* add rooms * add clear splits and fuse * rebuild the split and fuse images * add nyx and UB frames
1450 lines
44 KiB
Plaintext
1450 lines
44 KiB
Plaintext
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############################################################## Auto replace
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# Do we need categories?
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#auto replace category: text box
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#auto replace category: copyright
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#auto replace category: everywhere
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auto replace:
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match: (C)
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replace: ©
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auto replace:
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match: AE
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replace: Æ
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whole word: false
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auto replace:
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match: TM
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replace: ™
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whole word: false
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auto replace:
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match: --
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replace: —
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auto replace:
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# note the spaces
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match:
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-
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replace:
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—
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#
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#Utility replacements
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auto replace:
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match: LTB
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replace: leaves the battlefield
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auto replace:
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match: EOT
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replace: end of turn
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auto replace:
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match: UEOT
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replace: until end of turn
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auto replace:
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match: ueot
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replace: until end of turn
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auto replace:
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match: UEPT
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replace: until end of turn
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auto replace:
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match: uept
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replace: until end of turn
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auto replace:
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match: BYES
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replace: At the beginning of your end step
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auto replace:
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match: BNES
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replace: At the beginning of the next end step
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auto replace:
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match: AAA
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replace: As an additional cost to cast
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auto replace:
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match: CMC
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replace: mana value
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auto replace:
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match: cmc
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replace: mana value
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auto replace:
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match: MV
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replace: mana value
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auto replace:
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match: mv
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replace: mana value
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auto replace:
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match: ETT
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replace: End the turn.
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auto replace:
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match: @
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replace: LEGENDNAME>
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auto replace:
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match: ~
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replace: CARDNAME>
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auto replace:
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match: **
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replace: AUTOREM>
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auto replace:
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match: '
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replace: ’
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auto replace:
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match: ::
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replace: •
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auto replace:
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match: ->
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replace: •
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auto replace:
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match: WETB
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replace: When CARDNAME enters
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auto replace:
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match: EBT
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replace: enters tapped.
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auto replace:
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match: ETB
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replace: enters
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auto replace:
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match: etb
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replace: enters
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auto replace:
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match: entersA
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replace: enters or attacks,
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auto replace:
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match: entersT
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replace: enters tapped
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auto replace:
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match: WTD
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replace: When CARDNAME dies
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auto replace:
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match: WTA
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replace: Whenever CARDNAME attacks,
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auto replace:
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match: WTB
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replace: Whenever CARDNAME blocks,
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auto replace:
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match: SAC
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replace: Sacrifice a creature:
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auto replace:
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match: SAX
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replace: sacrifice a creature
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auto replace:
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match: P&T
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replace: power and toughness
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auto replace:
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match: BPT
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replace: base power and toughness
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#
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#Abilities
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auto replace:
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match: CBC
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replace: This spell can't be countered.
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auto replace:
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match: CBSA
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replace: This spell can't be countered by spells or abilities.
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auto replace:
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match: WTT
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replace: Whenever CARDNAME becomes the target of a spell
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auto replace:
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match: ILL
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replace: When CARDNAME becomes the target of a spell or ability, sacrifice it.
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auto replace:
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match: ANYCARD
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replace: Search your library for a card and put that card into your hand. Then shuffle your library.
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auto replace:
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match: TUTOR
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replace: Search your library for a card, reveal it, and put it into your hand. Then shuffle your library.
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auto replace:
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match: BLAND
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replace: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.
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auto replace:
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match: FLICKER
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replace: Exile target creature you control, then return that card to the battlefield under your control.
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auto replace:
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match: BOUNCE
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replace: Return target creature to its owner's hand.
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auto replace:
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match: FIRE
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replace: [R]: CARDNAME gets +1/+0 until end of turn.
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auto replace:
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match: SHADE
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replace: [B]: CARDNAME gets +1/+1 until end of turn.
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auto replace:
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match: CTS
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replace: Counter target spell.
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auto replace:
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match: CTA
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replace: Counter target ability.
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auto replace:
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match: CT.SA
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replace: Counter target spell or ability.
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auto replace:
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match: CBB
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replace: CARDNAME can't be blocked.
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auto replace:
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match: CCB
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replace: CARDNAME can't block.
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auto replace:
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match: ATE
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replace: CARDNAME attacks each turn if able.
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auto replace:
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match: ACE
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replace: CARDNAME attacks each combat if able.
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auto replace:
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match: CBTT
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replace: Target creature can't block this turn.
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auto replace:
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match: SAB
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replace: Whenever CARDNAME deals combat damage to a player,
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auto replace:
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match: TUCK
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replace: Put target creature on the bottom of its owner's library.
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auto replace:
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match: TOP
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replace: Put target creature on top of its owner's library.
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auto replace:
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match: WARP
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replace: The owner of target creature shuffles it into their library.
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auto replace:
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match: EXTRA
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replace: Take an extra turn after this one.
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auto replace:
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match: DEA
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replace: Destroy target artifact or enchantment.
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auto replace:
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match: DTA
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replace: Destroy target artifact.
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auto replace:
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match: DTE
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replace: Destroy target enchantment.
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auto replace:
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match: DAL
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replace: Destroy target artifact or land.
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auto replace:
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match: DTF
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replace: Destroy target creature with flying.
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auto replace:
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match: DTL
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replace: Destroy target land.
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auto replace:
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match: CLONE
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replace: You may have CARDNAME enter as a copy of any creature on the battlefield.
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auto replace:
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match: MUR
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replace: Destroy target creature.
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auto replace:
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match: DTAC
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replace: Destroy target attacking creature.
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auto replace:
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match: DTBC
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replace: Destroy target blocking creature.
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auto replace:
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match: DTABC
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replace: Destroy target attacking or blocking creature.
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auto replace:
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match: ORING
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replace: When CARDNAME enters, exile target creature an opponent controls until CARDNAME leaves the battlefield. (That creature returns under its owner's control.)
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auto replace:
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match: WIDE
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replace: CARDNAME can block any number of creatures.
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auto replace:
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match: PLATINUM
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replace: You can't lose the game and your opponents can't win the game.
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auto replace:
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match: ABYSSAL
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replace: You can't win the game and your opponents can't lose the game.
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auto replace:
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match: ABOC
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replace: at the beginning of combat
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auto replace:
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match: ABOY
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replace: at the beginning of combat on your turn
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auto replace:
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match: SMITE
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replace: Destroy target creature with power 4 or greater.
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auto replace:
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match: PAC
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replace: Enchanted creature can’t attack or block.
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auto replace:
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match: ARR
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replace: Enchanted creature can’t attack or block, and its activated abilities can’t be activated.
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auto replace:
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match: PTEC
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replace: CARDNAME's power and toughness are equal to the number of creatures you control.
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auto replace:
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match: REA
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replace: Put target creature card from a graveyard onto the battlefield under your control.
