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2022-05-20 18:56:37 -05:00

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add cards script:
name: &Basic Lands
description: Adds 5 basic lands to the set (Plains, Island, Swamp, Mountain, Forest)
script:
# TODO:
#show_yes_no_dialog("This set already contains basic lands, do you want to add more?")
[ new_card([name: "Plains", super_type: "Basic Land", sub_type: "Plains", rarity: "basic land", watermark: "mana symbol white"])
, new_card([name: "Island", super_type: "Basic Land", sub_type: "Island", rarity: "basic land", watermark: "mana symbol blue"])
, new_card([name: "Swamp", super_type: "Basic Land", sub_type: "Swamp", rarity: "basic land", watermark: "mana symbol black"])
, new_card([name: "Mountain", super_type: "Basic Land", sub_type: "Mountain", rarity: "basic land", watermark: "mana symbol red"])
, new_card([name: "Forest", super_type: "Basic Land", sub_type: "Forest", rarity: "basic land", watermark: "mana symbol green"])
]
add cards script:
name: &Basic Snow-Covered Lands
description: Adds 5 basic snow-covered lands to the set (Plains, Island, Swamp, Mountain, Forest)
script:
# TODO:
#show_yes_no_dialog("This set already contains basic snow-covered lands, do you want to add more?")
[ new_card([name: "Snow-Covered Plains", super_type: "Basic Snow Land", sub_type: "Plains", rarity: "common", watermark: "mana symbol white"])
, new_card([name: "Snow-Covered Island", super_type: "Basic Snow Land", sub_type: "Island", rarity: "common", watermark: "mana symbol blue"])
, new_card([name: "Snow-Covered Swamp", super_type: "Basic Snow Land", sub_type: "Swamp", rarity: "common", watermark: "mana symbol black"])
, new_card([name: "Snow-Covered Mountain", super_type: "Basic Snow Land", sub_type: "Mountain", rarity: "common", watermark: "mana symbol red"])
, new_card([name: "Snow-Covered Forest", super_type: "Basic Snow Land", sub_type: "Forest", rarity: "common", watermark: "mana symbol green"])
]
#add cards script:
# name: &Many Empty Cards
# script:
# # TODO:
# #count := show_number_dialog("How many cards should be added?")
# count := 1
# for _ from 1 to count do [new_card()]
add cards script:
name: &Common Cycle
description: Add a common card of each color to the set
script:
# TODO:
#rarity := show_text_dialog("What rarity should the cards be?")
[ new_card([casting_cost: "W"])
, new_card([casting_cost: "U"])
, new_card([casting_cost: "B"])
, new_card([casting_cost: "R"])
, new_card([casting_cost: "G"])
]
add cards script:
name: &Uncommon Cycle
description: Add an uncommon card of each color to the set
script:
[ new_card([casting_cost: "W", rarity: "uncommon"])
, new_card([casting_cost: "U", rarity: "uncommon"])
, new_card([casting_cost: "B", rarity: "uncommon"])
, new_card([casting_cost: "R", rarity: "uncommon"])
, new_card([casting_cost: "G", rarity: "uncommon"])
]
add cards script:
name: &Rare Cycle
description: Adds a rare card of each color to the set
script:
[ new_card([casting_cost: "W", rarity: "rare"]) , new_card([casting_cost: "U", rarity: "rare"]) , new_card([casting_cost: "B", rarity: "rare"]) , new_card([casting_cost: "R", rarity: "rare"]) , new_card([casting_cost: "G", rarity: "rare"]) ]
add cards script:
name: &Design Skeleton Full
description: Basic skeleton of 19C,11U,7R,2M/color, 1U,1R/color pair, 6C,15U,8R,5M/colorless. Type "skeleton_info()" in console tab/help
script: skeleton_script()
add cards script:
name: &Design Skeleton Commons
description: Basic skeleton of 19C/color. Type "skeleton_info()" into the console tab to change the numbers.
script: skeleton_runner(count:skeleton_commons)
add cards script:
name: &Design Skeleton Uncommons
description: Basic skeleton of 11U/color. Type "skeleton_info()" into the console tab to change the numbers.
script: skeleton_runner(count:skeleton_uncommons, prefix:"U", rarity:"uncommon")
add cards script:
name: &Design Skeleton Rares
description: Basic skeleton of 7R/color. Type "skeleton_info()" into the console tab to change the numbers.
script: skeleton_runner(count:skeleton_rares, prefix:"R", rarity:"rare")
add cards script:
name: &Design Skeleton Mythics
description: Basic skeleton of 2M/color. Type "skeleton_info()" into the console tab to change the numbers.
script: skeleton_runner(count:skeleton_mythics, prefix:"M", rarity:"mythic rare")
add cards script:
name: &Design Skeleton Gold Uncommons
description: Basic skeleton of 1U/color combination. Type "skeleton_info()" into the console tab to change the numbers.
script: skeleton_runner(count:skeleton_gold_uncommons, prefix:"UM", rarity:"uncommon", letter_list:blank_list_10, mana_list:mana_list_ally+mana_list_enemy)
add cards script:
name: &Design Skeleton Gold Rares
description: Basic skeleton of 1R/color combination. Type "skeleton_info()" into the console tab to change the numbers.
script: skeleton_runner(count:skeleton_gold_rares, prefix:"RM", rarity:"rare", letter_list:blank_list_10, mana_list:mana_list_ally+mana_list_enemy)