Removed outdated templates (#28)

* Updated M15 Leveler with TriLeveler features and added alt rarity
* Updated TTK Frames with alt rarity, and made the Conspiracy frame an autoframe rather than a second template
* Added Karsus Mined mana as a mainframe-extras example set
* Fixed clear-new being sorted in the wrong place

* Migrated the following folders to the outdated pack:
* m15-clear
* m15-custom
* m15-metropolis
* m15-mined, m15-mined-planeshifted, magic-large-mined, magic-small-mined
* m15-miracle
* m15-nyx
* m15-planeshifted, m15-planeshifted-leveler
* m15-ttk-conspiracy
* m15-token
* m15-vehicle, vehicle

---------

Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
This commit is contained in:
GenevensiS
2024-01-28 16:32:41 +01:00
committed by GitHub
parent d4c96ee282
commit ed22e2adde
747 changed files with 254 additions and 8139 deletions

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cd ..
cd ..
mse --create-installer magic-m15-clear.mse-style magic.mse-game magic-blends.mse-include magic-mana-small.mse-symbol-font magic-mana-large.mse-symbol-font magic-watermarks.mse-include
ren "magic-m15-clear.mse-installer" "Magic - M15 Clear.mse-installer"

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mse version: 2.0.0
game: magic
short name: M15 Clear
full name: After M15 Clear
icon: card-sample.png
position hint: 014
installer group: magic/m15 style/normal cards/Clear
version: 2023-02-13
depends on:
package: magic.mse-game
version: 2008-06-24
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-mana-large.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
card width: 375
card height: 523
card dpi: 150
############################################################## Extra scripts
init script:
# Use the normal tap symbol
mana_t := {
if styling.tap_symbol == "old" then "old"
else if styling.tap_symbol == "diagonal T" then "older"
else "new"
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
# Is the card a promo card?
is_promo := { styling.promo }
has_identity := { styling.color_indicator_dot }
is_unsorted := {styling.remove_from_autocount}
############################################################## Set info fields
set info style:
symbol:
variation:
name: invertedcommon
border radius: 0.10
fill type: solid
fill color: rgb(255,255,255)
border color: rgb(0,0,0)
############################################################## Extra style options
styling field:
type: boolean
name: use holofoil stamps
description: use holofoil stamps on rares?
initial: yes
styling field:
type: boolean
name: remove from autocount
description: Removes the automatic card number for specific cards, to allow for overcounted cards like in Planeswalker Decks.
initial: no
styling field:
type: boolean
name: use guild mana symbols
description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
initial: no
styling field:
type: choice
name: tap symbol
description: What tap and untap symbols should be used on cards?
initial: modern
choice: modern
choice: old
choice: diagonal T
styling field:
type: package choice
name: text box mana symbols
match: magic-mana-*.mse-symbol-font
initial: magic-mana-small.mse-symbol-font
styling field:
type: choice
name: center text
description: When to center text (short text only means only on one-line cards with no flavor text)
choice: always
choice: short text only
choice: never
initial: never
styling field:
type: boolean
name: promo
description: Is this card a promo card, with the "P" rarity?
initial: no
styling field:
type: boolean
name: inverted common symbol
description: Should the common rarity symbol be inverted, like in Coldsnap?
initial: no
styling field:
type: package choice
name: overlay
description: Should there be an overlay applied, such as foil?
