[274/274] magic-modules rollout (#51)

Add Magic-Modules support to all frames
This commit is contained in:
cajun
2024-09-10 22:21:23 -05:00
committed by GitHub
parent 65bfc8fcd6
commit 6d617985ce
5491 changed files with 37088 additions and 66467 deletions

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@@ -6,7 +6,7 @@ icon: card-sample.png
installer group: magic/m15 style/normal cards
position hint: 385
version: 2018-02-22
version: 2024-05-27
depends on:
package: magic.mse-game
version: 2014-06-25
@@ -14,11 +14,8 @@ depends on:
package: magic-default-image.mse-include
version: 2007-09-23
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-identity-new.mse-include
version: 2012-01-22
package: magic-modules.mse-include
version: 2024-05-20
depends on:
package: magic-mana-large.mse-symbol-font
version: 2007-09-23
@@ -40,8 +37,20 @@ init script:
#Should multicolor lands with basic land types have a colored name?
mask_multi_land_with_color := { styling.colored_multicolor_land_name }
template_prefix := [card: "" card2: "" pt: "" stamp: "" identity: "/magic-identity-new.mse-include/"]
template_suffix := [card: "card.jpg" card2: "card2.jpg" pt: "pt.png", stamp: "stamp.jpg" identity: "identity.png"]
template_prefix := [
card: ""
card2: ""
pt: ""
stamp: ""
identity: "/magic-modules.mse-include/indicators/"
]
template_suffix := [
card: "card.jpg"
card2: "card2.jpg"
pt: "pt.png"
stamp: "stamp.jpg"
identity: "identity.png"
]
template := { template_prefix[type] + input + template_suffix[type] }
land_template := { template_prefix[type] + (if input == "a" then "c" else input) + "l" + template_suffix[type] }
# Use land templates for previews because they show more contrast
@@ -60,6 +69,10 @@ init script:
# Is the card a promo card?
is_promo := { styling.promo }
card_symbol_offset_top_1 := { -14 }
watermark_include := "/magic-modules.mse-include/watermarks"
information_secondary_shift_with_pt_1 := {false}
information_copyright_offset_right_1 := { if card.pt == "" then 0 else -100 }
############################################################## Set info fields
set info style:
symbol:
@@ -142,6 +155,9 @@ styling style:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/card_fields
include file: /magic-modules.mse-include/card-symbols/card_fields
card style:
############################# Background stuff
card color:
@@ -185,15 +201,6 @@ card style:
always symbol: true
z index: 2
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 40 else 60}
top: 44
height: 40
width: 28
z index: 1
render style: image
choice images:
tombstone: tombstone.png
############################# Image
image:
left: 61
@@ -211,7 +218,7 @@ card style:
z index: 2
render style: image
visible: { has_identity() }
image: { card_identity() }
image: { module_identity() }
type:
left: { if has_identity() then "104" else "64" }
top: 602.5
@@ -236,21 +243,7 @@ card style:
z index: 2
render style: image
alignment: middle right
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
masterpiece: script: symbol_variation(symbol: set.masterpiece_symbol, variation: "mythic rare")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 58
@@ -292,10 +285,11 @@ card style:
render style: image
popup style: in place
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks-old
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# PT
pt:
z index: 2
z index: 901
left: 582
top: 974
width: 120
@@ -309,69 +303,13 @@ card style:
shadow displacement x: 2
shadow displacement y: 2
separator color: rgb(200,0,0)
############################# Card sorting / numbering
set code:
left: 48
top: 996
width: 80
height: 20
z index: 1
font:
name: Relay-Medium
size: 14
color: white
weight: bold
############################# Copyright stuff
illustrator:
left: { 88 + card_style.set_code.content_width }
top: 995
width: 400
height: 20
z index: 1
font:
name: Beleren Small Caps Bold
size: 14.5
color: white
copyright:
right: 700
top: { if card.pt != "" then 1000 else 976 }
width: 280
height: 20
z index: 2
alignment: middle right shrink-overflow
font:
name: Matrix
size: 14
color: white
weight: bold
############################################################## Extra card fields
extra card field:
type: text
name: card code
save value: false
script:
if set.automatic_card_numbers then
forward_editor(prefix: card_number_m15() + "/" + card_count_m15() + " " + rarity_code() + " ", field: card.card_code_text)
else
combined_editor(field1: card.custom_card_number, separator: " " + rarity_code() + " ", field2: card.card_code_text)
extra card field:
type: choice
name: artist arrow
editable: false
save value: false
choice: white
extra card field:
type: choice
name: pt box
script: card.card_color
editable: false
save value: false
extra card field:
type: choice
name: stamp
script: card.card_color
editable: false
save value: false
extra card field:
type: choice
name: foil stamp
@@ -385,34 +323,6 @@ extra card field:
save value: false
editable: false
extra card style:
card code:
left: 48
top: 976
width: 240
height: 20
z index: 1
font:
name: Relay-Medium
size: 14
color: white
weight: bold
artist arrow:
left: { 56 + card_style.set_code.content_width }
top: 1000
width: 24
height: 14
z index: 1
render style: image
image: artist_arrow.png
stamp:
left: 321
top: 943
width: 110
height: 53
z index: 5
visible: { is_rare() }
render style: image
image: { card_stamp() }
foil stamp:
left: 330
top: 946
@@ -422,20 +332,12 @@ extra card style:
visible: { is_rare() }
render style: image
image: foil_stamp.png
foil layer:
left: 0
top : 0
width: 375
height: 523
z index: 4
render style: image
image: foil_stamp.png
foil layer:
left: 0
top : 0
width: 750
height: 1046
z index: 3
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
mask: { if is_rare() then "foil_mask_rare.png" else "foil_mask.png" }

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