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2024-10-01 08:42:16 -05:00

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mse version: 2.0.0
game: magic
short name: Planeshifted
full name: Planar Chaos Timeshifts
installer group: magic/Planeshifted/Normal Cards
icon: card-sample.png
position hint: 270
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-modules.mse-include
version: 2024-10-01
depends on:
package: magic-mana-large.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
card width: 375
card height: 523
card dpi: 150
############################################################## Extra scripts
init script:
watermark_include := "/magic-modules.mse-include/watermarks"
# Should hybrids have a grey name?
mask_hybrid_with_land := { styling.grey_hybrid_name }
#Should multicolor lands with basic land types have a colored name?
mask_multi_land_with_color := { styling.colored_multicolor_land_name }
template_suffix := [card: "card.jpg", pt: "pt.png"]
template := { input + template_suffix[type] }
land_template := { (if input == "a" then "c" else input) + "l" + template_suffix[type] }
# Use the normal tap symbol
mana_t := {
if styling.tap_symbol == "old" then "old"
else if styling.tap_symbol == "diagonal T" then "older"
else "new"
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
card_shape := { if styling.shifted_sorting then "shifted" else "normal" }
############################################################## Set info fields
set info style:
symbol:
variation:
name: invertedcommon
border radius: 0.10
fill type: solid
fill color: rgb(255,255,255)
border color: rgb(0,0,0)
############################################################## Extra style options
styling field:
type: boolean
name: shifted sorting
description: Should this style of card sort as a shifted card (after other cards of that color)?
initial: yes
styling field:
type: boolean
name: grey hybrid name
description: Use a grey background for the name and type line on hybrid cards. This is done on real cards.
styling field:
type: boolean
name: colored multicolor land name
description: Use a colored background for the name and type on multicolor land cards with a basic land type. This is done on real cards.
styling field:
type: boolean
name: use guild mana symbols
description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
initial: no
styling field:
type: package choice
name: text box mana symbols
match: magic-mana-*.mse-symbol-font
initial: magic-mana-small.mse-symbol-font
styling field:
type: choice
name: tap symbol
description: What tap and untap symbols should be used on cards?
initial: modern
choice: modern
choice: old
choice: diagonal T
styling field:
type: choice
name: center text
description: When to center text (short text only means only on one-line cards with no flavor text)
choice: always
choice: short text only
choice: never
initial: never
styling field:
type: boolean
name: inverted common symbol
description: Should the common rarity symbol be inverted, like in Coldsnap?
initial: no
styling field:
type: package choice
name: overlay
description: Should there be an overlay applied, such as foil?
match: magic-overlay-*.mse-include
required: false
styling field:
type: choice
name: image size
description: Should the art extend into a transparent textbox?
initial: standard
choice: standard
choice: extended
styling style:
use guild mana symbols:
choice images:
yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png
no: /magic-mana-small.mse-symbol-font/mana_rg.png
tap symbol:
render style: both
choice images:
modern: /magic-mana-large.mse-symbol-font/mana_t.png
old: /magic-mana-large.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png
center text:
render style: both
choice images:
always: /magic.mse-game/icons/center-all-text.png
short text only: /magic.mse-game/icons/center-short-text.png
never: /magic.mse-game/icons/center-no-text.png
inverted common symbol:
choice images:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
image size:
render style: both
choice images:
standard: /magic.mse-game/icons/small-image.png
extended: /magic.mse-game/icons/large-image.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
left: 0
top: 0
width: 375
height: 523
radius: 18
left width: 17
right width: 17
top width: 17
bottom width: 18
z index: 4
card color:
left: 0
top: 0
width: 375
height: 523
z index: 0
render style: image
popup style: in place
image: { card_background() }
############################# Name line
name:
left: { if card.card_symbol=="none" then 32 else 51 }
top: 30
right: { 341 - card_style.casting_cost.content_width }
height: 23
alignment: middle shrink-overflow
padding bottom: 0
z index: 1
font:
name: Matrix
size: 17
weight: bold
color: rgb(255,255,255)
shadow color: rgb(0,0,0)
shadow displacement x: -1
shadow displacement y: 1
casting cost:
right: 343
top: 32
width: { max(30, card_style.casting_cost.content_width) + 5 }
height: 23
alignment: middle right
symbol font:
name: magic-mana-large
size: 15
alignment: middle right
always symbol: true
z index: 2
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 20 else 28}
top : 31
height: 21
width: 23
z index: 1
render style: image
image: { card_symbol_image(face: 1) }
############################# Image
image:
left: 32
top: 62
width: 311
height: { if styling.image_size == "extended" then 408 else 228 }
z index: 1
mask:
script: if styling.image_size == "extended" then "imagemask_extended.png" else "imagemask_standard.png"
############################# Card type
type:
left: 35
top : 298
width: { 308 - max(22,card_style.rarity.content_width) }
height: 20
alignment: middle shrink-overflow
z index: 1
padding top: 2
font:
name: Matrix
size: 14
color: rgb(255,255,255)
shadow color: rgb(0,0,0)
shadow displacement x: -1
shadow displacement y: 1
scale down to: 6
separator color: rgb(192,192,192)
rarity:
right: 342
top : 297
width: 44
height: 22
z index: 2
alignment: middle right
render style: image
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 31
top : 328
width: 311
height: 142
font:
name: MPlantin
italic name: MPlantin-Italic
size: 14
scale down to: 6
color: rgb(0,0,0)
symbol font:
name: { styling.text_box_mana_symbols }
size: 14
alignment:
script:
if (styling.center_text == "short text only" and
not contains(match:"\n", card.rule_text) and
card.flavor_text == "<i-flavor></i-flavor>" and
card_style.text.content_lines <= 2) or
styling.center_text == "always"
then "middle center"
else "middle left"
z index: 2
padding left: 6
padding right: 4
line height hard: 1.2
line height line: 1.5
line height soft: 0.9
watermark:
left: 21
top : 328
width: 331
height: 142
z index: 1
render style: image
alignment: middle center
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# PT
pt:
z index: 2
left: 284
top: 466
width: 60
height: 28
alignment: center middle shrink-overflow
font:
name: ModMatrix
size: 17
weight: bold
color: rgb(255,255,255)
shadow color: rgb(0,0,0)
shadow displacement x: -1
shadow displacement y: 1
separator color: rgb(200,0,0)
############################# Card sorting / numbering
############################# Copyright stuff
illustrator:
left: 56
top : 478
width: 217
height: 16
z index: 1
font:
name: Matrix
size: 10
weight: bold
color: { font_color(card.card_color) }
copyright line:
left: 30
top : 493
width: 247
height: 12
z index: 1
font:
name: MPlantin
size: 6.5
color: { font_color(card.card_color) }
############################################################## Extra card fields
extra card field:
type: choice
name: pt box
script: card.card_color
editable: false
save value: false
extra card field:
type: choice
name: foil layer
choice: foil
save value: false
editable: false
extra card style:
pt box:
left: 271
top: 461
width: 81
height: 42
z index: 1
visible: { card.pt != "" }
render style: image
image: { card_ptbox() }
foil layer:
left: 0
top : 0
width: 375
height: 523
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}