Improved localization support across MSE. Unless otherwise noted, updates apply to Chinese, French, German, Italian, Japanese, Korean, Portuguese, Russian, and Spanish Locales have been updated, including the Dutch and Polish locales. These may still want to be improved by native speakers but are no longer full of untranslated English strings. Type line word lists are now localized, and will change with the Set tab language option rather than needing files to be edited. Chinese types are sorted by Unicode, Japanese types are sorted by gojūon, the rest are alphabetized in their own language. Card type and super types have also been reordered accordingly. Added spellcheck dictionaries for most languages. Chinese and Japanese have instead had their spellchecking disabled so they don't have their entire cards underlined. Updated the Beleren, MPlantin, and Relay fonts to support Cyrillic characters. Number maps have been added to assist with localized keywords. Localized keyword files have been added up to Lost Caverns of Ixalan. To use these, rename the magic.mse-game/keywords file to "keywords_en", then rename the keyword file of your choice to "keywords". Craft has a simplified reminder text for most languages. The craft_code function in magic.mse-game/scripts provides a template for using the more comprehensive version English uses, with German having access to it as well so far. Localized auto-frames for M15 Adventures, M15 Sagas, Mainframe Tokens, M15 Mainframe, Mainframe DFC, and GenevensiS frames Added Totem armor -> Umbra armor to auto errata script, and updated it to allow for localized replacements Did about as much stats page localization as we can get away with. French has been completed, other languages will need the stats names and help trace done by someone who actually knows the language. --------- Co-authored-by: cajun <kajunkittyavenger@gmail.com>
2188 lines
62 KiB
Plaintext
2188 lines
62 KiB
Plaintext
|
||
############################################################## Blame GenevensiS for this
|
||
|
||
has keywords: true
|
||
|
||
############################################################## Keyword mode
|
||
|
||
keyword mode:
|
||
name: old
|
||
#name: 旧
|
||
description: Old keywords (Banding, Phasing, etc.)
|
||
|
||
keyword mode:
|
||
name: core
|
||
#name: 核心
|
||
description: Core set keywords (Flying, Haste, etc.)
|
||
|
||
keyword mode:
|
||
name: expert
|
||
#name: 专
|
||
description: Expert set keywords (Storm, Dredge, etc.)
|
||
|
||
keyword mode:
|
||
name: pseudo
|
||
#name: 伪
|
||
description: Pseudo keyword / Ability words (Landfall, Threshold, etc.)
|
||
|
||
keyword mode:
|
||
name: action
|
||
#name: 行动
|
||
description: Keyword actions, reminder text at end of line (Scry, Regenerate, etc.)
|
||
|
||
keyword mode:
|
||
name: custom
|
||
#name: 专门
|
||
description: Custom keywords
|
||
is default: true
|
||
|
||
############################################################## Keyword parameter types
|
||
|
||
keyword parameter type:
|
||
name: 费用
|
||
match: [ ]?[HSVECTQXYZI0-9WUBRG/|]+|[-—―~][^(\r\n\.。::]*
|
||
optional: true
|
||
script: cost_parameter_script()
|
||
reminder script: cost_parameter_script()
|
||
separator before is: ( |- ?|— ?|― ?|~|)
|
||
separator after is: [.。::]
|
||
separator script: cost_parameter_dash()
|
||
|
||
keyword parameter type:
|
||
name: 数字
|
||
match: [XYZ0-90123456789]+
|
||
optional: true
|
||
|
||
keyword parameter type:
|
||
name: 字首
|
||
match: [^(.,”":;\n—]+
|
||
optional: false
|
||
|
||
keyword parameter type:
|
||
name: 名称
|
||
match: ([^(.:;\n—]+|[ ])
|
||
optional: true
|
||
|
||
############################################################## All Magic keywords
|
||
|
||
keyword:
|
||
#english keyword: Poisonous
|
||
keyword: 剧毒
|
||
match: 剧毒<atom-param>数字</atom-param>
|
||
mode: expert
|
||
reminder: 每当此生物对任一牌手造成战斗伤害时,该牌手得到{chinese_simplified_number(param1)}个中毒指示物。 牌手若具有十个或更多的中毒指示物,便输掉这盘游戏。
|
||
#example: Snake Cult Initiation
|
||
|
||
keyword:
|
||
#english keyword: Deathtouch
|
||
keyword: 死触
|
||
match: 死触
|
||
mode: core
|
||
reminder: 它对生物造成的任何数量伤害都足以消灭后者。
|
||
#example: Sedge Scorpion
|
||
|
||
keyword:
|
||
#english keyword: Defender
|
||
keyword: 守军
|
||
match: 守军
|
||
mode: core
|
||
reminder: 此生物不能攻击。
|
||
#example: Moat Piranhas
|
||
|
||
keyword:
|
||
#english keyword: Double strike
|
||
keyword: 连击
|
||
match: 连击
|
||
mode: core
|
||
reminder: 此生物能造成先攻伤害以及普通战斗伤害。
|
||
#example: Iroas's Champion
|
||
|
||
keyword:
|
||
#english keyword: Enchant
|
||
keyword: 结界
|
||
match: 结附于<atom-param>名称</atom-param>
|
||
mode: core
|
||
reminder: 于使用时指定一个{param1}为目标。 此牌进场时结附在该{param1}上。
|
||
#example: Contaminated Bond
|
||
|
||
keyword:
|
||
#english keyword: Equip
|
||
keyword: 佩带
|
||
match: 佩带<atom-param>费用</atom-param>
|
||
mode: core
|
||
reminder: {param1}:贴附在目标由你操控的生物上。只能于法术时机佩带。
|
||
#example: Greatsword of Tyr
|
||
|
||
keyword:
|
||
#english keyword: First strike
|
||
keyword: 先攻
|
||
match: 先攻
|
||
mode: core
|
||
reminder: 此生物会比不具先攻异能的生物提前造成战斗伤害。
|
||
#example: Warclamp Mastiff
|
||
|
||
keyword:
|
||
#english keyword: Flashback
|
||
keyword: 返照
|
||
match: 返照<atom-param>费用</atom-param>
|
||
mode: expert
|
||
reminder: 你可以从你坟墓场中施放此牌,并支付其返照费用,然后将它放逐。
|
||
#example: Rite of Harmony
|
||
|
||
keyword:
|
||
#english keyword: Flash
|
||
keyword: 闪现
|
||
match: 闪现
|
||
mode: core
|
||
reminder: 你可以于你能够施放瞬间的时机下施放此咒语。
|
||
#example: Hired Blade
|
||
|
||
keyword:
|
||
#english keyword: Flying
|
||
keyword: 飞行
|
||
match: 飞行
|
||
mode: core
|
||
reminder: 此生物只能被具飞行或延势异能的生物阻挡。
|
||
#example: Bartizan Bats
|
||
|
||
keyword:
|
||
#english keyword: Haste
|
||
keyword: 敏捷
|
||
match: 敏捷
|
||
mode: core
|
||
reminder: 此生物受你操控时便能攻击与<sym-auto>T</sym-auto>。
|
||
#example: Hostile Minotaur
|
||
|
||
keyword:
|
||
#english keyword: Hexproof
|
||
keyword: 辟邪
|
||
match: 辟邪
|
||
mode: core
|
||
reminder: 此永久物不能成为由对手操控之咒语或异能的目标。
|
||
#example: Humongulus
|
||
|
||
keyword:
|
||
#english keyword: Indestructible
|
||
keyword: 不灭
|
||
match: 不灭
|
||
mode: core
|
||
reminder: 注明「消灭」的效应和伤害不会消灭{if languages["汉语"].is_creature(card.type) then "此生物" else "此永久物"}。{if languages["汉语"].is_creature(card.type) then "如果其防御力降到</sym-auto>0<sym-auto>或更少,它仍会置入其拥有者的坟墓场。" else ""}
|
||
#example: Seraph of the Suns
|
||
|
||
keyword:
|
||
#english keyword: Intimidate
|
||
keyword: 威吓
|
||
match: 威吓
|
||
mode: old
|
||
reminder: 此生物只能被神器生物和/或与它有共通颜色的生物阻挡。
|
||
#example: Krenko's Enforcer
|
||
|
||
keyword:
|
||
#english keyword: Landwalk
|
||
keyword: 地行者
|
||
match: <atom-param>字首</atom-param>行者
|
||
mode: old
|
||
reminder: 只要防御牌手操控{param1},此生物便不能被阻挡。
|
||
#example: Farbog Explorer
|
||
|
||
keyword:
|
||
#english keyword: Lifelink
|
||
keyword: 系命
|
||
match: 系命
|
||
mode: core
|
||
reminder: 此生物所造成的伤害会让你获得等量的生命。
|
||
#example: Daybreak Chaplain
|
||
|
||
keyword:
|
||
#english keyword: Ward
|
||
keyword: 守护
|
||
match: 守护<atom-param>费用</atom-param>
|
||
mode: expert
|
||
reminder: 每当此生物成为由对手操控之咒语或异能的目标时,除非该牌手支付{param1},否则反击之。
|
||
#example: Rimeshield Frost Giant
