,7 +60,21 @@ init script:
paintbrush_color := { if font_white() then "white" else "black" }
card_shape := { "split" }
faces_coordinates := {[
[
left: 0,
top: 0,
width: 523,
height: 375
],
[
left: 253,
top: 0,
width: 234,
height: 375
]
]}
############################################################## Extra style
styling field:
type: choice
@@ -142,6 +157,7 @@ styling style:
short text only: /magic.mse-game/icons/center-short-text.png
never: /magic.mse-game/icons/center-no-text.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
card style:
############################# Background stuff
border color:
@@ -149,7 +165,6 @@ card style:
top : 0
width: 523
height: 375
radius: 18
z index: -1
card color:
left: 18
@@ -231,23 +246,21 @@ card style:
padding top: 0
z index: 1
card symbol:
left: 22.78
top : 22
height: 13.85
width: 9.7
render style: image
left: 20
top : 23.54
height: 14.7
width: 16.1
z index: 1
choice images:
tombstone: tombstone.png
render style: image
image: { card_symbol_image(face: 1) }
card symbol 2:
left: 276.27
top : 22
height: 13.85
width: 9.7
render style: image
left: 274
top : 23.54
height: 14.7
width: 16.1
z index: 1
choice images:
tombstone: tombstone.png
render style: image
image: { card_symbol_image(face: 2) }
############################# Image
image:
left: 39.25
@@ -298,14 +311,7 @@ card style:
z index: 1
alignment: middle center
render style: image
choice images:
# Images based on the set symbol
basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
common: script: symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
rarity 2:
left: 306
top : 214
@@ -314,14 +320,7 @@ card style:
z index: 1
alignment: middle center
render style: image
choice images:
# Images based on the set symbol
basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
common: script: symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 49.25
@@ -386,23 +385,25 @@ card style:
line height line: 1.5
line height soft: 0.9
watermark:
left: 95.96
top : 240
width: 95.58
height: 108.05
left: 44
top : 244
width: 204
height: 99.74
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
watermark 2:
left: 349.45
left: 297
top : 240
width: 95.58
width: 204
height: 108.05
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_2() }
############################# PT
power:
z index: 2
@@ -586,7 +587,7 @@ extra card style:
bottom: 0
width: 375
height: 523
z index: 3
z index: 1050
angle: 90
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}

View File

@@ -6,22 +6,22 @@ installer group: magic/FirePenguinMaster/Tokens
icon: card-sample.png
position hint: 802
version: 2014-02-23
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-future-common.mse-include
version: 2007-09-23
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-mana-beveled.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 375
card height: 523
@@ -29,6 +29,7 @@ card dpi: 150
#Template by Art_Freak and Pichoro
############################################################## Extra scripts
init script:
watermark_include := "/magic-modules.mse-include/watermarks"
green_template := {
if input == "g" then (
if styling.green_style == "light" then "lg"
@@ -151,6 +152,7 @@ styling style:
short text only: /magic.mse-game/icons/center-short-text.png
never: /magic.mse-game/icons/center-no-text.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
card style:
############################# Background stuff
border color:
@@ -205,14 +207,13 @@ card style:
padding top: 0
z index: 1
card symbol:
left: 30
left: 22
top : 27
height: 20
width: 14
height: 21
width: 23
z index: 1
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
############################# Image
image:
left: 49
@@ -243,14 +244,7 @@ card style:
z index: 3
alignment: middle center
render style: image
choice images:
# Images based on the set symbol
basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
common: script: symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 56
@@ -284,15 +278,15 @@ card style:
line height line: 1.5
line height soft: 0.9
watermark:
left: 181
left: 46
top : 405
width: 45
width: 310
height: 50
z index: 3
render style: image
alignment: middle center
visible: { card.rule_text != "" and card.flavor_text != "" }
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# PT
power:
z index: 2
@@ -426,6 +420,6 @@ extra card style:
top : 0
width: 375
height: 523
z index: 5
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}

View File

@@ -6,22 +6,22 @@ installer group: magic/FirePenguinMaster/Normal cards
icon: card-sample.png
position hint: 800
version: 2014-02-23
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-future-common.mse-include
version: 2007-09-23
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-mana-beveled.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 375
card height: 523
@@ -29,6 +29,7 @@ card dpi: 150
#Template by Art_Freak and Pichoro
############################################################## Extra scripts
init script:
watermark_include := "/magic-modules.mse-include/watermarks"
green_template := {
if input == "g" then (
if styling.green_style == "light" then "lg"
@@ -140,6 +141,7 @@ styling style:
short text only: /magic.mse-game/icons/center-short-text.png
never: /magic.mse-game/icons/center-no-text.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
card style:
############################# Background stuff
border color:
@@ -194,14 +196,13 @@ card style:
z index: 1
padding top: 0
card symbol:
left: 30
left: 22
top : 27
height: 20
width: 14
height: 21
width: 23
z index: 1
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
############################# Image
image:
left: 48
@@ -232,14 +233,7 @@ card style:
z index: 1
alignment: middle center
render style: image
choice images:
# Images based on the set symbol
basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
common: script: symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 61
@@ -273,14 +267,15 @@ card style:
line height line: 1.5
line height soft: 0.9
watermark:
left: 127
left: 51
top : 340
width: 138
width: 300
height: 156
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# PT
power:
z index: 2
@@ -381,6 +376,6 @@ extra card style:
top : 0
width: 375
height: 523
z index: 3
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}

View File

@@ -6,13 +6,13 @@ installer group: magic/FKiH style
icon: card-sample.png
position hint: 824
version: 2014-02-22
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
package: magic-modules.mse-include
version: 2024-05-20
depends on:
package: magic-mana-fkih.mse-symbol-font
version: 2007-09-30
@@ -45,7 +45,7 @@ init script:
# Only white cards use a black font
# TODO: also for some overlays involving white
font_colors_white := { input != "w" or input != "m" }
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
symbol:
@@ -104,6 +104,8 @@ styling style:
old: /magic-mana-small.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -111,7 +113,6 @@ card style:
top : 0
width: 375
height: 523
radius: 18
left width: 16
right width: 16
top width: 16
@@ -158,14 +159,13 @@ card style:
z index: 2
padding top: 0
card symbol:
left: { if card.card_symbol=="none" then 5 else 24 }
left: { if card.card_symbol=="none" then 5 else 20 }
top : 21
height: 17
width: 11
height: 21
width: 23
z index: 5
render style: image
z index: 1
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
############################# Image
image:
left: 28
@@ -200,20 +200,7 @@ card style:
z index: 2
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 27
@@ -239,14 +226,15 @@ card style:
line height hard: 1.2
line height line: 1.5
watermark:
left: 117
top : 325
width: 138
height: 156
left: 17
top : 333
width: 313
height: 148
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# PT
power:
z index: 2
@@ -401,7 +389,7 @@ extra card style:
top : 0
width: 375
height: 523
z index: 3
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}

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View File

@@ -6,10 +6,13 @@ installer group: magic/fullart style
icon: card-sample.png
position hint: 999
version: 2018-02-22
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 375
card height: 523
@@ -39,6 +42,8 @@ styling field:
choice: token
choice: rulestip
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -46,7 +51,6 @@ card style:
top : 0
width: 375
height: 523
radius: 18
left width: 17
right width: 17
top width: 17
@@ -75,15 +79,7 @@ card style:
z index: 2
render style: image
visible: { styling.rarity_symbol }
choice images:
# Images based on the set symbol
basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
common: script: symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
masterpiece: script: symbol_variation(symbol: set.masterpiece_symbol, variation: "mythic rare")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Copyright stuff
extra card field:

