528 lines
13 KiB
Plaintext
528 lines
13 KiB
Plaintext
mse version: 2.0.0
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game: magic
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short name: Dynamic Style
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full name: AF's Dynamic Style
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icon: card-sample.png
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position hint: 820
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installer group: magic/dynamic style
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version: 2024-05-30
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depends on:
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package: magic.mse-game
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version: 2008-06-02
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depends on:
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package: magic-future-common.mse-include
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version: 2008-05-21
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depends on:
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package: magic-modules.mse-include
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version: 2024-05-20
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depends on:
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package: magic-mana-dynamic.mse-symbol-font
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version: 2007-09-23
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depends on:
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package: magic-mana-small.mse-symbol-font
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version: 2007-09-23
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card width: 375
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card height: 523
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card dpi: 150
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############################################################## Acknowledgements
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#Images: Art_Freak (aka: artfreakwiu, Comic_Book_Guy, CBG)
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#Foil scripts: Pichoro and Shiv2503
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############################################################## Extra scripts
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init script:
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template_suffix := [card: "card.jpg", pt: "pt.png"]
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template := { input + template_suffix[type] }
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# Colored lands are generated by scripting.
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land_template := {
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masked_blend(
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mask: "multicolor_blend_{type}.png",
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dark: ( "cl" + template_suffix[type] ),
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light: ( if input == "c" or input == "a" then "cl" + template_suffix[type] else input + template_suffix[type] ),
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)
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}
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card_left_bracket := {
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if card.card_color=="white" then "w-l-bracket.png" else
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if card.card_color=="blue" then "u-l-bracket.png" else
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if card.card_color=="black" then "b-l-bracket.png" else
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if card.card_color=="red" then "r-l-bracket.png" else
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if card.card_color=="green" then "g-l-bracket.png" else
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if card.card_color=="multicolor" then "m-l-bracket.png" else
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if card.card_color=="artifact" then "a-l-bracket.png" else
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"l-l-bracket.png"
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}
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card_right_bracket := {
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if card.card_color=="white" then "w-r-bracket.png" else
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if card.card_color=="blue" then "u-r-bracket.png" else
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if card.card_color=="black" then "b-r-bracket.png" else
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if card.card_color=="red" then "r-r-bracket.png" else
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if card.card_color=="green" then "g-r-bracket.png" else
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if card.card_color=="multicolor" then "m-r-bracket.png" else
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if card.card_color=="artifact" then "a-r-bracket.png" else
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"l-r-bracket.png"
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}
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# Use the normal tap symbol
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mana_t := {
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if styling.tap_symbol == "old" then "old"
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else if styling.tap_symbol == "diagonal T" then "older"
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else "new"
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}
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# Use guild mana symbols?
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guild_mana := { styling.use_guild_mana_symbols }
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watermark_include := "/magic-modules.mse-include/watermarks"
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############################################################## Set info fields
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set info style:
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symbol:
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variation:
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name: invertedcommon
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border radius: 0.10
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fill type: solid
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fill color: rgb(255,255,255)
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border color: rgb(0,0,0)
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############################################################## Extra style options
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styling field:
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type: boolean
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name: extended art
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description: Should the card feature extended art like on planeswalkers?
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initial: no
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styling field:
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type: choice
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name: power toughness font
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description: What font should be used for the P/T boxes?
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choice: Amienne
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choice: Brush Script Std
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choice: Matrix
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choice: MatrixRegularSmallCaps
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choice: MPlantin
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choice: Times New Roman
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initial: MatrixRegularSmallCaps
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styling field:
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type: choice
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name: illustrator font
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description: What font should be used for the illustrator line?
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choice: Brush Script Std
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choice: MatrixRegularSmallCaps
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initial: Brush Script Std
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styling field:
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type: boolean
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name: justified text
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description: Should rules text be justified?
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initial: yes
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styling field:
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type: boolean
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name: use guild mana symbols
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description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
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initial: no
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styling field:
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type: choice
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name: tap symbol
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description: What tap and untap symbols should be used on cards?
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initial: modern
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choice: modern
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choice: old
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choice: diagonal T
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styling field:
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type: package choice
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name: text box mana symbols
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match: magic-mana-*.mse-symbol-font
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initial: magic-mana-small.mse-symbol-font
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styling field:
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type: choice
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name: center text
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description: When to center text (short text only means only on one-line cards with no flavor text)
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choice: always
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choice: short text only
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choice: never
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initial: never
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styling field:
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type: boolean
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name: inverted common symbol
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description: Should the common rarity symbol be inverted, like in Coldsnap?