|
||
|
||
keyword:
|
||
#english keyword: Protection
|
||
keyword: 保护
|
||
match: 反<atom-param>名称</atom-param>保护
|
||
mode: expert
|
||
reminder: 此永久物不能被{param1}的东西阻挡、指定为目标、造成伤害、结附或是装备。
|
||
#example: Blightbeetle
|
||
|
||
keyword:
|
||
#english keyword: Reach
|
||
keyword: 延势
|
||
match: 延势
|
||
mode: core
|
||
reminder: 此生物能阻挡具飞行异能的生物。
|
||
#example: Canopy Spider
|
||
|
||
keyword:
|
||
#english keyword: Shroud
|
||
keyword: 帷幕
|
||
match: 帷幕
|
||
mode: core
|
||
reminder: 此永久物不能成为咒语或异能的目标。
|
||
#example: Nimble Mongoose
|
||
|
||
keyword:
|
||
#english keyword: Trample
|
||
keyword: 践踏
|
||
match: 践踏
|
||
mode: core
|
||
reminder: 此生物造成之过量战斗伤害能对所攻击的牌手或鹏洛客造成之。
|
||
#example: Colossal Dreadmaw
|
||
|
||
keyword:
|
||
#english keyword: Vigilance
|
||
keyword: 警戒
|
||
match: 警戒
|
||
mode: core
|
||
reminder: 此生物攻击时不需横置。
|
||
#example: Alpine Watchdog
|
||
|
||
#keyword:
|
||
# #english keyword: Banding
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: old
|
||
# reminder: UNKNOWN
|
||
# #example: Benalish Infantry
|
||
|
||
keyword:
|
||
#english keyword: Rampage
|
||
keyword: 狂暴
|
||
match: 狂暴<atom-param>数字</atom-param>
|
||
mode: old
|
||
reminder: 每当此生物被阻挡时,从第二个生物起,每个阻挡它的生物都使它得+{param1}/+{param1}直到回合结束。
|
||
#example: Craw Giant
|
||
|
||
keyword:
|
||
#english keyword: Cumulative upkeep
|
||
keyword: 累积维持
|
||
match: 累积维持<atom-param>费用</atom-param>
|
||
mode: old
|
||
reminder: 在你的维持开始时,在此永久物上放置一个岁月指示物,然后除非你为其上每个岁月指示物各支付其维持费用,否则牺牲之。
|
||
#example: Survivor of the Unseen
|
||
|
||
keyword:
|
||
#english keyword: Flanking
|
||
keyword: 侧面攻击
|
||
match: 侧面攻击
|
||
mode: expert
|
||
reminder: 每当一个不具侧面攻击之生物阻挡此生物时,该阻挡生物得-1/-1直到回合结束。
|
||
#example: Benalish Cavalry
|
||
|
||
#keyword:
|
||
# #english keyword: Phasing
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: old
|
||
# reminder: UNKNOWN
|
||
# #example: Katabatic Winds
|
||
|
||
keyword:
|
||
#english keyword: Buyback
|
||
keyword: 购回
|
||
match: 购回<atom-param>费用</atom-param>
|
||
mode: expert
|
||
reminder: 你施放此咒语时可以额外支付{param1}。如果你如此作,则结算此咒语时将它放入你的手牌。
|
||
#example: Elvish Fury
|
||
|
||
keyword:
|
||
#english keyword: Shadow
|
||
keyword: 次元幽影
|
||
match: 次元幽影
|
||
mode: expert
|
||
reminder: 此生物只能阻挡具次元幽影异能的生物,亦只能被具此异能的生物阻挡。
|
||
#example: Dauthi Horror
|
||
|
||
keyword:
|
||
#english keyword: Cycling
|
||
keyword: 循环
|
||
match: 循环<atom-param>费用</atom-param>
|
||
mode: expert
|
||
reminder: {param1},弃掉此牌:抓一张牌。
|
||
#example: Wilt
|
||
|
||
keyword:
|
||
#english keyword: Echo
|
||
keyword: 返响
|
||
match: 返响<atom-param>费用</atom-param>
|
||
mode: expert
|
||
reminder: 在你的维持开始时,若你在你前一个维持开始后才操控它,则除非你支付其返响费用,否则牺牲之。
|
||
#example: Orcish Hellraiser
|
||
|
||
#keyword:
|
||
# #english keyword: Horsemanship
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: old
|
||
# reminder: UNKNOWN
|
||
# #example: Lu Xun, Scholar General
|
||
|
||
#keyword:
|
||
# #english keyword: Fading
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Skyshroud Ridgeback
|
||
|
||
keyword:
|
||
#english keyword: Multikicker
|
||
keyword: 多重增幅
|
||
match: 多重增幅<atom-param>费用</atom-param>
|
||
mode: expert
|
||
reminder: 你施放此咒语时可以任意次数地额外支付{param1}。
|
||
#example: Flametongue Yearling
|
||
|
||
keyword:
|
||
#english keyword: Kicker
|
||
keyword: 增幅
|
||
match: 增幅<atom-param>费用</atom-param>
|
||
mode: expert
|
||
reminder: 你施放此咒语时可以额外支付{param1}。
|
||
#example: Tide Shaper
|
||
|
||
keyword:
|
||
#english keyword: Madness
|
||
keyword: 疯魔
|
||
match: 疯魔<atom-param>费用</atom-param>
|
||
mode: expert
|
||
reminder: 如果你弃掉此牌,将之弃到放逐区。当你如此作时,支付其疯魔费用施放之,否则便将其置入你的坟墓场。
|
||
#example: Terminal Agony
|
||
|
||
keyword:
|
||
#english keyword: Fear
|
||
keyword: 恐惧
|
||
match: 恐惧
|
||
mode: old
|
||
reminder: 此生物只能被神器生物和/或黑色生物阻挡。
|
||
#example: Guiltfeeder
|
||
|
||
keyword:
|
||
#english keyword: Mutate
|
||
keyword: 合变
|
||
match: 合变<atom-param>费用</atom-param>
|
||
mode: expert
|
||
reminder: 如果你支付此咒语的合变费用来施放之,则将它放置在目标由你拥有之非人类生物的顶上或底下。它们合变作顶上的生物,外加具有底下所有异能。
|
||
#example: Huntmaster Liger
|
||
|
||
keyword:
|
||
#english keyword: Megamorph
|
||
keyword: 威力变身
|
||
match: 威力变身<atom-param>费用</atom-param>
|
||
mode: expert
|
||
reminder: 你可牌面朝下地施放此牌并支付<sym-auto>3</sym-auto>,将其当成2/2生物。可随时支付其威力变身费用使其翻回正面,并在其上放置一个+1/+1指示物。
|
||
#example: Atarka Efreet
|
||
|
||
keyword:
|
||
#english keyword: Morph
|
||
keyword: 变身
|
||
match: 变身<atom-param>费用</atom-param>
|
||
mode: expert
|
||
reminder: 你可牌面朝下地施放此牌并支付<sym-auto>3</sym-auto>,将其当成2/2生物。可随时支付其变身费用使其翻回正面。
|
||
#example: Witness of the Ages
|
||
|
||
#keyword:
|
||
# #english keyword: Amplify
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Feral Throwback
|
||
|
||
#keyword:
|
||
# #english keyword: Provoke
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Goblin Grappler
|
||
|
||
keyword:
|
||
#english keyword: Dash
|
||
keyword: 掩袭
|
||
match: 掩袭<atom-param>费用</atom-param>
|
||
mode: expert
|
||
reminder: 你可以支付此咒语的掩袭费用来施放它。如果你如此作,则它获得敏捷异能,且在下个结束步骤开始时便需从战场移回其拥有者手上。
|
||
#example: Screamreach Brawler
|
||
|
||
keyword:
|
||
#english keyword: Gravestorm
|
||
keyword: 坟场风暴
|
||
match: 坟场风暴
|
||
mode: expert
|
||
reminder: 当你使用此咒语时,本回合每有一个永久物置入坟墓场,便将此咒语复制一次。 你可以为每个复制品选择新的目标。
|
||
#example: Bitter Ordeal
|
||
|
||
keyword:
|
||
#english keyword: Storm
|
||
keyword: 风暴
|
||
match: 风暴
|
||
mode: expert
|
||
reminder: 当施放此咒语时,本回合于它之前每施放过一个咒语,便将此咒语复制一次。
|
||
#example: Chatterstorm
|
||
|
||
keyword:
|
||
#english keyword: Affinity
|
||
keyword: 共鸣
|
||
match: <atom-param>字首</atom-param>共鸣
|
||
mode: expert
|
||
reminder: 你每操控一个{param1},此咒语便减少<sym-auto>1</sym-auto>来施放。
|
||
#example: Steelfin Whale
|
||
|
||
keyword:
|
||
#english keyword: Entwine
|
||
keyword: 打包
|
||
match: 打包<atom-param>费用</atom-param>
|
||
mode: expert
|
||
reminder: 如果你支付打包费用,选择全部。
|
||
#example: Kaya's Guile
|
||
|
||
keyword:
|
||
#english keyword: Modular
|
||
keyword: 套件
|
||
match: 套件<atom-param>数字</atom-param>
|
||
mode: expert
|
||
reminder: 此生物进战场时上面有{chinese_simplified_number(param1)}个+1/+1指示物。当它死去时,你可以将它的+1/+1指示物置于目标神器生物上。
|
||
#example: Arcbound Prototype
|
||
|
||
keyword:
|
||
#english keyword: Sunburst
|
||
keyword: 辉映
|
||
match: 辉映
|
||
mode: expert
|
||
reminder: 用过几种颜色的法术力来支付其费用,它进战场时上面便有几个{if languages["汉语"].is_creature(card.type) then "+1/+1" else "充电"}指示物。
|
||
#example: Etched Oracle
|
||
|
||
keyword:
|
||
#english keyword: Bushido
|
||
keyword: 武士道
|
||
match: 武士道<atom-param>数字</atom-param>
|
||
mode: expert
|
||
reminder: 每当此生物进行阻挡或被阻挡时,它得+{param1}/+{param1}直到回合结束。
|
||
#example: Jade Avenger
|
||
|
||
keyword:
|
||
#english keyword: Soulshift
|
||
keyword: 转生
|
||
match: 转生<atom-param>数字</atom-param>
|
||
mode: expert
|
||
reminder: 当它从场上进入坟墓场时,你可以将目标总法术力费用等于或小于{param1}的精怪牌从你的坟墓场移回你手上。
|
||
#example: Thousand-legged Kami
|
||
|
||
keyword:
|
||
#english keyword: Splice
|
||
keyword: 通联
|
||
match: 通联<atom-param>名称</atom-param><atom-param>费用</atom-param>
|
||
mode: expert
|
||
reminder: 于你施放{param1}咒语时,你可以从手上展示此牌,并支付其通联费用。如果你如此作,则将此牌的效应加入该咒语中
|
||
#example: Everdream
|
||
|
||
keyword:
|
||
#english keyword: Offering
|
||
keyword: 献祭