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auto replace:
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match: UNT
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replace: Whenever another creature enters, untap CARDNAME.
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auto replace:
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match: XATK
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replace: Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
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auto replace:
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match: LTC
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replace: Target land becomes the basic land type of your choice.
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auto replace:
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match: CUR
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replace: Whenever this creature deals combat damage to an opponent, draw a card.
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auto replace:
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match: FREEZE
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replace: Tap target creature. That creature doesn't untap during its controller's next untap step.
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auto replace:
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match: LOCK
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replace: Enchanted creature doesn't untap.
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auto replace:
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match: LOOT
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replace: Draw a card, then discard a card.
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auto replace:
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match: RUMMAGE
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replace: Discard a card, then draw a card.
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auto replace:
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match: WIS
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replace: This creature's power and toughness are equal to the number of cards in our hand.
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auto replace:
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match: COPYS
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replace: Copy target instant or sorcery spell. You may choose new targets for the copy.
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auto replace:
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match: REDIRECT
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replace: Change the target of target spell with a single target.
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auto replace:
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match: CONTROL
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replace: Gain control of target creature.
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auto replace:
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match: STEAL
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replace: Gain control of target creature until end of turn.
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auto replace:
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match: TOUT
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replace: Tap or untap target
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auto replace:
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match: WINDFALL
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replace: Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
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auto replace:
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match: WHEEL
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replace: Each player discards their hand, then draws seven cards.
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auto replace:
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match: POLYMORPH
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replace: Exile target creature. Its controller reveals cards from the top of their library until they reveals a creature card. That player puts that card onto the battlefield.
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auto replace:
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match: CANE
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replace: Shuffle your graveyard into your library.
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auto replace:
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match: KHABAL
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replace: Whenever another creature dies, put a +1/+1 counter on this creature.
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auto replace:
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match: FUNERAL
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replace: Whenever another creature you control dies,
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auto replace:
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match: LOMBOTOMY
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replace: Choose a nonland card name. Search target player's graveyard hand and library for all cards with that name and exile them.
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auto replace:
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match: SENGIR
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replace: When a creature damaged by this creature dies, put a +1/+1 counter on this creature.
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auto replace:
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match: SPECTER
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replace: When this creature deals combat damage to an opponent, that player discards a card.
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auto replace:
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match: OSF
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replace: Target creature you control deals damage to equal to its power to another target creature.
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auto replace:
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match: LURE
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replace: CARDNAME must be blocked this turn if able.
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auto replace:
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match: WIDELURE
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replace: All creatures able to block CARDNAME do so.
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auto replace:
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match: DAUNT
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replace: CARDNAME can't be blocked by creatures with power 2 or less.
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auto replace:
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match: HYDRA
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replace: CARDNAME enters with X +1/+1 counters on it.
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auto replace:
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match: FOG
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replace: Prevent all combat damage that would be dealt this turn.
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auto replace:
|
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match: STALK
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replace: CARDNAME can't be blocked by more than one creature.
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auto replace:
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match: STRAMPLE
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replace: You may have CARDNAME assign its combat damage as though it weren't blocked.
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auto replace:
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match: AOT
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replace: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
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auto replace:
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match: FLOWSTONE
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replace: Target creature gets +1/-1 until end of turn.
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auto replace:
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match: BOOST
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replace: Put a +1/+1 counter on target creature.
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auto replace:
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match: WITHER
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replace: Put a -1/-1 counter on target creature.
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auto replace:
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match: DEFLECT
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replace: The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, CARDNAME deals that much damage to that source's controller.
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auto replace:
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match: TCOP
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replace: target creature or player
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auto replace:
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match: FORATK
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replace: Target creature attacks this turn if able.
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auto replace:
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match: MEDDLING
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replace: As CARDNAME enters, choose a nonland card name. Spells with the chosen name can't be cast.
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auto replace:
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match: SILENCE
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replace: Your opponents can't cast spells this turn. (Spells cast before this resolves are unaffected.)
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auto replace:
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match: TWIST
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replace: Switch target creature's power and toughness until end of turn.
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auto replace:
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match: PUNCH
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replace: Target creature you control deals damage equal to its power to target creature you don't control.
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auto replace:
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match: FURNACE
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replace: If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
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auto replace:
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match: MANAFLARE
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replace: Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
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auto replace:
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match: HOWLING
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replace: At the beginning of each player's draw step, that player draws an additional card.
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auto replace:
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match: DEATHSAC
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replace: Whenever a creature you control dies, each opponent sacrifices a creature.
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auto replace:
|
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match: SHROUD
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||
replace: can't be the target of spells or abilities.
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auto replace:
|
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match: PROWESS
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replace: Whenever you cast a noncreature spell,
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auto replace:
|
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match: CCMC
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replace: Counter target spell with mana value X.
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auto replace:
|
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match: UNMORPH
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replace: When CARDNAME is turned face up,
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auto replace:
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match: SPECTER
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replace: When this creature deals combat damage to an opponent, that player discards a card.
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auto replace:
|
||
match: GY
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replace: graveyard
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auto replace:
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match: RELENTLESS
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replace: A deck can have any number of cards named CARDNAME.
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auto replace:
|
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match: HIFLY
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||
replace: CARDNAME can block only creatures with flying.
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#
|
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#Ability word replacements
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auto replace:
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match: THRESHOLDP
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replace: Threshold — {Effect} as long as seven or more cards are in your graveyard.
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auto replace:
|
||
match: THRESHOLDS
|
||
replace: Threshold — If seven or more cards are in your graveyard, {Effect}
|
||
auto replace:
|
||
match: IMPRINT
|
||
replace: Imprint — When CARDNAME enters, you may exile a {something} from {somewhere}.
|
||
auto replace:
|
||
match: CHANNEL
|
||
replace: Channel — {Cost}, discard CARDNAME: {Effect}
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||
auto replace:
|
||
match: SWEEP
|
||
replace: Sweep — Return any number of {Basic Land Type} you control to their owner's hand. {Effect based on number returned.}
|
||
auto replace:
|
||
match: RADIANCE
|
||
replace: Radiance — Target creature and each other creature that shares a color with it
|
||
auto replace:
|
||
match: HELLBENTS
|
||
replace: Hellbent — If you have no cards in hand, {Effect}
|
||
auto replace:
|
||
match: HELLBENTP
|
||
replace: Hellbent — {Effect}, as long as you have no cards in hand.
|
||
auto replace:
|
||
match: GRANDEUR
|
||
replace: Grandeur — Discard another card named CARDNAME: {Effect}
|
||
auto replace:
|
||
match: KINSHIP
|
||
replace: Kinship — At the beginning of your upkeep, you may look at the top card of your library. If that card shares a creature type with CARDNAME, you may reveal it. If you do, {Effect}.
