301 Commits

Author SHA1 Message Date
cajun
98a196f401 add card watermark to sagas 2024-08-14 22:05:35 -05:00
cajun
ab7895cdbc fix masterpiece counting
& pt-br instant
2024-08-10 15:03:56 -05:00
GenevensiS
447589ace4 Add missing card samples (#58)
* improve some card previews
2024-07-28 05:36:00 -05:00
cajun
40f6e43fa2 Update keywords 2024-07-12 05:57:49 -05:00
cajun
acc00087e2 bloomburrow keywords update 2024-07-09 11:54:03 -05:00
cajun
a21cb6e4a0 MH3 Updates (#50)
* add Emerge from

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Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
2024-05-27 19:45:32 -05:00
cajun
c7b9382929 update sister games (#52)
Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
2024-05-26 14:51:49 -05:00
cajun
c415260f5e fix indicators 2024-05-26 04:31:57 -05:00
cajun
c96226fa40 [in progress] make all mana fonts alch_compatible (#49)
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Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
2024-05-26 04:14:58 -05:00
GenevensiS
056abce80f Add corners options to some showcases (#44)
* Add corners option for Strixhaven showcases, Amonkhet Invocation, Dungeon Module, Secret Lair Full Art, and Unstable Basics
* Added option to remove name background from Unstable Basics
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Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
2024-05-26 03:24:24 -05:00
GenevensiS
fd4b8e4c89 card_fields rewrite and magic-modules.mse-include (#21)
Overhauls the card_fields file to allow for template designers more freedom in manipulating data.

Adds magic-modules.mse-include, a large scale include file for building templates in a standardized way. Applying this to existing frames will be coming in future updates.
2024-05-24 17:57:47 -05:00
cajun
44b059e2f7 add modal compression to sagas 2024-05-24 03:53:15 -05:00
cajun
9146746671 Update style
fix the *other* token bug
2024-05-12 20:53:37 -05:00
cajun
ec37b4709f Update style
fix bug in tokens custom font
2024-05-12 16:39:42 -05:00
GenevensiS
95205332c5 fix bug preventing stats page from counting custom types (#45) 2024-05-11 21:00:41 -05:00
cajun
e43fb95077 Adventure Overhaul +custom border +paritions (#47)
ADVENTURE OVERHAUL
* Adventures can now customize both halves of the card, allowing for two pages.
* Each side can be an Adventure page, an Adventure page with only a name, a full text page, a flattened Adventure page, a flattened page with only the name, or blank.
* A decorations field has been set up, which allows adding additional flair around the pages to help set variants apart.
* Also we have better page images now.

PARTITIONS
* Partitions are finally live!
* Frames can add the card field "partition select" to access partition code, no additional scripting is needed.
* MSE handles partitions 0-9 and A-Z. Assign cards partitions 0-9 to sort before the default count at A, B-M to sort after it, and N-Z to sort after it and not be counted in the main set count, for card numbers like 301/300.
* The Set field "last main partition" allows the user to change the behavior by putting a replacement for M in the option.
* Card numbers default to the March of the Machine numbering of "0001" now
* But 001/099, 001, 1/99, 1, and 1000/0099 are now supported, with a second option to set overcounted cards to display with or without the main set count.
* Currently this is supported on M15 Mainframe and M15 Adventures. The rest are coming soon.

EXTRA THING
* Added Custom Border support to M15 Mainframe and M15 Adventures, which let you use magic-mainframe-extras to set up an additional border frame akin to Nyx and Vehicle. This is the finalized version used for Revolution's Ruin and Colorless frames.

BACKEND STUFF
* Adventures is trying out some new backend stuff that will get expanded upon in the coming patches:
* retooled the Landless array to be less jank
* retooled the template script a little to make it easier to hook out images with complicated links, most notably user-submitted ones like custom crowns and custom borders
* blend masks are now in their own folder
* discovered that 'styling.name or else ""' is legal code in script, which means we can make adding style options to frames *way* easier. the entire custom font code is now offloaded to scripts, and templates can access it without needing to copy paste anything beyond the styling field.

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Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
2024-05-11 03:08:50 -05:00
GenevensiS
3b97d6c2f0 Add connives and artifact tokens (#43)
* Update keywords_fr

* remove incorrect sym tags

* add scry

* Add scry matches

* Added treasure tokens

* Added gold tokens

* Added blood tokens

* Added powerstone tokens

* Added connives

* Added clue and food tokens

* Added corrupted

* added stun counter

* added shield counter

* added shard tokens

* add becomes plotted mode
2024-04-15 03:06:27 -05:00
GenevensiS
437d413ce9 More keywords updates (#42)
* Update keywords_fr

* remove incorrect sym tags

* add scry

* Add scry matches
2024-04-14 18:38:18 -05:00
cajun
ba6e44614c OTJ game updates [Status: awaiting JP/ZHS reminder text] (#39)
Add new types and keywords for OTJ

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Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
2024-04-13 04:01:35 -05:00
GenevensiS
fd4b97eed6 Added a few pseudo keyword rules (#41) 2024-04-09 15:54:06 -05:00
GenevensiS
42d03c7b72 Add half mana entries (#40)
* add half mana entries

* Add acorn, aetherprint, and insert symbol menu entries

* improved mplantin-bold
2024-04-02 04:22:48 -05:00
cajun
2e935c475b add down triangle 2024-03-13 19:32:41 -05:00
cajun
b8b2be05e2 Update card_fields 2024-03-08 02:14:15 -06:00
cajun
9ee0a387bd Add support for 8 level dungeons
Baldur's Gate Wilderness just had to be 8 levels
2024-03-06 19:56:49 -06:00
cajun
8d8107d711 crime reminder text 2024-03-06 16:20:22 -06:00
cajun
c8982ea81c fix 8ED tokens name formula (#38)
* change resize formula to be character-based
* add embossed letters for accent, grave, circumflex, and overdots (à, á, â, ä) for aeiou.

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Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
2024-03-06 02:01:34 -06:00
cajun
3c4f3b5086 fix is_class() matching on creature-class wordlist 2024-03-06 01:59:56 -06:00
cajun
a44757f325 fix issue with custom italic font 2024-03-06 00:33:15 -06:00
cajun
54e65bd7b4 localization fixes
* Add Detective to languages that didn't have it before.
* Fix Instant and Tribal translation for Portuguese.
2024-03-01 16:53:32 -06:00
GenevensiS
b808664d74 Fix subtype filter (#36)
* Fix dropdown menus not adding spaces
2024-03-01 16:44:59 -06:00
cajun
9814450371 MKM + PIP type/keyword updates (#33)
* add ES, PT, IT, ZHS Scientist from REX
* add ES and IT Doctor from Arcade Gannon
* Add English MKM and PIP types (Bobblehead, Junk, Case, Sloth, Synth) and keywords (Cloak, Collect Evidence, Disguise, Suspect, Junk tokens)
* Add MKM and PIP official localization for German, Spanish, French, Italian, and Japanese.
* Add Portuguese and Chinese localization for MKM types and keywords, and unofficial translation for Sloth.
* Correct the row/column order of Japanese creature type menus.

* Fix #34
* Adjust cost_parameter_script to handle mana costs better
* Add cost_parameter_script_nonspace to handle mana costs better in Japanese and Chinese

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Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
2024-02-27 19:20:11 -06:00
cajun
9f6634e6c0 Update language_map 2024-02-10 23:20:30 -06:00
GenevensiS
b7fb27fbb5 Fix various template warnings (#32)
- Missing :
- Deprecated =
- Not valid color name
- Must always return statement
2024-02-10 21:37:08 -06:00
cajun
1ca8a98b3e export fixes
update lackeybot exporter
fix issue in language_map stopping exporters from working
2024-01-28 16:12:24 -06:00
GenevensiS
ed22e2adde Removed outdated templates (#28)
* Updated M15 Leveler with TriLeveler features and added alt rarity
* Updated TTK Frames with alt rarity, and made the Conspiracy frame an autoframe rather than a second template
* Added Karsus Mined mana as a mainframe-extras example set
* Fixed clear-new being sorted in the wrong place

* Migrated the following folders to the outdated pack:
* m15-clear
* m15-custom
* m15-metropolis
* m15-mined, m15-mined-planeshifted, magic-large-mined, magic-small-mined
* m15-miracle
* m15-nyx
* m15-planeshifted, m15-planeshifted-leveler
* m15-ttk-conspiracy
* m15-token
* m15-vehicle, vehicle

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Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
2024-01-28 09:32:41 -06:00
cajun
d4c96ee282 Update script
fix more [+1]/+1 issues
2024-01-28 08:05:01 -06:00
GenevensiS
cd3c0887a6 Fix multi-word subtypes (#31) 2024-01-28 08:03:12 -06:00
GenevensiS
d3984b48bd Fixing TK symbol
split TK out of mana filter
add its own step after loyalty symbols
add you get N to mana_context
add mana value to mana_uncontext
tweak mana_context formatting
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Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
2024-01-18 10:12:53 -06:00
cajun
8fb6d6e78a add error catch
MSE failed to start up if you had an unhandled replacement, like "Totem Armor"
2024-01-15 17:59:50 -06:00
cajun
3f28998afd update genevensis frames with TK code
was deleting T symbols in some cases
2024-01-15 07:36:09 -06:00
GenevensiS
666632a4e9 Stats page bug fixes (#29)
* Added <atom-sep> to subtype_separators to better accomodate multi-wordsubtypes.
* Fixed the colorless value in Color Category not being localized and not linking relevant cards when clicking on it's histogram bar.
* Fixed the global_variable_average_opening_hand_statistic function being extremely slow and potentially crashing large sets.
* Added is_tokenish method that checks if something is a token, an emblem, a designation, a rulestip, a counter or a checklist.
* Fixed a bug on some setups, where strings could be too long and would cause the display tab of the preferences menu to collapse on itself.
* fix some untranslated strings

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Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
2024-01-15 07:10:57 -06:00
GenevensiS
0960b3d694 Minor symbol fonts update (#27)
- Adjusted energy symbol size in `magic-mana-large`
- Added unfinity tickets in `magic-mana-large` and `magic-mana-small`, symbol TK
- Added defense in `magic-mana-small`, symbols D0-D99, D-99 - D+99
- Added a few `insert symbol menu` entries

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Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
2024-01-10 14:26:16 -06:00
cajun
3726d63b82 fix 0 snapping on mainframe dfc 2024-01-05 23:28:02 -06:00
cajun
11ab3a05e0 Add Juno's Archenemy updates 2024-01-05 23:14:41 -06:00
cajun
117e4ad781 Add Youtube frame 2024-01-05 23:06:48 -06:00
cajun
06231af1ff Migrate depreciated frames 2024-01-05 12:03:05 -06:00
cajun
0ce2f4d1fd update mana on sister games 2024-01-05 11:35:40 -06:00
cajun
cb9942ec42 fix double shrinking 2024-01-05 11:22:08 -06:00
cajun
a2f1f1ded6 Update statistics_script 2024-01-05 10:44:56 -06:00
cajun
0744ede3f4 Fix #25 2024-01-05 08:40:30 -06:00