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View File

@@ -1,396 +0,0 @@
mse version: 2.0.0
game: magic
short name: Vehicles
full name: Kaladesh Vehicles
installer group: magic/vehicles
icon: card-sample.png
position hint: 002
version: 2016-09-15
depends on:
package: magic.mse-game
version: 2014-06-25
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-mana-large.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
card width: 375
card height: 524
card dpi: 150
############################################################## Extra scripts
init script:
include file: vehicle-blends
# Use the normal tap symbol
mana_t := {
if styling.tap_symbol == "old" then "old"
else if styling.tap_symbol == "diagonal T" then "older"
else "new"
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
############################################################## Set info fields
set info style:
symbol:
variation:
name: invertedcommon
border radius: 0.10
fill type: solid
fill color: rgb(255,255,255)
border color: rgb(0,0,0)
############################################################## Extra style options
styling field:
type: boolean
name: grey hybrid name
description: Use a grey background for the name and type line on hybrid cards. This is done on real cards.
styling field:
type: boolean
name: use guild mana symbols
description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
initial: no
styling field:
type: choice
name: tap symbol
description: What tap and untap symbols should be used on cards?
initial: modern
choice: modern
choice: old
choice: diagonal T
styling field:
type: package choice
name: text box mana symbols
match: magic-mana-*.mse-symbol-font
initial: magic-mana-small.mse-symbol-font
styling field:
type: choice
name: center text
description: When to center text (short text only means only on one-line cards with no flavor text)
choice: always
choice: short text only
choice: never
initial: never
styling field:
type: boolean
name: promo
description: Is this card a promo card, with the "P" rarity?
initial: no
styling field:
type: boolean
name: inverted common symbol
description: Should the common rarity symbol be inverted, like in Coldsnap?
initial: no
styling field:
type: package choice
name: overlay
description: Should there be an overlay applied, such as foil?
match: magic-overlay-*.mse-include
required: false
styling style:
use guild mana symbols:
choice images:
yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png
no: /magic-mana-small.mse-symbol-font/mana_rg.png
tap symbol:
render style: both
choice images:
modern: /magic-mana-large.mse-symbol-font/mana_t.png
old: /magic-mana-large.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png
center text:
render style: both
choice images:
always: /magic.mse-game/icons/center-all-text.png
short text only: /magic.mse-game/icons/center-short-text.png
never: /magic.mse-game/icons/center-no-text.png
inverted common symbol:
choice images:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
############################################################## Card fields
card style:
############################# Background stuff
card color:
left: 0
top: 0
width: 375
height: 524
z index: 0
render style: image
popup style: in place
image: vcard.png
############################# Name line
name:
left: { if card.card_symbol=="none" then 32 else 50 }
top: 30
right: { 341 - card_style.casting_cost.content_width }
height: 23
alignment: bottom shrink-overflow
padding bottom: 0
z index: 1
font:
name: Beleren Bold
size: 16
color: black
casting cost:
right: 346
top: 29
width: { max(30, card_style.casting_cost.content_width) + 5 }
height: 23
alignment: middle right
font:
name: MPlantin
size: 15
symbol font:
name: magic-mana-large
size: 15
alignment: middle right
always symbol: true
z index: 2
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 20 else 30}
top: 29
height: 20
width: 14
z index: 1
render style: image
choice images:
tombstone: tombstone.png
############################# Image
image:
left: 29
top: 60
width: 316
height: 231
z index: 1
default: default.jpg
############################# Card type
indicator:
left: 31
top: 300
width: 17
height: 17
z index: 2
render style: image
visible: { has_identity() }
image: { card_identity() }
type:
left: { if has_identity() then "52" else "32" }
top: 298
width: { (if has_identity() then "290" else "310") - max(22,card_style.rarity.content_width) }
height: 20
alignment: top shrink-overflow
z index: 1
padding top: 2
font:
name: Beleren Bold
size: 13
color: black
separator color: red
rarity:
right: 344
top: 298
width: 44
height: 22
z index: 2
render style: image
alignment: middle right
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
############################# Text box
text:
left: 29
top: 327
width: 314
height: 154
font:
name: MPlantin
italic name: MPlantin-Italic
size: 14
scale down to: 6
color: black
symbol font:
name: { styling.text_box_mana_symbols }
size: 14
alignment:
script:
if (styling.center_text == "short text only" and
not contains(match:"\n", card.rule_text) and
card.flavor_text == "<i-flavor></i-flavor>" and
card_style.text.content_lines <= 2) or
styling.center_text == "always"
then "middle center"
else "middle left"
z index: 2
padding left: 6
padding right: 4
line height hard: 1.2
line height line: 1.5
line height soft: 0.9
line height hard max: 1.3
line height line max: 1.6
watermark:
left: 117
top: 321
width: 138
height: 166
z index: 1
render style: image
popup style: in place
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
############################# PT
pt:
z index: 2
left: 286
top: 469
width: 60
height: 28
alignment: center middle shrink-overflow
font:
name: Beleren Bold
size: 16
color: white
separator color: red
############################# Card sorting / numbering
set code:
left: 24
top: 498
width: 40
height: 10
z index: 1
font:
name: Relay-Medium
size: 7
color: white
weight: bold
############################# Copyright stuff
illustrator:
left: { 44 + card_style.set_code.content_width }
top: 497.5
width: 200
height: 10
z index: 1
font:
name: Beleren Small Caps Bold
size: 7.25
color: white
copyright:
right: 350
top: { if card.pt != "" then 500 else 488 }
width: 140
height: 10
z index: 2
alignment: middle right shrink-overflow
font:
name: Matrix
size: 7
color: white
weight: bold
############################################################## Extra card fields
extra card field:
type: text
name: card code
save value: false
script:
if set.automatic_card_numbers then
forward_editor(prefix: card_number_m15() + "/" + card_count_m15() + " " + rarity_code() + " Template by Rshig", field: card.card_code_text)
else
combined_editor(field1: card.custom_card_number, separator: " " + rarity_code() + " ", field2: card.card_code_text)
extra card field:
type: choice
name: artist arrow
editable: false
save value: false
choice: white
extra card field:
type: choice
name: pt box
script: card.card_color
editable: false
save value: false
extra card field:
type: choice
name: stamp
script: card.card_color
editable: false
save value: false
extra card field:
type: choice
name: foil stamp
choice: stamp
save value: false
editable: false
extra card field:
type: choice
name: foil layer
choice: foil
save value: false
editable: false
extra card style:
card code:
left: 24
top: 488
width: 120
height: 10
z index: 1
font:
name: Relay-Medium
size: 7
color: white
weight: bold
artist arrow:
left: { 28 + card_style.set_code.content_width }
top: 500
width: 12
height: 7
z index: 1
render style: image
image: artist_arrow.png
pt box:
left: 273
top: 466
width: 81
height: 42
z index: 1
visible: { card.pt != "" }
render style: image
image: vpt.png
stamp:
left: 165
top: 470
width: 46
height: 26
z index: 1
visible: { is_rare() }
render style: image
image: vstamp.png
foil stamp:
left: 167
top: 473
width: 41
height: 23
z index: 1
visible: { is_rare() }
render style: image
image: foil_stamp.png

