504 lines
12 KiB
Plaintext
504 lines
12 KiB
Plaintext
mse version: 2.0.0
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game: magic
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short name: Old Flips
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full name: Old Style Flip Cards
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installer group: magic/old style/flip cards
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icon: card-sample.png
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position hint: 344
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version: 2024-05-29
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depends on:
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package: magic.mse-game
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version: 2010-04-07
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depends on:
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package: magic-modules.mse-include
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version: 2024-10-01
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depends on:
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package: magic-mana-small.mse-symbol-font
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version: 2007-09-23
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card width: 337
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card height: 469
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card dpi: 150
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# Author: Buttock1234
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# Updated by Pichoro
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############################################################## Extra scripts
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init script:
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# Use the normal tap symbol
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mana_t := {
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if styling.tap_symbol == "old" then "old"
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else if styling.tap_symbol == "diagonal T" then "older"
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else "new"
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}
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# Use guild mana symbols?
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guild_mana := { styling.use_guild_mana_symbols }
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# Only white cards use a black font
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font_colors_white := { input != "w" }
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# Alpha style lands? Different blending for multicolored lands.
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#Did it this way because was getting longer other way, due to redefining color_background parts.
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color_combination := {
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# The base hybrid, without the outer frame blended over it
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base := base_hybrid[shape][color_count]()
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# Put a frame around it?
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if type == "card" and land and color_count == 2 and shape != "overlay" and styling.alpha_style_blending then
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masked_blend(
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mask: "alpha_blend.png",
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dark: land_template(colors[0]),
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light: land_template(colors[1]),
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)
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else if land then
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masked_blend(
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mask: "land_blend_{type}.png",
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dark: land_template("c"),
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light: base,
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)
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else if multi then
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masked_blend(
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mask: ( if styling.type_of_gradient_multicolor == "full card" then "multicolor_blend_{type}.png"
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else if styling.type_of_gradient_multicolor == "trim only" then "multicolor_blend_{type}2.png"
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else "multicolor_blend_{type}.png" ),
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dark: template("m"),
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light: base,
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)
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else if artifact then
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masked_blend(
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mask: ( if styling.type_of_gradient_artifact == "full card" then "multicolor_blend_{type}.png"
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else if styling.type_of_gradient_artifact == "trim only" then "multicolor_blend_{type}2.png"
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else "multicolor_blend_{type}.png" ),
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dark: template("a"),
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light: base,
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)
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else base
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}
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card_shape := { "flip" }
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watermark_include := "/magic-modules.mse-include/watermarks"
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information_codes_offset_left_1 := {4}
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information_offset_top_1 := {-1}
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############################################################## Set info fields
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set info style:
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symbol:
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variation:
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name: olduncommon
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border radius: 0.10
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fill type: linear gradient
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fill color 1: rgb(224,224,224)
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fill color 2: rgb(84, 84, 84)
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border color 1: rgb(255,255,255)
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border color 2: rgb(255,255,255)
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variation:
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name: oldrare
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border radius: 0.10
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fill type: linear gradient
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fill color 1: rgb(214,196,94)
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fill color 2: rgb(95, 84, 40)
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border color 1: rgb(255,255,255)
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border color 2: rgb(255,255,255)
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############################################################## Extra style options
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styling field:
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type: boolean
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name: use guild mana symbols
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description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
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initial: no
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styling field:
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type: package choice
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name: text box mana symbols
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match: magic-mana-*.mse-symbol-font
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initial: magic-mana-small.mse-symbol-font
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styling field:
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type: boolean
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name: alpha style blending
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description: Use Alpha-style dual blending
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initial: no
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styling field:
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type: choice
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name: type of gradient multicolor
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description: What parts of the card should be blended for gradient multicolor?
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choice: full card
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choice: trim only
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initial: full card
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styling field:
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type: choice
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name: type of gradient artifact
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description: What parts of the card should be blended for gradient artifact?
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choice: full card
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choice: trim only
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initial: full card
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styling field:
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type: choice
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name: tap symbol
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description: What tap and untap symbols should be used on cards?
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initial: old
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choice: modern
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choice: old
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choice: diagonal T
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styling field:
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type: boolean
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name: colored rarities
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description: Should rarity symbols be different colors, such as gold, silver, and purple?