|
||
match: <atom-param>字首</atom-param>献祭
|
||
mode: expert
|
||
reminder: 你可以于你能够使用瞬间的时机下使用此牌,但须牺牲一个{param1},并支付所牺牲的{param1}与此牌之间的法术力费用差额。 法术力费用包含颜色。
|
||
#example: Patron of the Moon
|
||
|
||
#keyword:
|
||
# #english keyword: Commander ninjutsu
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Yuriko, the Tiger's Shadow
|
||
|
||
keyword:
|
||
#english keyword: Ninjutsu
|
||
keyword: 忍术
|
||
match: 忍术<atom-param>费用</atom-param>
|
||
mode: expert
|
||
reminder: {param1},将一个由你操控且未受阻挡的攻击生物移回其拥有者手上:将此牌从你手上横置放进战场,且正进行攻击。
|
||
#example: Dokuchi Shadow-Walker
|
||
|
||
keyword:
|
||
#english keyword: Epic
|
||
keyword: 历传
|
||
match: 历传
|
||
mode: expert
|
||
reminder: 这盘游戏结束之前,你不能使用咒语。 在你每回合的维持开始时,复制此咒语,但不包含其历传异能。
|
||
#example: Endless Swarm
|
||
|
||
keyword:
|
||
#english keyword: Convoke
|
||
keyword: 召集
|
||
match: 召集
|
||
mode: expert
|
||
reminder: 此咒语能用你的生物来协助施放。你于施放此咒语时每横置一个生物,就能为此咒语支付<sym-auto>1</sym-auto>或一点该生物颜色之法术力。
|
||
#example: Ledev Guardian
|
||
|
||
keyword:
|
||
#english keyword: Dredge
|
||
keyword: 发掘
|
||
match: 发掘<atom-param>数字</atom-param>
|
||
mode: expert
|
||
reminder: 若你将抓一张牌,则你可以改为将你牌库顶正好{chinese_simplified_number(param1)}张牌置入你的坟墓场。 若你如此作,则将此牌从你的坟墓场移回你手上。 若否,则抓一张牌。
|
||
#example: Greater Mossdog
|
||
|
||
keyword:
|
||
#english keyword: Transmute
|
||
keyword: 易质
|
||
match: 易质<atom-param>费用</atom-param>
|
||
mode: expert
|
||
reminder: {param1},弃掉此牌:从你的牌库中搜寻一张总法术力费用与它相同的牌,展示该牌,并置于你手上。 然后将你的牌库洗牌。 使用的时机视同法术。
|
||
#example: Clutch of the Undercity
|
||
|
||
keyword:
|
||
#english keyword: Bloodthirst
|
||
keyword: 嗜血
|
||
match: 嗜血<atom-param>数字</atom-param>
|
||
mode: expert
|
||
reminder: 如果对手本回合曾受过伤害,此生物进场时上面有{chinese_simplified_number(param1)}个+1/+1指示物。
|
||
#example: Gorehorn Minotaurs
|
||
|
||
keyword:
|
||
#english keyword: Haunt
|
||
keyword: 缠身
|
||
match: 缠身
|
||
mode: expert
|
||
reminder: 当此牌从场上置入坟墓场时,将它移出对战并缠身在目标生物上。
|
||
#example: Exhumer Thrull
|
||
|
||
keyword:
|
||
#english keyword: Replicate
|
||
keyword: 覆诵
|
||
match: 覆诵<atom-param>费用</atom-param>
|
||
mode: expert
|
||
reminder: 当你施放此咒语时,每支付一次覆诵费用,就可以将它复制一次。你可以为每个复制品选择新的目标。
|
||
#example: Lose Focus
|
||
|
||
keyword:
|
||
#english keyword: Forecast
|
||
keyword: 预报
|
||
match: 预报~<atom-param>费用</atom-param>
|
||
mode: expert
|
||
reminder: 只能于你的维持中起动此异能,且每回合限一次。
|
||
#example: Piercing Rays
|
||
|
||
keyword:
|
||
#english keyword: Graft
|
||
keyword: 接殖
|
||
match: 接殖<atom-param>数字</atom-param>
|
||
mode: expert
|
||
reminder: 此永久物进战场时上面有{chinese_simplified_number(param1)}个+1/+1指示物。每当另一个生物进战场时,你可以将此永久物上的一个+1/+1指示物移到前者上。
|
||
#example: Plaxcaster Frogling
|
||
|
||
keyword:
|
||
#english keyword: Recover
|
||
keyword: 复还
|
||
match: 复还<atom-param>费用</atom-param>
|
||
mode: expert
|
||
reminder: 当一个生物从场上进入你的坟墓场时,你可以支付{param1}。 若你如此作,则将此牌从你的坟墓场移回你手上。 若否,则将此牌移出对战。
|
||
#example: Grim Harvest
|
||
|
||
keyword:
|
||
#english keyword: Ripple
|
||
keyword: 涟动
|
||
match: 涟动<atom-param>数字</atom-param>
|
||
mode: expert
|
||
reminder: 当你使用此咒语时,你可以展示你牌库顶的{chinese_simplified_number(param1)}张牌。 你可以使用所展示之牌中与此咒语同名者,并且不需支付其法术力费用。 将其余的牌置于你牌库底。
|
||
#example: Surging Flame
|
||
|
||
keyword:
|
||
#english keyword: Split second
|
||
keyword: 转瞬
|
||
match: 转瞬
|
||
mode: expert
|
||
reminder: 只要此咒语在堆叠上,牌手便不能施放咒语或起动不是法术力异能的异能。
|
||
#example: Sudden Edict
|
||
|
||
keyword:
|
||
#english keyword: Suspend
|
||
keyword: 延缓
|
||
match: 延缓<atom-param>数字</atom-param>~<atom-param>费用</atom-param>
|
||
mode: expert
|
||
reminder: 除了从你手上施放此牌,你能支付{param2}并将它放逐,且上面有{chinese_simplified_number(param1)}个计时指示物。在你的维持开始时,从其上移去一个计时指示物。当移去最后一个时,施放它且不需支付其法术力费用。
|
||
#example: Sol Talisman
|
||
|
||
keyword:
|
||
#english keyword: Vanishing
|
||
keyword: 消逝
|
||
match: 消逝<atom-param>数字</atom-param>
|
||
mode: expert
|
||
reminder: 此永久物进战场时上面有{chinese_simplified_number(param1)}个计时指示物。在你的维持开始时,从其上移去一个计时指示物。当移去最后一个时,将它牺牲。
|
||
#example: Deep Forest Hermit
|
||
|
||
keyword:
|
||
#english keyword: Absorb
|
||
keyword: 抵受
|
||
match: 抵受<atom-param>数字</atom-param>
|
||
mode: expert
|
||
reminder: 若某来源将对此生物造成伤害,则防止此伤害中的{param1}点。
|
||
#example: Lymph Sliver
|
||
|
||
keyword:
|
||
#english keyword: Aura swap
|
||
keyword: 灵气转换
|
||
match: 灵气转换<atom-param>费用</atom-param>
|
||
mode: expert
|
||
reminder: {param1}:将此灵气与你手上的一张灵气牌交换。
|
||
#example: Arcanum Wings
|
||
|
||
keyword:
|
||
#english keyword: Delve
|
||
keyword: 掘穴
|
||
match: 掘穴
|
||
mode: expert
|
||
reminder: 你于施放此咒语时每从你坟墓场中放逐一张牌,就能为此咒语支付<sym-auto>1</sym-auto>。
|
||
#example: Magmatic Sinkhole
|
||
|
||
keyword:
|
||
#english keyword: Fortify
|
||
keyword: 构工
|
||
match: 构工<atom-param>费用</atom-param>
|
||
mode: expert
|
||
reminder: {param1}:装备在目标由你操控的地上; 构工的时机视同法术。 此牌进场时并未装备,且该地离场后,此牌依旧在场。
|
||
#example: Darksteel Garrison
|
||
|
||
keyword:
|
||
#english keyword: Frenzy
|
||
keyword: 狂热
|
||
match: 狂热<atom-param>数字</atom-param>
|
||
mode: expert
|
||
reminder: 每当此生物攻击且未受阻挡时,它得+{param1}/+0直到回合结束。
|
||
#example: Frenzy Sliver
|
||
|
||
keyword:
|
||
#english keyword: Transfigure
|
||
keyword: 易形
|
||
match: 易形<atom-param>费用</atom-param>
|
||
mode: expert
|
||
reminder: {param1},牺牲此生物:从你的牌库中搜寻一张总法术力费用与它相同的生物牌,展示该牌并将之放置进场。 然后将你的牌库洗牌。 使用的时机视同法术。
|
||
#example: Fleshwrither
|
||
|
||
keyword:
|
||
#english keyword: Champion
|
||
keyword: 夺冠
|
||
match: 夺冠 <atom-param>名称</atom-param>
|
||
mode: expert
|
||
reminder: 当它进场时,除非你将另一个由你操控的{param1}移出对战,否则牺牲之。 当它离场时,将该牌移回场上。
|
||
#example: Lightning Crafter
|
||
|
||
keyword:
|
||
#english keyword: Changeling
|
||
keyword: 化形
|
||
match: 化形
|
||
mode: expert
|
||
reminder: 此牌是所有生物类别。
|
||
#example: Changeling Outcast
|
||
|
||
keyword:
|
||
#english keyword: Evoke
|
||
keyword: 呼魂
|
||
match: 呼魂<atom-param>费用</atom-param>
|
||
mode: expert
|
||
reminder: 你可以支付此咒语的呼魂费用来施放它。若你如此作,当它进战场时便牺牲之。
|
||
#example: Foundation Breaker
|
||
|
||
keyword:
|
||
#english keyword: Hideaway
|
||
keyword: 掩蔽
|
||
match: 掩蔽<atom-param>数字</atom-param>
|
||
mode: expert
|
||
reminder: 当此永久物进战场时,检视你牌库顶的{chinese_simplified_number(param1)}张牌,将其中一张牌面朝下地放逐,然后将其余的牌以随机顺序置于牌库底。
|
||
#example: Fight Rigging
|
||
|
||
keyword:
|
||
#english keyword: Prowl
|
||
keyword: 伺机
|
||
match: 伺机<atom-param>费用</atom-param>
|
||
mode: expert
|
||
reminder: 如果你于本回合中以浪客向牌手造成战斗伤害,你可以支付此牌的伺机费用来使用它。
|
||
#example: Morsel Theft
|
||
|
||
keyword:
|
||
#english keyword: Reinforce
|
||
keyword: 补强
|
||
match: 补强<atom-param>数字</atom-param>~<atom-param>费用</atom-param>
|
||
mode: expert
|
||
reminder: {param2},弃掉此牌:在目标生物上放置{chinese_simplified_number(param1)}个+1/+1指示物。
|
||
#example: Bannerhide Krushok
|
||
|
||
keyword:
|
||
#english keyword: Conspire
|
||
keyword: 协力
|
||
match: 协力
|
||
mode: expert
|
||
reminder: 于你使用此咒语时,你可以横置两个由你操控、且与此咒语有共通颜色的未横置生物。 当你如此作,则复制此咒语。
|
||
#example: Ghastly Discovery
|
||
|
||
keyword:
|
||
#english keyword: Persist
|
||
keyword: 留存
|
||
match: 留存
|
||
mode: expert
|
||
reminder: 当此生物死去时,若其上没有-1/-1指示物,则将它在其拥有者的操控下移回战场,且上面有一个-1/-1指示物。
|
||
#example: Putrid Goblin
|
||
|
||
keyword:
|
||
#english keyword: Wither
|
||
keyword: 干枯
|
||
match: 干枯
|
||
mode: expert
|
||