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# Scripts for blending images
# Included by a style file in its init script
########################################################################
# Filenames and other defaults
########################################################################
mask_hybrid_with_land := { false }
mask_multi_land_with_color := { false }
template := { input + "{type}.png" }
land_template := { (if input == "a" then "c" else input) + "l{type}.jpg" }
# For what value should thumbnails of hybrids be made?
hybrid_previews := "hybrid"
# Are there templates for colored lands, land_template(...)?
colored_lands := true
########################################################################
# Combining multiple colors (hybrids)
########################################################################
card_hybrid_2 := {
linear_blend(
image1: template(colors[0])
image2: template(colors[1])
x1: 0.4, y1: 0
x2: 0.6, y2: 0
)
}
overlay_hybrid := [
1: { template(colors[0]) }
2: { combine_blend(
image1: template(colors[0]),
image2: template(colors[1]),
combine: "symmetric overlay"
)}
]
# vertical version of a horizontal hybrid
vertical_card_hybrid := {
do_linear_blend := linear_blend
linear_blend := { do_linear_blend(x1: 0, x2: 0, y1: x1, y2: x2) }
card_hybrid.horizontal[color_count]()
}
horizontal_card_hybrid := [
1: { template(colors[0]) }
2: card_hybrid_2
3: {linear_blend(
image1: template(colors[0])
x1: 0.22, y1: 0
x2: 0.4, y2: 0
image2: linear_blend(
image1: template(colors[1])
x1: 0.6, y1: 0
x2: 0.78, y2: 0
image2: template(colors[2])
))}
4: {linear_blend(
# blend = 0.16
image1: template(colors[0])
x1: 0.15, y1: 0
x2: 0.31, y2: 0
image2: linear_blend(
image1: template(colors[1])
x1: 0.42, y1: 0
x2: 0.58, y2: 0
image2: linear_blend(
image1: template(colors[2])
x1: 0.69, y1: 0
x2: 0.85, y2: 0
image2: template(colors[3])
)))}
5: {linear_blend(
image1: template(colors[0])
x1: 2.0 / 15, y1: 0
x2: 4.0 / 15, y2: 0
image2: linear_blend(
image1: template(colors[1])
x1: 5.0 / 15, y1: 0
x2: 7.0 / 15, y2: 0
image2: linear_blend(
image1: template(colors[2])
x1: 8.0 / 15, y1: 0
x2: 10.0 / 15, y2: 0
image2: linear_blend(
image1: template(colors[3])
x1: 11.0 / 15, y1: 0
x2: 13.0 / 15, y2: 0
image2: template(colors[4])
))))}
6: {linear_blend(
image1: template(colors[0])
x1: 1.5 / 15, y1: 0
x2: 3.1 / 15, y2: 0
image2: linear_blend(
image1: template(colors[1])
x1: 4.1 / 15, y1: 0
x2: 5.7 / 15, y2: 0
image2: linear_blend(
image1: template(colors[2])
x1: 6.7 / 15, y1: 0
x2: 8.3 / 15, y2: 0
image2: linear_blend(
image1: template(colors[3])
x1: 9.3 / 15, y1: 0
x2: 10.9 / 15, y2: 0
image2: linear_blend(
image1: template(colors[4])
x1: 11.9 / 15, y1: 0
x2: 13.5 / 15, y2: 0
image2: template(colors[5])
)))))}
7: {linear_blend(
image1: template(colors[0])
x1: 1.3 / 15, y1: 0
x2: 2.7 / 15, y2: 0
image2: linear_blend(
image1: template(colors[1])
x1: 3.5 / 15, y1: 0
x2: 4.9 / 15, y2: 0
image2: linear_blend(
image1: template(colors[2])
x1: 5.7 / 15, y1: 0
x2: 7.1 / 15, y2: 0
image2: linear_blend(
image1: template(colors[3])
x1: 7.9 / 15, y1: 0
x2: 9.3 / 15, y2: 0
image2: linear_blend(
image1: template(colors[4])
x1: 10.1 / 15, y1: 0
x2: 11.5 / 15, y2: 0
image2: linear_blend(
image1: template(colors[5])
x1: 12.3 / 15, y1: 0
x2: 13.7 / 15, y2: 0
image2: template(colors[6])
))))))}
]
card_hybrid := [
radial: [
0: { template("c") }
1: { template(colors[0]) }
2: card_hybrid_2
3: {linear_blend(
image1: card_hybrid_2(colors: colors[0] + colors[1]),
image2: template(colors[2]),
x1: 0, y1: 0.55
x2: 0, y2: 0.77
)}
4: {linear_blend(
image1: card_hybrid_2(colors: colors[0] + colors[1])
image2: card_hybrid_2(colors: colors[3] + colors[2])
x1: 0, y1: 0.4
x2: 0, y2: 0.62
)}
5: {linear_blend(
image1: linear_blend(
image1: card_hybrid_2(colors: colors[0] + colors[1]),
image2: card_hybrid_2(colors: colors[4] + colors[2]),
x1: 0, y1: 0.19
x2: 0, y2: 0.35
),
image2: template(colors[3]),
x1: 0, y1: 0.777
x2: 0, y2: 0.937
)}
6: {linear_blend(
image1: linear_blend(
image1: card_hybrid_2(colors: colors[0] + colors[1]),
image2: card_hybrid_2(colors: colors[5] + colors[2]),
x1: 0, y1: 0.19
x2: 0, y2: 0.35
),
image2: card_hybrid_2(colors: colors[4] + colors[3]),
x1: 0, y1: 0.777
x2: 0, y2: 0.937
)}
7: {linear_blend(
image1: linear_blend(
image1: linear_blend(
image1: card_hybrid_2(colors: colors[0] + colors[1]),
image2: card_hybrid_2(colors: colors[6] + colors[3]),
x1: 0, y1: 0.34
x2: 0, y2: 0.50
),
image2: card_hybrid_2(colors: colors[5] + colors[3]),
x1: 0, y1: 0.877
x2: 0, y2: 0.937
),
image2: template(colors[4]),
x1: 0, y1: 1.140
x2: 0, y2: 1.300
)}
]
horizontal: horizontal_card_hybrid
vertical: [
1: { template(colors[0]) }
2: { linear_blend(
image1: template(colors[0])
image2: template(colors[1])
x1: 0, y1: 0.4
x2: 0, y2: 0.6
)}
3: vertical_card_hybrid
4: vertical_card_hybrid
5: vertical_card_hybrid
6: vertical_card_hybrid
7: vertical_card_hybrid
]
overlay: overlay_hybrid
]
########################################################################
# P/T box
########################################################################
# These are easier
horizontal_pt_hybrid := [
1: { template(colors[0]) }
2: { template(colors[1]) }
3: { linear_blend(
image1: template(colors[1])
image2: template(colors[2])
x1: -0.51, y1: 0
x2: 0.26, y2: 0
)}
4: { linear_blend(
image1: template(colors[2])
image2: template(colors[3])
x1: -0.1, y1: 0
x2: 0.6, y2: 0
)}
5: { linear_blend(
image1: template(colors[3])
image2: template(colors[4])
x1: 0.08, y1: 0
x2: 0.65, y2: 0
)}
6: { linear_blend(
image1: template(colors[4])
image2: template(colors[5])
x1: 0.07, y1: 0
x2: 0.7, y2: 0
)}
7: {linear_blend(
image1: linear_blend(
image1: template(colors[4]),
image2: template(colors[5]),
x1: -0.2, y1: 0
x2: 0.2, y2: 0
),
image2: template(colors[6]),
x1: 0.5, y1: 0
x2: 0.7, y2: 0
)}
]
pt_hybrid := [
radial: [
0: { template("c") }
1: { template(colors[0]) }
2: { template(colors[1]) }
3: { template(colors[2]) }
4: { template(colors[2]) }
5: { linear_blend(
image1: template(colors[2])
image2: template(colors[3])
x1: 0, y1: -1.5
x2: 0, y2: 0.7
)}
6: { linear_blend(
image1: template(colors[2])
image2: template(colors[3])
x1: 0, y1: -1.5
x2: 0, y2: 0.7
)}
7: { template(colors[4]) }
]
horizontal: horizontal_pt_hybrid
vertical: [
1: { template(colors[0]) }
2: { template(colors[1]) }
3: { template(colors[2]) }
4: { template(colors[3]) }
5: { template(colors[4]) }
6: { template(colors[5]) }
7: { template(colors[6]) }
]
overlay: overlay_hybrid
]
########################################################################
# P/T boxes of flip cards
########################################################################
flip_pt_hybrid := [
radial: [
0: { template("c") }
1: { template(colors[0]) }
2: { template(colors[1]) }
3: { template(colors[1]) }
4: { template(colors[1]) }
5: { linear_blend(
image1: template(colors[1])
image2: template(colors[2])
x1: 0, y1: -1
x2: 0, y2: 1.8
)}
6: { linear_blend(
image1: template(colors[1])
image2: template(colors[2])
x1: 0, y1: -1
x2: 0, y2: 1.8
)}
7: { template(colors[4]) }
]
horizontal: horizontal_pt_hybrid
vertical: [
1: { template(colors[0]) }
2: { template(colors[0]) }
3: { linear_blend(
image1: template(colors[0])
image2: template(colors[1])
x1: 0, y1: 0
x2: 0, y2: 2
)}
4: { linear_blend(
image1: template(colors[0])
image2: template(colors[1])
x1: 0, y1: -1.5
x2: 0, y2: 1
)}
5: { linear_blend(
image1: template(colors[0])
image2: template(colors[1])
x1: 0, y1: -1.1
x2: 0, y2: 0.2
)}
6: { template(colors[1]) } # Probably not right
7: { template(colors[2]) }
]
overlay: overlay_hybrid
]
flip_pt_hybrid2 := [
radial: [
0: { template("c") }
1: { template(colors[0]) }
2: { template(colors[0]) }
3: { linear_blend(
image1: template(colors[0])
image2: template(colors[2])
x1: 0, y1: -1
x2: 0, y2: 1.1
)}
4: { template(colors[3]) }
5: { template(colors[4]) }
6: { template(colors[5]) }
7: { template(colors[5]) }
]
horizontal: [
1: { template(colors[0]) }
2: { template(colors[0]) }
3: { template(colors[0]) }
4: { linear_blend(
image1: template(colors[0])
image2: template(colors[1])
x1: 0.4, y1: 0
x2: 1.5, y2: 0
)}
5: { linear_blend(
image1: template(colors[0])
image2: template(colors[1])
x1: 0.08, y1: 0
x2: 0.65, y2: 0
)}
6: { template(colors[5]) } #TODO
7: { template(colors[6]) } #TODO
]
vertical: [
1: { template(colors[0]) }
2: { template(colors[1]) }
3: { linear_blend(
image1: template(colors[1])
image2: template(colors[2])
x1: 0, y1: -1
x2: 0, y2: 1.5
)}
4: { linear_blend(
image1: template(colors[2])
image2: template(colors[3])
x1: 0, y1: 0.5
x2: 0, y2: 3
)}
5: { template(colors[3]) }
6: { template(colors[5]) } # Probably not right
7: { template(colors[6]) }
]
overlay: overlay_hybrid
]
########################################################################
# P/T boxes for leveler cards
########################################################################
leveler_pt_hybrid := [
radial: [
0: { template("c") }
1: { template(colors[0]) }
2: { template(colors[1]) }
3: { linear_blend(
image1: template(colors[1])
image2: template(colors[2])
x1: 0, y1: 0
x2: 0, y2: 1
)}
4: { template(colors[2]) }
5: { template(colors[2]) }
6: { template(colors[2]) }
7: { template(colors[4]) }
]
horizontal: horizontal_pt_hybrid
vertical: [
1: { template(colors[0]) }
2: { template(colors[1]) }
3: { linear_blend(
image1: template(colors[1])
image2: template(colors[2])
x1: 0, y1: 0
x2: 0, y2: 1
)}
4: { template(colors[2]) }
5: { template(colors[3]) }
6: { linear_blend(
image1: template(colors[3])
image2: template(colors[4])
x1: 0, y1: 0
x2: 0, y2: 0.25
)}
7: { template(colors[5]) }
]
overlay: overlay_hybrid
]
leveler_pt_hybrid2 := [
radial: [
0: { template("c") }
1: { template(colors[0]) }
2: { template(colors[1]) }
3: { template(colors[2]) }
4: { template(colors[2]) }
5: { template(colors[2]) }
6: { template(colors[2]) }
7: { template(colors[4]) }
]
horizontal: horizontal_pt_hybrid
vertical: [
1: { template(colors[0]) }
2: { template(colors[1]) }
3: { template(colors[2]) }
4: { linear_blend(
image1: template(colors[2])
image2: template(colors[3])
x1: 0, y1: 0
x2: 0, y2: 1
)}
5: { linear_blend(
image1: template(colors[3])
image2: template(colors[4])
x1: 0, y1: 0
x2: 0, y2: 0.75
)}
6: { template(colors[4]) }
7: { template(colors[5]) }
]
overlay: overlay_hybrid
]
leveler_pt_hybrid3 := [
radial: [
0: { template("c") }
1: { template(colors[0]) }
2: { template(colors[1]) }
3: { template(colors[2]) }
4: { template(colors[2]) }
5: { linear_blend(
image1: template(colors[2])
image2: template(colors[3])
x1: 0, y1: 0
x2: 0, y2: 1
)}
6: { linear_blend(
image1: template(colors[2])
image2: template(colors[3])
x1: 0, y1: 0
x2: 0, y2: 1
)}
7: { template(colors[4]) }
]
horizontal: horizontal_pt_hybrid
vertical: [
1: { template(colors[0]) }
2: { template(colors[1]) }
3: { template(colors[2]) }
4: { template(colors[3]) }
5: { linear_blend(
image1: template(colors[3])
image2: template(colors[4])
x1: 0, y1: 0
x2: 0, y2: 0.5
)}
6: { linear_blend(
image1: template(colors[4])
image2: template(colors[5])
x1: 0, y1: 0
x2: 0, y2: 0.5
)}
7: { template(colors[5]) }
]
overlay: overlay_hybrid
]
########################################################################
# Textbox and typeline for FPM templates and Futureshifts
########################################################################
textbox_hybrid := [
radial: [
0: { template("c") }
1: { template(colors[0]) }
2: card_hybrid_2
3: { template(colors[2]) }
4: { card_hybrid_2(colors: colors[3] + colors[2]) }
5: { template(colors[3]) }
6: { card_hybrid_2(colors: colors[4] + colors[3]) }
7: { template(colors[4]) }
]
horizontal: horizontal_card_hybrid
vertical: [
0: { template("c") }
1: { template(colors[0]) }
2: { template(colors[1]) }
3: { template(colors[2]) } # TODO
4: { template(colors[3]) }
5: { template(colors[4]) }
6: { template(colors[5]) }
7: { template(colors[6]) }
]
overlay: overlay_hybrid
]
typeline_hybrid := textbox_hybrid
########################################################################
# Color Identity Marking
########################################################################
identity_horizontal_hybrid := [
0: { template("c") }
1: { template(colors[0]) }
2: { linear_blend(
image1: template(colors[0])
image2: template(colors[1])
x1: 0.49, y1: 0.49
x2: 0.5, y2: 0.5
)}
3: {linear_blend(
image1: template(colors[0])
x1: 0.39, y1: 0.39
x2: 0.4, y2: 0.4
image2: linear_blend(
image1: template(colors[1])
x1: 0.6, y1: 0.6
x2: 0.61, y2: 0.61
image2: template(colors[2])
))}
4: {linear_blend(
# blend = 0.16
image1: template(colors[0])
x1: 0.29, y1: 0.29
x2: 0.3, y2: 0.3
image2: linear_blend(
image1: template(colors[1])
x1: 0.49, y1: 0.49
x2: 0.50, y2: 0.5
image2: linear_blend(
image1: template(colors[2])
x1: 0.69, y1: 0.69
x2: 0.7, y2: 0.7
image2: template(colors[3])
)))}
5: {linear_blend(
image1: template(colors[0])
x1: 0.28, y1: 0.28
x2: 0.29, y2: 0.29
image2: linear_blend(
image1: template(colors[1])
x1: 0.42, y1: 0.42
x2: 0.43, y2: 0.43
image2: linear_blend(
image1: template(colors[2])
x1: 0.56, y1: 0.56
x2: 0.57, y2: 0.57
image2: linear_blend(
image1: template(colors[3])
x1: 0.7, y1: 0.7
x2: 0.71, y2: 0.71
image2: template(colors[4])
))))}
6: { template("m") }
]
identity_hybrid := [
radial: identity_horizontal_hybrid
vertical: identity_horizontal_hybrid
horizontal: identity_horizontal_hybrid
overlay: identity_horizontal_hybrid
]
########################################################################
# Promo Stamp
########################################################################
# These are easier
horizontal_stamp_hybrid := [
1: { template(colors[0]) }
2: { linear_blend(
image1: template(colors[0])
image2: template(colors[1])
x1: -0.3, y1: 0
x2: 1.3, y2: 0
)}
3: { template(colors[1]) }
4: { linear_blend(
image1: template(colors[1])
image2: template(colors[2])
x1: -0.3, y1: 0
x2: 1.3, y2: 0
)}
5: {linear_blend(
image1: template(colors[1])
x1: -0.55, y1: 0
x2: 0.2, y2: 0
image2: linear_blend(
image1: template(colors[2])
x1: 0.8, y1: 0
x2: 1.55, y2: 0
image2: template(colors[3])
))}
6: { linear_blend(
image1: template(colors[2])
image2: template(colors[3])
x1: 0.1, y1: 0
x2: 0.9, y2: 0
)}
7: {linear_blend(
image1: template(colors[2])
x1: -0.55, y1: 0
x2: 0.2, y2: 0
image2: linear_blend(
image1: template(colors[3])
x1: 0.8, y1: 0
x2: 1.55, y2: 0
image2: template(colors[4])
))}
]
stamp_hybrid := [
radial: [
0: { template("c") }
1: { template(colors[0]) }
2: { linear_blend(
image1: template(colors[0])
image2: template(colors[1])
x1: -0.3, y1: 0
x2: 1.3, y2: 0
)}
3: { template(colors[2]) }
4: { linear_blend(
image1: template(colors[3])
image2: template(colors[2])
x1: -0.3, y1: 0
x2: 1.3, y2: 0
)}
5: { template(colors[3]) }
6: { linear_blend(
image1: template(colors[4])
image2: template(colors[3])
x1: -0.3, y1: 0
x2: 1.3, y2: 0
)}
7: { template(colors[4]) }
]
horizontal: horizontal_stamp_hybrid
vertical: [
1: { template(colors[0]) }
2: { template(colors[1]) }
3: { template(colors[2]) }
4: { template(colors[3]) }
5: { template(colors[4]) }
6: { template(colors[5]) }
7: { template(colors[6]) }
]
overlay: overlay_hybrid
]
########################################################################
# Putting it all together.
########################################################################
# Determine the card background based on the card_color multiple choice options
color_background := {
# for thumbnails
if input == "hybrid" then
input := "white,blue,red,{hybrid_previews},horizontal"
else if input == "overlay" then
input := "blue,red,{hybrid_previews},overlay"
else if input == "radial" or input == "horizontal" or input == "vertical" then
input := "white,blue,red,{hybrid_previews}," + input
else if input == "reversed" then
input := "white,blue,red,{hybrid_previews},horizontal,reversed"
# What type of 'hybrid'?
land := chosen(choice:"land")
multi := chosen(choice:"multicolor")
hybrid := chosen(choice:"hybrid")
artifact := chosen(choice:"artifact")
if land and colored_lands then template := land_template # use land template instead?
# The selected colors
colors := sort_text( order: "(wubrg)"
, (if chosen(choice:"white") then "w")
+ (if chosen(choice:"blue") then "u")
+ (if chosen(choice:"black") then "b")
+ (if chosen(choice:"red") then "r")
+ (if chosen(choice:"green") then "g"))
if multi and (hybrid or colors == "") then (
colors := colors + "m"
multi := false
)
if artifact and (hybrid or colors == "") then (
colors := colors + "a"
artifact := false
)
if chosen(choice:"reversed") then colors := reverse(colors)
color_count := number_of_items(in: colors)
if colors == "" then colors == "c"
# 'shape' / type of hybrid
shape := if chosen(choice:"horizontal") then "horizontal"
else if chosen(choice:"vertical") then "vertical"
else if chosen(choice:"overlay") then "overlay"
else "radial"
# Determine background (allows styles to hook something else here)
color_combination()
}
color_combination := {
# The base hybrid, without the outer frame blended over it
base := base_hybrid[shape][color_count]()
# Put a frame around it?
if land and not colored_lands then
masked_blend(
mask: "multicolor_blend_{type}.png",
dark: land_template("c"),
light: base,
)
else if land and multi and mask_multi_land_with_color() then
masked_blend(
mask: "hybrid_blend_{type}.png",
dark: base,
light: land_template("m"),
)
else if multi and artifact then
masked_blend(
mask: "artifact_blend_{type}.png",
dark: template("a"),
light: masked_blend(
mask: "multicolor_blend_{type}.png",
dark: template("m"),
light: base
)
)
else if multi then
masked_blend(
mask: "multicolor_blend_{type}.png",
dark: template("m"),
light: base,
)
else if artifact and color_count > 1 and mask_hybrid_with_land() then
masked_blend(
mask: "artifact_blend_{type}.png",
dark: template("a"),
light: masked_blend(
mask: "multicolor_blend_{type}.png",
dark: template("c"),
light: base
)
)
else if artifact then
masked_blend(
mask: "artifact_blend_{type}.png",
dark: template("a"),
light: base,
)
else if color_count > 1 and mask_hybrid_with_land() then
masked_blend(
mask: "hybrid_blend_{type}.png",
dark: land_template("c"),
light: base,
)
else base
}
########################################################################
# Specific types
########################################################################
card_background := { color_background(type:"card", base_hybrid:card_hybrid) }
card_ptbox := { color_background(type:"pt", base_hybrid:pt_hybrid) }
flip_ptbox := { color_background(type:"pt", base_hybrid:flip_pt_hybrid) }
flip_ptbox2 := { color_background(type:"pt2", base_hybrid:flip_pt_hybrid2) }
leveler_ptbox := { color_background(type:"pt", base_hybrid:leveler_pt_hybrid) }
leveler_ptbox2 := { color_background(type:"pt", base_hybrid:leveler_pt_hybrid2) }
leveler_ptbox3 := { color_background(type:"pt", base_hybrid:leveler_pt_hybrid3) }
card_textbox := { color_background(type:"textbox", base_hybrid:textbox_hybrid) }
card_typeline := { color_background(type:"typeline", base_hybrid:typeline_hybrid) }
card_identity := { color_background(type:"identity", base_hybrid:identity_hybrid) }
card_stamp := { color_background(type:"stamp", base_hybrid:stamp_hybrid) }
card_stamp2 := { color_background(type:"stamp", base_hybrid:stamp_hybrid) }
flip_background := {
linear_blend(
image1: card_background(top)
image2: card_background(bottom)
x1: 0, y1: 0.4
x2: 0, y2: 0.6
)
}
########################################################################
# Font colors
########################################################################
# For which colors is the font white?
font_colors_white := { input == "b" or input == "l" }
font_color_positions := [
radial: [0,0,0,2,3,3,4,4]
horizontal: [0,0,0,0,0,0,0,0]
vertical: [0,0,1,2,3,4,5,6]
overlay: [0,0,0,0,0,0,0,0]
]
# Determine whether light or dark fonts should be used
font_white := {
hybrid := chosen(choice:"hybrid")
artifact := chosen(choice:"artifact")
colors := sort_text( order: "(wubrg)"
, (if chosen(choice:"white") then "w")
+ (if chosen(choice:"blue") then "u")
+ (if chosen(choice:"black") then "b")
+ (if chosen(choice:"red") then "r")
+ (if chosen(choice:"green") then "g"))
+ (if artifact then "a")
font_colors_white(
if chosen(choice:"land") then "l"
else if input == "artifact, multicolor" then "a"
else if chosen(choice:"multicolor") then "m"
else if artifact and not hybrid then "a"
else if colors == "" then "c"
else colors[
font_color_positions[
if chosen(choice:"horizontal") then "horizontal"
else if chosen(choice:"vertical") then "vertical"
else if chosen(choice:"overlay") then "overlay"
else "radial"
][number_of_items(in: colors)]
]
)
}
font_color := { if font_white() then rgb(255,255,255) else rgb(0,0,0) }

