Adventure Overhaul +custom border +paritions (#47)
ADVENTURE OVERHAUL * Adventures can now customize both halves of the card, allowing for two pages. * Each side can be an Adventure page, an Adventure page with only a name, a full text page, a flattened Adventure page, a flattened page with only the name, or blank. * A decorations field has been set up, which allows adding additional flair around the pages to help set variants apart. * Also we have better page images now. PARTITIONS * Partitions are finally live! * Frames can add the card field "partition select" to access partition code, no additional scripting is needed. * MSE handles partitions 0-9 and A-Z. Assign cards partitions 0-9 to sort before the default count at A, B-M to sort after it, and N-Z to sort after it and not be counted in the main set count, for card numbers like 301/300. * The Set field "last main partition" allows the user to change the behavior by putting a replacement for M in the option. * Card numbers default to the March of the Machine numbering of "0001" now * But 001/099, 001, 1/99, 1, and 1000/0099 are now supported, with a second option to set overcounted cards to display with or without the main set count. * Currently this is supported on M15 Mainframe and M15 Adventures. The rest are coming soon. EXTRA THING * Added Custom Border support to M15 Mainframe and M15 Adventures, which let you use magic-mainframe-extras to set up an additional border frame akin to Nyx and Vehicle. This is the finalized version used for Revolution's Ruin and Colorless frames. BACKEND STUFF * Adventures is trying out some new backend stuff that will get expanded upon in the coming patches: * retooled the Landless array to be less jank * retooled the template script a little to make it easier to hook out images with complicated links, most notably user-submitted ones like custom crowns and custom borders * blend masks are now in their own folder * discovered that 'styling.name or else ""' is legal code in script, which means we can make adding style options to frames *way* easier. the entire custom font code is now offloaded to scripts, and templates can access it without needing to copy paste anything beyond the styling field. --------- Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
This commit is contained in:
@@ -477,7 +477,7 @@ card field:
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name: card number
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save value: false
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script: card_number() + "/" + card_count()
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sort script: rarity_sort() + card.card_number
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sort script: rarity_partition_sort() + card_number_mom()
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card list visible: true
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card list column: 10
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card list width: 50
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@@ -607,6 +607,48 @@ card field:
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default: card_color(casting_cost: card.casting_cost_2, type: card.super_type_2, rules_text: card.rule_text_2, watermark: card.watermark_2, card_name: card.name_2, default: "colorless")
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show statistics: false
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description: The frame of a card
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card field:
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type: multiple choice
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name: card color 3
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icon: stats/color.png
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empty choice: colorless
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choice: white
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choice: blue
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choice: black
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choice: red
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choice:
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name: green
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line below: true
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choice: artifact
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choice: land
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choice: multicolor
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choice:
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name: hybrid
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enabled: { card_color_color_count(card.card_color_3) >= 2 }
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line below: true
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choice:
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name: horizontal
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enabled: { card_color_color_count(card.card_color_3) >= 2 }
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type: radio
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choice:
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name: vertical
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enabled: { card_color_color_count(card.card_color_3) >= 2 }
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type: radio
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choice:
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name: radial
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enabled: { card_color_color_count(card.card_color_3) >= 2 }
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type: radio
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choice:
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name: overlay
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enabled: { card_color_color_count(card.card_color_3) == 2 and chosen(choice:"hybrid",card.card_color_3) }
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type: radio
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choice:
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name: reversed
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enabled: { card_color_color_count(card.card_color_3) >= 2 and not chosen(choice:"overlay",card.card_color_3) }
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script: card_color_filter(value)
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default: card_color(casting_cost: card.casting_cost_3, type: card.super_type_3, rules_text: card.rule_text_3, watermark: card.watermark_3, card_name: card.name_3, default: "colorless")
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show statistics: false
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description: The frame of a card
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card field:
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type: text
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name: name 2
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@@ -1359,6 +1401,69 @@ card field:
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script: special_text2()
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save value: true
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description: Full text for exporting.
