[274/274] magic-modules rollout (#51)
Add Magic-Modules support to all frames
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@@ -6,7 +6,7 @@ installer group: magic/new style/planeswalkers
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icon: card-sample.png
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position hint: 203
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version: 2023-02-13
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version: 2024-05-29
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depends on:
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package: magic.mse-game
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version: 2008-06-02
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@@ -14,8 +14,8 @@ depends on:
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package: magic-future-common.mse-include
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version: 2007-09-23
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depends on:
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package: magic-watermarks.mse-include
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version: 2007-09-23
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package: magic-modules.mse-include
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version: 2024-05-20
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depends on:
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package: magic-mana-large.mse-symbol-font
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version: 2007-09-23
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@@ -61,6 +61,7 @@ init script:
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}
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card_shape := {"planeswalker"}
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watermark_include := "/magic-modules.mse-include/watermarks"
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############################################################## Set info fields
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set info style:
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@@ -135,6 +136,8 @@ styling style:
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no: { symbol_variation(symbol: set.symbol, variation: "common") }
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yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
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############################################################## Card fields
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include file: /magic-modules.mse-include/corners/card_fields
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include file: /magic-modules.mse-include/information/the_list_old
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card style:
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############################# Background stuff
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border color:
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@@ -142,7 +145,6 @@ card style:
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top : 0
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width: 375
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height: 523
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radius: 18
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left width: 17
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right width: 17
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top width: 17
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@@ -186,14 +188,13 @@ card style:
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z index: 2
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padding top: 0
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card symbol:
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left: {if card.card_symbol=="none" then 20 else 32}
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top : 25
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height: 20
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width: 14
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z index: 1
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left: {if card.card_symbol=="none" then 20 else 28}
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top : 24
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height: 21
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width: 23
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z index: 5
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render style: image
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choice images:
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tombstone: tombstone.png
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image: { card_symbol_image(face: 1) }
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############################# Image
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image:
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left: 28
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@@ -224,20 +225,7 @@ card style:
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z index: 2
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render style: image
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alignment: middle right
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choice images:
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# Images based on the set symbol
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basic land:
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script:
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if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
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else symbol_variation(symbol: set.symbol, variation: "common")
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common:
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script:
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if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
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else symbol_variation(symbol: set.symbol, variation: "common")
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uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
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rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
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mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
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special: script: symbol_variation(symbol: set.symbol, variation: "special")
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include file: /magic-modules.mse-include/rarities/choice_images
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############################# Text box
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text:
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left: 66
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@@ -281,7 +269,8 @@ card style:
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z index: 2
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render style: image
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alignment: middle center
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include file: /magic-watermarks.mse-include/watermarks
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include file: /magic.mse-game/watermarks/menu_choice_images
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image: { watermark_image_1() }
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############################# Loyalty
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loyalty:
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z index: 7
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@@ -411,13 +400,6 @@ extra card field:
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editable: false
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script: ":"
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save value: false
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extra card field:
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type: choice
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name: list icon
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choice: no icon
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choice: the list
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save value: true
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editable: true
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extra card style:
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paintbrush:
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right: { 206 + card_style.illustrator.content_width * -0.5 }
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@@ -444,7 +426,7 @@ extra card style:
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top : 0
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width: 375
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height: 523
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z index: 4
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z index: 1050
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render style: image
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image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
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loyalty cost box 1:
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@@ -522,12 +504,3 @@ extra card style:
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color: rgb(0,0,0)
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alignment: middle center
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visible: { card.loyalty_cost_3 !="" }
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list icon:
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left: 0
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top: 487
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width: 29
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height: 36
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render style: image
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choice images:
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the list: list.png
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z index: 7
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