match: magic-overlay-*.mse-include
required: false
styling style:
use guild mana symbols:
choice images:
yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png
no: /magic-mana-small.mse-symbol-font/mana_rg.png
tap symbol:
render style: both
choice images:
modern: /magic-mana-large.mse-symbol-font/mana_t.png
old: /magic-mana-large.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png
center text:
render style: both
choice images:
always: /magic.mse-game/icons/center-all-text.png
short text only: /magic.mse-game/icons/center-short-text.png
never: /magic.mse-game/icons/center-no-text.png
inverted common symbol:
choice images:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
############################################################## Card fields
card style:
border color:
left: 0
top : 0
width: 375
height: 523
radius: 18
left width: 17
right width: 17
top width: 17
bottom width: 18
z index: 4
mask: border_mask.png
############################# Name line
name:
left: { if card.card_symbol=="none" then 32 else 50 }
top: 31
right: { 341 - card_style.casting_cost.content_width }
height: 23
alignment: bottom shrink-overflow
padding bottom: 0
z index: 2
font:
name: Beleren Bold
size: 16
color: black
casting cost:
right: 346
top: 30
width: { max(30, card_style.casting_cost.content_width) + 5 }
height: 23
alignment: middle right
font:
name: MPlantin
size: 15
symbol font:
name: magic-mana-large
size: 15
alignment: middle right
always symbol: true
z index: 2
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 20 else 30}
top: 29
height: 20
width: 14
z index: 1
render style: image
choice images:
tombstone: tombstone.png
############################# Image
image:
left: 0
top: 0
width: 375
height: 523
z index: 0
mask: image_mask.png
############################# Card type
type:
left: 36
top: 294
width: { 307 - max(22,card_style.rarity.content_width) }
height: 20
alignment: top shrink-overflow
z index: 2
padding top: 2
font:
name: Beleren Bold
size: 13
color: black
separator color: rgb(128,128,128)
rarity:
right: 342
top : 296
width: 44
height: 22
z index: 3
render style: image
alignment: middle right
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
masterpiece: script: symbol_variation(symbol: set.masterpiece_symbol, variation: "mythic rare")
############################# Text box
text:
left: 31
top : 328
width: 311
height: 142
font:
name: MPlantin
italic name: MPlantin-Italic
size: 14
scale down to: 6
color: black
symbol font:
name: { styling.text_box_mana_symbols }
size: 14
alignment:
script:
if (styling.center_text == "short text only" and
not contains(match:"\n", card.rule_text) and
card.flavor_text == "<i-flavor></i-flavor>" and
card_style.text.content_lines <= 2) or
styling.center_text == "always"
then "middle center"
else "middle left"
z index: 3
padding left: 6
padding right: 4
line height hard: 1.2
line height line: 1.5
line height soft: 0.9
line height hard max: 1.3
line height line max: 1.6
watermark:
left: 117
top : 321
width: 138
height: 156
z index: 2
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
############################# PT
pt:
z index: 3
left: 286
top: 469
width: 60
height: 28
alignment: center middle shrink-overflow
font:
name: Beleren Bold
size: 16
color: black
separator color: red
############################# Card sorting / numbering
set code:
left: 24
top: 498
width: 40
height: 10
z index: 2
font:
name: Relay-Medium
size: 7
color: white
weight: bold
############################# Copyright stuff
illustrator:
left: { 44 + card_style.set_code.content_width }
top: 497.5
width: 200
height: 10
z index: 2
font:
name: Beleren Small Caps Bold
size: 7.25
color: white
copyright:
right: 350
top: { if card.pt != "" then 500 else 488 }
width: 140
height: 10
z index: 2
visible: {not set.automatic_copyright}
alignment: middle right shrink-overflow
font:
name: Matrix
size: 7
color: white
weight: bold
############################################################## Extra card fields
extra card field:
type: text
name: card code
save value: false
script:
if set.automatic_card_numbers and not styling.remove_from_autocount then
forward_editor(prefix: card_number_m15() + "/" + card_count_m15() + " " + rarity_code() + " ", field: card.card_code_text)
else
combined_editor(field1: card.custom_card_number, separator: " " + rarity_code() + " ", field2: card.card_code_text)
extra card field:
type: choice
name: artist arrow
editable: false
save value: false
choice: white
extra card field:
type: choice
name: frame
script: "frame"
editable: false
save value: false
extra card field:
type: choice
name: pt box
script: "pt"
editable: false
save value: false
extra card field:
type: choice
name: foil layer
choice: foil
save value: false
editable: false
extra card field:
type: choice
name: artist arrow
editable: false
save value: false
choice: white
extra card field:
type: choice
name: image liner
script: "image"
save value: false
editable: false
extra card field:
type: text
name: auto copyright
script: set.copyright
save value: false
editable: false
show statistics: false
extra card field:
type: choice
name: legend crown
choice: crown
save value: false
editable: false
extra card style:
frame:
left: 0
top: 0
width: 375
height: 523
z index: 1
render style: image
image: { if is_rare() and styling.use_holofoil_stamps then "frame2.png" else "frame.png" }
card code:
left: 24
top: 488
width: 120
height: 10
z index: 2
font:
name: Relay-Medium
size: 7
color: white
weight: bold
artist arrow:
left: { 28 + card_style.set_code.content_width }
top: 500
width: 12
height: 7
z index: 2
render style: image
image: artist_arrow.png
pt box:
left: 273
top: 466
width: 81
height: 42
z index: 2
visible: { card.pt != "" }
render style: image
image: pt.png
foil layer:
left: 0
top : 0
width: 375
height: 523
z index: 3
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
mask: { if is_rare() then "foil_mask_rare.png" else "foil_mask.png" }
auto copyright:
right: 350
top: { if card.pt != "" then 500 else 488 }
width: 140
height: 10
z index: 2
alignment: middle right shrink-overflow
visible: {set.automatic_copyright}
font:
name: Matrix
size: 7
color: white
weight: bold
legend crown:
left: 0
top: 0
width: 375
height: 523
z index: 6
render style: image
image: crown.png
visible: {contains(card.super_type, match:"Legendary") }

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cd ..