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initial: no
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styling field:
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type: package choice
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name: overlay
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description: Should there be an overlay applied, such as foil?
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match: magic-overlay-*.mse-include
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required: false
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styling field:
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type: choice
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name: overlay combine type
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description: What type of combine should the overlay use? Only works if overlay is enabled.
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choice: normal
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choice: add
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choice: subtract
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choice: stamp
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choice: difference
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choice: negation
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choice: multiply
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choice: darken
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choice: lighten
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choice: color dodge
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choice: color burn
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choice: screen
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choice: overlay
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choice: hard light
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choice: soft light
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choice: reflect
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choice: glow
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choice: freeze
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choice: heat
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choice: and
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choice: or
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choice: xor
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choice: shadow
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choice: symmetric overlay
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styling style:
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use guild mana symbols:
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choice images:
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yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png
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no: /magic-mana-small.mse-symbol-font/mana_rg.png
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tap symbol:
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render style: both
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choice images:
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modern: /magic-mana-small.mse-symbol-font/mana_t.png
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old: /magic-mana-small.mse-symbol-font/mana_t_old.png
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diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png
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center text:
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render style: both
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choice images:
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always: /magic.mse-game/icons/center-all-text.png
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short text only: /magic.mse-game/icons/center-short-text.png
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never: /magic.mse-game/icons/center-no-text.png
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inverted common symbol:
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choice images:
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no: { symbol_variation(symbol: set.symbol, variation: "common") }
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yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
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############################################################## Card fields
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include file: /magic-modules.mse-include/corners/card_fields
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include file: /magic-modules.mse-include/information/the_list_old
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card style:
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############################# Background stuff
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border color:
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left: 0
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top : 0
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width: 375
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height: 523
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left width: 17
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right width: 17
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top width: 17
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bottom width: 18
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mask: border-mask.png
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z index: -1
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card color:
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left: 0
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top: 0
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width: 375
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height: 523
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z index: -2
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render style: image
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popup style: in place
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image: { card_background() }
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############################# Name line
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name:
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left: 20
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top : 20
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width: 335
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height: 17
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alignment: middle center shrink-overflow
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padding bottom: 0
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z index: 2
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font:
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name: MatrixRegularSmallCaps
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size: 16
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color: rgb(255,255,255)
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shadow color: rgb(0,0,0)
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shadow displacement x: 1
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shadow displacement y: 1
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shadow blur: 2
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casting cost:
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left: { 187.5 - ( card_style.casting_cost.content_width * 0.5 ) }
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top : 44
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width: { if card_style.casting_cost.content_width > 255 then 255 else card_style.casting_cost.content_width + 6 }
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height: 19
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alignment: middle center
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font:
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name: MPlantin
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size: 17
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symbol font:
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name: magic-mana-dynamic
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size: 17
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alignment: middle right
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always symbol: true
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z index: 2
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padding top: 0
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type symbol:
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left: 18
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top: 299
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width: 30
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height: 30
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z index: 1
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render style: image
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choice images:
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artifact: sym-a.png
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creature: sym-c.png
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enchantment: sym-e.png
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instant: sym-i.png
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land: sym-l.png
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multitype: sym-h.png
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sorcery: sym-s.png
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planeswalker: sym-p.png
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############################# Image
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image:
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left: 18
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top: 50
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width: 341
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height: { if styling.extended_art=="yes" then 435 else 258 }
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z index: 1
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mask: { if styling.extended_art=="yes" then "extended_mask.png" else "image-mask.png" }
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############################# Card type
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type:
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left: 49
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top : 307
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width: 275
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height: 14
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alignment: top shrink-overflow
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z index: 2
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padding top: 2
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font:
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name: Matrix
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size: 11.5
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color: rgb(0,0,0)
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separator color: rgb(128,128,128)
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rarity:
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right: 355
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top : 299
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width: 30
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height: 30
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z index: 1
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render style: image
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alignment: middle center
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include file: /magic-modules.mse-include/rarities/choice_images
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############################# Text box
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text:
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left: 45
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top : 330
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width: 285
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height: 135
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font:
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name: MPlantin