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initial: yes
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styling field:
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type: boolean
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name: left align artist
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description: Should the artist and copyright lines be left aligned, as seen in Tempest?
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initial: no
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styling field:
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type: package choice
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name: overlay
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description: Should there be an overlay applied, such as foil?
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match: magic-overlay-*.mse-include
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required: false
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styling field:
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type: choice
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name: pt font
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description: Should the font used for p/t be MPlantin or MPlantin-Bold? MPlantin was used until Mirage.
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initial: MPlantin-Bold
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choice: MPlantin
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choice: MPlantin-Bold
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styling style:
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use guild mana symbols:
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choice images:
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yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png
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no: /magic-mana-small.mse-symbol-font/mana_rg.png
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tap symbol:
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render style: both
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choice images:
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modern: /magic-mana-small.mse-symbol-font/mana_t.png
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old: /magic-mana-small.mse-symbol-font/mana_t_old.png
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diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png
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colored rarities:
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choice images:
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no: { symbol_variation(symbol: set.symbol, variation: "common") }
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yes: { symbol_variation(symbol: set.symbol, variation: "rare") }
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############################################################## Card fields
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include file: /magic-modules.mse-include/information/the_list_old
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card style:
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############################# Background stuff
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border color:
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left: 0
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top : 0
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width: 337
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height: 468
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radius: 18
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left width: 18
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right width: 19
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top width: 18
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bottom width: 19
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z index: 4
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card color:
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left: 12
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top: 12
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width: 312
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height: 222
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z index: 0
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render style: hidden
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popup style: in place
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card color 2:
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left: 12
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top: 234
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width: 312
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height: 222
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z index: 0
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render style: hidden
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popup style: in place
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############################# Name line
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name:
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left: 39
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top : 21
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right: { 284 - card_style.casting_cost.content_width }
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height: 22
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alignment: bottom shrink-overflow
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padding bottom: 0
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z index: 1
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font:
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name: MagicMedieval
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size: 14
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color: rgb(255,255,255)
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shadow color: rgb(0,0,0)
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shadow displacement x: 1
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shadow displacement y: 1
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name 2:
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right: { 53 + card_style.casting_cost_2.content_width }
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bottom: 388
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left: 298
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height: 22
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alignment: bottom left shrink-overflow
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angle: 180
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padding bottom: 0
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z index: 1
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font:
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name: MagicMedieval
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size: 14
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color: rgb(255,255,255)
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shadow color: rgb(0,0,0)
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shadow displacement x: 1
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shadow displacement y: 1
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casting cost:
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right: 304
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top : 21
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width: { max(30, card_style.casting_cost.content_width) + 5 }
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height: 22
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alignment: middle right
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symbol font:
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name: magic-mana-small
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size: 14
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alignment: middle right
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always symbol: true
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z index: 2
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padding top: 0
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casting cost 2:
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right: 34
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bottom: 388
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width: { max(30, card_style.casting_cost_2.content_width) + 5 }
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height: 22
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alignment: middle right
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angle: 180
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symbol font:
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name: magic-mana-small
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size: 14
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alignment: middle right
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always symbol: true
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z index: 2
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padding top: 0
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card symbol:
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left: 18
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top : 21
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height: 19
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width: 21
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z index: 1
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render style: image
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image: { card_symbol_image(face: 1) }
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############################# Image
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image:
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left: 41
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top: 135
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width: 255
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height: 157
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z index: 1
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############################# Card type
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type:
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left: 37
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top : 110
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width: 225
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height: 18
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alignment: top left shrink-overflow
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z index: 1
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font:
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name: MPlantin
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size: 11
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color: rgb(255,255,255)
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shadow color: rgb(0,0,0)
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shadow displacement x: 1
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shadow displacement y: 1
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separator color: rgb(192,192,192)
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type 2:
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right: 74
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bottom: 299
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width: 225
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height: 18
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alignment: top shrink-overflow
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angle: 180
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z index: 1
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font:
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name: MPlantin
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size: 11
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color: rgb(255,255,255)
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shadow color: rgb(0,0,0)
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shadow displacement x: 1
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shadow displacement y: 1
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separator color: rgb(192,192,192)
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rarity:
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left: 266
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top : 419
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width: 44
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height: 22
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z index: 2
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alignment: middle center
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render style: image
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choice images:
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# Images based on the set symbol