cd ..
mse --create-installer magic-m15-nyx.mse-style magic.mse-game magic-blends.mse-include magic-mana-small.mse-symbol-font magic-mana-large.mse-symbol-font magic-watermarks.mse-include magic-default-image.mse-include magic-identity-new.mse-include
ren "magic-m15-nyx.mse-installer" "Magic - M15 Gods.mse-installer"

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mse version: 2.0.0
game: magic
short name: M15 TTK Conspiracy
full name: M15 Take the Crown Conspiracy Style
icon: card-sample.png
installer group: magic/m15 conspiracy style/normal cards
position hint: 022
version: 2018-02-08
depends on:
package: magic.mse-game
version: 2014-06-25
depends on:
package: magic-default-image.mse-include
version: 2007-09-23
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-identity-new.mse-include
version: 2012-01-22
depends on:
package: magic-mana-large.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
card width: 375
card height: 523
card dpi: 150
############################################################## Extra scripts
init script:
# Load scripts for image box
include file: /magic-default-image.mse-include/scripts
# Should hybrids have a grey name?
mask_hybrid_with_land := { styling.grey_hybrid_name }
#Should multicolor lands with basic land types have a colored name?
mask_multi_land_with_color := { styling.colored_multicolor_land_name }
template_prefix := [card: "" pt: "" stamp: "" identity: "/magic-identity-new.mse-include/"]
template_suffix := [card: "card.jpg" pt: "pt.png", stamp: "stamp.jpg" identity: "identity.png"]
template := { template_prefix[type] + input + template_suffix[type] }
land_template := { template_prefix[type] + (if input == "a" then "c" else input) + "l" + template_suffix[type] }
# Use land templates for previews because they show more contrast
hybrid_previews := "land,hybrid"
chop_top := {if styling.chop_top == "" then 0 else if comma_count(styling.chop_top) == "," or comma_count(styling.chop_top) == ",," then split_text(match:",", styling.chop_top).0 else styling.chop_top}
chop_bot := {if comma_count(styling.chop_top) == ",," then split_text(match:",", styling.chop_top).1 else if styling.chop_bottom == "" then 0 else styling.chop_bottom}
shrink_type := {if styling.shrink_typeline_text != "" then to_int(styling.shrink_typeline_text) else 0 }
shrink_name := {if styling.shrink_name_text != "" then to_int(styling.shrink_name_text) else 0 }
# Use the normal tap symbol
mana_t := {
if styling.tap_symbol == "old" then "old"
else if styling.tap_symbol == "diagonal T" then "older"
else "new"
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
# Is the card a promo card?
is_promo := { styling.promo }
has_identity := {styling.color_indicator_dot}
is_unsorted := {styling.remove_from_autocount}
############################################################## Set info fields
set info style:
symbol:
variation:
name: invertedcommon
border radius: 0.10
fill type: solid
fill color: rgb(255,255,255)
border color: rgb(0,0,0)
############################################################## Extra style options
styling field:
type: text
name: chop top
description: Shrinks the textbox X pixels from the top OR shrinks "top,bottom,"
styling field:
type: text
name: chop bottom
description: Shrinks the textbox X pixels from the bottom.