|
||
auto replace:
|
||
match: CHROMA
|
||
replace: Chroma — {Effect} based on the number of {Color} mana symbols {Somewhere}
|
||
auto replace:
|
||
match: DOMAIN
|
||
replace: Domain — {Effect} for each basic land type among lands you control.
|
||
auto replace:
|
||
match: LANDFALLP
|
||
replace: Landfall — Whenever a land you control enters,
|
||
auto replace:
|
||
match: LANDFALLS
|
||
replace: Landfall — If you had a land enter under your control this turn, {Effect}.
|
||
auto replace:
|
||
match: METALCRAFTP
|
||
replace: Metalcraft — {Effect} as long as you control three or more artifacts.
|
||
auto replace:
|
||
match: METALCRAFTS
|
||
replace: Metalcraft — If you control three or more artifacts, {Effect}.
|
||
auto replace:
|
||
match: JOINFORCES
|
||
replace: Join Forces — Starting with you, {Effect}.
|
||
auto replace:
|
||
match: MORBID
|
||
replace: Morbid — {Effect} if a creature died this turn.
|
||
auto replace:
|
||
match: FATEFULHOURS
|
||
replace: Fateful hour — If you have 5 or less life, {Effect}.
|
||
auto replace:
|
||
match: FATEFULHOURP
|
||
replace: Fateful hour — As long as you have 5 or less life,
|
||
auto replace:
|
||
match: BLOODRUSH
|
||
replace: Bloodrush — {COST}, Discard CARDNAME: Target attacking creature gets
|
||
auto replace:
|
||
match: BATTALION
|
||
replace: Battalion — Whenever CARDNAME and at least two other creatures attack,
|
||
auto replace:
|
||
match: HEROIC
|
||
replace: Heroic — Whenever you cast a spell that targets CARDNAME, {Effect}.
|
||
auto replace:
|
||
match: TEMPTINGOFFER
|
||
replace: Tempting offer — {Do Something}. Each opponent may {Do that thing}. For each opponent who does, {Do that thing again}.
|
||
auto replace:
|
||
match: INSPIRED
|
||
replace: Inspired — Whenever CARDNAME becomes untapped,
|
||
auto replace:
|
||
match: CONSTELLATION
|
||
replace: Constellation — Whenever CARDNAME or another enchantment you control enters,
|
||
auto replace:
|
||
match: STRIVE
|
||
replace: Strive — CARDNAME costs {COST} more to cast for each target beyond the first.
|
||
auto replace:
|
||
match: WILLOFTHECOUNCIL
|
||
replace: Will of the Council — Starting with you, each player votes for {Blank 1} or {Blank 2}. If {Blank 1} gets more votes, {Effect 1}. If {Blank 2} gets more votes or the vote is tied, {Effect 2}.
|
||
auto replace:
|
||
match: PARLEY
|
||
replace: Parley — Each player reveals the top card of their library. For each nonland card revealed this way, {Effect}.
|
||
auto replace:
|
||
match: RAID
|
||
replace: Raid — If you attacked with a creature this turn, {Effect}.
|
||
auto replace:
|
||
match: FEROCIOUSS
|
||
replace: Ferocious — If you control a creature with power 4 or greater, {Effect}.
|
||
auto replace:
|
||
match: LIEUTENANT
|
||
replace: Lieutenant — As long as you control your commander, CARDNAME gets {Effect} and creatures you control have {Effect}.
|
||
auto replace:
|
||
match: FORMIDABLES
|
||
replace: Formidable — If creatures you control have total power 8 or greater, {Effect}.
|
||
auto replace:
|
||
match: FORMIDABLEP
|
||
replace: Formidable — As long as creatures you control have total power 8 or greater, {Effect}.
|
||
auto replace:
|
||
match: SPELLMASTERYS
|
||
replace: Spell Mastery — If there are two or more instant and/or sorcery cards in your graveyard, {Effect}.
|
||
auto replace:
|
||
match: SPELLMASTERYP
|
||
replace: Spell Mastery — As long as there are two or more instant and/or sorcery cards in your graveyard, {Effect}.
|
||
auto replace:
|
||
match: RALLY
|
||
replace: Rally — Whenever CARDNAME or another Ally you control enters, {Effect}.
|
||
auto replace:
|
||
match: COHORT
|
||
replace: Cohort — [T], Tap an untapped Ally you control: {Effect}.
|
||
auto replace:
|
||
match: CONVERGE
|
||
replace: Converge — {Effect} for each color of mana spent to cast CARDNAME.
|
||
auto replace:
|
||
match: DELIRIUMS
|
||
replace: Delirium — If there are four or more card types among cards in your graveyard, {Effect}.
|
||
auto replace:
|
||
match: DELIRIUMP
|
||
replace: Delirium — {Effect} as long as there are four or more card types among cards in your graveyard.
|
||
auto replace:
|
||
match: COUNCILSDILEMMA
|
||
replace: Council's dilemma — Starting with you, each player votes for {Blank 1} or {Blank 2}. For each {Blank 1} vote, {Effect 1}. For each {Blank 2} vote, {Effect 2}.
|
||
auto replace:
|
||
match: REVOLT
|
||
replace: Revolt — If a permanent you controlled left the battlefield this turn, {Effect}.
|
||
auto replace:
|
||
match: ENRAGE
|
||
replace: Enrage — Whenever CARDNAME is dealt damage, {Effect}.
|
||
auto replace:
|
||
match: ADDENDUM
|
||
replace: Addendum — If you cast this spell during your main phase,
|
||
#
|
||
#X replacements
|
||
auto replace:
|
||
match: GRIND1
|
||
replace: Target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
|
||
auto replace:
|
||
match: GRIND2
|
||
replace: Target player reveals cards from the top of their library until they reveal two land cards, then puts those cards into their graveyard.
|
||
auto replace:
|
||
match: GRIND3
|
||
replace: Target player reveals cards from the top of their library until they reveal three land cards, then puts those cards into their graveyard.
|
||
auto replace:
|
||
match: GRIND4
|
||
replace: Target player reveals cards from the top of their library until they reveal four land cards, then puts those cards into their graveyard.
|
||
auto replace:
|
||
match: GRIND5
|
||
replace: Target player reveals cards from the top of their library until they reveal five land cards, then puts those cards into their graveyard.
|
||
auto replace:
|
||
match: GRIND6
|
||
replace: Target player reveals cards from the top of their library until they reveal six land cards, then puts those cards into their graveyard.
|
||
auto replace:
|
||
match: GRIND7
|
||
replace: Target player reveals cards from the top of their library until they reveal seven land cards, then puts those cards into their graveyard.
|
||
auto replace:
|
||
match: GRIND8
|
||
replace: Target player reveals cards from the top of their library until they reveal eight land cards, then puts those cards into their graveyard.
|
||
auto replace:
|
||
match: GRIND9
|
||
replace: Target player reveals cards from the top of their library until they reveal nine land cards, then puts those cards into their graveyard.