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card field:
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type: choice
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name: partition select
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show statistics: false
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choice:
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name: before normal
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choice: 0
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choice: 1
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choice: 2
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choice: 3
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choice: 4
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choice: 5
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choice: 6
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choice: 7
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choice: 8
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choice: 9
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choice: A
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choice:
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name: after normal, main set
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choice: B
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choice: C
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choice: D
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choice: E
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choice: F
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choice: G
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choice: H
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choice: I
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choice: J
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choice: K
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choice: L
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choice: M
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choice:
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name: after main set
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choice: N
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choice: O
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choice: P
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choice: Q
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choice: R
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choice: S
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choice: T
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choice: U
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choice: V
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choice: W
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choice: X
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choice: Y
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choice: Z
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choice:
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name: help
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choice: This is the partition selecter
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choice: You can use this to sort cards in different sublayers
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choice: 0-9 go before the main count, like face commanders
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choice: A is the main count
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choice: B-M go after, but still count in the set total
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choice: N-Z go over the set total, like #301/300
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choice: You can change the flip point in the Set tab if you need to
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choice: with option "Last main partition", which defaults to M
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initial: A
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description: The partition index for card sorting.
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card field:
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type: text
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name: partition
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script: partition_index()
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save value: false
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card field:
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type: text
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name: time modified
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@@ -7,7 +7,8 @@ include file: /magic-blends.mse-include/new-blends
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include file: statistics_script
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############################################################## version check
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version_date := {"2023-02-21"}
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version_date := {"2024-05-10 Mainframe 1.3.a Showcase Catchup: Adventures"}
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version := version_date
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############################################################## Sorting mana symbols
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# correctly sort a mana symbol (no guild mana)
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@@ -338,27 +339,61 @@ color_of_card := {
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)
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}
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token_shape := {
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case input of
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"token": true,
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"emblem": true,
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"counter": true,
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"rulestip": true,
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"checklist": true,
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else: false;
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}
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rarity_sort := {
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if card.shape == "token" then "T1"
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if is_unsorted() then "R0"
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else if card.shape == "token" then "T1"
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else if card.shape == "emblem" then "T2"
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else if card.shape == "rulestip" then "T3"
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else if card.shape == "counter" then "T4"
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else if card.shape == "checklist" then "T5"
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else if is_masterpiece() then "T6"
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else if set.sort_special_rarity == "with the rest" or card.rarity != "special" then " "
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else "S"
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else if set.sort_special_rarity == "separate numbering" and card.rarity == "special" then "S1"
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else if set.sort_special_rarity == "with the rest" or card.rarity != "special" then "R1"
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else "R2"
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}
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card_partition := {"A"}
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rarity_partition_sort := {
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main := rarity_sort()
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main.0 + partition_index() + main.1
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}
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card_partition := {
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if styling.card_number_partition or else "" != ""
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then styling.card_number_partition
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else "A"
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}
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## MSE doesn't do "A" > "B" like some languages do
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## Originally this put partition_index() and mn_pos in an array and sorted that
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## but that crashed mse on startup once it was added to sort the card number column
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## but you also couldn't use position() because it inherits order_by and filter from card_number()
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## and MSE yells at you if you do that and you're not sorting a set
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## and replacing them with nil doesn't work, it still complains if they're nil???
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## so instead hard-coded map of indices
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## you'll never catch me i'm behind seven workarounds
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partition_scores := [
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0:0, 1:1, 2:2, 3:3, 4:4, 5:5, 6:6, 7:7, 8:8, 9:9,
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A:10, B:11, C:12, D:13, E:14, F:15, G:16, H:17, I:18,
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J:19, K:20, L:21, M:22, N:23, O:24, P:25, Q:26, R:27,
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S:28, T:29, U:30, V:31, W:32, X:33, Y:34, Z:35
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]
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over_partition := {
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my_pos := number_partition()
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mn_pos := if set.last_main_partition == "" then "M" else to_upper(substring(set.last_main_partition, end:1))
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posis := [my_pos, mn_pos]
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higher := sort_list(posis).0
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my_pos != higher
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partition_scores[partition_index()] > partition_scores[mn_pos]
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}
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partition_filter := replace@(match:"(before normal|after normal, main set|after main set|secret|help.*) ?", replace:"")
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partition_index := {
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ind := partition_filter(card.partition_select)
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if ind == "" then ind := "A"
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ind
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}
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number_partition := { to_upper(substring(card_partition(), end:1)) }
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set_filter := {
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# TODO: what about rulestips?
