[274/274] magic-modules rollout (#51)
Add Magic-Modules support to all frames
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@@ -6,13 +6,10 @@ icon: card-sample.png
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position hint: 278
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installer group: magic/Classicshifted/duplex cards
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version: 2014-07-02
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version: 2024-05-29
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depends on:
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package: magic.mse-game
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version: 2008-06-02
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depends on:
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package: magic-watermarks.mse-include
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version: 2007-09-23
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depends on:
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package: magic-mana-large.mse-symbol-font
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version: 2007-09-23
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@@ -22,6 +19,9 @@ depends on:
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depends on:
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package: magic-classicshifted.mse-style
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version: 2007-09-30
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depends on:
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package: magic-modules.mse-include
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version: 2024-05-20
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card width: 375
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card height: 523
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@@ -117,7 +117,10 @@ init script:
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# For which colors is the font white?
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font_colors_white := { input == "b" }
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card_symbol_offset_top_1 := {2}
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card_symbol_offset_left_1 := {2}
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watermark_include := "/magic-modules.mse-include/watermarks"
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card_symbol_height := { if styling.side == "right" then 0 else 21 }
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############################################################## Set info fields
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set info style:
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symbol:
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@@ -230,6 +233,8 @@ styling style:
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standard: /magic.mse-game/icons/small-image.png
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extended: /magic.mse-game/icons/large-image.png
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############################################################## Card fields
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include file: /magic-modules.mse-include/corners/card_fields
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include file: /magic-modules.mse-include/information/the_list_old
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card style:
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############################# Background stuff
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border color:
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@@ -289,14 +294,13 @@ card style:
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z index: 2
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padding top: 0
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card symbol:
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left: {if card.card_symbol=="none" then 20 else sideset(32)}
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left: {if card.card_symbol=="none" then 20 else 28}
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top : 31
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height: {if styling.side=="left" then 20 else 0}
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width: {if styling.side=="left" then 14 else 0}
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z index: 1
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height: 21
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width: 23
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z index: 5
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render style: image
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choice images:
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tombstone: tombstone.png
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image: { card_symbol_image(face: 1) }
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############################# Image
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image:
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left: {ifside(left:32,right:-309)}
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@@ -328,20 +332,7 @@ card style:
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z index: 2
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render style: image
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alignment: middle right
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choice images:
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# Images based on the set symbol
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basic land:
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script:
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if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
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else symbol_variation(symbol: set.symbol, variation: "common")
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common:
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script:
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if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
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else symbol_variation(symbol: set.symbol, variation: "common")
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uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
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rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
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mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
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special: script: symbol_variation(symbol: set.symbol, variation: "special")
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include file: /magic-modules.mse-include/rarities/choice_images
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############################# Text box
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text:
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left: {ifside(left:31,right:-310)}
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@@ -382,7 +373,8 @@ card style:
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z index: 1
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render style: image
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alignment: middle center
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include file: /magic-watermarks.mse-include/watermarks
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include file: /magic.mse-game/watermarks/menu_choice_images
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image: { watermark_image_1() }
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watermark 2:
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left: {117+ifside(left:7.5,right:-7.5)}
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top : 321
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@@ -391,7 +383,8 @@ card style:
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z index: 1
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render style: image
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alignment: middle center
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include file: /magic-watermarks.mse-include/watermarks
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include file: /magic.mse-game/watermarks/menu_choice_images
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image: { watermark_image_2() }
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############################# PT
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pt:
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z index: 2
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@@ -469,7 +462,7 @@ extra card style:
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top : 0
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width: 375
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height: 523
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z index: 3
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z index: 1050
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render style: image
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image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
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card overlay 1:
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Binary file not shown.
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Before Width: | Height: | Size: 672 B |
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