|
||
auto replace:
|
||
match: GRIND.10
|
||
replace: Target player reveals cards from the top of their library until they reveal ten land cards, then puts those cards into their graveyard.
|
||
auto replace:
|
||
match: GRINDX
|
||
replace: Target player reveals cards from the top of their library until they reveal X land cards, then puts those cards into their graveyard.
|
||
auto replace:
|
||
match: SDT2
|
||
replace: Look at the top two cards of your library, then put them back in any order.
|
||
auto replace:
|
||
match: SDT3
|
||
replace: Look at the top three cards of your library, then put them back in any order.
|
||
auto replace:
|
||
match: SDT4
|
||
replace: Look at the top four cards of your library, then put them back in any order.
|
||
auto replace:
|
||
match: SDT5
|
||
replace: Look at the top five cards of your library, then put them back in any order.
|
||
auto replace:
|
||
match: DRAIN1
|
||
replace: Each opponent loses 1 life. You gain life equal to the life lost this way.
|
||
auto replace:
|
||
match: DRAIN2
|
||
replace: Each opponent loses 2 life. You gain life equal to the life lost this way.
|
||
auto replace:
|
||
match: DRAIN3
|
||
replace: Each opponent loses 3 life. You gain life equal to the life lost this way.
|
||
auto replace:
|
||
match: DRAIN4
|
||
replace: Each opponent loses 4 life. You gain life equal to the life lost this way.
|
||
auto replace:
|
||
match: DRAIN5
|
||
replace: Each opponent loses 5 life. You gain life equal to the life lost this way.
|
||
auto replace:
|
||
match: DRAINX
|
||
replace: Each opponent loses X life. You gain life equal to the life lost this way.
|
||
auto replace:
|
||
match: PING1
|
||
replace: [T]: CARDNAME deals 1 damage to target creature, player, or planeswalker.
|
||
auto replace:
|
||
match: PING2
|
||
replace: [T]: CARDNAME deals 2 damage to target creature, player, or planeswalker.
|
||
auto replace:
|
||
match: PING3
|
||
replace: [T]: CARDNAME deals 3 damage to target creature, player, or planeswalker.
|
||
auto replace:
|
||
match: FATESEAL1
|
||
replace: Look at the top card of target opponent's library. You may put that card on the bottom of that player's library.
|
||
auto replace:
|
||
match: FATESEAL2
|
||
replace: Look at the top two cards of an target opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.
|
||
auto replace:
|
||
match: FATESEAL3
|
||
replace: Look at the top three cards of an target opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.
|
||
auto replace:
|
||
match: FATESEAL4
|
||
replace: Look at the top four cards of an target opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.
|
||
auto replace:
|
||
match: FATESEAL5
|
||
replace: Look at the top five cards of an target opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.
|
||
auto replace:
|
||
match: FATESEAL6
|
||
replace: Look at the top six cards of an target opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.
|
||
auto replace:
|
||
match: FATESEAL7
|
||
replace: Look at the top seven cards of an target opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.
|
||
auto replace:
|
||
match: FATESEAL8
|
||
replace: Look at the top eight cards of an target opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.
|
||
auto replace:
|
||
match: FATESEAL9
|
||
replace: Look at the top nine cards of an target opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.
|
||
auto replace:
|
||
match: FATESEALX
|
||
replace: Look at the top X cards of an target opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.
|
||
auto replace:
|
||
match: ANTHEM1
|
||
replace: Creatures you control get +1/+1.
|
||
auto replace:
|
||
match: ANTHEM2
|
||
replace: Creatures you control get +2/+2.
|
||
auto replace:
|
||
match: ANTHEM3
|
||
replace: Creatures you control get +3/+3.
|
||
auto replace:
|
||
match: ANTHEM4
|
||
replace: Creatures you control get +4/+4.
|
||
auto replace:
|
||
match: ANTHEM5
|
||
replace: Creatures you control get +5/+5.
|
||
auto replace:
|
||
match: ANTHEM6
|
||
replace: Creatures you control get +6/+6.
|
||
auto replace:
|
||
match: ANTHEM7
|
||
replace: Creatures you control get +7/+7.
|
||
auto replace:
|
||
match: ANTHEM8
|
||
replace: Creatures you control get +8/+8.
|
||
auto replace:
|
||
match: ANTHEM9
|
||
replace: Creatures you control get +9/+9.
|
||
auto replace:
|
||
match: ANTHEMX
|
||
replace: Creatures you control get +X/+X.
|
||
auto replace:
|
||
match: ANTIHEM1
|
||
replace: Creatures your opponents control get -1/-1.
|
||
auto replace:
|
||
match: ANTIHEM2
|
||
replace: Creatures your opponents control get -2/-2.
|
||
auto replace:
|
||
match: ANTIHEM3
|
||
replace: Creatures your opponents control get -3/-3.
|
||
auto replace:
|
||
match: ANTIHEM4
|
||
replace: Creatures your opponents control get -4/-4.
|
||
auto replace:
|
||
match: ANTIHEM5
|
||
replace: Creatures your opponents control get -5/-5.
|
||
auto replace:
|
||
match: ANTIHEMX
|
||
replace: Creatures your opponents control get -X/-X.
|
||
auto replace:
|
||
match: CTX
|
||
replace: Counter target spell unless its controller pays [X].
|
||
auto replace:
|
||
match: CT1
|
||
replace: Counter target spell unless its controller pays [1].
|
||
auto replace:
|
||
match: CT2
|
||
replace: Counter target spell unless its controller pays [2].
|
||
auto replace:
|
||
match: CT3
|
||
replace: Counter target spell unless its controller pays [3].
|
||
auto replace:
|
||
match: CT4
|
||
replace: Counter target spell unless its controller pays [4].
|
||
auto replace:
|
||
match: CT5
|
||
replace: Counter target spell unless its controller pays [5].
|
||
auto replace:
|
||
match: GROW1
|
||
replace: Target creature gets +1/+1 until end of turn.
|
||
auto replace:
|
||
match: GROW2
|
||
replace: Target creature gets +2/+2 until end of turn.
|
||
auto replace:
|
||
match: GROW3
|
||
replace: Target creature gets +3/+3 until end of turn.
|
||
auto replace:
|
||
match: GROW4
|
||
replace: Target creature gets +4/+4 until end of turn.
|
||
auto replace:
|
||
match: GROW5
|
||
replace: Target creature gets +5/+5 until end of turn.
|
||
auto replace:
|
||
match: GROW6
|
||
replace: Target creature gets +6/+6 until end of turn.
|
||
auto replace:
|
||
match: GROW7
|
||
replace: Target creature gets +7/+7 until end of turn.
|
||
auto replace:
|
||
match: GROW8
|
||
replace: Target creature gets +8/+8 until end of turn.
|
||
auto replace:
|
||
match: GROW9
|
||
replace: Target creature gets +9/+9 until end of turn.
