[274/274] magic-modules rollout (#51)
Add Magic-Modules support to all frames
This commit is contained in:
@@ -6,13 +6,10 @@ installer group: magic/Future/flip cards
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icon: card-sample.png
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position hint: 275
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version: 2014-02-22
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version: 2024-05-29
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depends on:
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package: magic.mse-game
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version: 2010-04-07
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depends on:
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package: magic-watermarks.mse-include
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version: 2007-09-23
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depends on:
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package: magic-future-common.mse-include
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version: 2008-05-21
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@@ -22,6 +19,9 @@ depends on:
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depends on:
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package: magic-mana-future.mse-symbol-font
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version: 2007-09-23
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depends on:
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package: magic-modules.mse-include
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version: 2024-05-20
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card width: 375
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card height: 523
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@@ -33,6 +33,7 @@ card dpi: 150
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init script:
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mask_hybrid_with_land := { styling.grey_hybrid_name }
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watermark_include := "/magic-modules.mse-include/watermarks"
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template_suffix := [card: "card.jpg", pt: "pt.png", pt2: "pt2.png"]
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template := { input + template_suffix[type] }
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land_template := { "a" + template_suffix[type] }
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@@ -115,7 +116,22 @@ init script:
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typesymbol_type_2 := { typesymbol_for_2(card.super_type_2) }
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card_shape := { if styling.shifted_sorting then "shifted flip" else "flip" }
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faces_coordinates := {[
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[
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left: 0,
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top: 0,
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height: 523,
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width: 375
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],
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[
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left: 0,
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top: 0,
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height: 523,
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width: 375
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]
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]}
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information_codes_offset_left_1 := { 2 }
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############################################################## Set info fields
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set info style:
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symbol:
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@@ -196,6 +212,8 @@ styling style:
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yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
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############################################################## Card fields
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include file: /magic-modules.mse-include/corners/card_fields
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include file: /magic-modules.mse-include/information/the_list_old
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card style:
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############################# Background stuff
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border color:
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@@ -228,7 +246,7 @@ card style:
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popup style: in place
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############################# Name line
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name:
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left: {if card.card_symbol=="none" then 64 else 77}
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left: {if card.card_symbol=="none" then 73 else 88}
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top : 30
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right: 341
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height: 23
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@@ -260,7 +278,7 @@ card style:
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else rgb(0,0,0)
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) else font_color(card.card_color)
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name 2:
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left: 310
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left: { if card.card_symbol_2 == "none" then 310 else 295 }
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bottom: 442
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right: 34
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height: 23
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@@ -326,14 +344,22 @@ card style:
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padding top: 0
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mask: costmask2.png
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card symbol:
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left: {if card.card_symbol=="none" then 40 else 62}
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top : 31
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height: 20
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width: 14
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z index: 2
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left: {if card.card_symbol == "none" then 50 else 63}
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top : 32
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height: 21
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width: 23
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z index: 4
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render style: image
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choice images:
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tombstone: tombstone.png
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image: { card_symbol_image(face: 1) }
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card symbol 2:
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left: { if card.card_symbol_2 == "none" then 333 else 320 }
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bottom: 440
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height: 21
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width: 23
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z index: 4
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angle: 180
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render style: image
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image: { card_symbol_image(face: 2) }
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type symbol:
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left: 24
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top: 24
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@@ -432,20 +458,7 @@ card style:
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z index: 1
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alignment: middle center
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render style: image
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choice images:
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# Images based on the set symbol
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basic land:
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script:
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if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
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else symbol_variation(symbol: set.symbol, variation: "common")
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common:
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script:
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if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
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else symbol_variation(symbol: set.symbol, variation: "common")
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uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
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rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
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mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
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special: script: symbol_variation(symbol: set.symbol, variation: "special")
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include file: /magic-modules.mse-include/rarities/choice_images
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############################# Text box
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text:
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left: 55
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@@ -511,24 +524,26 @@ card style:
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line height line: 1.5
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line height soft: 0.9
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watermark:
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left: 151
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top : 61
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width: 69
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height: 66
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left: 45
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top : 63
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width: 305
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height: 65
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z index: 3
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render style: image
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alignment: middle center
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include file: /magic-watermarks.mse-include/watermarks
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include file: /magic.mse-game/watermarks/menu_choice_images
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image: { watermark_image_1() }
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watermark 2:
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right: 151
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bottom: 367
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width: 69
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height: 66
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right: 25
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bottom: 365
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width: 305
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height: 65
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angle: 180
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z index: 3
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render style: image
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alignment: middle center
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include file: /magic-watermarks.mse-include/watermarks
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include file: /magic.mse-game/watermarks/menu_choice_images
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image: { watermark_image_2() }
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############################# PT
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pt:
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z index: 4
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@@ -724,6 +739,6 @@ extra card style:
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top : 0
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width: 375
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height: 523
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z index: 5
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z index: 1050
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render style: image
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image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
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