reminder: 此来源会以-1/-1指示物的方式对生物造成伤害。
|
||
#example: Sickle Ripper
|
||
|
||
keyword:
|
||
#english keyword: Retrace
|
||
keyword: 追溯
|
||
match: 追溯
|
||
mode: expert
|
||
reminder: 你可以从你的坟墓场施放此牌,但必须支付其所需费用并额外弃一张地牌。
|
||
#example: Call the Skybreaker
|
||
|
||
keyword:
|
||
#english keyword: Devour
|
||
keyword: 吞噬
|
||
match: 吞噬<atom-param>数字</atom-param>
|
||
mode: expert
|
||
reminder: 于它进场时,你可以牺牲任意数量的生物。 此生物进场时上面有该数量{chinese_simplified_number(param1)}倍的+1/+1指示物。
|
||
#example: Thunder-Thrash Elder
|
||
|
||
keyword:
|
||
#english keyword: Level up
|
||
keyword: 升级
|
||
match: 升级<atom-param>费用</atom-param>
|
||
mode: expert
|
||
reminder: {param1}:在其上放置一个等级指示物。升级的时机视同法术。
|
||
#example: Hexdrinker
|
||
|
||
keyword:
|
||
#english keyword: Exalted
|
||
keyword: 颂威
|
||
match: 颂威
|
||
mode: expert
|
||
reminder: 每当一个由你操控的生物单独攻击时,该生物得+1/+1直到回合结束。
|
||
#example: Ignoble Hierarch
|
||
|
||
keyword:
|
||
#english keyword: Unearth
|
||
keyword: 破坟
|
||
match: 破坟<atom-param>费用</atom-param>
|
||
mode: expert
|
||
reminder: {param1}:将此牌从你的坟墓场移回战场。它获得敏捷异能。在下一个结束步骤开始时,或若它将离开战场,将它放逐。破坟的时机视同法术。
|
||
#example: Dregscape Sliver
|
||
|
||
keyword:
|
||
#english keyword: Cascade
|
||
keyword: 倾曳
|
||
match: 倾曳
|
||
mode: expert
|
||
reminder: 当你施放此咒语时,从你的牌库顶开始放逐牌,直到放逐一张费用比此咒语低的非地牌为止。你可以施放该牌,且不需支付其法术力费用。将所放逐的牌以随机顺序置于你的牌库底。
|
||
#example: The First Sliver
|
||
|
||
keyword:
|
||
#english keyword: Annihilator
|
||
keyword: 歼灭
|
||
match: 歼灭<atom-param>数字</atom-param>
|
||
mode: expert
|
||
reminder: 每当此生物攻击时,防御牌手牺牲{chinese_simplified_number(param1)}个永久物。
|
||
#example: Artisan of Kozilek
|
||
|
||
keyword:
|
||
#english keyword: Rebound
|
||
keyword: 弹回
|
||
match: 弹回
|
||
mode: expert
|
||
reminder: 如果你从你手上施放此咒语,于它结算时将之放逐。在你的下一个维持开始时,你可以从放逐区施放此牌,且不需支付其法术力费用。
|
||
#example: Faithless Salvaging
|
||
|
||
keyword:
|
||
#english keyword: Umbra armor
|
||
keyword: 本影甲
|
||
match: 本影甲
|
||
mode: expert
|
||
reminder: 如果所结附的生物将被消灭,则改为移除它受到的所有伤害,并消灭此灵气。
|
||
#example: Treefolk Umbra
|
||
|
||
keyword:
|
||
#english keyword: Infect
|
||
keyword: 侵染
|
||
match: 侵染
|
||
mode: expert
|
||
reminder: 此生物会以-1/-1指示物的方式对生物造成伤害,并以中毒指示物的方式对牌手造成伤害。
|
||
#example: Glistener Elf
|
||
|
||
keyword:
|
||
#english keyword: Battle cry
|
||
keyword: 战嚎
|
||
match: 战嚎
|
||
mode: expert
|
||
reminder: 每当此生物攻击时,每个进行攻击的其他生物各得+1/+0直到回合结束。
|
||
#example: Rhox Veteran
|
||
|
||
keyword:
|
||
#english keyword: Living weapon
|
||
keyword: 活化武器
|
||
match: 活化武器
|
||
mode: expert
|
||
reminder: 当此武具进战场时,派出一个0/0黑色非瑞人/病菌衍生生物,然后将它装备于其上。
|
||
#example: Nettlecyst
|
||
|
||
keyword:
|
||
#english keyword: Undying
|
||
keyword: 不息
|
||
match: 不息
|
||
mode: expert
|
||
reminder: 当此生物死去时,若其上没有+1/+1指示物,则将它在其拥有者的操控下返回战场,且其上有一个+1/+1指示物。
|
||
#example: Nearheath Stalker
|
||
|
||
keyword:
|
||
#english keyword: Monstrosity
|
||
keyword: 蛮化
|
||
match: 蛮化<atom-param>数字</atom-param>
|
||
mode: action
|
||
reminder: 如果此生物未蛮化,则在其上放置{chinese_simplified_number(param1)}个+1/+1指示物且它蛮化。
|
||
#example: Ember Swallower
|
||
|
||
keyword:
|
||
#english keyword: Miracle
|
||
keyword: 奇迹
|
||
match: 奇迹<atom-param>费用</atom-param>
|
||
mode: expert
|
||
reminder: 当你抓此牌时,如果它是你于本回合抓的第一张牌,你可以支付其奇迹费用来施放它。
|
||
#example: Blessings of Nature
|
||
|
||
keyword:
|
||
#english keyword: Soulbond
|
||
keyword: 魂系
|
||
match: 魂系
|
||
mode: expert
|
||
reminder: 你可以将此生物与另一未搭档生物在它们任一进战场时组搭档。 只要你操控它们,此两者便持续搭档。
|
||
#example: Wolfir Silverheart
|
||
|
||
keyword:
|
||
#english keyword: Overload
|
||
keyword: 超载
|
||
match: 超载<atom-param>费用</atom-param>
|
||
mode: expert
|
||
reminder: 你可以支付此咒语的超载费用来施放它。如果你如此作,将其中的「目标」字样全部更改为「每个」。
|
||
#example: Stirring Address
|
||
|
||
keyword:
|
||
#english keyword: Scavenge
|
||
keyword: 食腐
|
||
match: 食腐<atom-param>费用</atom-param>
|
||
mode: expert
|
||
reminder: {param1},从你的坟墓场放逐此牌:在目标生物上放置若干+1/+1指示物,其数量等同于此牌的力量。食腐的时机视同法术。
|
||
#example: Slitherhead
|
||
|
||
keyword:
|
||
#english keyword: Unleash
|
||
keyword: 脱缰
|
||
match: 脱缰
|
||
mode: expert
|
||
reminder: 你可以让此生物进战场时上面有一个+1/+1指示物。只要其上有+1/+1指示物,它就不能进行阻挡。
|
||
#example: Spawn of Rix Maadi
|
||
|
||
keyword:
|
||
#english keyword: Cipher
|
||
keyword: 暗码
|
||
match: 暗码
|
||
mode: expert
|
||
reminder: 然后你可以放逐此咒语牌,并赋码于一个由你操控的生物上。每当该生物对任一牌手造成战斗伤害时,其操控者可以施放所赋码之牌的复制品,且不需支付其法术力费用。
|
||
#example: Undercity Plague
|
||
|
||
keyword:
|
||
#english keyword: Evolve
|
||
keyword: 进化
|
||
match: 进化
|
||
mode: expert
|
||
reminder: 每当一个生物在你的操控下进战场时,若该生物的力量或防御力大于此生物,则在后者上放置一个+1/+1指示物。
|
||
#example: Adaptive Snapjaw
|
||
|
||
keyword:
|
||
#english keyword: Extort
|
||
keyword: 敲诈
|
||
match: 敲诈
|
||
mode: expert
|
||
reminder: 每当你施放一个咒语时,你可以支付<sym-auto>W/B</sym-auto>。若你如此作,则每位对手各失去1点生命,且你获得等量的生命。
|
||
#example: Syndic of Tithes
|
||
|
||
keyword:
|
||
#english keyword: Fuse
|
||
keyword: 融咒
|
||
match: 融咒
|
||
mode: expert
|
||
reminder: 你可以从你手上单独施放此牌任一边或一同施放两边。
|
||
#example: Wear
|
||
|
||
keyword:
|
||
#english keyword: Bestow
|
||
keyword: 神授
|
||
match: 神授<atom-param>费用</atom-param>
|
||
mode: expert
|
||
reminder: 如果你支付此牌的神授费用来施放它,则它便是具「结附于生物」的灵气咒语。如果它未贴附于生物上,就会再度成为生物。
|
||
#example: Nighthowler
|
||
|
||
keyword:
|
||
#english keyword: Tribute
|
||
keyword: 致敬
|
||
match: 致敬<atom-param>数字</atom-param>
|
||
mode: expert
|
||
reminder: 于此生物进战场时,选择一位对手,他可以在其上放置{chinese_simplified_number(param1)}个+1/+1指示物。
|
||
#example: Nessian Demolok
|
||
|
||
keyword:
|
||
#english keyword: Dethrone
|
||
keyword: 义勇
|
||
match: 义勇
|
||
mode: expert
|
||
reminder: 每当此生物攻击生命最多或与他者同为最多的牌手时,在其上放置一个+1/+1指示物。
|
||
#example: Marchesa, the Black Rose
|
||
|
||
keyword:
|
||
#english keyword: Double agenda
|
||
keyword: 双重秘案
|
||
match: 双重秘案
|
||
mode: expert
|
||
reminder: 开始游戏时将此诡局牌面朝下地置于统帅区,并私下决定两个不同的牌名。你随时可以将此诡局翻回正面并公布这些名称。
|
||
#example: Summoner's Bond
|
||
|
||
keyword:
|
||
#english keyword: Hidden agenda
|
||
keyword: 秘案
|
||
match: 秘案
|
||
mode: expert
|
||
reminder: 开始游戏时将此诡局牌面朝下地置于统帅区,并私下决定一个牌名。你随时可以将此诡局翻回正面并公布该名称。
|
||
#example: Hired Heist
|
||
|
||
keyword:
|
||
#english keyword: Outlast
|
||
keyword: 延生
|
||
match: 延生<atom-param>费用</atom-param>
|
||
mode: expert
|
||
reminder: {param1},<sym-auto>T</sym-auto>:在此生物上放置一个+1/+1指示物。延生的时机视同法术。
|
||
#example: Disowned Ancestor
|
||
|
||
keyword:
|
||
#english keyword: Prowess
|
||
keyword: 灵技
|
||
match: 灵技
|
||
mode: core
|
||
reminder: 每当你施放非生物咒语时,此生物得+1/+1直到回合结束。
|
||
#example: Nimble-Blade Khenra
|
||
|
||
keyword:
|
||
#english keyword: Exploit
|
||
keyword: 榨取
|
||
match: 榨取
|
||
mode: expert
|
||
reminder: 当此生物进战场时,你可以牺牲一个生物。
|
||
#example: Mindleech Ghoul
|
||
|
||
keyword:
|
||
#english keyword: Menace
|
||
keyword: 威慑
|
||
match: 威慑
|
||
mode: core
|
||
reminder: 此生物只能被两个或更多生物阻挡。
|
||
#example: Ripscale Predator
|
||
|
||
keyword:
|
||
#english keyword: Renown
|
||
keyword: 铭勇
|
||
match: 铭勇<atom-param>数字</atom-param>
|
||
mode: expert
|
||
reminder: 当此生物对任一牌手造成战斗伤害时,若它未铭勇,则在其上放置{chinese_simplified_number(param1)}个+1/+1指示物且它已铭勇。
|
||
#example: Valeron Wardens
|
||
|
||
keyword:
|
||
#english keyword: Awaken
|
||
keyword: 醒转
|
||
match: 醒转<atom-param>数字</atom-param>~<atom-param>费用</atom-param>