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@@ -6,13 +6,10 @@ installer group: magic/Future/Artbackground cards
icon: card-sample.png
position hint: 274
version: 2014-02-22
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2007-12-29
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-future-common.mse-include
version: 2007-09-23
@@ -22,6 +19,9 @@ depends on:
depends on:
package: magic-mana-future.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 375
card height: 523
@@ -34,6 +34,7 @@ init script:
mask_hybrid_with_land := { styling.grey_hybrid_name }
watermark_include := "/magic-modules.mse-include/watermarks"
template_suffix := [pt: "pt.png", textbox: "textbox.png", typeline: "typeline.png"]
template := { input + template_suffix[type] }
land_template := { (if input == "a" then "c" else input) + "l" + template_suffix[type] }
@@ -216,6 +217,7 @@ styling style:
old: /magic-mana-small.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
card style:
############################# Background stuff
border color:
@@ -261,14 +263,13 @@ card style:
padding top: 0
mask: costmask.png
card symbol:
left: {if card.card_symbol=="none" then 50 else 67}
top : 31
height: 20
width: 14
left: {if card.card_symbol == "none" then 50 else 63}
top : 32
height: 21
width: 23
z index: 4
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
############################# Image
image:
left: 0
@@ -300,20 +301,7 @@ card style:
z index: 3
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 36
@@ -347,14 +335,14 @@ card style:
line height soft: 0.9
line height line: 1.5
watermark:
left: 127
top : 321
width: 132
height: 152
left: 26
top : 350
width: 301
height: 138
z index: 3
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# PT
pt:
z index: 4
@@ -547,6 +535,6 @@ extra card style:
top : 0
width: 375
height: 523
z index: 5
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}