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if is_unsorted() then
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{ is_unsorted() }
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else if card.shape == "token" or card.shape == "emblem" then
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@@ -369,14 +404,37 @@ set_filter := {
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{ card.shape == "counter" }
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else if card.shape == "checklist" then
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{ card.shape == "checklist" }
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else if is_masterpiece() and card.shape != "token" and card.shape != "emblem" then
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{ is_masterpiece() and card.shape != "token" and card.shape != "emblem" }
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else if is_masterpiece() and not token_shape(card.shape) then
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{ is_masterpiece() and not token_shape(card.shape) }
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else if set.sort_special_rarity != "separate numbering" then
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{ not over_partition() and not is_unsorted() and card.shape != "token" and not is_masterpiece() and card.shape != "emblem" and card.shape != "rulestip" and card.shape != "counter" and card.shape != "checklist"}
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{ not is_unsorted() and not token_shape(card.shape) }
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else if card.rarity == "special" then
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{ not over_partition() and not is_unsorted() and card.shape != "token" and not is_masterpiece() and card.shape != "emblem" and card.shape != "rulestip" and card.shape != "counter" and card.shape != "checklist" and card.rarity == "special" }
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{ not is_unsorted() and not token_shape(card.shape) and card.rarity == "special" }
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else
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{ not over_partition() and not is_unsorted() and card.shape != "token" and not is_masterpiece() and card.shape != "emblem" and card.shape != "rulestip" and card.shape != "counter" and card.shape != "checklist" and card.rarity != "special" }
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{ not is_unsorted() and not token_shape(card.shape) and card.rarity != "special" }
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}
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## over-partition cards need to be counted during the card number count
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## but need to be skipped during the card count count
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## so this is a copy of set_filter but it skips over-partition cards
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set_filter_under_partition := {
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if is_unsorted() then
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{ is_unsorted() }
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else if card.shape == "token" or card.shape == "emblem" then
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{ card.shape == "token" or card.shape == "emblem" and not over_partition() }
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else if card.shape == "rulestip" then
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{ card.shape == "rulestip" and not over_partition() }
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else if card.shape == "counter" then
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{ card.shape == "counter" and not over_partition() }
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else if card.shape == "checklist" then
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{ card.shape == "checklist" and not over_partition() }
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else if is_masterpiece() and not token_shape(card.shape) then
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{ is_masterpiece() and not token_shape(card.shape) and not over_partition() }
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else if set.sort_special_rarity != "separate numbering" then
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{ not is_unsorted() and not token_shape(card.shape) and not over_partition() }
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else if card.rarity == "special" then
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{ not is_unsorted() and not token_shape(card.shape) and card.rarity == "special" and not over_partition() }
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else
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{ not is_unsorted() and not token_shape(card.shape) and card.rarity != "special" and not over_partition() }
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}
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card_number_offset := {pull_comma_array(set.card_number_offsets, cell:0, end:false, default:0)}
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set_number_offset := {pull_comma_array(set.card_number_offsets, cell:1, end:false, default:0)}
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@@ -384,12 +442,12 @@ card_number := {
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position (
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of: card
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in: set
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order_by: { number_partition() + rarity_sort() + sort_index() + sort_name(card.name) + sort_name(export_name())}
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order_by: { partition_index() + rarity_sort() + sort_index() + sort_name(card.name) + sort_name(export_name())}
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filter: set_filter()
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) + 1 + to_number(card_number_offset())
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}
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card_count := {
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number_of_items(in: set, filter: set_filter()) + to_number(set_number_offset())
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number_of_items(in: set, filter: set_filter_under_partition()) + to_number(set_number_offset())
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}
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#Starting with M15, zero digits in card numbers should be shown up to three.