|
||
mode: expert
|
||
reminder: 如果你支付{param2}来施放此咒语,则另在目标由你操控的地上放置{chinese_simplified_number(param1)}个+1/+1指示物,且它成为0/0,具敏捷异能的元素生物。它仍然是地。
|
||
#example: Roil Spout
|
||
|
||
keyword:
|
||
#english keyword: Ingest
|
||
keyword: 摄食
|
||
match: 摄食
|
||
mode: expert
|
||
reminder: 每当此生物对任一牌手造成战斗伤害时,该牌手放逐其牌库顶牌。
|
||
#example: Culling Drone
|
||
|
||
keyword:
|
||
#english keyword: Devoid
|
||
keyword: 虚色
|
||
match: 虚色
|
||
mode: expert
|
||
reminder: 此牌没有颜色。
|
||
#example: Oblivion Strike
|
||
|
||
keyword:
|
||
#english keyword: Myriad
|
||
keyword: 繁影
|
||
match: 繁影
|
||
mode: expert
|
||
reminder: 每当此生物攻击时,对防御牌手之外的每位对手而言,你可以派出一个为此生物复制品的衍生物,其为横置且正向该牌手或某个由他操控的鹏洛客进行攻击。在战斗结束时,放逐这些衍生物。
|
||
#example: Wyrm's Crossing Patrol
|
||
|
||
keyword:
|
||
#english keyword: Surge
|
||
keyword: 潮涌
|
||
match: 潮涌<atom-param>费用</atom-param>
|
||
mode: expert
|
||
reminder: 如果你或队友本回合中施放过其他咒语,则你可以支付此牌的潮涌费用来施放它。
|
||
#example: Boulder Salvo
|
||
|
||
keyword:
|
||
#english keyword: Skulk
|
||
keyword: 潜匿
|
||
match: 潜匿
|
||
mode: expert
|
||
reminder: 此生物不能被力量比它大的生物阻挡。
|
||
#example: Furtive Homunculus
|
||
|
||
keyword:
|
||
#english keyword: Emerge
|
||
keyword: 化生
|
||
match: 化生<atom-param>费用</atom-param>
|
||
mode: expert
|
||
reminder: 你可以牺牲一个生物并支付化生费用来施放此咒语,此时总费用会扣除该生物之总法术力费用。
|
||
#example: It of the Horrid Swarm
|
||
|
||
keyword:
|
||
#english keyword: Escalate
|
||
keyword: 增效
|
||
match: 增效<atom-param>费用</atom-param>
|
||
mode: expert
|
||
reminder: 第一个模式之外每多选一个模式,便须支付一次此费用。
|
||
#example: Borrowed Hostility
|
||
|
||
keyword:
|
||
#english keyword: Melee
|
||
keyword: 乱斗
|
||
match: 乱斗
|
||
mode: expert
|
||
reminder: 每当此生物攻击时,本次战斗中每有一位受你攻击的对手,此生物便得+1/+1直到回合结束。
|
||
#example: Wulfgar of Icewind Dale
|
||
|
||
keyword:
|
||
#english keyword: Crew
|
||
keyword: 搭载
|
||
match: 搭载<atom-param>数字</atom-param>
|
||
mode: expert
|
||
reminder: 横置任意数量由你操控且力量总和等于或大于{param1}的生物:此载具成为神器生物直到回合结束。
|
||
#example: Futurist Sentinel
|
||
|
||
keyword:
|
||
#english keyword: Fabricate
|
||
keyword: 装配
|
||
match: 装配<atom-param>数字</atom-param>
|
||
mode: expert
|
||
reminder: 当此生物进战场时,在其上放置{chinese_simplified_number(param1)}个+1/+1指示物或派出{chinese_simplified_number(param1)}个1/1无色自动机衍生神器生物。
|
||
#example: Marionette Master
|
||
|
||
keyword:
|
||
#english keyword: Partner with
|
||
keyword: 与拍档
|
||
match: 与<atom-param>名称</atom-param>拍档
|
||
mode: expert
|
||
reminder: 当此生物进战场时,目标牌手可以将{param1}从其牌库置于其手上,然后洗牌。
|
||
#example: Rhoda, Geist Avenger
|
||
|
||
keyword:
|
||
#english keyword: Partner
|
||
keyword: 拍档
|
||
match: 拍档
|
||
mode: expert
|
||
reminder: 你可将两个具有拍档异能的生物共同用作指挥官。
|
||
#example: Yoshimaru, Ever Faithful
|
||
|
||
keyword:
|
||
#english keyword: Undaunted
|
||
keyword: 不屈
|
||
match: 不屈
|
||
mode: expert
|
||
reminder: 每有一位对手,此咒语便减少<sym-auto>1</sym-auto>来施放。
|
||
#example: Curtains' Call
|
||
|
||
keyword:
|
||
#english keyword: Improvise
|
||
keyword: 拼造
|
||
match: 拼造
|
||
mode: expert
|
||
reminder: 此咒语能用你的神器来协助施放。你起动完法术力异能之后每横置一个神器,就能为此咒语支付<sym-auto>1</sym-auto>。
|
||
#example: Foundry Assembler
|
||
|
||
keyword:
|
||
#english keyword: Aftermath
|
||
keyword: 余响
|
||
match: 余响
|
||
mode: expert
|
||
reminder: 此咒语只能从你坟墓场中施放。然后将它放逐。
|
||
#example: Dawn
|
||
|
||
keyword:
|
||
#english keyword: Embalm
|
||
keyword: 遗存
|
||
match: 遗存<atom-param>费用</atom-param>
|
||
mode: expert
|
||
reminder: {param1},从你的坟墓场放逐此牌:派出一个衍生物,且为此牌的复制品,但它是白色灵俑/{trim(remove_tags(card.sub_type))},且没有法术力费用。遗存的时机视同法术。
|
||
#example: Tah-Crop Skirmisher
|
||
|
||
keyword:
|
||
#english keyword: Eternalize
|
||
keyword: 永生
|
||
match: 永生<atom-param>费用</atom-param>
|
||
mode: expert
|
||
reminder: {param1},从你的坟墓场放逐此牌:派出一个衍生物,且为此牌的复制品,但它是4/4黑色灵俑/{trim(remove_tags(card.sub_type))},且没有法术力费用。永生的时机视同法术。
|
||
#example: Proven Combatant
|
||
|
||
keyword:
|
||
#english keyword: Afflict
|
||
keyword: 折磨
|
||
match: 折磨<atom-param>数字</atom-param>
|
||
mode: expert
|
||
reminder: 每当此生物被阻挡时,防御牌手失去{param1}点生命。
|
||
#example: Khenra Eternal
|
||
|
||
keyword:
|
||
#english keyword: Ascend
|
||
keyword: 登殿
|
||
match: 登殿
|
||
mode: expert
|
||
reminder: 如果你操控十个或更多永久物,则于这盘游戏接下来的时段中,你得到黄金城祝福。
|
||
#example: Secrets of the Golden City
|
||
|
||
keyword:
|
||
#english keyword: Assist
|
||
keyword: 助力
|
||
match: 助力
|
||
mode: expert
|
||
reminder: 另一位牌手能够为此咒语的费用支付至多<sym-auto>{if contains(card.casting_cost, match:"X") then "X" else generic_mana(card.casting_cost)}</sym-auto>。
|
||
#example: Out of Bounds
|
||
|
||
keyword:
|
||
#english keyword: Jump-start
|
||
keyword: 再起
|
||
match: 再起
|
||
mode: expert
|
||
reminder: 你可以从你的坟墓场施放此牌,但必须支付其所需费用并额外弃一张牌。然后放逐此牌。
|
||
#example: Chemister's Insight
|
||
|
||
keyword:
|
||
#english keyword: Mentor
|
||
keyword: 训导
|
||
match: 训导
|
||
mode: expert
|
||
reminder: 每当此生物攻击时,在目标进行攻击且力量小于它的生物上放置一个+1/+1指示物。
|
||
#example: Hammer Dropper
|
||
|
||
keyword:
|
||
#english keyword: Afterlife
|
||
keyword: 往生
|
||
match: 往生<atom-param>数字</atom-param>
|
||
mode: expert
|
||
reminder: 当此生物死去时,派出{chinese_simplified_number(param1)}个1/1,白黑双色,具飞行异能的精怪衍生生物。
|
||
#example: Debtors' Transport
|
||
|
||
keyword:
|
||
#english keyword: Riot
|
||
keyword: 起事
|
||
match: 起事
|
||
mode: expert
|
||
reminder: 于此生物进战场时,你选择「+1/+1指示物」或「敏捷」异能。它进战场时上面有所选加成。
|
||
#example: Zhur-Taa Goblin
|
||
|
||
keyword:
|
||
#english keyword: Spectacle
|
||
keyword: 揭幕
|
||
match: 揭幕<atom-param>费用</atom-param>
|
||
mode: expert
|
||
reminder: 如果本回合有对手曾失去生命,则你可以支付此咒语的揭幕费用而非法术力费用来施放它。
|
||
#example: Spikewheel Acrobat
|
||
|
||
keyword:
|
||
#english keyword: Escape
|
||
keyword: 逸脱
|
||
match: 逸脱~<atom-param>费用</atom-param>
|
||
mode: expert
|
||
reminder: 你可以从你的坟墓场施放此牌,并支付其逸脱费用。
|
||
#example: Voracious Typhon
|
||
|
||
#keyword:
|
||
# #english keyword: Companion
|
||
# keyword: 行侣
|
||
# match: 行侣~<atom-param>名称</atom-param>
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Jegantha, the Wellspring
|
||
|
||
keyword:
|
||
#english keyword: Encore
|
||
keyword: 返场
|
||
match: 返场<atom-param>费用</atom-param>
|
||
mode: action
|
||
reminder: {param1},从你的坟墓场放逐此牌:为每位对手各进行以下流程~派出一个衍生复制品,且其本回合若能攻击该对手,便须如此作。它们获得敏捷异能。在下一个结束步骤开始时,将它们牺牲。起动的时机视同法术。
|
||
#example: Amphin Mutineer
|
||
|
||
keyword:
|
||
#english keyword: Boast
|
||
keyword: 炫威
|
||
match: 炫威~<atom-param>费用</atom-param>
|
||
mode: expert
|
||
reminder: 只能于此生物攻击过的回合中起动此异能,且每回合只能起动一次。
|
||
#example: Hagi Mob
|
||
|
||
keyword:
|
||
#english keyword: Foretell
|
||
keyword: 预示
|
||
match: 预示<atom-param>费用</atom-param>
|
||
mode: expert
|
||
reminder: 在你的回合中,你可以支付<sym-auto>2</sym-auto>并从你手上牌面朝下地放逐此牌。过了该回合后,便可利用其预示费用来施放之。
|
||
#example: Scorn Effigy
|
||
|
||
keyword:
|
||
#english keyword: Demonstrate
|
||
keyword: 示范
|
||
match: 示范
|
||
mode: expert
|
||
reminder: 当你施放此咒语时,你可以将其复制。若你如此作,则选择一位对手一同复制。牌手可以为各自的复制品选择新的目标。
|
||
#example: Replication Technique
|
||
|
||
keyword:
|
||
#english keyword: Daybound
|
||
keyword: 昼形
|
||
match: 昼形
|
||
mode: expert
|
||
reminder: 如果牌手于自己回合中没有施放咒语,则下一个回合成为黑夜。
|
||
#example: Hookhand Mariner
|
||
|
||
keyword:
|
||
#english keyword: Nightbound
|
||
keyword: 夜形
|
||
match: 夜形