|
||
auto replace:
|
||
match: GROWX
|
||
replace: Target creature gets +X/+X until end of turn.
|
||
auto replace:
|
||
match: PUMP1
|
||
replace: Target creature gets +1/+0 until end of turn.
|
||
auto replace:
|
||
match: PUMP2
|
||
replace: Target creature gets +2/+0 until end of turn.
|
||
auto replace:
|
||
match: PUMP3
|
||
replace: Target creature gets +3/+0 until end of turn.
|
||
auto replace:
|
||
match: PUMP4
|
||
replace: Target creature gets +4/+0 until end of turn.
|
||
auto replace:
|
||
match: PUMP5
|
||
replace: Target creature gets +5/+0 until end of turn.
|
||
auto replace:
|
||
match: PUMP6
|
||
replace: Target creature gets +6/+0 until end of turn.
|
||
auto replace:
|
||
match: PUMP7
|
||
replace: Target creature gets +7/+0 until end of turn.
|
||
auto replace:
|
||
match: PUMP8
|
||
replace: Target creature gets +8/+0 until end of turn.
|
||
auto replace:
|
||
match: PUMP9
|
||
replace: Target creature gets +9/+0 until end of turn.
|
||
auto replace:
|
||
match: PUMPX
|
||
replace: Target creature gets +X/+0 until end of turn.
|
||
auto replace:
|
||
match: IMPULSE1
|
||
replace: Exile the top card of your library. Until end of turn, you may play that card.
|
||
auto replace:
|
||
match: IMPULSE2
|
||
replace: Exile the top two cards of your library. Until end of turn, you may play cards exiled this way.
|
||
auto replace:
|
||
match: IMPULSE3
|
||
replace: Exile the top three cards of your library. Until end of turn, you may play cards exiled this way.
|
||
auto replace:
|
||
match: IMPULSE4
|
||
replace: Exile the top four cards of your library. Until end of turn, you may play cards exiled this way.
|
||
auto replace:
|
||
match: IMPULSE5
|
||
replace: Exile the top five cards of your library. Until end of turn, you may play cards exiled this way.
|
||
auto replace:
|
||
match: IMPULSE6
|
||
replace: Exile the top six cards of your library. Until end of turn, you may play cards exiled this way.
|
||
auto replace:
|
||
match: IMPULSE7
|
||
replace: Exile the top seven cards of your library. Until end of turn, you may play cards exiled this way.
|
||
auto replace:
|
||
match: IMPULSE8
|
||
replace: Exile the top eight cards of your library. Until end of turn, you may play cards exiled this way.
|
||
auto replace:
|
||
match: IMPULSE9
|
||
replace: Exile the top nine cards of your library. Until end of turn, you may play cards exiled this way.
|
||
auto replace:
|
||
match: IMPULSE.10
|
||
replace: Exile the top ten cards of your library. Until end of turn, you may play cards exiled this way.
|
||
auto replace:
|
||
match: IMPULSEALL
|
||
replace: Exile your library. Until end of turn, you may play cards exiled this way.
|
||
auto replace:
|
||
match: WEAK1
|
||
replace: Target creature gets -1/-0 until end of turn.
|
||
auto replace:
|
||
match: WEAK2
|
||
replace: Target creature gets -2/-0 until end of turn.
|
||
auto replace:
|
||
match: WEAK3
|
||
replace: Target creature gets -3/-0 until end of turn.
|
||
auto replace:
|
||
match: WEAK4
|
||
replace: Target creature gets -4/-0 until end of turn.
|
||
auto replace:
|
||
match: WEAK5
|
||
replace: Target creature gets -5/-0 until end of turn.
|
||
auto replace:
|
||
match: WEAK6
|
||
replace: Target creature gets -6/-0 until end of turn.
|
||
auto replace:
|
||
match: WEAK7
|
||
replace: Target creature gets -7/-0 until end of turn.
|
||
auto replace:
|
||
match: WEAK8
|
||
replace: Target creature gets -8/-0 until end of turn.
|
||
auto replace:
|
||
match: WEAK9
|
||
replace: Target creature gets -9/-0 until end of turn.
|
||
auto replace:
|
||
match: WEAKX
|
||
replace: Target creature gets -X/-0 until end of turn.
|
||
auto replace:
|
||
match: SHRINK1
|
||
replace: Target creature gets -1/-1 until end of turn.
|
||
auto replace:
|
||
match: SHRINK2
|
||
replace: Target creature gets -2/-2 until end of turn.
|
||
auto replace:
|
||
match: SHRINK3
|
||
replace: Target creature gets -3/-3 until end of turn.
|
||
auto replace:
|
||
match: SHRINK4
|
||
replace: Target creature gets -4/-4 until end of turn.
|
||
auto replace:
|
||
match: SHRINK5
|
||
replace: Target creature gets -5/-5 until end of turn.
|
||
auto replace:
|
||
match: SHRINK6
|
||
replace: Target creature gets -6/-6 until end of turn.
|
||
auto replace:
|
||
match: SHRINK7
|
||
replace: Target creature gets -7/-7 until end of turn.
|
||
auto replace:
|
||
match: SHRINK8
|
||
replace: Target creature gets -8/-8 until end of turn.
|
||
auto replace:
|
||
match: SHRINK9
|
||
replace: Target creature gets -9/-9 until end of turn.
|
||
auto replace:
|
||
match: SHRINKX
|
||
replace: Target creature gets -X/-X until end of turn.
|
||
auto replace:
|
||
match: PREVENT1
|
||
replace: Prevent the next 1 damage that would be dealt to target creature or player this turn.
|
||
auto replace:
|
||
match: PREVENT2
|
||
replace: Prevent the next 2 damage that would be dealt to target creature or player this turn.
|
||
auto replace:
|
||
match: PREVENT3
|
||
replace: Prevent the next 3 damage that would be dealt to target creature or player this turn.
|
||
auto replace:
|
||
match: PREVENT4
|
||
replace: Prevent the next 4 damage that would be dealt to target creature or player this turn.
|
||
auto replace:
|
||
match: PREVENT5
|
||
replace: Prevent the next 5 damage that would be dealt to target creature or player this turn.
|
||
auto replace:
|
||
match: PREVENT6
|
||
replace: Prevent the next 6 damage that would be dealt to target creature or player this turn.
|
||
auto replace:
|
||
match: PREVENT7
|
||
replace: Prevent the next 7 damage that would be dealt to target creature or player this turn.
|
||
auto replace:
|
||
match: PREVENT8
|
||
replace: Prevent the next 8 damage that would be dealt to target creature or player this turn.
|
||
auto replace:
|
||
match: PREVENT9
|
||
replace: Prevent the next 9 damage that would be dealt to target creature or player this turn.
|
||
auto replace:
|
||
match: PREVENTX
|
||
replace: Prevent the next X damage that would be dealt to target creature or player this turn.
