[274/274] magic-modules rollout (#51)

Add Magic-Modules support to all frames
This commit is contained in:
cajun
2024-09-10 22:21:23 -05:00
committed by GitHub
parent 65bfc8fcd6
commit 6d617985ce
5491 changed files with 37088 additions and 66467 deletions

View File

@@ -6,10 +6,10 @@ installer group: magic/seven and a half style
icon: card-sample.png
position hint: 730
version: 2014-01-12
version: 2024-05-30
depends on: magic.mse-game 2008-06-02
depends on: magic-default-image.mse-include 2007-09-23
depends on: magic-watermarks.mse-include 2007-09-23
depends on: magic-modules.mse-include 2024-05-20
depends on: magic-mana-large.mse-symbol-font 2007-09-23
depends on: magic-mana-small.mse-symbol-font 2007-09-23
depends on: magic-future-common.mse-include 2007-05-21
@@ -61,7 +61,7 @@ init script:
)
else color_combination_std()
}
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
symbol:
@@ -130,11 +130,6 @@ styling field:
name: text box mana symbols
match: magic-mana-*.mse-symbol-font
initial: magic-mana-small.mse-symbol-font
styling field:
type: boolean
name: old rarities
description: Should non-common symbols have white borders, like before 8th Edition?
initial: no
styling field:
type: boolean
name: inverted common symbol
@@ -184,6 +179,8 @@ styling style:
standard: /magic.mse-game/icons/small-image.png
extended: /magic.mse-game/icons/large-image.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -191,7 +188,6 @@ card style:
top : 0
width: 375
height: 523
radius: 18
left width: 17
right width: 17
top width: 17
@@ -227,13 +223,13 @@ card style:
shadow displacement x: -1
shadow displacement y: 1
card symbol:
left: {if card.card_symbol=="none" then 20 else 32}
left: {if card.card_symbol=="none" then 20 else 28}
top : 31
height: 20
width: 14
height: 21
width: 23
z index: 5
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
casting cost:
left: 280
top : 32
@@ -282,32 +278,7 @@ card style:
z index: 1
render style: image
alignment: middle right
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon:
script:
if styling.old_rarities
then symbol_variation(symbol: set.symbol, variation: "olduncommon")
else symbol_variation(symbol: set.symbol, variation: "uncommon")
rare:
script:
if styling.old_rarities
then symbol_variation(symbol: set.symbol, variation: "oldrare")
else symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare:
script:
if styling.old_rarities
then symbol_variation(symbol: set.symbol, variation: "oldmyth")
else symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 31
@@ -342,14 +313,15 @@ card style:
line height hard max: 1.3
line height line max: 1.6
watermark:
left: 117
top : 321
width: 138
height: 156
left: 21
top: 328
width: 331
height: 142
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# PT
pt:
z index: 4