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basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
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common: script: symbol_variation(symbol: set.symbol, variation: "common")
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uncommon:
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script:
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if styling.colored_rarities
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then symbol_variation(symbol: set.symbol, variation: "olduncommon")
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else symbol_variation(symbol: set.symbol, variation: "common")
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rare:
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script:
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if styling.colored_rarities
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then symbol_variation(symbol: set.symbol, variation: "oldrare")
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else symbol_variation(symbol: set.symbol, variation: "common")
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mythic rare:
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script:
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if styling.colored_rarities
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then symbol_variation(symbol: set.symbol, variation: "mythic rare")
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else symbol_variation(symbol: set.symbol, variation: "common")
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special:
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script:
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if styling.colored_rarities
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then symbol_variation(symbol: set.symbol, variation: "special")
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else symbol_variation(symbol: set.symbol, variation: "common")
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############################# Text box
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text:
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left: 43
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top : 46
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width: 252
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height: 58
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font:
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name: MPlantin
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italic name: MPlantin-Italic
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size: 13
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scale down to: 6
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color: rgb(0,0,0)
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symbol font:
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name: { styling.text_box_mana_symbols }
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size: 13
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alignment: middle left
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z index: 2
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padding left: 2
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padding top: 2
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padding right: 2
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padding bottom: 2
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line height hard: 1.2
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line height line: 1.5
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line height soft: 0.9
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text 2:
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right: 41
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bottom: 326
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width: 253
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height: 58
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angle: 180
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font:
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name: MPlantin
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italic name: MPlantin-Italic
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size: 13
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scale down to: 6
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color: rgb(0,0,0)
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symbol font:
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name: { styling.text_box_mana_symbols }
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size: 13
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alignment: middle left
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z index: 2
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padding left: 2
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padding top: 2
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padding right: 2
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padding bottom: 2
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line height hard: 1.2
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line height line: 1.5
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line height soft: 0.9
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watermark:
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left: 138
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top : 43
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width: 60
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height: 64
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z index: 1
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render style: image
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alignment: middle center
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include file: /magic.mse-game/watermarks/menu_choice_images
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image: { watermark_image_1() }
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watermark 2:
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right: 138
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bottom: 320
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width: 60
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height: 64
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angle: 180
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z index: 1
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render style: image
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alignment: middle center
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include file: /magic.mse-game/watermarks/menu_choice_images
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image: { watermark_image_2() }
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############################# PT
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pt:
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z index: 2
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left: 258
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top: 106
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width: 42
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height: 28
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alignment: right top
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font:
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name: { styling.pt_font }
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size: 16
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color: rgb(255,255,255)
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shadow color: rgb(0,0,0)
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shadow displacement x: 2
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shadow displacement y: 2
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separator color: rgb(255,50,50)
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pt 2:
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z index: 2
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right: 35
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bottom: 293
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width: 42
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height: 28
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alignment: right top
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angle: 180
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font:
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name: { styling.pt_font }
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size: 16
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color: rgb(255,255,255)
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shadow color: rgb(0,0,0)
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shadow displacement x: 2
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shadow displacement y: 2
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separator color: rgb(255,50,50)
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############################# Card sorting / numbering
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############################# Copyright stuff
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illustrator:
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left: 38
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top : 416
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width: 260
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height: 14
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z index: 1
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alignment: { if styling.left_align_artist then "left" else "center" }
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font:
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name: Mplantin
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size: 9
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color: rgb(255,255,255)
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shadow color: rgb(0,0,0)
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shadow displacement x: 1
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shadow displacement y: 1
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copyright line:
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left: 38
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top : 431
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width: 260
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height: 9
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z index: 1
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alignment: { if styling.left_align_artist then "left" else "center" }
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font:
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name: MPlantin
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size: 6
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color: { font_color(card.card_color_2) }
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############################################################## Extra card fields
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extra card field:
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type: choice
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name: frame
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script: card.card_color + ":" + card.card_color_2
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editable: false
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save value: false
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extra card field:
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type: choice
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name: foil layer
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choice: foil
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save value: false
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editable: false
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extra card style:
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frame:
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left: 12
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top: 12
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width: 312
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height: 444
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z index: 0
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render style: image
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image: {flip_background(top: card.card_color, bottom: card.card_color_2)}
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foil layer:
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left: 0
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top : 0
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width: 337
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height: 469
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z index: 1050
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render style: image
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image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
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