|
||
auto replace:
|
||
match: +1C1
|
||
replace: Put a +1/+1 counter on
|
||
auto replace:
|
||
match: +1C2
|
||
replace: Put two +1/+1 counters on
|
||
auto replace:
|
||
match: +1C3
|
||
replace: Put three +1/+1 counters on
|
||
auto replace:
|
||
match: +1C4
|
||
replace: Put four +1/+1 counters on
|
||
auto replace:
|
||
match: +1C5
|
||
replace: Put five +1/+1 counters on
|
||
auto replace:
|
||
match: +1C6
|
||
replace: Put six +1/+1 counters on
|
||
auto replace:
|
||
match: +1C7
|
||
replace: Put seven +1/+1 counters on
|
||
auto replace:
|
||
match: +1C8
|
||
replace: Put eight +1/+1 counters on
|
||
auto replace:
|
||
match: +1C9
|
||
replace: Put nine +1/+1 counters on
|
||
auto replace:
|
||
match: +1CX
|
||
replace: Put X +1/+1 counters on
|
||
auto replace:
|
||
match: -1C1
|
||
replace: Put a -1/-1 counter on
|
||
auto replace:
|
||
match: -1C2
|
||
replace: Put two -1/-1 counters on
|
||
auto replace:
|
||
match: -1C3
|
||
replace: Put three -1/-1 counters on
|
||
auto replace:
|
||
match: -1C4
|
||
replace: Put four -1/-1 counters on
|
||
auto replace:
|
||
match: -1C5
|
||
replace: Put five -1/-1 counters on
|
||
auto replace:
|
||
match: -1C6
|
||
replace: Put six -1/-1 counters on
|
||
auto replace:
|
||
match: -1C7
|
||
replace: Put seven -1/-1 counters on
|
||
auto replace:
|
||
match: -1C8
|
||
replace: Put eight -1/-1 counters on
|
||
auto replace:
|
||
match: -1C9
|
||
replace: Put nine -1/-1 counters on
|
||
auto replace:
|
||
match: -1CX
|
||
replace: Put X -1/-1 counters on
|
||
auto replace:
|
||
match: PW+1
|
||
replace: [+1 loyalty]
|
||
auto replace:
|
||
match: PW+2
|
||
replace: [+2 loyalty]
|
||
auto replace:
|
||
match: PW+3
|
||
replace: [+3 loyalty]
|
||
auto replace:
|
||
match: PW+4
|
||
replace: [+4 loyalty]
|
||
auto replace:
|
||
match: PW+5
|
||
replace: [+5 loyalty]
|
||
auto replace:
|
||
match: PW+6
|
||
replace: [+6 loyalty]
|
||
auto replace:
|
||
match: PW+7
|
||
replace: [+7 loyalty]
|
||
auto replace:
|
||
match: PW+8
|
||
replace: [+8 loyalty]
|
||
auto replace:
|
||
match: PW+9
|
||
replace: [+9 loyalty]
|
||
auto replace:
|
||
match: PW+0
|
||
replace: [+1 loyalty]
|
||
auto replace:
|
||
match: PW+X
|
||
replace: [+X loyalty]
|
||
auto replace:
|
||
match: PW-1
|
||
replace: [-1 loyalty]
|
||
auto replace:
|
||
match: PW-2
|
||
replace: [-2 loyalty]
|
||
auto replace:
|
||
match: PW-3
|
||
replace: [-3 loyalty]
|
||
auto replace:
|
||
match: PW-4
|
||
replace: [-4 loyalty]
|
||
auto replace:
|
||
match: PW-5
|
||
replace: [-5 loyalty]
|
||
auto replace:
|
||
match: PW-6
|
||
replace: [-6 loyalty]
|
||
auto replace:
|
||
match: PW-7
|
||
replace: [-7 loyalty]
|
||
auto replace:
|
||
match: PW-8
|
||
replace: [-8 loyalty]
|
||
auto replace:
|
||
match: PW-9
|
||
replace: [-9 loyalty]
|
||
auto replace:
|
||
match: PW-0
|
||
replace: [-0 loyalty]
|
||
auto replace:
|
||
match: PW-X
|
||
replace: [-X loyalty]
|
||
auto replace:
|
||
match: PW1
|
||
replace: [1 loyalty]
|
||
auto replace:
|
||
match: PW2
|
||
replace: [2 loyalty]
|
||
auto replace:
|
||
match: PW3
|
||
replace: [3 loyalty]
|
||
auto replace:
|
||
match: PW4
|
||
replace: [4 loyalty]
|
||
auto replace:
|
||
match: PW5
|
||
replace: [5 loyalty]
|
||
auto replace:
|
||
match: PW6
|
||
replace: [6 loyalty]
|
||
auto replace:
|
||
match: PW7
|
||
replace: [7 loyalty]
|
||
auto replace:
|
||
match: PW8
|
||
replace: [8 loyalty]
|
||
auto replace:
|
||
match: PW9
|
||
replace: [9 loyalty]
|
||
auto replace:
|
||
match: PW0
|
||
replace: [0 loyalty]
|
||
auto replace:
|
||
match: PWx
|
||
replace: [X loyalty]
|
||
#
|
||
#Phyrexian and 2brid Mana Replacements
|
||
auto replace:
|
||
match: phyW
|
||
replace: ([H/W] can be paid with either [W] or 2 life.)
|
||
auto replace:
|
||
match: phyU
|
||
replace: ([H/U] can be paid with either [U] or 2 life.)
|
||
auto replace:
|
||
match: phyB
|
||
replace: ([H/B] can be paid with either [B] or 2 life.)
|
||
auto replace:
|
||
match: phyR
|
||
replace: ([H/R] can be paid with either [R] or 2 life.)
|
||
auto replace:
|
||
match: phyG
|
||
replace: ([H/G] can be paid with either [G] or 2 life.)
|
||
auto replace:
|
||
match: twoW
|
||
replace: ([2/W] can be paid with any two mana or with [W]. This card's mana value is )
|
||
auto replace:
|
||
match: twoU
|
||
replace: ([2/U] can be paid with any two mana or with [U]. This card's mana value is )
|
||
auto replace:
|
||
match: twoB
|
||
replace: ([2/B] can be paid with any two mana or with [B]. This card's mana value is )
|
||
auto replace:
|
||
match: twoR
|
||
replace: ([2/R] can be paid with any two mana or with [R]. This card's mana value is )
|
||
auto replace:
|
||
match: twoG
|
||
replace: ([2/G] can be paid with any two mana or with [G]. This card's mana value is )
|
||
auto replace:
|
||
match: twoC
|
||
replace: ([2/C] can be paid with any two mana or with [C]. This card's mana value is )
|
||
auto replace:
|
||
match: HWU
|
||
replace: ([W/U] can be paid with either [W] or [U].)
|
||
auto replace:
|
||
match: HUB
|
||
replace: ([U/B] can be paid with either [U] or [B].)