styling field:
type: text
name: shrink name text
description: Reduces the name text N points.
styling field:
type: text
name: shrink typeline text
description: Reduces the typeline text N points.
styling field:
type: boolean
name: use holofoil stamps
description: Change to no to disable rare holofoil stamps
styling field:
type: boolean
name: color indicator dot
description: Use the color indicator dot
initial: no
styling field:
type: boolean
name: remove from autocount
description: Removes the automatic card number for specific cards, to allow for overcounted cards like in Planeswalker Decks.
initial: no
styling field:
type: boolean
name: grey hybrid name
description: Use a grey background for the name and type line on hybrid cards. This is done on real cards.
styling field:
type: boolean
name: colored multicolor land name
description: Use a colored background for the name and type on multicolor land cards with a basic land type. This is done on real cards.
styling field:
type: boolean
name: use guild mana symbols
description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
initial: no
styling field:
type: choice
name: tap symbol
description: What tap and untap symbols should be used on cards?
initial: modern
choice: modern
choice: old
choice: diagonal T
styling field:
type: package choice
name: text box mana symbols
match: magic-mana-*.mse-symbol-font
initial: magic-mana-small.mse-symbol-font
styling field:
type: choice
name: center text
description: When to center text (short text only means only on one-line cards with no flavor text)
choice: always
choice: short text only
choice: never
initial: never
styling field:
type: boolean
name: promo
description: Is this card a promo card, with the "P" rarity?
initial: no
styling field:
type: boolean
name: inverted common symbol
description: Should the common rarity symbol be inverted, like in Coldsnap?
initial: no
styling field:
type: package choice
name: overlay
description: Should there be an overlay applied, such as foil?
match: magic-overlay-*.mse-include
required: false
styling style:
use guild mana symbols:
choice images:
yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png
no: /magic-mana-small.mse-symbol-font/mana_rg.png
tap symbol:
render style: both
choice images:
modern: /magic-mana-large.mse-symbol-font/mana_t.png
old: /magic-mana-large.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png
center text:
render style: both
choice images:
always: /magic.mse-game/icons/center-all-text.png
short text only: /magic.mse-game/icons/center-short-text.png
never: /magic.mse-game/icons/center-no-text.png
inverted common symbol:
choice images:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
############################################################## Card fields
card style:
############################# Background stuff
border color:
left: 0
top : 0
width: 375
height: 523
radius: 18
left width: 17
right width: 17
top width: 17
bottom width: 18
z index: 4
mask: border_mask.png
card color:
left: 0
top: 0
width: 375
height: 523
z index: 0
render style: image
popup style: in place
image: { card_background() }
############################# Name line
name:
left: { if card.card_symbol=="none" then 32 else 50 }
top: 30
right: { 341 - card_style.casting_cost.content_width }
height: { 23 - (0.5 * shrink_name()) }
alignment: bottom shrink-overflow
padding bottom: 0
z index: 1
font:
name: Beleren Bold
size: { 16 - shrink_name() }
color: black
casting cost:
right: 346
top: 29
width: { max(30, card_style.casting_cost.content_width) + 5 }
height: 23
alignment: middle right
font:
name: MPlantin
size: 15
symbol font:
name: magic-mana-large
size: 15
alignment: middle right
always symbol: true
z index: 2
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 20 else 30}
top: 29
height: 20
width: 14
z index: 1
render style: image
choice images:
tombstone: tombstone.png
############################# Image
image:
left: 29
top: 60
width: 316
height: 231
z index: 1
default: {default_image(card.card_color)}
############################# Card type
indicator:
left: 31
top: 300
width: 17
height: 17
z index: 1
render style: image
visible: { has_identity() }
image: { card_identity() }
type:
left: { if has_identity() then "52" else "32" }
top: 296
width: { (if has_identity() then "290" else "310") - max(22,card_style.rarity.content_width) }