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@@ -397,18 +455,23 @@ card_number_m15 := { (if card_number() < 100 then "0" else "") + (if card_number
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card_count_m15 := { (if card_count() < 100 then "0" else "") + (if card_count() < 10 then "0" else "") + card_count() }
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#Starting with MOM, zero digits in card numbers should be shown up to four
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card_number_mom := { (if card_number() < 1000 then "0" else "") + (if card_number() < 100 then "0" else "") + (if card_number() < 10 then "0" else "") + card_number() }
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card_count_mom := { (if card_count() < 1000 then "0" else "") + (if card_count() < 100 then "0" else "") + (if card_count() < 10 then "0" else "") + card_count() }
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use_auto_numbers := {set.automatic_card_numbers and not is_unsorted()}
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# Use this in templates so we don't have to update 700 templates the next time they change the ordering
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card_number_script_core := {
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if is_unsorted() or not set.automatic_card_numbers then
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if not use_auto_numbers() then
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combined_editor(field1: card.custom_card_number, separator: " " + rarity_code() + " ", field2: card.card_code_text)
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else if set.card_number_style == "0001/0099" then
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forward_editor(prefix: rarity_code() + " " + card_number_mom() + (if over_partition() and set.over_partition_display == "100" then "" else "/" + card_count_mom()) + " ", field: card.card_code_text)
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else if set.card_number_style == "0001" then
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forward_editor(prefix: rarity_code() + " " + card_number_mom() + " ", field: card.card_code_text)
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else if set.card_number_style == "001/099" then
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forward_editor(prefix: card_number_m15() + (if over_partition() then "" else "/" + card_count_m15()) + " " + rarity_code() + " ", field: card.card_code_text)
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forward_editor(prefix: card_number_m15() + (if over_partition() and set.over_partition_display == "100" then "" else "/" + card_count_m15()) + " " + rarity_code() + " ", field: card.card_code_text)
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else if set.card_number_style == "001" then
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forward_editor(prefix: card_number_m15() + " " + rarity_code() + " ", field: card.card_code_text)
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else if set.card_number_style == "1/99" then
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forward_editor(prefix: card_number() + (if over_partition() then "" else "/" + card_count()) + " " + rarity_code() + " ", field: card.card_code_text)
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forward_editor(prefix: card_number() + (if over_partition() and set.over_partition_display == "100" then "" else "/" + card_count()) + " " + rarity_code() + " ", field: card.card_code_text)
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else
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forward_editor(prefix: card_number() + " " + rarity_code() + " ", field: card.card_code_text)
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}
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@@ -417,7 +480,6 @@ card_number_script_core := {
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is_token_card := { card.shape == "token" or card.shape == "rulestip" or card.shape == "counter" or card.shape == "checklist" or card.shape == "emblem"}
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is_shifted_card := { contains(card.shape, match:"shifted") }
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is_masterpiece := { card.rarity == "masterpiece" }
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is_nightbreak := { card.shape == "nightbreak" }
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############################################################## Utilities for keywords
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@@ -777,6 +839,7 @@ mana_context :=
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(
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<match>: # G: something
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| <match>, # G, tap: something
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| [+][ ]?<match>[ ]?— # Spree
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| or[ ]<match> # Add X, Y, or Z.
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| <match>[ ]to[ ]your # Add X, Y, or Z to your mana pool.