View File

@@ -6,13 +6,10 @@ installer group: magic/Future/Clear
icon: card-sample.png
position hint: 274
version: 2014-02-22
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-future-common.mse-include
version: 2008-05-21
@@ -22,6 +19,9 @@ depends on:
depends on:
package: magic-mana-future.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 375
card height: 523
@@ -37,13 +37,15 @@ init script:
else "new"
}
watermark_include := "/magic-modules.mse-include/watermarks"
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
colorless_color := {"c"}
card_shape := { if styling.shifted_sorting then "shifted" else "normal" }
information_codes_offset_left_1 := { 2 }
############################################################## Set info fields
set info style:
symbol:
@@ -123,6 +125,8 @@ styling style:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -168,14 +172,13 @@ card style:
padding top: 0
mask: costmask.png
card symbol:
left: {if card.card_symbol=="none" then 50 else 67}
top : 31
height: 20
width: 14
z index: 3
left: {if card.card_symbol == "none" then 50 else 63}
top : 32
height: 21
width: 23
z index: 4
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
type symbol:
left: 23
top: 22
@@ -222,20 +225,7 @@ card style:
z index: 2
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 36
@@ -269,14 +259,15 @@ card style:
line height soft: 0.9
line height line: 1.5
watermark:
left: 127
top : 319
width: 132
height: 152
left: 26
top : 328
width: 321
height: 138
z index: 2
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# PT
pt:
z index: 3
@@ -360,6 +351,6 @@ extra card style:
top : 0
width: 375
height: 523
z index: 4
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}

View File

@@ -6,13 +6,10 @@ installer group: magic/Future/flip cards
icon: card-sample.png
position hint: 275
version: 2014-02-22
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2010-04-07
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-future-common.mse-include
version: 2008-05-21
@@ -22,6 +19,9 @@ depends on:
depends on:
package: magic-mana-future.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 375
card height: 523
@@ -33,6 +33,7 @@ card dpi: 150
init script:
mask_hybrid_with_land := { styling.grey_hybrid_name }
watermark_include := "/magic-modules.mse-include/watermarks"
template_suffix := [card: "card.jpg", pt: "pt.png", pt2: "pt2.png"]
template := { input + template_suffix[type] }
land_template := { "a" + template_suffix[type] }
@@ -115,7 +116,22 @@ init script:
typesymbol_type_2 := { typesymbol_for_2(card.super_type_2) }
card_shape := { if styling.shifted_sorting then "shifted flip" else "flip" }
faces_coordinates := {[
[
left: 0,
top: 0,
height: 523,
width: 375
],
[
left: 0,
top: 0,
height: 523,
width: 375
]
]}
information_codes_offset_left_1 := { 2 }
############################################################## Set info fields
set info style:
symbol:
@@ -196,6 +212,8 @@ styling style:
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -228,7 +246,7 @@ card style:
popup style: in place
############################# Name line
name:
left: {if card.card_symbol=="none" then 64 else 77}
left: {if card.card_symbol=="none" then 73 else 88}
top : 30
right: 341
height: 23
@@ -260,7 +278,7 @@ card style:
else rgb(0,0,0)
) else font_color(card.card_color)
name 2:
left: 310
left: { if card.card_symbol_2 == "none" then 310 else 295 }
bottom: 442
right: 34
height: 23
@@ -326,14 +344,22 @@ card style:
padding top: 0
mask: costmask2.png
card symbol:
left: {if card.card_symbol=="none" then 40 else 62}
top : 31
height: 20
width: 14
z index: 2
left: {if card.card_symbol == "none" then 50 else 63}
top : 32
height: 21
width: 23
z index: 4
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
card symbol 2:
left: { if card.card_symbol_2 == "none" then 333 else 320 }
bottom: 440
height: 21
width: 23
z index: 4
angle: 180
render style: image
image: { card_symbol_image(face: 2) }
type symbol:
left: 24
top: 24
@@ -432,20 +458,7 @@ card style:
z index: 1
alignment: middle center
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 55
@@ -511,24 +524,26 @@ card style:
line height line: 1.5
line height soft: 0.9
watermark:
left: 151
top : 61
width: 69
height: 66
left: 45
top : 63
width: 305
height: 65
z index: 3
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
watermark 2:
right: 151
bottom: 367
width: 69
height: 66
right: 25
bottom: 365
width: 305
height: 65
angle: 180
z index: 3
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_2() }
############################# PT
pt:
z index: 4
@@ -724,6 +739,6 @@ extra card style:
top : 0
width: 375
height: 523
z index: 5
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}

View File

@@ -6,13 +6,10 @@ installer group: magic/Future/Mirrored Normal cards
icon: card-sample.png
position hint: 274
version: 2014-02-22
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2007-12-29
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-future-common.mse-include
version: 2008-05-21
@@ -22,6 +19,9 @@ depends on:
depends on:
package: magic-mana-future.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 375
card height: 523
@@ -34,6 +34,7 @@ init script:
mask_multi_land_with_color := { styling.colored_multicolor_land_name }
watermark_include := "/magic-modules.mse-include/watermarks"
template_suffix := [card: "card.jpg", pt: "pt.png", textbox: "textbox.png", typeline: "typeline.png"]
template := { input + template_suffix[type] }
land_template := { (if input == "a" then "c" else input) + "l" + template_suffix[type] }
@@ -168,7 +169,7 @@ init script:
]
overlay: overlay_hybrid
]
information_codes_offset_left_1 := { 2 }
############################################################## Set info fields
set info style:
symbol:
@@ -250,6 +251,8 @@ styling style:
old: /magic-mana-small.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png
############################################################## Card fields
include file: /magic-modules.mse-include/information/the_list_old
include file: /magic-modules.mse-include/corners/card_fields
card style:
############################# Background stuff
border color:
@@ -323,14 +326,13 @@ card style:
padding top: 0
mask: costmask.png
card symbol:
left: {if card.card_symbol=="none" then 10 else 30}
top : 31
height: 20
width: 14
left: { if card.card_symbol=="none" then 12 else 28 }
top : 32
height: 21
width: 23
z index: 4
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
type symbol:
right: 351
top: 24
@@ -397,20 +399,7 @@ card style:
z index: 4
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
right: 339
@@ -448,14 +437,15 @@ card style:
line height soft: 0.9
line height line: 1.5
watermark:
right: 248
top : 321
width: 132
height: 152
right: 349
top : 330
width: 326
height: 138
z index: 3
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# PT
pt:
z index: 5
@@ -604,6 +594,6 @@ extra card style:
top : 0
width: 375
height: 523
z index: 6
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}