height: { 20 - shrink_type() }
alignment: top shrink-overflow
z index: 1
padding top: 2
font:
name: Beleren Bold
size: { 13 - shrink_name() }
color: black
separator color: red
rarity:
right: 344
top: 297
width: 44
height: 22
z index: 2
render style: image
alignment: middle right
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
masterpiece: script: symbol_variation(symbol: set.masterpiece_symbol, variation: "mythic rare")
############################# Text box
text:
top: {327 - (-chop_top()) }
bottom: {481 - chop_bot() }
left: 29
width: 314
font:
name: MPlantin
italic name: MPlantin-Italic
size: 14
scale down to: 6
color: black
symbol font:
name: { styling.text_box_mana_symbols }
size: 14
alignment:
script:
if (styling.center_text == "short text only" and
not contains(match:"\n", card.rule_text) and
card.flavor_text == "<i-flavor></i-flavor>" and
card_style.text.content_lines <= 2) or
styling.center_text == "always"
then "middle center"
else "middle left"
z index: 2
padding left: 6
padding right: 4
line height hard: 1.2
line height line: 1.5
line height soft: 0.9
line height hard max: 1.3
line height line max: 1.6
watermark:
left: 117
top: 321
width: 138
height: 166
z index: 1
render style: image
popup style: in place
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
############################# PT
pt:
z index: 2
left: 286
top: 469
width: 60
height: 28
alignment: center middle shrink-overflow
font:
name: Beleren Bold
size: 16
color: black
separator color: red
############################# Card sorting / numbering
set code:
left: 24
top: 498
width: 40
height: 10
z index: 1
font:
name: Relay-Medium
size: 7
color: white
weight: bold
############################# Copyright stuff
illustrator:
left: { 44 + card_style.set_code.content_width }
top: 497.5
width: 200
height: 10
z index: 1
font:
name: Beleren Small Caps Bold
size: 7.25
color: white
copyright:
right: 350
top: { if card.pt != "" then 500 else 488 }
width: 140
height: 10
z index: 2
visible: {not set.automatic_copyright}
alignment: middle right shrink-overflow
font:
name: Matrix
size: 7
color: white
weight: bold
############################################################## Extra card fields
extra card field:
type: text
name: card code
save value: false
script:
if set.automatic_card_numbers and not styling.remove_from_autocount then
forward_editor(prefix: card_number_m15() + "/" + card_count_m15() + " " + rarity_code() + " ", field: card.card_code_text)
else
combined_editor(field1: card.custom_card_number, separator: " " + rarity_code() + " ", field2: card.card_code_text)
extra card field:
type: choice
name: artist arrow
editable: false
save value: false
choice: white
extra card field:
type: choice
name: pt box
script: card.card_color
editable: false
save value: false
extra card field:
type: choice
name: stamp
script: card.card_color
editable: false
save value: false
extra card field:
type: choice
name: foil stamp
choice: stamp
save value: false
editable: false
extra card field:
type: choice
name: foil layer
choice: foil
save value: false
editable: false
extra card field:
type: text
name: auto copyright
script: set.copyright
save value: false
editable: false
show statistics: false
extra card style:
card code:
left: 24
top: 488
width: 120
height: 10
z index: 1
font:
name: Relay-Medium
size: 7
color: white
weight: bold
artist arrow:
left: { 28 + card_style.set_code.content_width }
top: 500
width: 12
height: 7
z index: 1
render style: image
image: artist_arrow.png
pt box:
left: 273
top: 466
width: 81
height: 42
z index: 1
visible: { card.pt != "" }
render style: image
image: { card_ptbox() }
stamp:
left: 165
top: 472
width: 46
height: 26
z index: 1
visible: { is_rare() and styling.use_holofoil_stamps}
render style: image
image: { card_stamp() }
foil stamp:
left: 165
top: 472
width: 46
height: 26
z index: 1
visible: { is_rare() and styling.use_holofoil_stamps}
render style: image
image: foil_stamp.png
foil layer:
left: 0
top : 0
width: 375
height: 523
z index: 3
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
mask: { if is_rare() then "foil_mask_rare.png" else "foil_mask.png" }
auto copyright:
right: 350
top: { if card.pt != "" then 500 else 488 }
width: 140
height: 10
z index: 2
alignment: middle right shrink-overflow
visible: {set.automatic_copyright}
font:
name: Matrix
size: 7
color: white
weight: bold