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| you[ ]get[ ]<match> # You get E, you get TK
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@@ -1053,7 +1116,7 @@ text_filter :=
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replace: "<i-auto>&</i-auto>") +
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# step 7b : indent bullets
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replace@(
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match: "^(• )([^•]+)",
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match: "^(• |[+] ?)([^\n]+\n?)",
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replace: {"<li><bullet>" + _1 + "</bullet>" + _2 + "</li>"}
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)+
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# step 7c : clean up modals
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@@ -2148,14 +2211,14 @@ rare_width := {
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}
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### Customize fonts
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swap_font := {false} ##{styling.apply_custom_fonts}
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swap_font := {styling.apply_custom_fonts or else false}
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split_font := split_text@(match:";")
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pop_font_name := {split_font(input).0 or else ""}
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pop_font_size := {split_font(input).1 or else ""}
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pop_font_color := {split_font(input).2 or else ""}
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pop_font_vertical := {split_font(input).3 or else ""}
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pop_font_italic := {split_font(input).4 or else ""}
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## General swap functions
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swap_font_name := {
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if swap_font() then (
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test := pop_font_name(src)
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@@ -2163,7 +2226,7 @@ swap_font_name := {
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)
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font_name
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}@(font_name:"", src:"")
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}
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swap_font_size := {
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if swap_font() then (
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test := pop_font_size(src)
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@@ -2171,7 +2234,7 @@ swap_font_size := {
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)
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font_size
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}@(font_size:16, src:"")
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}
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swap_font_color := {
|
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if swap_font() then (
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test := pop_font_color(src)
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@@ -2185,7 +2248,7 @@ swap_font_color := {
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) else ""
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font_color
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}@(font_color:"", src:"")
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}
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||||
swap_font_vertical := {
|
||||
if swap_font() then (
|
||||
test := pop_font_vertical(src)
|
||||
@@ -2193,7 +2256,7 @@ swap_font_vertical := {
|
||||
)
|
||||
|
||||
vertical
|
||||
}@(vertical:0, src:"")
|
||||
}
|
||||
swap_font_italic := {