|
||
mode: expert
|
||
reminder: 如果牌手于自己回合中施放至少两个咒语,则下一个回合成为白昼。
|
||
#example: Hookhand Mariner
|
||
|
||
keyword:
|
||
#english keyword: Disturb
|
||
keyword: 惊扰
|
||
match: 惊扰<atom-param>费用</atom-param>
|
||
mode: expert
|
||
reminder: 你可以从你坟墓场中施放已转化的此牌,并支付其惊扰费用。
|
||
#example: Baithook Angler
|
||
|
||
#keyword:
|
||
# #english keyword: Decayed
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Tainted Adversary
|
||
|
||
keyword:
|
||
#english keyword: Cleave
|
||
keyword: 贯通
|
||
match: 贯通<atom-param>费用</atom-param>
|
||
mode: expert
|
||
reminder: 你可以支付此咒语的贯通费用来施放它。如果你如此作,则删去方括号内的叙述。
|
||
#example: Dig Up
|
||
|
||
keyword:
|
||
#english keyword: Training
|
||
keyword: 见习
|
||
match: 见习
|
||
mode: expert
|
||
reminder: 每当此生物与另一个力量较之为大的生物一起攻击时,在前者上放置一个+1/+1指示物。
|
||
#example: Rural Recruit
|
||
|
||
keyword:
|
||
#english keyword: Compleated
|
||
keyword: 完化
|
||
match: 完化
|
||
mode: expert
|
||
reminder: {localized_phy_reminder("zhs")}
|
||
#example: Tamiyo, Compleated Sage
|
||
|
||
keyword:
|
||
#english keyword: Reconfigure
|
||
keyword: 重配
|
||
match: 重配<atom-param>费用</atom-param>
|
||
mode: expert
|
||
reminder: {param1}:贴附在目标由你操控的生物上;或从生物上卸装。重配的时机视同法术。它于贴附期间不是生物。
|
||
#example: Chainflail Centipede
|
||
|
||
keyword:
|
||
#english keyword: Blitz
|
||
keyword: 急袭
|
||
match: 急袭<atom-param>费用</atom-param>
|
||
mode: expert
|
||
reminder: 如果你支付此咒语的急袭费用来施放之,则它获得敏捷与「当此生物死去时,抓一张牌。」在下一个结束步骤开始时,将它牺牲。
|
||
#example: Riveteers Decoy
|
||
|
||
keyword:
|
||
#english keyword: Casualty
|
||
keyword: 催命
|
||
match: 催命<atom-param>数字</atom-param>
|
||
mode: expert
|
||
reminder: 于你施放此咒语时,你可以牺牲一个力量等于或大于{param1}的生物。当你如此作时,复制此咒语,且你可以为该复制品选择新的目标。
|
||
#example: Light 'Em Up
|
||
|
||
keyword:
|
||
#english keyword: Enlist
|
||
keyword: 征列
|
||
match: 征列
|
||
mode: expert
|
||
reminder: 于此生物攻击时,你可以横置一个由你操控、不具召唤失调且未进行攻击的生物。当你如此作时,将所横置生物的力量加至此生物直到回合结束。
|
||
#example: Barkweave Crusher
|
||
|
||
keyword:
|
||
#english keyword: Read ahead
|
||
keyword: 跳读
|
||
match: 跳读
|
||
mode: expert
|
||
reminder: 选择一个章节,此传纪一开始就有该数量的学问指示物。于你抓牌步骤后再加一个。跳过的章节不会触发。到III后牺牲之。
|
||
#example: The World Spell
|
||
|
||
keyword:
|
||
#english keyword: Ravenous
|
||
keyword: 贪食
|
||
match: 贪食
|
||
mode: expert
|
||
reminder: 此生物进战场时上面有X个+1/+1指示物。如果X等于或大于</sym-auto>5<sym-auto>,则当它进战场时抓一张牌。
|
||
#example: Broodlord
|
||
|
||
keyword:
|
||
#english keyword: Squad
|
||
keyword: 小队
|
||
match: 小队<atom-param>费用</atom-param>
|
||
mode: expert
|
||
reminder: 你可以支付{param1}任意次数,以作为施放此咒语的额外费用。当此生物进战场时,派出等量为其复制品的衍生物。
|
||
#example: Ultramarines Honour Guard
|
||
|
||
#keyword:
|
||
# #english keyword: Space sculptor
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Space Beleren
|
||
|
||
#keyword:
|
||
# #english keyword: Visit
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Trash Bin
|
||
|
||
keyword:
|
||
#english keyword: Prototype
|
||
keyword: 试作
|
||
match: 试作
|
||
mode: expert
|
||
reminder: 你施放此咒语时可选不同法术力费用、颜色和攻防的版本,其异能与类别不变。
|
||
#example: Boulderbranch Golem
|
||
|
||
keyword:
|
||
#english keyword: Living metal
|
||
keyword: 金属生命体
|
||
match: 金属生命体
|
||
mode: expert
|
||
reminder: 只要是在你的回合中,此载具便也是生物。
|
||
#example: Prowl, Pursuit Vehicle
|
||
|
||
keyword:
|
||
#english keyword: More Than Meets the Eye
|
||
keyword: 远超所见
|
||
match: 远超所见<atom-param>费用</atom-param>
|
||
mode: expert
|
||
reminder: 你可以施放已转换的此牌,并支付{param1}。
|
||
#example: Soundwave, Sonic Spy
|
||
|
||
keyword:
|
||
#english keyword: For Mirrodin!
|
||
keyword: 秘罗万岁!
|
||
match: 秘罗万岁!
|
||
mode: expert
|
||
reminder: 当此武具进战场时,派出一个2/2红色反抗军衍生生物,然后将它贴附于其上。
|
||
#example: Goldwarden's Helm
|
||
|
||
keyword:
|
||
#english keyword: Toxic
|
||
keyword: 下毒
|
||
match: 下毒<atom-param>数字</atom-param>
|
||
mode: expert
|
||
reminder: 受此生物战斗伤害的牌手还会得到{chinese_simplified_number(param1)}个中毒指示物。
|
||
#example: Branchblight Stalker
|
||
|
||
#keyword:
|
||
# #english keyword: Friends forever
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Hargilde, Kindly Runechanter
|
||
|
||
keyword:
|
||
#english keyword: Choose a Background
|
||
keyword: 选择身世
|
||
match: 选择身世
|
||
mode: expert
|
||
reminder: 你能用一个身世当作第二指挥官。
|
||
#example: Abdel Adrian, Gorion's Ward
|
||
|
||
keyword:
|
||
#english keyword: phases out
|
||
keyword: 跃离
|
||
match: 跃离
|
||
mode: expert
|
||
reminder: 直到你的下一个回合,它及贴附于其上的所有东西都视作不存在。
|
||
#example: Blink Dog
|
||
|
||
keyword:
|
||
#english keyword: Regenerate
|
||
keyword: 重生
|
||
match: 重生
|
||
mode: expert
|
||
reminder: 如果此生物下一次于本回合中将被消灭,则它不会被消灭, 而是改为将它横置,移除所受的所有伤害,并将它移出战斗。
|
||
#example: Ancient Silverback
|
||
|
||
keyword:
|
||
#english keyword: Fateseal
|
||
keyword: 论命
|
||
match: 论命<atom-param>数字</atom-param>
|
||
mode: action
|
||
reminder: 检视任一对手牌库顶的{chinese_simplified_number(param1)}张牌,然后将其中任意数量的牌以任意顺序置于该牌手的牌库底,其余则以任意顺序置于该牌库顶。
|
||
#example: Spin into Myth
|
||
|
||
keyword:
|
||
#english keyword: Clash
|
||
keyword: 比点
|
||
match: 比点
|
||
mode: action
|
||
reminder: 参与比点的牌手各展示其牌库顶牌,然后将该牌置于牌库顶部或底部。 所展示的牌之总法术力费用比较高的牌手赢得比点。
|
||
#example: Fistful of Force
|
||
|
||
keyword:
|
||
#english keyword: Proliferate
|
||
keyword: 增殖
|
||
match: 增殖
|
||
mode: action
|
||
reminder: 选择任意数量的永久物和/或牌手,然后为其已有之每种指示物各多放置一个同类的指示物。
|
||
#example: Merfolk Skydiver
|
||
|
||
keyword:
|
||
#english keyword: Populate
|
||
keyword: 殖民
|
||
match: 殖民
|
||
mode: action
|
||
reminder: 将一个衍生物放进战场,此衍生物为由你操控的某衍生生物之复制品。
|
||
#example: Trostani, Selesnya's Voice
|
||
|
||
keyword:
|
||
#english keyword: fight
|
||
keyword: 互斗
|
||
match: 互斗
|
||
mode: expert
|
||
reminder: 它们各向对方造成等同于本身力量的伤害。
|
||
#example: Affectionate Indrik
|
||
|
||
keyword:
|
||
#english keyword: Detain
|
||
keyword: 拘留
|
||
match: 拘留
|
||
mode: action
|
||
reminder: 直到你的下一个回合,该永久物不能进行攻击或阻挡,其起动式异能也不能起动。
|
||
#example: Inaction Injunction
|
||
|
||
keyword:
|
||
#english keyword: Bolster
|
||
keyword: 振励
|
||
match: 振励<atom-param>数字</atom-param>
|
||
mode: action
|
||
reminder: 于由你操控的生物中选择一个防御力最小的生物,在其上放置{chinese_simplified_number(param1)}个+1/+1指示物。
|
||
#example: Cached Defenses
|
||
|
||
keyword:
|
||
#english keyword: Support
|
||
keyword: 支援
|
||
match: 支援<atom-param>数字</atom-param>
|
||
mode: action
|
||
reminder: 在至多{chinese_simplified_number(param1)}个目标生物上各放置一个+1/+1指示物。
|
||
#example: Lead by Example
|
||
|
||
keyword:
|
||
#english keyword: Investigate
|
||
keyword: 探查
|
||
match: 探查
|
||
mode: action
|
||
reminder: 派出一个无色线索衍生神器,且具有「<sym-auto>2</sym-auto>,牺牲此神器:抓一张牌。」
|
||
#example: Floodhound
|
||
|
||
keyword:
|
||
#english keyword: Surveil
|
||
keyword: 刺探
|
||
match: 刺探<atom-param>数字</atom-param>
|
||
mode: action
|
||
reminder: 检视你牌库顶的{chinese_simplified_number(param1)}张牌,然后将其中任意数量的牌置入你的坟墓场,其余则以任意顺序置于你牌库顶。
|
||
#example: Deadly Visit
|
||
|
||
keyword:
|
||
#english keyword: Adapt
|
||
keyword: 演化
|
||
match: 演化<atom-param>数字</atom-param>
|
||
mode: action
|
||
reminder: 如果此生物上没有+1/+1指示物,则在其上放置{chinese_simplified_number(param1)}个+1/+1指示物。
|
||
#example: Skitter Eel
|
||
|
||
keyword:
|
||
#english keyword: Amass
|
||
keyword: 囤兵
|
||
match: 囤兵<atom-param>数字</atom-param>
|
||
mode: action
|
||
