[274/274] magic-modules rollout (#51)

Add Magic-Modules support to all frames
This commit is contained in:
cajun
2024-09-10 22:21:23 -05:00
committed by GitHub
parent 65bfc8fcd6
commit 6d617985ce
5491 changed files with 37088 additions and 66467 deletions

View File

@@ -6,7 +6,7 @@ icon: card-sample.png
installer group: magic/m15 style/normal cards
position hint: 025
version: 2015-12-20
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2014-06-25
@@ -14,11 +14,8 @@ depends on:
package: magic-default-image.mse-include
version: 2007-09-23
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-identity-new.mse-include
version: 2012-01-22
package: magic-modules.mse-include
version: 2024-05-20
depends on:
package: magic-mana-large.mse-symbol-font
version: 2007-09-23
@@ -40,7 +37,7 @@ init script:
#Should multicolor lands with basic land types have a colored name?
mask_multi_land_with_color := { styling.colored_multicolor_land_name }
template_prefix := [card: "" pt: "" stamp: "" identity: "/magic-identity-new.mse-include/"]
template_prefix := [card: "" pt: "" stamp: "" identity: "/magic-modules.mse-include/indicators/"]
template_suffix := [card: "card.jpg" pt: "pt.png", stamp: "stamp.jpg" identity: "identity.png"]
template := { template_prefix[type] + input + template_suffix[type] }
land_template := { template_prefix[type] + (if input == "a" then "c" else input) + "l" + template_suffix[type] }
@@ -59,6 +56,7 @@ init script:
# Is the card a promo card?
is_promo := { styling.promo }
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
@@ -142,6 +140,8 @@ styling style:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/card-symbols/card_fields
card style:
############################# Background stuff
border color:
@@ -149,7 +149,6 @@ card style:
top : 0
width: 375
height: 523
radius: 18
left width: 17
right width: 17
top width: 17
@@ -194,15 +193,6 @@ card style:
always symbol: true
z index: 2
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 20 else 30}
top: 29
height: 20
width: 14
z index: 1
render style: image
choice images:
tombstone: tombstone.png
############################# Image
image:
left: 29
@@ -220,7 +210,7 @@ card style:
z index: 2
render style: image
visible: { has_identity() }
image: { card_identity() }
image: { module_identity() }
type:
left: { if has_identity() then "52" else "32" }
top: 296
@@ -242,20 +232,7 @@ card style:
z index: 2
render style: image
alignment: middle right
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 29
@@ -289,15 +266,15 @@ card style:
line height hard max: 1.3
line height line max: 1.6
watermark:
left: 117
top: 321
width: 138
height: 166
left: 19
top: 327
width: 334
height: 154
z index: 1
render style: image
popup style: in place
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# PT
pt:
z index: 2
@@ -351,11 +328,7 @@ extra card field:
type: text
name: card code
save value: false
script:
if set.automatic_card_numbers then
forward_editor(prefix: card_number_m15() + "/" + card_count_m15() + " " + rarity_code() + " ", field: card.card_code_text)
else
combined_editor(field1: card.custom_card_number, separator: " " + rarity_code() + " ", field2: card.card_code_text)
script: card_number_script_core()
extra card field:
type: choice
name: artist arrow
@@ -438,7 +411,7 @@ extra card style:
top : 0
width: 375
height: 523
z index: 3
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
mask: { if is_rare() then "foil_mask_rare.png" else "foil_mask.png" }