|
||||
if swap_font() then (
|
||||
test := pop_font_italic(src)
|
||||
@@ -2203,10 +2266,249 @@ swap_font_italic := {
|
||||
)
|
||||
|
||||
font_name
|
||||
}@(font_name:"", src:"")
|
||||
}
|
||||
## defaults, can be changed in style
|
||||
swap_fonts_name_default := [
|
||||
name: {"Beleren Bold"},
|
||||
size: {16},
|
||||
color: {"black"},
|
||||
vertical: {0},
|
||||
italic: {""}
|
||||
]
|
||||
swap_fonts_name2_default := [
|
||||
name: {"Beleren Bold"},
|
||||
size: {16},
|
||||
color: {"black"},
|
||||
vertical: {0},
|
||||
italic: {""}
|
||||
]
|
||||
swap_fonts_type_default := [
|
||||
name: {"Beleren Bold"},
|
||||
size: {13},
|
||||
color: {"black"},
|
||||
vertical: {0},
|
||||
italic: {""}
|
||||
]
|
||||
swap_fonts_type2_default := [
|
||||
name: {"Beleren Bold"},
|
||||
size: {13},
|
||||
color: {"white"},
|
||||
vertical: {0},
|
||||
italic: {""}
|
||||
]
|
||||
swap_fonts_body_default := [
|
||||
name: {"MPlantin"},
|
||||
size: {13},
|
||||
color: {"black"},
|
||||
vertical: {0},
|
||||
italic: {"MPlantin-Italic"}
|
||||
]
|
||||
swap_fonts_pt_default := [
|
||||
name: {"Beleren Bold"},
|
||||
size: {16},
|
||||
color: {"black"},
|
||||
vertical: {0},
|
||||
italic: {""}
|
||||
]
|
||||
swap_fonts_name_src := {styling.custom_name_font or else ""}
|
||||
swap_fonts_name_src := {styling.custom_name_font or else ""}
|
||||
swap_fonts_name2_src := {styling.custom_name_2_font or else ""}
|
||||
swap_fonts_type_src := {styling.custom_type_font or else ""}
|
||||
swap_fonts_type2_src := {styling.custom_type_2_font or else ""}
|
||||
swap_fonts_body_src := {styling.custom_body_font or else ""}
|
||||
swap_fonts_pt_src := {styling.custom_pt_font or else ""}
|
||||
## specific swap functions
|
||||
name_font := {
|
||||
swap_font_name(
|
||||
src: swap_fonts_name_src(),
|
||||
font_name: swap_fonts_name_default.name()
|
||||
)
|
||||
}
|
||||
name_font_size := {
|
||||
swap_font_size(
|
||||
src: swap_fonts_name_src(),
|
||||
font_size: swap_fonts_name_default.size()
|
||||
) - shrink_name()
|
||||
}
|
||||
name_font_color := {
|
||||
swap_font_color(
|
||||
src: swap_fonts_name_src(),
|
||||
font_color: swap_fonts_name_default.color()
|
||||
)
|
||||
}
|
||||
name_font_vertical := {
|
||||
swap_font_vertical(
|
||||
src: swap_fonts_name_src(),
|
||||
vertical: swap_fonts_name_default.vertical()
|
||||
)
|
||||
}
|
||||
name_font_italic := {
|
||||
swap_font_italic(
|
||||
src: swap_fonts_name_src(),
|
||||
font_name: swap_fonts_name_default.italic()
|
||||
)
|
||||
}
|
||||
|
||||
name2_font := {
|
||||
swap_font_name(
|
||||
src: swap_fonts_name2_src(),
|
||||
font_name: swap_fonts_name2_default.name()
|
||||
)
|
||||
}
|
||||
name2_font_size := {
|
||||
swap_font_size(
|
||||
src: swap_fonts_name2_src(),
|
||||
font_size: swap_fonts_name2_default.size()
|
||||
) - shrink_name2()
|
||||
}
|
||||
name2_font_color := {
|
||||
swap_font_color(
|
||||
src: swap_fonts_name2_src(),
|
||||
font_color: swap_fonts_name2_default.color()
|
||||
)
|
||||
}
|
||||
name2_font_vertical := {
|
||||
swap_font_vertical(
|
||||
src: swap_fonts_name2_src(),
|
||||
vertical: swap_fonts_name2_default.vertical()
|
||||
)
|
||||
}
|
||||
name2_font_italic := {
|
||||
swap_font_italic(
|
||||
src: swap_fonts_name2_src(),
|
||||
font_name: swap_fonts_name2_default.italic()
|
||||
)
|
||||
}
|
||||
|
||||
type_font := {
|
||||
swap_font_name(
|
||||
src: swap_fonts_type_src(),
|
||||
font_name: swap_fonts_type_default.name()
|
||||
)
|
||||
}
|
||||
type_font_size := {
|
||||
swap_font_size(
|
||||
src: swap_fonts_type_src(),
|
||||
font_size: swap_fonts_type_default.size()
|
||||
) - shrink_type()
|
||||
}
|
||||
type_font_color := {
|
||||
swap_font_color(
|
||||
src: swap_fonts_type_src(),
|
||||
font_color: swap_fonts_type_default.color()
|
||||
)
|
||||
}
|
||||
type_font_vertical := {
|
||||
swap_font_vertical(
|
||||
src: swap_fonts_type_src(),
|
||||
vertical: swap_fonts_type_default.vertical()
|
||||
)
|
||||
}
|
||||