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@@ -1,12 +1,12 @@
mse version: 2.0.0
game: magic
short name: M15 Leveler
full name: Levelers After M15
full name: Mana Cost Support
icon: card-sample.png
installer group: magic/m15 style/leveler cards
position hint: 030
version: 2018-02-09
version: 2024-01-28
depends on:
package: magic.mse-game
version: 2014-06-25
@@ -70,6 +70,11 @@ init script:
replace: "<atom-cardname><nospellcheck>" + (if card.name=="" then "CARDNAME" else card.name) + "</nospellcheck></atom-cardname>")
has_identity := { styling.color_indicator_dot }
is_unsorted := {styling.remove_from_autocount}
# alternate rarity color
alt_rarity := {styling.alt_rarity_color}
use_main_rarity := { contains(set.mainframe_rarity_name, match: ".png")}
un_png := replace@(match:".png", replace: "")
############################################################## Set info fields
set info style:
symbol:
@@ -88,6 +93,10 @@ styling field:
type: boolean
name: use holofoil stamps
description: Change to no to disable rare holofoil stamps
styling field:
type: text
name: alt rarity color
description: Use a custom color for the rarity symbol. Formatted as "R1,G1,B1:R2,G2,B2:...:X:" 1 and 2 are fill color, 3 and 4 border color, X is border thickness. For example, rare is 214,196,94:95,84,40:0,0,0:0,0,0:0.07
styling field:
type: boolean
name: color indicator dot
@@ -124,6 +133,11 @@ styling field:
name: text box mana symbols
match: magic-mana-*.mse-symbol-font
initial: magic-mana-small.mse-symbol-font
styling field:
type: package choice
name: level mana symbols
match: magic-mana-*.mse-symbol-font
initial: magic-mana-large.mse-symbol-font
styling field:
type: choice
name: center text
@@ -234,7 +248,7 @@ card style:
############################# Image
image:
left: 29
top: 60
top: 59
width: 316
height: 231
z index: 1
@@ -245,7 +259,7 @@ card style:
top: 300
width: 17
height: 17
z index: 1
z index: 2
render style: image
visible: { has_identity() }
image: { card_identity() }
@@ -274,20 +288,43 @@ card style:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "c.png"
else if use_alt_rarity() then alt_symbol()
else if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "c.png"
else if use_alt_rarity() then alt_symbol()
else if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
masterpiece: script: symbol_variation(symbol: set.masterpiece_symbol, variation: "mythic rare")
uncommon:
script:
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "u.png"
else if use_alt_rarity() then alt_symbol()
else symbol_variation(symbol: set.symbol, variation: "uncommon")
rare:
script:
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "r.png"
else if use_alt_rarity() then alt_symbol()
else symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare:
script:
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "m.png"
else if use_alt_rarity() then alt_symbol()
else symbol_variation(symbol: set.symbol, variation: "mythic rare")
special:
script:
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "s.png"
else if use_alt_rarity() then alt_symbol()
else symbol_variation(symbol: set.symbol, variation: "special")
masterpiece:
script:
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "mp.png"
else symbol_variation(symbol: set.masterpiece_symbol, variation: "mythic rare")
############################# Text box
rule text:
left: 29
left: { if card.level_0 != "" then 103 else 29 }
top: 327
right: {if card.pt != "" then 277 else 342}
height: 52
@@ -390,6 +427,23 @@ card style:
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
############################# Levels
level 0:
z index: 3
left: 38
top: 349
width: 34
height: 22
alignment: center middle shrink-overflow
font:
name: ModMatrix
size: 17
weight: bold
color: black
shadow color: white
shadow blur: 2
symbol font:
name: { styling.level_mana_symbols }
size: 14
level 1:
z index: 3
left: 38
@@ -404,6 +458,9 @@ card style:
color: black
shadow color: white
shadow blur: 2
symbol font:
name: { styling.level_mana_symbols }
size: 14
level 2:
z index: 3
left: 38
@@ -418,6 +475,9 @@ card style:
color: black
shadow color: white
shadow blur: 2
symbol font:
name: { styling.level_mana_symbols }
size: 14
############################# PT
pt:
z index: 3
@@ -544,6 +604,13 @@ extra card field:
save value: false
editable: false
# Add the bevel and shadows for the levelup arrow.
extra card field:
type: choice
name: lvlup texture 0
choice: image
save value: false
editable: false
# Add the bevel and shadows for the levelup arrow.
extra card field:
type: choice
name: lvlup texture 1
@@ -558,6 +625,13 @@ extra card field:
save value: false
editable: false
# This field gets set to combine mode multiply, to slightly darken first arrow.
extra card field:
type: choice
name: lvlup multiply 0
choice: image
save value: false
editable: false
# This field gets set to combine mode multiply, to slightly darken first arrow.
extra card field:
type: choice
name: lvlup multiply 1
@@ -571,6 +645,20 @@ extra card field:
choice: image
save value: false
editable: false
# Add the word "LEVEL" to the top arrow.
extra card field:
type: text
name: lvl label 0
editable: false
save value: false
script: if styling.level_label == "" then "LEVEL" else styling.level_label
# Repeat the word "LEVEL" with more shadow to give illusion of outline.
extra card field:
type: text
name: lvl label 0 copy 1
editable: false
save value: false
script: if styling.level_label == "" then "LEVEL" else styling.level_label
# Add the word "LEVEL" to the first arrow.
extra card field:
type: text
@@ -600,6 +688,13 @@ extra card field:
save value: false
script: if styling.level_label == "" then "LEVEL" else styling.level_label
# Repeat the first level with more shadow to give illusion of outline.
extra card field:
type: text
name: level 0 copy 1
editable: false
save value: false
script: card.level_0
# Repeat the first level with more shadow to give illusion of outline.
extra card field:
type: text
name: level 1 copy 1
@@ -694,6 +789,15 @@ extra card style:
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
mask: { if is_rare() then "foil_mask_rare.png" else "foil_mask.png" }
lvlup texture 0:
left: 0
top: 0
width: 375
height: 523
z index: 2
render style: image
image: lvlup_texture_0.png
visible: {card.level_0 != ""}
lvlup texture 1:
left: 0
top: 0
@@ -712,6 +816,15 @@ extra card style:
render style: image
image: lvlup_texture_2.png
visible: {card.level_2 != ""}
lvlup multiply 0:
left: 0
top: 0
width: 375
height: 523
z index: 1
render style: image
image: {set_combine(input: "lvlup_multiply_0.png", combine: "multiply")}
visible: {card.level_0 != ""}
lvlup multiply 1:
left: 0
top: 0
@@ -721,7 +834,7 @@ extra card style:
render style: image
image: {set_combine(input: "lvlup_multiply_1.png", combine: "multiply")}
visible: {card.level_1 != ""}
lvlup multiply 1:
lvlup multiply 2:
left: 0
top: 0
width: 375
@@ -730,6 +843,34 @@ extra card style:
render style: image
image: {set_combine(input: "lvlup_multiply_2.png", combine: "multiply")}
visible: {card.level_2 != ""}
lvl label 0:
left: 50
top: 340
width: 10
height: 10
z index: 3
alignment: middle center
font:
name: MPlantin
size: 5.5
color: black
shadow color: white
shadow blur: 2
visible: {card.level_0 != ""}
lvl label 0 copy 1:
left: 50
top: 340
width: 10
height: 10
z index: 3
alignment: middle center
font:
name: MPlantin
size: 5.5
color: black
shadow color: white
shadow blur: 2
visible: {card.level_0 != ""}
lvl label 1:
left: 50
top: 391
@@ -786,6 +927,23 @@ extra card style:
shadow color: white
shadow blur: 2
visible: {card.level_2 != ""}
level 0 copy 1:
z index: 3
left: 38
top: 349
width: 34
height: 22
alignment: center middle shrink-overflow
font:
name: ModMatrix
size: 17
weight: bold
color: black
shadow color: white
shadow blur: 2
symbol font:
name: { styling.level_mana_symbols }
size: 14
level 1 copy 1:
z index: 3
left: 38
@@ -800,6 +958,9 @@ extra card style:
color: black
shadow color: white
shadow blur: 2
symbol font:
name: { styling.level_mana_symbols }
size: 14
level 2 copy 1:
z index: 3
left: 38
@@ -814,6 +975,9 @@ extra card style:
color: black
shadow color: white
shadow blur: 2
symbol font:
name: { styling.level_mana_symbols }
size: 14
auto copyright:
right: 350
top: { if card.pt != "" then 500 else 488 }

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