|
||
auto replace:
|
||
match: HBR
|
||
replace: ([B/R] can be paid with either [B] or [R].)
|
||
auto replace:
|
||
match: HRG
|
||
replace: ([R/G] can be paid with either [R] or [G].)
|
||
auto replace:
|
||
match: HGW
|
||
replace: ([G/W] can be paid with either [G] or [W].)
|
||
auto replace:
|
||
match: HWB
|
||
replace: ([W/B] can be paid with either [W] or [B].)
|
||
auto replace:
|
||
match: HUR
|
||
replace: ([U/R] can be paid with either [U] or [R].)
|
||
auto replace:
|
||
match: HBG
|
||
replace: ([B/G] can be paid with either [B] or [G].)
|
||
auto replace:
|
||
match: HRW
|
||
replace: ([R/W] can be paid with either [R] or [W].)
|
||
auto replace:
|
||
match: HGU
|
||
replace: ([G/U] can be paid with either [G] or [U].)
|
||
auto replace:
|
||
match: HCW
|
||
replace: ([C/W] can be paid with either [C] or [W].)
|
||
auto replace:
|
||
match: HCU
|
||
replace: ([C/U] can be paid with either [C] or [U].)
|
||
auto replace:
|
||
match: HCB
|
||
replace: ([C/B] can be paid with either [C] or [B].)
|
||
auto replace:
|
||
match: HCR
|
||
replace: ([C/R] can be paid with either [C] or [R].)
|
||
auto replace:
|
||
match: HCG
|
||
replace: ([C/G] can be paid with either [C] or [G].)
|
||
#
|
||
#Tap to add Mana Replacements
|
||
auto replace:
|
||
match: TAM
|
||
replace: [T]: Add one mana of any color.
|
||
auto replace:
|
||
match: TAT
|
||
replace: [T]: Add one mana of any type.
|
||
auto replace:
|
||
match: TAW
|
||
replace: [T]: Add [W].
|
||
auto replace:
|
||
match: TAU
|
||
replace: [T]: Add [U].
|
||
auto replace:
|
||
match: TAB
|
||
replace: [T]: Add [B].
|
||
auto replace:
|
||
match: TAR
|
||
replace: [T]: Add [R].
|
||
auto replace:
|
||
match: TAG
|
||
replace: [T]: Add [G].
|
||
auto replace:
|
||
match: TAC
|
||
replace: [T]: Add [C].
|
||
auto replace:
|
||
match: TAS
|
||
replace: [T]: Add [S].
|
||
auto replace:
|
||
match: TAD
|
||
replace: [T]: Add [C][C].
|
||
auto replace:
|
||
match: TWU
|
||
replace: [T]: Add [W] or [U].
|
||
auto replace:
|
||
match: TUB
|
||
replace: [T]: Add [U] or [B].
|
||
auto replace:
|
||
match: TBR
|
||
replace: [T]: Add [B] or [R].
|
||
auto replace:
|
||
match: TRG
|
||
replace: [T]: Add [R] or [G].
|
||
auto replace:
|
||
match: TGW
|
||
replace: [T]: Add [G] or [W].
|
||
auto replace:
|
||
match: TWB
|
||
replace: [T]: Add [W] or [B].
|
||
auto replace:
|
||
match: TUR
|
||
replace: [T]: Add [U] or [R].
|
||
auto replace:
|
||
match: TBG
|
||
replace: [T]: Add [B] or [G].
|
||
auto replace:
|
||
match: TRW
|
||
replace: [T]: Add [R] or [W].
|
||
auto replace:
|
||
match: TGU
|
||
replace: [T]: Add [G] or [U].
|
||
auto replace:
|
||
match: TCW
|
||
replace: [T]: Add [C] or [W].
|
||
auto replace:
|
||
match: TCU
|
||
replace: [T]: Add [C] or [U].
|
||
auto replace:
|
||
match: TCB
|
||
replace: [T]: Add [C] or [B].
|
||
auto replace:
|
||
match: TCR
|
||
replace: [T]: Add [C] or [R].
|
||
auto replace:
|
||
match: TCG
|
||
replace: [T]: Add [C] or [G].
|
||
auto replace:
|
||
match: twub
|
||
replace: [T]: Add [W], [U], or [B].
|
||
auto replace:
|
||
match: tubr
|
||
replace: [T]: Add [U], [B], or [R].
|
||
auto replace:
|
||
match: tbrg
|
||
replace: [T]: Add [B], [R], or [G].
|
||
auto replace:
|
||
match: trgw
|
||
replace: [T]: Add [R], [G], or [W].
|
||
auto replace:
|
||
match: tgwu
|
||
replace: [T]: Add [G], [W] or [U].
|
||
auto replace:
|
||
match: twbg
|
||
replace: [T]: Add [W], [B], or [G].
|
||
auto replace:
|
||
match: turw
|
||
replace: [T]: Add [U], [R], or [W].
|
||
auto replace:
|
||
match: tbgu
|
||
replace: [T]: Add [B], [G], or [U].
|
||
auto replace:
|
||
match: trwb
|
||
replace: [T]: Add [R], [W], or [B].
|
||
auto replace:
|
||
match: tgur
|
||
replace: [T]: Add [G], [U], or [R].
|
||
auto replace:
|
||
match: twbr
|
||
replace: [T]: Add [W], [B], or [R].
|
||
auto replace:
|
||
match: turg
|
||
replace: [T]: Add [U], [R], or [G].
|
||
auto replace:
|
||
match: tbgw
|
||
replace: [T]: Add [B], [G], or [W].
|
||
auto replace:
|
||
match: trwu
|
||
replace: [T]: Add [R], [W], or [U].
|
||
auto replace:
|
||
match: tgub
|
||
replace: [T]: Add [G], [U], or [B].
|
||
#
|
||
#Token creation
|
||
auto replace:
|
||
match: TREASURE1
|
||
replace: Create a Treasure token. (It’s an artifact with “[T], Sacrifice this artifact: Add one mana of any color.”)
|
||
auto replace:
|
||
match: TREASURE2
|
||
replace: Create two Treasure tokens. (They’re artifacts with “[T], Sacrifice this artifact: Add one mana of any color.”)
|
||
auto replace:
|
||
match: TREASURE3
|
||
replace: Create three Treasure tokens. (They’re artifacts with “[T], Sacrifice this artifact: Add one mana of any color.”)
|
||
auto replace:
|
||
match: TREASURE4
|
||
replace: Create four Treasure tokens. (They’re artifacts with “[T], Sacrifice this artifact: Add one mana of any color.”)
|
||
auto replace:
|
||
match: TREASURE5
|
||
replace: Create five Treasure tokens. (They’re artifacts with “[T], Sacrifice this artifact: Add one mana of any color.”)
|
||
auto replace:
|
||
match: TREASUREX
|
||
replace: Create X Treasure tokens. (They’re artifacts with “[T], Sacrifice this artifact: Add one mana of any color.”)