type_font_italic := {
|
||||
swap_font_italic(
|
||||
src: swap_fonts_type_src(),
|
||||
font_name: swap_fonts_type_default.italic()
|
||||
)
|
||||
}
|
||||
|
||||
type2_font := {
|
||||
swap_font_name(
|
||||
src: swap_fonts_type2_src(),
|
||||
font_name: swap_fonts_type2_default.name()
|
||||
)
|
||||
}
|
||||
type2_font_size := {
|
||||
swap_font_size(
|
||||
src: swap_fonts_type2_src(),
|
||||
font_size: swap_fonts_type2_default.size()
|
||||
) - shrink_type2()
|
||||
}
|
||||
type2_font_color := {
|
||||
swap_font_color(
|
||||
src: swap_fonts_type2_src(),
|
||||
font_color: swap_fonts_type2_default.color()
|
||||
)
|
||||
}
|
||||
type2_font_vertical := {
|
||||
swap_font_vertical(
|
||||
src: swap_fonts_type2_src(),
|
||||
vertical: swap_fonts_type2_default.vertical()
|
||||
)
|
||||
}
|
||||
type2_font_italic := {
|
||||
swap_font_italic(
|
||||
src: swap_fonts_type2_src(),
|
||||
font_name: swap_fonts_type2_default.italic()
|
||||
)
|
||||
}
|
||||
|
||||
body_font := {
|
||||
swap_font_name(
|
||||
src: swap_fonts_body_src(),
|
||||
font_name: swap_fonts_body_default.name()
|
||||
)
|
||||
}
|
||||
body_font_size := {
|
||||
swap_font_size(
|
||||
src: swap_fonts_body_src(),
|
||||
font_size: swap_fonts_body_default.size()
|
||||
)
|
||||
}
|
||||
body_font_color := {
|
||||
swap_font_color(
|
||||
src: swap_fonts_body_src(),
|
||||
font_color: swap_fonts_body_default.color()
|
||||
)
|
||||
}
|
||||
body_font_vertical := {
|
||||
swap_font_vertical(
|
||||
src: swap_fonts_body_src(),
|
||||
vertical: swap_fonts_body_default.vertical()
|
||||
)
|
||||
}
|
||||
body_font_italic := {
|
||||
swap_font_italic(
|
||||
src: swap_fonts_body_src(),
|
||||
font_name: swap_fonts_body_default.italic()
|
||||
)
|
||||
}
|
||||
|
||||
pt_font := {
|
||||
swap_font_name(
|
||||
src: swap_fonts_pt_src(),
|
||||
font_name: swap_fonts_pt_default.name()
|
||||
)
|
||||
}
|
||||
pt_font_size := {
|
||||
swap_font_size(
|
||||
src: swap_fonts_pt_src(),
|
||||
font_size: swap_fonts_pt_default.size()
|
||||
)
|
||||
}
|
||||
pt_font_color := {
|
||||
swap_font_color(
|
||||
src: swap_fonts_pt_src(),
|
||||
font_color: swap_fonts_pt_default.color()
|
||||
)
|
||||
}
|
||||
pt_font_vertical := {
|
||||
swap_font_vertical(
|
||||
src: swap_fonts_pt_src(),
|
||||
vertical: swap_fonts_pt_default.vertical()
|
||||
)
|
||||
}
|
||||
pt_font_italic := {
|
||||
swap_font_italic(
|
||||
src: swap_fonts_pt_src(),
|
||||
font_name: swap_fonts_pt_default.italic()
|
||||
)
|
||||
}
|
||||
shrink_name := {0}
|
||||
shrink_type := {0}
|
||||
shrink_name2 := {0}
|
||||
shrink_type2 := {0}
|
||||
#### Customize rarity symbol
|
||||
alt_rarity := {""} ##{styling.alt_rarity_color}
|
||||
alt_rarity := {styling.alt_rarity_color or else ""}
|
||||
use_alt_rarity := {alt_rarity() != ""}
|
||||
alt_rarity_color := {
|
||||
string := "83,67,53:177,150,131:0,0,0:0,0,0:0.07:"
|
||||
|
||||
@@ -143,6 +143,17 @@ set field:
|
||||
choice: 001
|
||||
choice: 1/99
|
||||
choice: 1
|
||||
choice: 0001/0099
|
||||
set field:
|
||||
type: text
|
||||
name: last main partition
|
||||
description: Card Number Partitions after this one aren't counted as the main part of the set, ex "301" or "301/300" rather than "301/900". Default is M.
|
||||
set field:
|
||||
type: choice
|
||||
name: over partition display
|
||||
description: How to display card numbers larger than the main set?
|
||||
choice: 100
|
||||
choice: 100/099
|
||||
set field:
|
||||
type: text
|
||||
name: card number offsets
|
||||
@@ -298,10 +309,6 @@ set field:
|
||||
type: boolean
|
||||
name: use flavor bar
|
||||
description: Enables the flavor bar on Mainframe templates.
|
||||
set field:
|
||||
type: text
|
||||
name: last main partition
|
||||
description: Card Number Partitions after this one aren't counted as the main part of the set, ex "301" rather than "301/300" or "301/900". Default is M.
|
||||
set field:
|
||||
type: choice
|
||||
name: default stamp
|
||||
|
||||
Reference in New Issue
Block a user