Commit Graph

17 Commits

Author SHA1 Message Date
cajun
3f6c027961 fix ptbox layer error 2025-11-13 17:56:08 -06:00
cajun
b3ee2c72ed fixes to auto custom border 2025-04-12 20:02:56 -05:00
cajun
64fc3828d6 3.0.7
Bug fix for Card Symbol on DFCs
Bug fix for Amass rt
Bug fixes for "this type" capitalization
Bug fixes for CARDNAME on planes
Adds THIS atom that gets the opposite value as CARDNAME
Adds Custom Border automization
2025-01-18 15:01:42 -06:00
cajun
78c853ec33 custom borders 2025-01-11 14:04:49 -06:00
cajun
688c2994c2 3.0.5 2024-10-04 20:14:15 -05:00
cajun
1d593c182c add snow and nyx m20 tokens 2024-10-04 19:51:57 -05:00
cajun
c158cd57ee fix legendary m20 token 2024-10-01 18:16:15 -05:00
GenevensiS
6960d85314 3.0.0 final touches (#84)
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Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
2024-10-01 08:42:16 -05:00
cajun
6d617985ce [274/274] magic-modules rollout (#51)
Add Magic-Modules support to all frames
2024-09-10 22:21:23 -05:00
cajun
9146746671 Update style
fix the *other* token bug
2024-05-12 20:53:37 -05:00
cajun
ec37b4709f Update style
fix bug in tokens custom font
2024-05-12 16:39:42 -05:00
cajun
e43fb95077 Adventure Overhaul +custom border +paritions (#47)
ADVENTURE OVERHAUL
* Adventures can now customize both halves of the card, allowing for two pages.
* Each side can be an Adventure page, an Adventure page with only a name, a full text page, a flattened Adventure page, a flattened page with only the name, or blank.
* A decorations field has been set up, which allows adding additional flair around the pages to help set variants apart.
* Also we have better page images now.

PARTITIONS
* Partitions are finally live!
* Frames can add the card field "partition select" to access partition code, no additional scripting is needed.
* MSE handles partitions 0-9 and A-Z. Assign cards partitions 0-9 to sort before the default count at A, B-M to sort after it, and N-Z to sort after it and not be counted in the main set count, for card numbers like 301/300.
* The Set field "last main partition" allows the user to change the behavior by putting a replacement for M in the option.
* Card numbers default to the March of the Machine numbering of "0001" now
* But 001/099, 001, 1/99, 1, and 1000/0099 are now supported, with a second option to set overcounted cards to display with or without the main set count.
* Currently this is supported on M15 Mainframe and M15 Adventures. The rest are coming soon.

EXTRA THING
* Added Custom Border support to M15 Mainframe and M15 Adventures, which let you use magic-mainframe-extras to set up an additional border frame akin to Nyx and Vehicle. This is the finalized version used for Revolution's Ruin and Colorless frames.

BACKEND STUFF
* Adventures is trying out some new backend stuff that will get expanded upon in the coming patches:
* retooled the Landless array to be less jank
* retooled the template script a little to make it easier to hook out images with complicated links, most notably user-submitted ones like custom crowns and custom borders
* blend masks are now in their own folder
* discovered that 'styling.name or else ""' is legal code in script, which means we can make adding style options to frames *way* easier. the entire custom font code is now offloaded to scripts, and templates can access it without needing to copy paste anything beyond the styling field.

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Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
2024-05-11 03:08:50 -05:00
cajun
5023d2a85c Update Alternate Rarity Color script (#24)
Added Alt Rarity to:
- Adventures
- Aftermath
- Mainframe
- M15 Future
- Mainframe Planeswalkers
- Mainframe DFCs
- Paradox
- Sagas
- Mainframe Splits

Added custom fonts to
- Adventures
- Mainframe
- Mainframe Tokens

Added Print Fix to
- Adventures
- Mainframe DFC
- Mainframe Planeswalkers
- Mainframe Tokens
- Paradox
- Sagas

Close #19
2024-01-05 08:31:38 -06:00
GenevensiS
1adaf70609 Localization Update (#23)
Improved localization support across MSE. Unless otherwise noted, updates apply to Chinese, French, German, Italian, Japanese, Korean, Portuguese, Russian, and Spanish

Locales have been updated, including the Dutch and Polish locales. These may still want to be improved by native speakers but are no longer full of untranslated English strings.

Type line word lists are now localized, and will change with the Set tab language option rather than needing files to be edited. Chinese types are sorted by Unicode, Japanese types are sorted by gojūon, the rest are alphabetized in their own language. Card type and super types have also been reordered accordingly.

Added spellcheck dictionaries for most languages. Chinese and Japanese have instead had their spellchecking disabled so they don't have their entire cards underlined.
Updated the Beleren, MPlantin, and Relay fonts to support Cyrillic characters.

Number maps have been added to assist with localized keywords.
Localized keyword files have been added up to Lost Caverns of Ixalan. To use these, rename the magic.mse-game/keywords file to "keywords_en", then rename the keyword file of your choice to "keywords".
Craft has a simplified reminder text for most languages. The craft_code function in magic.mse-game/scripts provides a template for using the more comprehensive version English uses, with German having access to it as well so far.

Localized auto-frames for M15 Adventures, M15 Sagas, Mainframe Tokens, M15 Mainframe, Mainframe DFC, and GenevensiS frames

Added Totem armor -> Umbra armor to auto errata script, and updated it to allow for localized replacements

Did about as much stats page localization as we can get away with. French has been completed, other languages will need the stats names and help trace done by someone who actually knows the language.
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Co-authored-by: cajun <kajunkittyavenger@gmail.com>
2024-01-05 03:02:40 -06:00
CajunAvenger
e02611fbc8 fix some template updates being in the wrong place 2022-05-20 13:29:28 -05:00
CajunAvenger
946e8534b1 AFR Update and sorting 2021-07-09 13:48:12 -05:00
CajunAvenger
eda330eee8 Initial commit 2021-07-09 02:07:58 -05:00