[274/274] magic-modules rollout (#51)
Add Magic-Modules support to all frames
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@@ -6,13 +6,13 @@ installer group: magic/old style/abu cards
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icon: card-sample.png
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position hint: 370
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version: 2023-02-13
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version: 2024-05-29
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depends on:
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package: magic.mse-game
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version: 2008-06-02
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depends on:
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package: magic-watermarks.mse-include
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version: 2007-12-29
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package: magic-modules.mse-include
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version: 2024-05-20
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depends on:
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package: magic-mana-small-abu.mse-symbol-font
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version: 2011-01-01
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@@ -74,7 +74,9 @@ init script:
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)
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else base
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}
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watermark_include := "/magic-modules.mse-include/watermarks"
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information_codes_offset_left_1 := {4}
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information_offset_top_1 := {-1}
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############################################################## Set info fields
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set info style:
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symbol:
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@@ -209,6 +211,8 @@ styling style:
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no: { symbol_variation(symbol: set.symbol, variation: "common") }
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yes: { symbol_variation(symbol: set.symbol, variation: "rare") }
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############################################################## Card fields
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include file: /magic-modules.mse-include/corners/card_fields
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include file: /magic-modules.mse-include/information/the_list_old
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card style:
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############################# Background stuff
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border color:
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@@ -233,7 +237,7 @@ card style:
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image: { card_background() }
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############################# Name line
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name:
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left: 26
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left: { if card.card_symbol == "none" then 26 else 42 }
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top : 26
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right: { 341 - card_style.casting_cost.content_width }
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height: 23
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@@ -260,6 +264,14 @@ card style:
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always symbol: true
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z index: 2
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padding top: 0
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card symbol:
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left: { if card.card_symbol == "none" then 0 else 20 }
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top : 24
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height: 21
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width: 23
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z index: 1
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render style: image
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image: { card_symbol_image(face: 1) }
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############################# Image
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image:
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left: 44
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@@ -293,35 +305,7 @@ card style:
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visible: { styling.visible_rarity=="yes" }
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alignment: middle right
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render style: image
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choice images:
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# Images based on the set symbol
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basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
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common: script: symbol_variation(symbol: set.symbol, variation: "common")
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uncommon:
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script:
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if styling.colored_rarities
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then symbol_variation(symbol: set.symbol, variation: "olduncommon")
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else symbol_variation(symbol: set.symbol, variation: "common")
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rare:
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script:
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if styling.colored_rarities
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then symbol_variation(symbol: set.symbol, variation: "oldrare")
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else symbol_variation(symbol: set.symbol, variation: "common")
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mythic rare:
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script:
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if styling.colored_rarities
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then symbol_variation(symbol: set.symbol, variation: "mythic rare")
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else symbol_variation(symbol: set.symbol, variation: "common")
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special:
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script:
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if styling.colored_rarities
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then symbol_variation(symbol: set.symbol, variation: "special")
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else symbol_variation(symbol: set.symbol, variation: "common")
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masterpiece:
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script:
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if styling.colored_rarities
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then symbol_variation(symbol: set.masterpiece_symbol, variation: "mythic rare")
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else symbol_variation(symbol: set.masterpiece_symbol, variation: "common")
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include file: /magic-modules.mse-include/rarities/choice_images_old
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############################# Text box
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text:
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left: 47
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@@ -355,14 +339,15 @@ card style:
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line height line: 1.5
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line height soft: 0.9
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watermark:
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left: 120
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top : 313
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width: 138
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height: 150
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left: 37
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top : 312
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width: 301
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height: 147
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z index: 1
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render style: image
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alignment: middle center
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include file: /magic-watermarks.mse-include/watermarks-old
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include file: /magic.mse-game/watermarks/menu_choice_images
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image: { watermark_image_1() }
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############################# PT
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pt:
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z index: 4
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@@ -436,7 +421,7 @@ extra card style:
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top: 51
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width: 286
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height: 233
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z index: 2
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z index: 1020
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render style: image
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popup style: in place
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image: { if styling.art_overlay then "artoverlay.png" }
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@@ -445,15 +430,6 @@ extra card style:
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top : 0
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width: 375
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height: 523
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z index: 2
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z index: 1050
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render style: image
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image: {if styling.overlay == "" then nil else set_combine(input: styling.overlay + "/overlay.png", combine: styling.overlay_combine_type)}
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list icon:
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left: 0
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top: 487
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width: 29
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height: 36
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render style: image
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choice images:
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the list: list.png
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z index: 4
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