View File

@@ -6,7 +6,7 @@ installer group: magic/Future/planeswalkers/horizontal
icon: card-sample.png
position hint: 274
version: 2014-02-22
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2008-06-02
@@ -19,6 +19,9 @@ depends on:
depends on:
package: magic-mana-future.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 523
card height: 375
@@ -31,6 +34,7 @@ init script:
mask_multi_land_with_color := { styling.colored_multicolor_land_name }
watermark_include := "/magic-modules.mse-include/watermarks"
template_suffix := [card: "card.jpg", pt: "pt.png", textbox: "textbox.png", typeline: "typeline.png"]
template := { input + template_suffix[type] }
land_template := {
@@ -123,7 +127,7 @@ init script:
else if contains(input, match: "-") then "loyalty down"
else "loyalty naught"
}
information_codes_offset_left_1 := { 2 }
############################################################## Set info fields
set info style:
symbol:
@@ -206,6 +210,8 @@ styling style:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
############################################################## Card fields
include file: /magic-modules.mse-include/information/the_list_old
include file: /magic-modules.mse-include/corners/card_fields
card style:
############################# Background stuff
border color:
@@ -272,14 +278,13 @@ card style:
z index: 5
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 50 else 67}
top : 39
height: 20
width: 14
z index: 2
left: {if card.card_symbol == "none" then 50 else 63}
top : 38
height: 21
width: 23
z index: 4
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
type symbol:
left: 24
top: 30
@@ -346,20 +351,7 @@ card style:
z index: 1
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################## Text box
text:
left: 44
@@ -541,7 +533,7 @@ extra card style:
width: 375
height: 523
angle: 270
z index: 3
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
loyalty box:

View File

@@ -6,13 +6,10 @@ installer group: magic/Future/planeswalkers
icon: card-sample.png
position hint: 274
version: 2014-02-22
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-future-common.mse-include
version: 2008-05-21
@@ -25,6 +22,9 @@ depends on:
depends on:
package: magic-future.mse-style
version: 2008-08-07
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 375
card height: 523
@@ -35,6 +35,7 @@ card dpi: 150
init script:
mask_hybrid_with_land := { styling.grey_hybrid_name }
watermark_include := "/magic-modules.mse-include/watermarks"
mask_multi_land_with_color := { styling.colored_multicolor_land_name }
template_suffix := [card: "card.jpg", pt: "pt.png", textbox: "textbox.png", typeline: "typeline.png"]
@@ -172,7 +173,7 @@ init script:
else if contains(input, match: "-") then "loyalty down"
else "loyalty naught"
}
information_codes_offset_left_1 := { 2 }
############################################################## Set info fields
set info style:
symbol:
@@ -255,6 +256,8 @@ styling style:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
############################################################## Card fields
include file: /magic-modules.mse-include/information/the_list_old
include file: /magic-modules.mse-include/corners/card_fields
card style:
############################# Background stuff
border color:
@@ -328,14 +331,13 @@ card style:
padding top: 0
mask: /magic-future.mse-style/costmask.png
card symbol:
left: {if card.card_symbol=="none" then 50 else 67}
top : 31
height: 20
width: 14
z index: 5
left: {if card.card_symbol == "none" then 50 else 63}
top : 32
height: 21
width: 23
z index: 4
render style: image
choice images:
tombstone: /magic-future.mse-style/tombstone.png
image: { card_symbol_image(face: 1) }
type symbol:
left: 24
top: 24
@@ -402,20 +404,7 @@ card style:
z index: 4
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 66
@@ -452,14 +441,15 @@ card style:
line height hard max: 1.3
line height line max: 1.6
watermark:
left: 127
top : 321
width: 132
height: 152
left: 56
top : 350
width: 276
height: 135
z index: 3
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# Loyalty
loyalty:
z index: 5

View File

@@ -6,7 +6,7 @@ installer group: magic/Future/promotional
icon: card-sample.png
position hint: 274
version: 2014-02-22
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2008-06-02
@@ -23,8 +23,8 @@ depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
package: magic-modules.mse-include
version: 2024-05-20
card width: 375
card height: 523
@@ -33,6 +33,7 @@ card dpi: 150
#Images by Spiderboy4, Buttock1234, and Artfreakwiu
############################################################## Extra scripts
init script:
watermark_include := "/magic-modules.mse-include/watermarks"
# Should hybrids have a grey name?
mask_hybrid_with_land := { styling.grey_hybrid_name }
@@ -124,7 +125,7 @@ init script:
)
else base
}
information_codes_offset_left_1 := { 2 }
############################################################## Set info fields
set info style:
symbol:
@@ -207,6 +208,8 @@ styling style:
old: /magic-mana-small.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png
############################################################## Card fields
include file: /magic-modules.mse-include/information/the_list_old
include file: /magic-modules.mse-include/corners/card_fields
card style:
############################# Background stuff
border color:
@@ -280,14 +283,13 @@ card style:
z index: 2
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 50 else 67}
top : 35
height: 20
width: 14
z index: 2
left: {if card.card_symbol == "none" then 50 else 63}
top : 32
height: 21
width: 23
z index: 4
render style: image
choice images:
tombstone: /magic-future-textless.mse-style/tombstone.png
image: { card_symbol_image(face: 1) }
type symbol:
left: 23
top: 25
@@ -354,20 +356,7 @@ card style:
z index: 2
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 41
@@ -402,14 +391,15 @@ card style:
line height line: 1.5
mask: textbox_mask.png
watermark:
left: 127
top : 281
width: 142
height: 152
left: 31
top : 310
width: 311
height: 138
z index: 2
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# PT
pt:
z index: 3
@@ -523,6 +513,6 @@ extra card style:
top : 0
width: 375
height: 523
z index: 4
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}

View File

@@ -6,13 +6,13 @@ installer group: magic/Future/Split cards/Facing
icon: card-sample.png
position hint: 275
version: 2014-02-22
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
package: magic-modules.mse-include
version: 2024-05-20
depends on:
package: magic-future-common.mse-include
version: 2008-05-21
@@ -124,6 +124,21 @@ init script:
}
card_shape := { if styling.shifted_sorting then "split, shifted" else "split"}
watermark_include := "/magic-modules.mse-include/watermarks"
faces_coordinates := {[
[
left: 0,
top: 0,
width: 523,
height: 375
],
[
left: 260,
top: 0,
width: 234,
height: 375
]
]}
############################################################## Set info fields
set info style:
@@ -202,6 +217,7 @@ styling style:
old: /magic-mana-small.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
card style:
############################# Background stuff
border color:
@@ -209,7 +225,6 @@ card style:
top : 0
width: 523
height: 375
radius: 18
left width: 12
right width: 12
top width: 12
@@ -332,23 +347,21 @@ card style:
padding top: 0
mask: costmask2.png
card symbol:
left: {if card.card_symbol=="none" then 34 else 48}
left: {if card.card_symbol=="none" then 34 else 44}
top : 28
height: 16
width: 12
height: 19
width: 21
z index: 4
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
card symbol 2:
left: {if card.card_symbol_2=="none" then 475 else 463}
left: {if card.card_symbol_2=="none" then 475 else 459}
top : 28
height: 16
width: 12
height: 19
width: 21
z index: 4
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 2) }
type symbol:
left: 22
top: 22
@@ -456,20 +469,7 @@ card style:
z index: 4
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
rarity 2:
left: 272
top : 214
@@ -478,20 +478,7 @@ card style:
z index: 4
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 30
@@ -564,23 +551,25 @@ card style:
line height soft: 0.9
line height line: 1.5
watermark:
left: 90
top : 229
width: 92
height: 100
left: 20
top : 252
width: 219
height: 95
z index: 3
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
watermark 2:
left: 341
top : 229
width: 92
height: 100
left: 265
top : 252
width: 219
height: 95
z index: 3
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_2() }
############################# PT
pt:
z index: 5
@@ -714,6 +703,16 @@ card style:
contains(card.card_color_2, match:"multicolor") or
contains(card.card_color_2, match:"white") then rgb(0,0,0)
else rgb(255,255,255)
the list icon:
left: 0
bottom: 374
width: 22
height: 33
popup style: in place
include file: /magic.mse-game/information/menu_choice_images_the_list
render style: image
image: { the_list_icon_image(face: 1, field: 1) }
z index: 900
############################################################## Extra card fields
extra card field:
type: choice
@@ -758,6 +757,12 @@ extra card field:
choice: planeswalker
choice: sorcery
choice: none
extra card field:
type: choice
name: the list dot
choice: dot
editable: false
save value: false
extra card style:
pt box:
left: 201
@@ -793,7 +798,7 @@ extra card style:
bottom: 0
width: 375
height: 523
z index: 6
z index: 1050
angle: 90
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
@@ -824,3 +829,14 @@ extra card style:
multitype: { "/magic-future-common.mse-include/multitype_" + typesymbol_color(frame: card.card_color_2) + ".png" }
planeswalker: { "/magic-future-common.mse-include/planeswalker_" + typesymbol_color(frame: card.card_color_2) + ".png" }
sorcery: { "/magic-future-common.mse-include/sorcery_" + typesymbol_color(frame: card.card_color_2) + ".png" }
the list dot:
left: 0
bottom: 374
width: 30
height: 40
render style: image
popup style: in place
include file: /magic.mse-game/information/menu_choice_images_the_list
render style: image
image: { the_list_dot_image(field: 1) }
z index: 510