reminder: 在一个由你操控的军队上放置{chinese_simplified_number(param1)}个+1/+1指示物。如果你未操控军队,则先派出一个0/0黑色灵俑/军队衍生物。
|
||
#example: Crush Dissent
|
||
|
||
keyword:
|
||
#english keyword: Learn
|
||
keyword: 温习
|
||
match: 温习
|
||
mode: action
|
||
reminder: 你可以从游戏外展示一张由你拥有的课程牌并置于你手上,或弃一张牌来抓一张牌。
|
||
#example: Cram Session
|
||
|
||
keyword:
|
||
#english keyword: Venture into the dungeon
|
||
keyword: 深入地城
|
||
match: 深入地城
|
||
mode: expert
|
||
reminder: 进入第一个房间,或前进至下一个房间。
|
||
#example: Dungeon Map
|
||
|
||
keyword:
|
||
#english keyword: Goad
|
||
keyword: 煽惑
|
||
match: 煽惑
|
||
mode: action
|
||
reminder: 直到你的下一个回合,该生物每次战斗若能攻击,则必须攻击,且若能攻击除你以外的牌手,则必须如此作。
|
||
#example: Insufferable Balladeer
|
||
|
||
#keyword:
|
||
# #english keyword: Monarch
|
||
# keyword: 君主
|
||
# match: UNKNOWN
|
||
# mode: action
|
||
# reminder: UNKNOWN
|
||
# #example: Custodi Lich
|
||
|
||
keyword:
|
||
#english keyword: Exert
|
||
keyword: 耗竭
|
||
match: 耗竭
|
||
mode: action
|
||
reminder: 已耗竭的生物于你的下一个重置步骤中不能重置。
|
||
#example: Angel of Condemnation
|
||
|
||
keyword:
|
||
#english keyword: Explores
|
||
keyword: 勘察
|
||
match: 勘察
|
||
mode: expert
|
||
reminder: 展示你的牌库顶牌。如果该牌是地,则置于你手上。若否,则在此生物上放置一个+1/+1指示物,然后将所展示的牌放回原位或置入你的坟墓场。
|
||
#example: Deadeye Tracker
|
||
|
||
keyword:
|
||
#english keyword: Historic
|
||
keyword: 史迹
|
||
match: 史迹
|
||
mode: action
|
||
reminder: 神器、传奇和传纪是史迹。
|
||
#example: Jhoira, Weatherlight Captain
|
||
|
||
keyword:
|
||
#english keyword: Party
|
||
keyword: 冒险团
|
||
match: 冒险团
|
||
mode: action
|
||
reminder: 冒险团由僧侣、浪客、战士和法术师组成,每种类别至多只计入一个。
|
||
#example: Journey to Oblivion
|
||
|
||
keyword:
|
||
#english keyword: Modified
|
||
keyword: 有饰装
|
||
match: 有饰装
|
||
mode: expert
|
||
reminder: 武具,指示物,以及由你操控的灵气均为饰装。
|
||
#example: Kodama of the West Tree
|
||
|
||
keyword:
|
||
#english keyword: Devotion
|
||
keyword: 色献力
|
||
match: 色献力
|
||
mode: action
|
||
reminder: 你的某色献力,便是由你操控的所有永久物之法术力费用中,该色法术力符号的总数量。
|
||
#example: Nykthos, Shrine to Nyx
|
||
|
||
keyword:
|
||
#english keyword: Manifest
|
||
keyword: 显化
|
||
match: 显化
|
||
mode: action
|
||
reminder: 显化某张牌的流程是,将该牌面朝下地放进战场,当成2/2生物。如果该牌是生物牌,则可随时支付其法术力费用使其翻回正面。
|
||
#example: Wildcall
|
||
|
||
keyword:
|
||
#english keyword: Adamant
|
||
keyword: 固色
|
||
match: 固色
|
||
mode: pseudo
|
||
rules:
|
||
#example: Outmuscle
|
||
|
||
keyword:
|
||
#english keyword: Addendum
|
||
keyword: 附案
|
||
match: 附案
|
||
mode: pseudo
|
||
rules:
|
||
#example: Unbreakable Formation
|
||
|
||
keyword:
|
||
#english keyword: Alliance
|
||
keyword: 联手
|
||
match: 联手
|
||
mode: pseudo
|
||
rules:
|
||
#example: Social Climber
|
||
|
||
keyword:
|
||
#english keyword: Battalion
|
||
keyword: 协战
|
||
match: 协战
|
||
mode: pseudo
|
||
rules: 每当此生物与至少两个其他生物攻击时,[效应]。
|
||
#example: Wojek Halberdiers
|
||
|
||
keyword:
|
||
#english keyword: Bloodrush
|
||
keyword: 血激
|
||
match: 血激
|
||
mode: pseudo
|
||
rules:
|
||
#example: Rubblehulk
|
||
|
||
keyword:
|
||
#english keyword: Channel
|
||
keyword: 魂力
|
||
match: 魂力
|
||
mode: pseudo
|
||
rules: [费用],弃掉此牌:[效应]。
|
||
#example: Mirrorshell Crab
|
||
|
||
keyword:
|
||
#english keyword: Chroma
|
||
keyword: 渲色
|
||
match: 渲色
|
||
mode: pseudo
|
||
rules:
|
||
#example: Springjack Shepherd
|
||
|
||
keyword:
|
||
#english keyword: Cohort
|
||
keyword: 齐力
|
||
match: 齐力
|
||
mode: pseudo
|
||
rules:
|
||
#example: Zulaport Chainmage
|
||
|
||
keyword:
|
||
#english keyword: Constellation
|
||
keyword: 星彩
|
||
match: 星彩
|
||
mode: pseudo
|
||
rules: 每当一个结界在你的操控下进战场时,[效应]。
|
||
#example: Underworld Coinsmith
|
||
|
||
keyword:
|
||
#english keyword: Converge
|
||
keyword: 聚辉
|
||
match: 聚辉
|
||
mode: pseudo
|
||
rules:
|
||
#example: Glinting Creeper
|
||
|
||
keyword:
|
||
#english keyword: Council’s dilemma
|
||
keyword: 议争
|
||
match: 议争
|
||
mode: pseudo
|
||
rules:
|
||
#example: UNKNOWN
|
||
|
||
keyword:
|
||
#english keyword: Coven
|
||
keyword: 鸠集
|
||
match: 鸠集
|
||
mode: pseudo
|
||
rules:
|
||
#example: Stalwart Pathlighter
|
||
|
||
keyword:
|
||
#english keyword: Delirium
|
||
keyword: 躁狂
|
||
match: 躁狂
|
||
mode: pseudo
|
||
rules: 若你坟墓场中牌的类别有四种或更多,[效应]。
|
||
#example: Prophetic Titan
|
||
|
||
keyword:
|
||
#english keyword: Domain
|
||
keyword: 领土
|
||
match: 领土
|
||
mode: pseudo
|
||
rules:
|
||
#example: Zar Ojanen, Scion of Efrava
|
||
|
||
#keyword:
|
||
# #english keyword: Eminence
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: pseudo
|
||
# rules:
|
||
# #example: The Ur-Dragon
|
||
|
||
keyword:
|
||
#english keyword: Enrage
|
||
keyword: 激怒
|
||
match: 激怒
|
||
mode: pseudo
|
||
rules: 每当此生物受到伤害时,[效应]。
|
||
#example: Sun-Crowned Hunters
|
||
|
||
keyword:
|
||
#english keyword: Fateful hour
|
||
keyword: 命悬一刻
|
||
match: 命悬一刻
|
||
mode: pseudo
|
||
rules:
|
||
#example: Gather the Townsfolk
|
||
|
||
keyword:
|
||
#english keyword: Ferocious
|
||
keyword: 威猛
|
||
match: 威猛
|
||
mode: pseudo
|
||
rules:
|
||
#example: Flamewake Phoenix
|
||
|
||
keyword:
|
||
#english keyword: Formidable
|
||
keyword: 强横
|
||
match: 强横
|
||
mode: pseudo
|
||
rules:
|
||
#example: Dragon-Scarred Bear
|
||
|
||
#keyword:
|
||
# #english keyword: Gotcha
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: pseudo
|
||
# rules:
|
||
# #example: UNKNOWN
|
||
|
||
keyword:
|
||
#english keyword: Grandeur
|
||
keyword: 声威
|
||
match: 声威
|
||
mode: pseudo
|
||
rules:
|
||
#example: Tarox Bladewing
|
||
|
||
keyword:
|
||
#english keyword: Hellbent
|
||
keyword: 背水战
|
||
match: 背水战
|
||
mode: pseudo
|
||
rules: 只要你没有手牌,[效应]。
|
||
#example: Slaughterhouse Bouncer
|
||
|
||
#keyword:
|
||
# #english keyword: Hero's reward
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: pseudo
|
||
# rules:
|
||
# #example: UNKNOWN
|
||
|
||
keyword:
|
||
#english keyword: Heroic
|
||
keyword: 勇行
|
||
match: 勇行
|
||
mode: pseudo
|
||
rules: 每当你施放一个以此永久物为目标的咒语时,[效应]。
|
||
#example: Akroan Conscriptor
|
||
|
||
keyword:
|
||
#english keyword: Imprint
|
||
keyword: 压印
|
||
match: 压印
|
||
mode: pseudo
|
||
rules:
|
||
#example: Phyrexian Ingester
|
||
|
||
keyword:
|
||
#english keyword: Inspired
|
||
keyword: 启悟
|
||
match: 启悟
|
||
mode: pseudo
|
||
rules: 每当此永久物成为未横置时,[效应]。
|
||
#example: King Macar, the Gold-Cursed
|
||
|
||
keyword:
|
||
#english keyword: Join forces
|
||
keyword: 携手
|
||
match: 携手
|
||
mode: pseudo
|
||
rules:
|
||
#example: Mana-Charged Dragon
|
||
|
||
keyword:
|
||
#english keyword: Kinship
|
||
keyword: 血族
|
||
match: 血族
|
||
mode: pseudo
|
||
rules:
|
||
#example: Nightshade Schemers
|
||
|
||
keyword:
|
||
#english keyword: Landfall
|
||
keyword: 地落
|
||
match: 地落
|
||
mode: pseudo
|
||
rules: 每当一个地在你的操控下进战场时,[效应]。
|
||
#example: Brushfire Elemental
|
||
|
||
keyword:
|
||
#english keyword: Lieutenant
|
||
keyword: 副官
|
||
match: 副官
|
||
mode: pseudo
|
||
rules:
|
||
#example: Angelic Field Marshal
|
||
|
||
keyword:
|
||
#english keyword: Magecraft
|
||
keyword: 魔艺
|
||
match: 魔艺
|
||
mode: pseudo
|
||
rules:
|
||
#example: Prismari Pledgemage
|
||
|
||
keyword:
|
||
#english keyword: Metalcraft
|
||
keyword: 金技
|
||
