[274/274] magic-modules rollout (#51)

Add Magic-Modules support to all frames
This commit is contained in:
cajun
2024-09-10 22:21:23 -05:00
committed by GitHub
parent 65bfc8fcd6
commit 6d617985ce
5491 changed files with 37088 additions and 66467 deletions

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@@ -10,7 +10,19 @@ depends on:
include file: /magic-modules.mse-include/loyalty/styling_fields
#### Also add this, unindented, before the card style section:
include file: /magic-modules.mse-include/information/card_fields
include file: /magic-modules.mse-include/loyalty/card_fields
#### Sub-include files are also available for
#### Only the ability fields
include file: /magic-modules.mse-include/loyalty/ability_fields
#### Only the ability separator fields
include file: /magic-modules.mse-include/loyalty/separator_fields
#### Only the ability background striping fields
include file: /magic-modules.mse-include/loyalty/stripe_fields
#### Only the ability formatting styling options
include file: /magic-modules.mse-include/loyalty/styling_formatting
#### Only the ability recoloring styling options
include file: /magic-modules.mse-include/loyalty/styling_recoloring
#### Customization
#### Optionally, you can adjust appearance by defining the following functions in the init script:
@@ -20,7 +32,6 @@ loyalty_face_1 := { 1 }
#### To change which card field the boxes snap to,
#### 1 is for card.text, 2 for card.text_2, and 3 for card.text_3
#### This text field and it's watermark should have z index greater than 1100
loyalty_text_field_1 := { 1 }
#### This text field's font color should be: