Commit Graph

20 Commits

Author SHA1 Message Date
cajun
4273221c3c Reapply "Bump to 2 5 8 (#141)"
This reverts commit 75307ecbe4.
2025-09-23 22:58:06 -05:00
cajun
75307ecbe4 Revert "Bump to 2 5 8 (#141)"
This reverts commit 240c1532ee.
2025-09-23 22:32:25 -05:00
GenevensiS
240c1532ee Bump to 2 5 8 (#141)
* Bump to 2.5.8

- Hard code exception for word "plains" in english_singular and english_plural functions
- Add font preloading by TomTkacz
- Add import_image function by TomTkacz
- Fix freeze when loading a set with missing templates

* add locale entries

* include localized keywords and statistics

* Add slider fields and get_mse_path

* Allow "Default" in slider fields

* better fix for print bug

* don't draw checkerboard when image field has default

this allows an image field to be transparent before an image has been selected by the user

* allow additional individual choices in slider fields

* Add CSV / TSV importer

* Update README.md

* move game scripts to separate file

* add json import

* format english locale

* format foreign locales

* localize

* finish locales

* cleanup

* minor tweaks

* fix bug in import csv

* optimize card counts display

* tighten conditions on drop down menu closing

* widen welcome window buttons

* Update changelog.txt

* tweaks

* update cli

* add locale entries, add changelog entries

* make some values scriptable, rewrite print layout logic

* fix "referencing nonexistant file" internal error

the error would happen when an image or set symbol file was changed or deleted, then the set was saved, then the change or deletion was undone

* add add_card_to_set script function

am I crazy or was there no way to do this from the CLI?

* fix symbol font bug

* add global_script statistics dimension property

this script is ran once at the start, and its result is stored in the 'global_value' variable, which is accessible to the regular script.

with this we can get rid of the set.global_variable_average_opening_hand field, and make sure its script is ran only once, when the user clicks on the relevant statistics dimension

* Add to_json and from_json script functions

* Update changelog.txt

* bump wxWidgets to 3.3.1

* Update changelog.txt

typos and today's prs

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Co-authored-by: cajun <kajunkittyavenger@gmail.com>
Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
2025-09-23 14:53:19 -05:00
cajun
add2e3b979 special_text, fr fixes
fix Enchant : creature being autocapitalized
move card.special_text definition to the end so it can properly access all card fields
2025-07-03 23:04:41 -05:00
cajun
7fac536bac 3.0.3 (#91)
Added the rivet effect to Universes Beyond Vehicles.
Added card.vorthos_box, which lets Vorthos Boxes be searchable and sortable now.
Fixed a bug where you couldn't click the image on VOW Showcase.
Fix a blending bug on Colored Artifact Devoid cards
For GitHub: Updated the gitignore so MSE sets, and folders named "sets" "files" or "set symbols" will be ignored for easier patching.

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Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
2024-10-02 09:52:46 -05:00
GenevensiS
6960d85314 3.0.0 final touches (#84)
---------

Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
2024-10-01 08:42:16 -05:00
cajun
8abb9df8ea improve script caching (#77)
* cache card number
* optimize pull_comma_array
* decouple type from card number

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Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
2024-09-26 15:44:41 -05:00
Brendan Hagan
bbcdacf589 MSE 2.1.2+ Package Localization (#4)
* add translations to magic.mse-game
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Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
2024-09-24 11:22:11 -05:00
GenevensiS
206de32133 MSE 2.5.2 and Showcase Catchup (#18)
* Updated to MSE 2.5.2
* Added Assassin's Creed Memory Corridor
* Added Bloomburrow Borderless Anime
* Added Bloomburrow Woodland
* Added Compleated Planeswalkers
* Added Duskmourn Paranormal
* Added Kamigawa Neon
* Added Kamigawa Ninja
* Added Kamigawa Samurai
* Added Innistrad Fang
* Added Theros Constellation
* Added Capenna Art Deco
* Added Capenna Golden Age
* Added Capenna Skyscraper
* Added Doctor Who TARDIS
* Added Dominaria Stained Glass
* Added Eldraine Enchanting Tales
* Added Fallout PipBoy
* Added Ikoria Crystal
* Added Innistrad Double Feature
* Added Innistrad Equinox
* Added Ixalan Treasures
* Added Ixalan Legends
* Added Ixalan Caverns
* Added Lord of the Rings Ring
* Added Lord of the Rings Scroll
* Added Ravnica City Mural
* Added Ravnica Dossier
* Added Tarkir Dragon Wing
* Added Thunder Junction Breaking News
* Added Thunder Junction Vault
* Added Thunder Junction Wanted Poster
* Added Unfinity Of Tomorrow
* Added Unfinity Attractions
* Added Secret Lair Baseball
* Added revamped option to Amonkhet Invocations
* Added UB stamp compatibility to old showcase frames
* Added foils and popouts modules
* Add foil_mask blending system
* Fixes #57
2024-09-23 14:11:14 -05:00
cajun
6d617985ce [274/274] magic-modules rollout (#51)
Add Magic-Modules support to all frames
2024-09-10 22:21:23 -05:00
GenevensiS
056abce80f Add corners options to some showcases (#44)
* Add corners option for Strixhaven showcases, Amonkhet Invocation, Dungeon Module, Secret Lair Full Art, and Unstable Basics
* Added option to remove name background from Unstable Basics
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Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
2024-05-26 03:24:24 -05:00
GenevensiS
fd4b8e4c89 card_fields rewrite and magic-modules.mse-include (#21)
Overhauls the card_fields file to allow for template designers more freedom in manipulating data.

Adds magic-modules.mse-include, a large scale include file for building templates in a standardized way. Applying this to existing frames will be coming in future updates.
2024-05-24 17:57:47 -05:00
cajun
e43fb95077 Adventure Overhaul +custom border +paritions (#47)
ADVENTURE OVERHAUL
* Adventures can now customize both halves of the card, allowing for two pages.
* Each side can be an Adventure page, an Adventure page with only a name, a full text page, a flattened Adventure page, a flattened page with only the name, or blank.
* A decorations field has been set up, which allows adding additional flair around the pages to help set variants apart.
* Also we have better page images now.

PARTITIONS
* Partitions are finally live!
* Frames can add the card field "partition select" to access partition code, no additional scripting is needed.
* MSE handles partitions 0-9 and A-Z. Assign cards partitions 0-9 to sort before the default count at A, B-M to sort after it, and N-Z to sort after it and not be counted in the main set count, for card numbers like 301/300.
* The Set field "last main partition" allows the user to change the behavior by putting a replacement for M in the option.
* Card numbers default to the March of the Machine numbering of "0001" now
* But 001/099, 001, 1/99, 1, and 1000/0099 are now supported, with a second option to set overcounted cards to display with or without the main set count.
* Currently this is supported on M15 Mainframe and M15 Adventures. The rest are coming soon.

EXTRA THING
* Added Custom Border support to M15 Mainframe and M15 Adventures, which let you use magic-mainframe-extras to set up an additional border frame akin to Nyx and Vehicle. This is the finalized version used for Revolution's Ruin and Colorless frames.

BACKEND STUFF
* Adventures is trying out some new backend stuff that will get expanded upon in the coming patches:
* retooled the Landless array to be less jank
* retooled the template script a little to make it easier to hook out images with complicated links, most notably user-submitted ones like custom crowns and custom borders
* blend masks are now in their own folder
* discovered that 'styling.name or else ""' is legal code in script, which means we can make adding style options to frames *way* easier. the entire custom font code is now offloaded to scripts, and templates can access it without needing to copy paste anything beyond the styling field.

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Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
2024-05-11 03:08:50 -05:00
cajun
b8b2be05e2 Update card_fields 2024-03-08 02:14:15 -06:00
cajun
9ee0a387bd Add support for 8 level dungeons
Baldur's Gate Wilderness just had to be 8 levels
2024-03-06 19:56:49 -06:00
GenevensiS
8c617b5936 Statistics Update (#12)
* Adding GenevensiS's stats page overhaul
* Update card_fields: automated stats are now disabled
* Update set_fields: added customization fields for stats
* Stats have new icons
* Updated position hint and card shape for several frames
* Added preliminary localization updates
* Added detect_custom_subtypes_statistic

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Co-authored-by: cajun <kajunkittyavenger@gmail.com>
2023-11-10 07:21:14 -06:00
CajunAvenger
2ee67a67f2 dungeon fix, update stamp support 2023-02-14 00:00:26 -06:00
CajunAvenger
3c0b4a4d86 October update 2021-10-07 00:35:28 -05:00
CajunAvenger
946e8534b1 AFR Update and sorting 2021-07-09 13:48:12 -05:00
CajunAvenger
eda330eee8 Initial commit 2021-07-09 02:07:58 -05:00