match: 金技
|
||
mode: pseudo
|
||
rules:
|
||
#example: Spire Serpent
|
||
|
||
keyword:
|
||
#english keyword: Morbid
|
||
keyword: 丧心
|
||
match: 丧心
|
||
mode: pseudo
|
||
rules: 若本回合中有生物死去,[效应]。
|
||
#example: Gravetiller Wurm
|
||
|
||
keyword:
|
||
#english keyword: Pack tactics
|
||
keyword: 集群战术
|
||
match: 集群战术
|
||
mode: pseudo
|
||
rules:
|
||
#example: Hobgoblin Captain
|
||
|
||
keyword:
|
||
#english keyword: Parley
|
||
keyword: 论争
|
||
match: 论争
|
||
mode: pseudo
|
||
rules:
|
||
#example: Selvala, Explorer Returned
|
||
|
||
keyword:
|
||
#english keyword: Radiance
|
||
keyword: 辉耀
|
||
match: 辉耀
|
||
mode: pseudo
|
||
rules:
|
||
#example: Cleansing Beam
|
||
|
||
keyword:
|
||
#english keyword: Raid
|
||
keyword: 突击
|
||
match: 突击
|
||
mode: pseudo
|
||
rules:
|
||
#example: Raiders' Wake
|
||
|
||
keyword:
|
||
#english keyword: Rally
|
||
keyword: 奋扬
|
||
match: 奋扬
|
||
mode: pseudo
|
||
rules:
|
||
#example: Makindi Patrol
|
||
|
||
keyword:
|
||
#english keyword: Revolt
|
||
keyword: 反抗
|
||
match: 反抗
|
||
mode: pseudo
|
||
rules:
|
||
#example: Night Market Aeronaut
|
||
|
||
keyword:
|
||
#english keyword: Spell mastery
|
||
keyword: 精熟咒语
|
||
match: 精熟咒语
|
||
mode: pseudo
|
||
rules:
|
||
#example: Necromantic Summons
|
||
|
||
keyword:
|
||
#english keyword: Strive
|
||
keyword: 积力
|
||
match: 积力
|
||
mode: pseudo
|
||
rules:
|
||
#example: Hour of Need
|
||
|
||
keyword:
|
||
#english keyword: Sweep
|
||
keyword: 扫平
|
||
match: 扫平
|
||
mode: pseudo
|
||
rules:
|
||
#example: Barrel Down Sokenzan
|
||
|
||
keyword:
|
||
#english keyword: Tempting offer
|
||
keyword: 诱引
|
||
match: 诱引
|
||
mode: pseudo
|
||
rules:
|
||
#example: Tempt with Discovery
|
||
|
||
keyword:
|
||
#english keyword: Threshold
|
||
keyword: 门槛
|
||
match: 门槛
|
||
mode: pseudo
|
||
rules: 只要你的坟墓场中有七张或更多牌,[效应]。
|
||
#example: Far Wanderings
|
||
|
||
keyword:
|
||
#english keyword: Undergrowth
|
||
keyword: 朽力
|
||
match: 朽力
|
||
mode: pseudo
|
||
rules:
|
||
#example: Mausoleum Secrets
|
||
|
||
keyword:
|
||
#english keyword: Will of the council
|
||
keyword: 议定
|
||
match: 议定
|
||
mode: pseudo
|
||
rules:
|
||
#example: Plea for Power
|
||
|
||
keyword:
|
||
#english keyword: Incubate
|
||
keyword: 抚育
|
||
match: 抚育<atom-param>数字</atom-param>
|
||
mode: action
|
||
reminder: 派出一个上面有{chinese_simplified_number(param1)}个+1/+1指示物的抚育器衍生物,且具有「<sym-auto>2</sym-auto>:转化此神器。」它转化为0/0非瑞人神器生物。
|
||
#example: Eyes of Gitaxias
|
||
|
||
keyword:
|
||
#english keyword: Backup
|
||
keyword: 后援
|
||
match: 后援<atom-param>数字</atom-param>
|
||
mode: expert
|
||
reminder: 当此生物进战场时,在目标生物上放置{chinese_simplified_number(param1)}个+1/+1指示物。若后者是另一个生物,则它获得下文之异能直到回合结束。
|
||
#example: Voldaren Thrillseeker
|
||
|
||
keyword:
|
||
#english keyword: Bargain
|
||
keyword: 加码
|
||
match: 加码
|
||
mode: expert
|
||
reminder: 你施放此咒语时可以牺牲一个神器,结界或衍生物。
|
||
#example: Troublemaker Ouphe
|
||
|
||
keyword:
|
||
#english keyword: Celebration
|
||
keyword: 欢庆
|
||
match: 欢庆
|
||
mode: pseudo
|
||
rules: 只要本回合中有两个或更多非地永久物在你的操控下进战场,[效应]。
|
||
#example: Armory Mice
|
||
|
||
keyword:
|
||
#english keyword: Cursed Role token
|
||
keyword: 个倒楣鬼角色衍生物
|
||
match: 个倒楣鬼角色衍生物
|
||
mode: expert
|
||
reminder: 如果其上已有另一个你操控的角色,则将已有之角色置入坟墓场。所结附的生物是1/1。
|
||
#example: Spiteful Hexmage
|
||
|
||
keyword:
|
||
#english keyword: Monster Role token
|
||
keyword: 个怪物角色衍生物
|
||
match: 个怪物角色衍生物
|
||
mode: expert
|
||
reminder: 如果其上已有另一个你操控的角色,则将已有之角色置入坟墓场。所结附的生物得+1/+1且具有践踏异能。
|
||
#example: Monstrous Rage
|
||
|
||
keyword:
|
||
#english keyword: Royal Role token
|
||
keyword: 个皇族角色衍生物
|
||
match: 个皇族角色衍生物
|
||
mode: expert
|
||
reminder: 如果其上已有另一个你操控的角色,则将已有之角色置入坟墓场。所结附的生物得+1/+1且具有守护<sym-auto>1</sym-auto>。
|
||
#example: Royal Treatment
|
||
|
||
keyword:
|
||
#english keyword: Sorcerer Role token
|
||
keyword: 个术士角色衍生物
|
||
match: 个术士角色衍生物
|
||
mode: expert
|
||
reminder: 如果其上已有另一个你操控的角色,则将已有之角色置入坟墓场。所结附的生物得+1/+1且具有「每当此生物攻击时,占卜1。」
|
||
#example: Splashy Spellcaster
|
||
|
||
keyword:
|
||
#english keyword: Wicked Role token
|
||
keyword: 个恶人角色衍生物
|
||
match: 个恶人角色衍生物
|
||
mode: expert
|
||
reminder: 如果其上已有另一个你操控的角色,则将已有之角色置入坟墓场。所结附的生物得+1/+1。当此灵气进入坟墓场时,每位对手各失去1点生命。
|
||
#example: Witch's Mark
|
||
|
||
keyword:
|
||
#english keyword: Young Hero Role token
|
||
keyword: 个青年英雄角色衍生物
|
||
match: 个青年英雄角色衍生物
|
||
mode: expert
|
||
reminder: 如果其上已有另一个你操控的角色,则将已有之角色置入坟墓场。所结附的生物具有「每当此生物攻击时,若它的防御力等于或小于3,则在其上放置一个+1/+1指示物。」
|
||
#example: Cut In
|
||
|
||
keyword:
|
||
#english keyword: Virtuous Role token
|
||
keyword: 个善人角色衍生物
|
||
match: 个善人角色衍生物
|
||
mode: expert
|
||
reminder: 如果其上已有另一个你操控的角色,则将已有之角色置入坟墓场。你每操控一个结界,所结附的生物便得+1/+1。
|
||
#example: Ellivere of the Wild Court
|
||
|
||
#keyword:
|
||
# #english keyword: Doctor's companion
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: expert
|
||
# reminder: UNKNOWN
|
||
# #example: Leela, Sevateem Warrior
|
||
|
||
#keyword:
|
||
# #english keyword: Paradox
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: pseudo
|
||
# rules: UNKNOWN
|
||
# #example: Sisterhood of Karn
|
||
|
||
#keyword:
|
||
# #english keyword: Time travel
|
||
# keyword: UNKNOWN
|
||
# match: UNKNOWN
|
||
# mode: action
|
||
# reminder: UNKNOWN
|
||
# #example: Wibbly-wobbly, Timey-wimey
|
||
|
||
keyword:
|
||
#english keyword: descended
|
||
keyword: 有落坟
|
||
match: 有落坟
|
||
mode: expert
|
||
reminder: 如果有永久物牌从任何区域进入你的坟墓场,便算作你有落坟。
|
||
#example: Enterprising Scallywag
|
||
|
||
keyword:
|
||
#english keyword: Fathomless descent
|
||
keyword: 落坟无边
|
||
match: 落坟无边
|
||
mode: pseudo
|
||
rules: [效应],X为你坟墓场中的永久物牌数量。
|
||
#example: Terror Tide
|
||
|
||
keyword:
|
||
#english keyword: Descend
|
||
keyword: 落坟
|
||
match: 落坟<atom-param>数字</atom-param>
|
||
mode: pseudo
|
||
rules: 只要你坟墓场中有{chinese_simplified_number(param1)}张或更多永久物牌,[效应]。
|
||
#example: Echo of Dusk
|
||
|
||
keyword:
|
||
#english keyword: Discover
|
||
keyword: 倾探
|
||
match: 倾探<atom-param>数字</atom-param>
|
||
mode: expert
|
||
reminder: 从你的牌库顶开始放逐牌,直到放逐一张法术力值等于或小于{param1}的非地牌为止。施放之且不需支付其法术力费用,或将之置于你手上。将其余的牌以随机顺序置于你牌库底。
|
||
#example: Daring Discovery
|
||
|
||
keyword:
|
||
#english keyword: Map token
|
||
keyword: 一个地图衍生物
|
||
match: 一个地图衍生物
|
||
mode: expert
|
||
reminder: 它是具有「<sym-auto>1</sym-auto>,<sym-auto>T</sym-auto>,牺牲此神器:令目标由你操控的生物勘察。只能于法术时机起动」的神器。
|
||
#example: Fanatical Offering
|
||
|
||
keyword:
|
||
#english keyword: Map tokens
|
||
keyword: 个地图衍生物
|
||
match: 个地图衍生物
|
||
mode: expert
|
||
reminder: 它们是具有「<sym-auto>1</sym-auto>,<sym-auto>T</sym-auto>,牺牲此神器:令目标由你操控的生物勘察。只能于法术时机起动」的神器。
|
||
#example: Get Lost
|
||
|
||
keyword:
|
||
#english keyword: Craft
|
||
keyword: 化炼
|
||
match: <atom-param>字首</atom-param>化炼<atom-param>费用</atom-param>
|
||
mode: expert
|
||
reminder: {param2},放逐此永久物,从由你操控的其他永久物和/或你坟墓场的牌中放逐前述物件达一个或更多:将此牌在其拥有者的操控下移回且已转化。只能于法术时机化炼。
|
||
#example: Sunbird Standard
|
||
|
||
keyword:
|
||
#english keyword: finality counter
|
||
keyword: 个终命指示物
|
||
match: 个终命指示物
|
||
mode: expert
|
||
reminder: 如果其上有终命指示物的生物将死去,则改为放逐之。
|
||
#example: From the Rubble
|
||
|