View File

@@ -6,13 +6,13 @@ installer group: magic/Future/Split cards
icon: card-sample.png
position hint: 275
version: 2014-02-22
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
package: magic-modules.mse-include
version: 2024-05-20
depends on:
package: magic-future-common.mse-include
version: 2008-05-21
@@ -121,8 +121,22 @@ init script:
else "white"
}
watermark_include := "/magic-modules.mse-include/watermarks"
card_shape := { if styling.shifted_sorting then "split, shifted" else "split"}
faces_coordinates := {[
[
left: 0,
top: 0,
width: 523,
height: 375
],
[
left: 260,
top: 0,
width: 234,
height: 375
]
]}
############################################################## Set info fields
set info style:
symbol:
@@ -195,6 +209,7 @@ styling style:
old: /magic-mana-small.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
card style:
############################# Background stuff
border color:
@@ -325,23 +340,21 @@ card style:
padding top: 0
mask: costmask.png
card symbol:
left: {if card.card_symbol=="none" then 34 else 48}
left: {if card.card_symbol=="none" then 34 else 44}
top : 28
height: 16
width: 12
height: 19
width: 21
z index: 4
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
card symbol 2:
left: {if card.card_symbol_2=="none" then 285 else 299}
left: {if card.card_symbol_2=="none" then 285 else 295}
top : 28
height: 16
width: 12
height: 19
width: 21
z index: 4
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 2) }
type symbol:
left: 22
top: 22
@@ -448,20 +461,7 @@ card style:
z index: 4
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
rarity 2:
left: 488
top : 213
@@ -470,20 +470,7 @@ card style:
z index: 4
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 30
@@ -556,23 +543,25 @@ card style:
line height soft: 0.9
line height line: 1.5
watermark:
left: 90
top : 229
width: 92
height: 100
left: 20
top : 252
width: 219
height: 95
z index: 3
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
watermark 2:
left: 341
top : 229
width: 92
height: 100
left: 271
top : 252
width: 219
height: 95
z index: 3
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_2() }
############################# PT
pt:
z index: 5
@@ -706,6 +695,16 @@ card style:
contains(card.card_color_2, match:"multicolor") or
contains(card.card_color_2, match:"white") then rgb(0,0,0)
else rgb(255,255,255)
the list icon:
left: 0
bottom: 374
width: 22
height: 33
popup style: in place
include file: /magic.mse-game/information/menu_choice_images_the_list
render style: image
image: { the_list_icon_image(face: 1, field: 1) }
z index: 900
############################################################## Extra card fields
extra card field:
type: choice
@@ -774,6 +773,12 @@ extra card field:
choice: planeswalker
choice: sorcery
choice: none
extra card field:
type: choice
name: the list dot
choice: dot
editable: false
save value: false
extra card style:
textbox:
left: 22
@@ -845,7 +850,7 @@ extra card style:
bottom: 0
width: 375
height: 523
z index: 6
z index: 1050
angle: 90
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
@@ -876,3 +881,14 @@ extra card style:
multitype: { "/magic-future-common.mse-include/multitype_" + typesymbol_color(frame: card.card_color_2) + ".png" }
planeswalker: { "/magic-future-common.mse-include/planeswalker_" + typesymbol_color(frame: card.card_color_2) + ".png" }
sorcery: { "/magic-future-common.mse-include/sorcery_" + typesymbol_color(frame: card.card_color_2) + ".png" }
the list dot:
left: 0
bottom: 374
width: 30
height: 40
render style: image
popup style: in place
include file: /magic.mse-game/information/menu_choice_images_the_list
render style: image
image: { the_list_dot_image(field: 1) }
z index: 510

View File

@@ -6,7 +6,7 @@ installer group: magic/Future/Textless cards/Clear
icon: card-sample.png
position hint: 274
version: 2014-02-22
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2008-06-02
@@ -16,6 +16,9 @@ depends on:
depends on:
package: magic-mana-future.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 375
card height: 523
@@ -37,7 +40,8 @@ init script:
colorless_color := {"c"}
card_shape := { if styling.shifted_sorting then "shifted" else "normal" }
watermark_include := "/magic-modules.mse-include/watermarks"
information_codes_offset_left_1 := { 2 }
############################################################## Set info fields
set info style:
symbol:
@@ -84,6 +88,8 @@ styling style:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
############################################################## Card fields
include file: /magic-modules.mse-include/information/the_list_old
include file: /magic-modules.mse-include/corners/card_fields
card style:
############################# Background stuff
border color:
@@ -129,14 +135,13 @@ card style:
z index: 2
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 50 else 67}
top : 33
height: 20
width: 14
z index: 3
left: {if card.card_symbol == "none" then 50 else 63}
top : 32
height: 21
width: 23
z index: 4
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
type symbol:
left: 22
top: 22
@@ -183,20 +188,7 @@ card style:
z index: 2
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# PT
pt:
z index: 3
@@ -280,6 +272,6 @@ extra card style:
top : 0
width: 375
height: 523
z index: 3
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}

View File

@@ -6,7 +6,7 @@ installer group: magic/Future/Textless cards
icon: card-sample.png
position hint: 274
version: 2014-02-22
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2008-06-02
@@ -16,6 +16,9 @@ depends on:
depends on:
package: magic-mana-future.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 375
card height: 523
@@ -77,7 +80,8 @@ init script:
}
card_shape := { if styling.shifted_sorting then "shifted" else "normal" }
watermark_include := "/magic-modules.mse-include/watermarks"
information_codes_offset_left_1 := { 2 }
############################################################## Set info fields
set info style:
symbol:
@@ -127,6 +131,8 @@ styling style:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
############################################################## Card fields
include file: /magic-modules.mse-include/information/the_list_old
include file: /magic-modules.mse-include/corners/card_fields
card style:
############################# Background stuff
border color:
@@ -200,14 +206,13 @@ card style:
z index: 2
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 50 else 67}
top : 35
height: 20
width: 14
z index: 1
left: {if card.card_symbol == "none" then 50 else 63}
top : 32
height: 21
width: 23
z index: 4
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
type symbol:
left: 23
top: 25
@@ -274,20 +279,7 @@ card style:
z index: 2
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# PT
pt:
z index: 2
@@ -400,6 +392,6 @@ extra card style:
top : 0
width: 375
height: 523
z index: 3
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}

View File

@@ -6,13 +6,10 @@ installer group: magic/Future/Normal cards
icon: card-sample.png
position hint: 273
version: 2014-02-22
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-future-common.mse-include
version: 2008-05-21
@@ -22,6 +19,9 @@ depends on:
depends on:
package: magic-mana-future.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 375
card height: 523
@@ -34,6 +34,7 @@ init script:
mask_multi_land_with_color := { styling.colored_multicolor_land_name }
watermark_include := "/magic-modules.mse-include/watermarks"
template_suffix := [card: "card.jpg", pt: "pt.png", textbox: "textbox.png", typeline: "typeline.png"]
template := { input + template_suffix[type] }
land_template := { (if input == "a" then "c" else input) + "l" + template_suffix[type] }
@@ -114,7 +115,7 @@ init script:
}
card_shape := { if styling.shifted_sorting then "shifted" else "normal" }
information_codes_offset_left_1 := { 2 }
############################################################## Set info fields
set info style:
symbol:
@@ -197,6 +198,8 @@ styling style:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -270,14 +273,13 @@ card style:
padding top: 0
mask: costmask.png
card symbol:
left: {if card.card_symbol=="none" then 50 else 67}
top : 31
height: 20
width: 14
left: {if card.card_symbol == "none" then 50 else 63}
top : 32
height: 21
width: 23
z index: 4
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
type symbol:
left: 24
top: 24
@@ -344,20 +346,7 @@ card style:
z index: 4
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 36
@@ -395,14 +384,15 @@ card style:
line height soft: 0.9
line height line: 1.5
watermark:
left: 127
top : 321
width: 132
height: 152
left: 26
top : 330
width: 321
height: 138
z index: 3
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# PT
pt:
z index: 5
@@ -546,6 +536,6 @@ extra card style:
top : 0
width: 375
height: 523
z index: 6
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}

View File

@@ -6,13 +6,16 @@ installer group: magic/hecatomb style
icon: card-sample.png
position hint: 825
version: 2014-02-22
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 375
card height: 523
@@ -348,7 +351,7 @@ init script:
}
typeline_filter := replace@(match:"—", replace: "|")
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
############################################################## Extra style options
styling field:
@@ -387,6 +390,8 @@ styling style:
old: /magic-mana-small.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -445,12 +450,11 @@ card style:
card symbol:
left: 58
top : 77
height: 20
width: 14
z index: 2
height: 21
width: 23
z index: 5
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
############################# Image
image:
left: 40
@@ -469,14 +473,7 @@ card style:
z index: 1
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
common: script: symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
rule text:
left:
@@ -816,6 +813,6 @@ extra card style:
top : 0
width: 375
height: 523
z index: 5
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}

