[274/274] magic-modules rollout (#51)

Add Magic-Modules support to all frames
This commit is contained in:
cajun
2024-09-10 22:21:23 -05:00
committed by GitHub
parent 65bfc8fcd6
commit 6d617985ce
5491 changed files with 37088 additions and 66467 deletions

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@@ -6,13 +6,13 @@ icon: card-sample.png
position hint: 846
installer group: magic/willow style/minimalist/gods
version: 2014-02-22
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
package: magic-modules.mse-include
version: 2024-05-20
depends on:
package: magic-mana-large.mse-symbol-font
version: 2007-09-23
@@ -53,7 +53,7 @@ init script:
font_color := { if font_white() then "white" else "black" }
font_colors_white := { input == "b" }
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
symbol:
@@ -146,6 +146,7 @@ styling style:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
card style:
############################# Background stuff
card color:
@@ -189,14 +190,13 @@ card style:
z index: 2
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 23 else 35 }
left: {if card.card_symbol=="none" then 23 else 31 }
top: 11
height: 20
width: 14
z index: 1
height: 21
width: 23
z index: 5
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
############################# Image
image:
left: 35
@@ -227,20 +227,7 @@ card style:
z index: 2
render style: image
alignment: middle center
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 36
@@ -274,14 +261,15 @@ card style:
line height hard max: 1.3
line height line max: 1.6
watermark:
left: 121
top: 312
width: 155
height: 181
left: 26
top: 315
width: 346
height: 175
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# PT
pt:
z index: 2
@@ -353,7 +341,7 @@ extra card style:
top : 0
width: 375
height: 523
z index: 3
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
paintbrush:

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