|
||
auto replace:
|
||
match: FOOD1
|
||
replace: Create a Food token. (It’s an artifact with “[2], [T], Sacrifice this artifact: You gain 3 life.”)
|
||
auto replace:
|
||
match: FOOD2
|
||
replace: Create two Food tokens. (They’re artifacts with “[2], [T], Sacrifice this artifact: You gain 3 life.”)
|
||
auto replace:
|
||
match: FOOD3
|
||
replace: Create three Food tokens. (They’re artifacts with “[2], [T], Sacrifice this artifact: You gain 3 life.”)
|
||
auto replace:
|
||
match: FOOD4
|
||
replace: Create four Food tokens. (They’re artifacts with “[2], [T], Sacrifice this artifact: You gain 3 life.”)
|
||
auto replace:
|
||
match: FOOD5
|
||
replace: Create five Food tokens. (They’re artifacts with “[2], [T], Sacrifice this artifact: You gain 3 life.”)
|
||
auto replace:
|
||
match: FOODX
|
||
replace: Create X Food tokens. (They’re artifacts with “[2], [T], Sacrifice this artifact: You gain 3 life.”)
|
||
auto replace:
|
||
match: CLUE1
|
||
replace: Create a Clue token. (It's an artifact with "[2], Sacrifice this artifact: Draw a card.")
|
||
auto replace:
|
||
match: CLUE2
|
||
replace: Create two Clue tokens. (They're artifacts with "[2], Sacrifice this artifact: Draw a card.")
|
||
auto replace:
|
||
match: CLUE3
|
||
replace: Create three Clue tokens. (They're artifacts with "[2], Sacrifice this artifact: Draw a card.")
|
||
auto replace:
|
||
match: CLUE4
|
||
replace: Create four Clue tokens. (They're artifacts with "[2], Sacrifice this artifact: Draw a card.")
|
||
auto replace:
|
||
match: CLUE5
|
||
replace: Create five Clue tokens. (They're artifacts with "[2], Sacrifice this artifact: Draw a card.")
|
||
auto replace:
|
||
match: CLUEX
|
||
replace: Create X Clue tokens. (They're artifacts with "[2], Sacrifice this artifact: Draw a card.")
|
||
auto replace:
|
||
match: GOBLIN
|
||
replace: create a 1/1 red Goblin creature token.
|
||
auto replace:
|
||
match: SOLDIER
|
||
replace: create a 1/1 white Soldier creature token.
|
||
auto replace:
|
||
match: WARRIOR
|
||
replace: create a 1/1 white Warrior creature token.
|
||
auto replace:
|
||
match: 11ELEMENTAL
|
||
replace: create a 1/1 red Elemental creature token.
|
||
auto replace:
|
||
match: 31ELEMENTAL
|
||
replace: create a 3/1 red Elemental creature token.
|
||
auto replace:
|
||
match: SCION
|
||
replace: create a 1/1 colorless Eldrazi Scion creature token with "Sacrifice this creature: Add [C]."
|
||
auto replace:
|
||
match: SPAWN
|
||
replace: create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this creature: Add [C]."
|
||
auto replace:
|
||
match: BEAST
|
||
replace: create a 3/3 green Beast creature token.
|
||
auto replace:
|
||
match: WOLF
|
||
replace: create a 2/2 green Wolf creature token.
|
||
auto replace:
|
||
match: ZOMBIE
|
||
replace: create a 2/2 black Zombie creature token.
|
||
auto replace:
|
||
match: WVAMPIRE
|
||
replace: create a 1/1 white Vampire creature token.
|
||
auto replace:
|
||
match: DINOSAUR
|
||
replace: create a 3/3 green Dinosaur creature token with trample.
|
||
auto replace:
|
||
match: THOPTER
|
||
replace: create a 1/1 colorless Thopter artifact creature token with flying.
|
||
auto replace:
|
||
match: SERVO
|
||
replace: create a 1/1 colorless Servo artifact creature token.
|
||
auto replace:
|
||
match: ANGEL
|
||
replace: create a 4/4 white Angel creature token with flying.
|
||
auto replace:
|
||
match: 44DRAGON
|
||
replace: create a 4/4 red Dragon creature token with flying.
|
||
auto replace:
|
||
match: 55DRAGON
|
||
replace: create a 5/5 red Dragon creature token with flying.
|
||
auto replace:
|
||
match: WSPIRIT
|
||
replace: create a 1/1 white Spirit creature token with flying.
|
||
auto replace:
|
||
match: CSPIRIT
|
||
replace: create a 1/1 colorless Spirit creature token.
|
||
auto replace:
|
||
match: PLANT
|
||
replace: create a 0/1 green Plant creature token.
|
||
auto replace:
|
||
match: SAPROLING
|
||
replace: create a 1/1 green Saproling creature token.
|
||
auto replace:
|
||
match: MONK
|
||
replace: create a 1/1 white Monk creature token with prowess.
|
||
auto replace:
|
||
match: GERM
|
||
replace: create a 0/0 black Germ creature token.
|
||
auto replace:
|
||
match: WURM
|
||
replace: Create a 5/5 green Wurm creature token with trample.
|
||
auto replace:
|
||
match: SQUIRREL
|
||
replace: create a 1/1 green Squirrel creature token.
|
||
auto replace:
|
||
match: CENTAUR
|
||
replace: create a 3/3 green Centaur creature token.
|
||
auto replace:
|
||
match: ELFWAR
|
||
replace: create a 1/1 green Elf Warrior creature token.
|
||
auto replace:
|
||
match: ELFDRUID
|
||
replace: create a 1/1 green Elf Druid creature token with “[T]: Add [G].”
|
||
auto replace:
|
||
match: INSECT
|
||
replace: create a 1/1 green Insect creature token.
|
||
auto replace:
|
||
match: MERFOLK
|
||
replace: create a 1/1 blue Merfolk creature token with hexproof.
|
||
auto replace:
|
||
match: KNIGHT
|
||
replace: create a 2/2 white Knight creature token with vigilance.
|
||
auto replace:
|
||
match: BIRD
|
||
replace: create a 1/1 white Bird creature token with flying.
|
||
auto replace:
|
||
match: KORALLY
|
||
replace: create a 1/1 white Kor Ally creature token.
|
||
auto replace:
|
||
match: KORSOLDIER
|
||
replace: create a 1/1 white Kor Soldier creature token.
|
||
auto replace:
|
||
match: DRAKE
|
||
replace: create a 2/2 blue Drake creature token with flying.
|
||
auto replace:
|
||
match: ELDRAZIHORROR
|
||
replace: create a 3/2 colorless Eldrazi Horror creature token.
|
||
#
|
||
#Coding
|
||
auto replace:
|
||
match: CELSEP
|
||
replace: {if has_pt() then "this creature" else "this permanent"} |