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View File

@@ -6,13 +6,13 @@ installer group: magic/Moxydotorg's heroes
icon: card-sample.png
position hint: 826
version: 2014-02-22
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2009-07-23
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
package: magic-modules.mse-include
version: 2024-05-20
depends on:
package: magic-mana-large.mse-symbol-font
version: 2007-09-23
@@ -92,7 +92,7 @@ init script:
}
card_shape := { "heroes" }
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
symbol:
@@ -166,6 +166,8 @@ styling style:
old: /magic-mana-large.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -173,7 +175,6 @@ card style:
top : 0
width: 375
height: 523
radius: 18
left width: 17
right width: 17
top width: 17
@@ -220,14 +221,13 @@ card style:
padding top: 0
mask: costmask.png
card symbol:
left: {if card.card_symbol=="none" then 20 else 32}
left: {if card.card_symbol=="none" then 20 else 28}
top : 25
height: 20
width: 14
z index: 1
height: 21
width: 23
z index: 5
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
############################# Image
image:
left: 35
@@ -258,20 +258,7 @@ card style:
z index: 2
render style: image
alignment: middle right
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 58
@@ -307,14 +294,15 @@ card style:
line height hard max: 1.3
line height line max: 1.6
watermark:
left: 120
top : 289
width: 158
height: 175
left: 48
top : 293
width: 301
bottom: 457
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# PT
pt:
z index: 1
@@ -510,7 +498,7 @@ extra card style:
top : 0
width: 375
height: 523
z index: 3
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
loyalty cost box 1:

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Before

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View File

@@ -6,7 +6,7 @@ installer group: magic/horror style/planeswalkers
icon: card-sample.png
position hint: 828
version: 2014-02-22
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2008-06-02
@@ -17,8 +17,8 @@ depends on:
package: magic-future-common.mse-include
version: 2007-09-23
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
package: magic-modules.mse-include
version: 2024-05-20
depends on:
package: magic-mana-large-dark.mse-symbol-font
version: 2007-09-23
@@ -71,7 +71,7 @@ init script:
}
card_shape := {"planeswalker"}
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
symbol:
@@ -145,6 +145,8 @@ styling style:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -152,7 +154,6 @@ card style:
top : 0
width: 375
height: 523
radius: 14
left width: 14
right width: 14
top width: 14
@@ -200,15 +201,13 @@ card style:
z index: 2
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 20 else 32}
left: {if card.card_symbol=="none" then 20 else 28}
top : 34
height: 20
width: 14
angle: 3.5
z index: 1
height: 21
width: 23
z index: 5
render style: image
choice images:
tombstone: /magic-horror.mse-style/tombstone.png
image: { card_symbol_image(face: 1) }
############################# Image
image:
left: 25
@@ -242,20 +241,7 @@ card style:
render style: image
alignment: middle right
angle: -1.5
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 66
@@ -292,10 +278,10 @@ card style:
line height hard max: 1.3
line height line max: 1.6
watermark:
left: 117
top : 331
width: 138
height: 150
left: 56
top : 336
width: 296
height: 140
z index: 2
render style: image
alignment: middle center
@@ -482,7 +468,7 @@ extra card style:
top : 0
width: 375
height: 523
z index: 3
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
loyalty cost box 1:

View File

@@ -6,13 +6,13 @@ icon: card-sample.png
installer group: magic/horror style
position hint: 827
version: 2014-02-22
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
package: magic-modules.mse-include
version: 2024-05-20
depends on:
package: magic-mana-large-dark.mse-symbol-font
version: 2007-09-23
@@ -56,7 +56,7 @@ init script:
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
symbol:
@@ -116,6 +116,8 @@ styling style:
old: /magic-mana-large-dark.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-large-dark.mse-symbol-font/mana_t_older.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -123,7 +125,6 @@ card style:
top : 0
width: 375
height: 523
radius: 14
left width: 14
right width: 14
top width: 14
@@ -171,15 +172,13 @@ card style:
z index: 2
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 20 else 32}
left: {if card.card_symbol=="none" then 20 else 28}
top : 34
height: 20
width: 14
angle: 3.5
z index: 1
height: 21
width: 23
z index: 5
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
############################# Image
image:
left: 32
@@ -213,20 +212,7 @@ card style:
render style: image
alignment: middle right
angle: -1.5
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 34
@@ -256,14 +242,14 @@ card style:
line height hard max: 1.3
line height line max: 1.6
watermark:
left: 120
top : 331
width: 138
height: 156
z index: 1
left: 24
top : 338
width: 331
height: 142
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# PT
pt:
z index: 1
@@ -340,7 +326,7 @@ extra card style:
top : 0
width: 375
height: 523
z index: 3
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
border color fixer:

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@@ -6,9 +6,12 @@ icon: card-sample.png
position hint: 829
installer group: magic/intense/horizontal
version: 2014-02-22
version: 2024-05-30
depends on: magic.mse-game 2008-06-02
depends on: magic-mana-white.mse-symbol-font 2008-05-25
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 1046
card height: 750
@@ -44,7 +47,7 @@ init script:
# is text box empty?
has_text := {(card.rule_text!="")}
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Extra style options
styling field:
@@ -87,6 +90,7 @@ styling style:
brown: bacard.jpg
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
card style:
############################# Background stuff
border color:
@@ -94,7 +98,6 @@ card style:
top : 0
width: 1046
height: 750
radius: 18
left width: 35
right width: 35
top width: 35
@@ -182,14 +185,7 @@ card style:
right: 1006
z index: 5
render style: image
choice images:
# Images based on the set symbol
basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
common: script: symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare:script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
rule text:
@@ -325,6 +321,16 @@ card style:
shadow displacement x: 4
shadow displacement y: 0
shadow blur: 2
the list icon:
left: 0
bottom: 750
width: 44
height: 66
popup style: in place
include file: /magic.mse-game/information/menu_choice_images_the_list
render style: image
image: { the_list_icon_image(face: 1, field: 1) }
z index: 900
############################################################## Extra card fields
@@ -358,6 +364,12 @@ extra card field:
choice:
name: Default
color: rgb(255,255,255)
extra card field:
type: choice
name: the list dot
choice: dot
editable: false
save value: false
extra card style:
lines:
left: 0
@@ -383,4 +395,15 @@ extra card style:
width: {min(card_style.type.content_width+70, 687-card_style.power.content_width)}
z index: 2
radius: 2
visible: {has_text()}
visible: {has_text()}
the list dot:
left: 0
bottom: 750
width: 60
height: 80
render style: image
popup style: in place
include file: /magic.mse-game/information/menu_choice_images_the_list
render style: image
image: { the_list_dot_image(field: 1) }
z index: 510

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@@ -6,13 +6,13 @@ icon: card-sample.png
installer group: magic/m15 style/Emblems
position hint: 999
version: 2018-02-22
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2014-06-25
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
package: magic-modules.mse-include
version: 2024-05-20
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
@@ -36,7 +36,7 @@ init script:
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
@@ -109,6 +109,8 @@ styling style:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/card_fields
card style:
############################# Background stuff
###################C######### Name line
@@ -147,34 +149,10 @@ card style:
width: 345
height: 490
z index: -1
############################# Card type
############################# Card sorting / numbering
set code:
left: 24
top: 498
width: 40
height: 10
z index: 2
font:
name: Relay-Medium
size: 7
color: white
weight: bold
illustrator:
left: { 44 + card_style.set_code.content_width }
top: 497.5
width: 200
height: 10
z index: 3
font:
name: Beleren Small Caps Bold
size: 7.25
color: white
############################# Copyright stuff
copyright:
right: 339
top: 23
width: 300
width: {if set.automatic_copyright then 0 else 300}
height: 10
angle: 90
z index: 2
@@ -184,28 +162,27 @@ card style:
size: 8
color: white
weight: bold
auto copyright:
right: 339
top: 23
width: 300
height: 10
angle: 90
z index: 2
alignment: middle right shrink-overflow
visible: {set.automatic_copyright}
font:
name: Relay-Medium
size: 8
color: white
weight: bold
############################################################## Extra card fields
extra card field:
type: choice
name: frame
script: card.card_color
choice: foil
save value: false
editable: false
save value: false
extra card field:
type: text
name: card code
save value: false
script:
if set.automatic_card_numbers and not styling.remove_from_autocount then
forward_editor(prefix: card_number_m15() + "/" + card_count_m15() + " " + rarity_code() + " ", field: card.card_code_text)
else
combined_editor(field1: card.custom_card_number, separator: " " + "F" " ", field2: card.card_code_text)
extra card field:
type: choice
name: artist arrow
editable: false
save value: false
choice: white
extra card field:
type: choice
name: foil layer
@@ -213,25 +190,6 @@ extra card field:
save value: false
editable: false
extra card style:
card code:
left: 24
top: 488
width: 120
height: 10
z index: 1
font:
name: Relay-Medium
size: 7
color: white
weight: bold
artist arrow:
left: { 28 + card_style.set_code.content_width }
top: 500
width: 12
height: 7
z index: 3
render style: image
image: artist_arrow.png
frame:
left: 0
top: 0
@@ -246,6 +204,6 @@ extra card style:
top : 0
width: 375
height: 523
z index: 3
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}

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