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italic name: MPlantin-Italic
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size: 14
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scale down to: 6
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color: rgb(0,0,0)
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symbol font:
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name: { styling.text_box_mana_symbols }
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size: 14
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alignment:
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script:
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if (styling.center_text == "short text only" and
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not contains(match:"\n", card.rule_text) and
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card.flavor_text == "<i-flavor></i-flavor>" and
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card_style.text.content_lines <= 2) or
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styling.center_text == "always"
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then "middle center"
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else ( if styling.justified_text=="yes" then "middle justify" else "middle left" )
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z index: 2
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padding left: 2
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# padding top: 2
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padding right: 4
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# padding bottom: 2
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line height hard: 1.2
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line height line: 1.5
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line height soft: 0.9
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line height hard max: 1.3
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line height line max: 1.6
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watermark:
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left: 21
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top: 328
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width: 331
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height: 142
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z index: 1
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render style: image
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alignment: middle center
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include file: /magic.mse-game/watermarks/menu_choice_images
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image: { watermark_image_1() }
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############################# PT
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pt:
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z index: 4
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left: 295
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top: { if styling.power_toughness_font=="Amienne" then 462 else if styling.power_toughness_font=="MatrixRegularSmallCaps" then 460 else 461 }
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width: 33
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height: 20
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alignment: middle center shrink-overflow
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font:
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name: { styling.power_toughness_font }
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size: { if styling.power_toughness_font=="Amienne" then 20 else 17 }
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weight: bold
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color: rgb(0,0,0)
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separator color: rgb(200,0,0)
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############################# Card sorting / numbering
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############################# Copyright stuff
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illustrator:
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left: 77
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top : 467
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width: 200
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height: 12
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z index: 1
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alignment: left shrink-overflow
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font:
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name: { styling.illustrator_font }
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size: 10
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color: rgb(0,0,0)
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copyright line:
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left: 60
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top : 492
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width: 255
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height: 8
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z index: 2
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alignment: middle center shrink-overflow
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font:
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name: MPlantin
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size: 6.5
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color: rgb(255,255,255)
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shadow color: rgb(0,0,0)
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shadow displacement x: 1
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shadow displacement y: 1
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shadow blur: 1
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############################################################## Extra card fields
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extra card field:
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type: choice
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name: foil layer
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choice: foil
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save value: false
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editable: false
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extra card field:
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type: choice
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name: left bracket
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choice: bracket
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editable: false
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save value: false
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extra card field:
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type: choice
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name: right bracket
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choice: bracket
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editable: false
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save value: false
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extra card field:
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type: choice
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name: pt box
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script: card.card_color
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editable: false
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extra card field:
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type: text
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name: duplicate name
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editable: false
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show statistics: false
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default: card.name
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extra card field:
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type: text
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name: duplicate copyright line
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editable: false
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show statistics: false
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default: card.copyright_line
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extra card field:
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type: choice
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name: paintbrush
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choice: black
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editable: false
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save value: false
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extra card style:
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foil layer:
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left: 0
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top : 0
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width: 375
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height: 523
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z index: 1050
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render style: image
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image: {if styling.overlay == "" then nil else set_combine(input: styling.overlay + "/overlay.png", combine: styling.overlay_combine_type)}
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left bracket:
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left: { if card_style.casting_cost.content_width > 255 then 60 else ( 187.5 - ( card_style.casting_cost.content_width * 0.5 ) ) }
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top : 42
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width: 8
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height: 22
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z index: 2
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visible: { card.casting_cost != "" }
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render style: image
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image: { card_left_bracket() }
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right bracket:
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left: { if card_style.casting_cost.content_width > 255 then 308 else ( 187.5 + ( card_style.casting_cost.content_width * 0.5 ) ) }
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top : 42
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width: 8
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height: 22
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z index: 2
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visible: { card.casting_cost != "" }
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render style: image
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image: { card_right_bracket() }
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pt box:
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left: 278
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top: 457
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width: 55
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height: 26
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z index: 1
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visible: { card.pt != "" }
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render style: image
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image: { card_ptbox() }
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duplicate name:
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left: 20
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top : 20
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width: 335
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height: 17
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alignment: middle center shrink-overflow
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padding bottom: 0
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z index: 1
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font:
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name: MatrixRegularSmallCaps
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size: 16
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color: rgb(255,255,255)
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shadow color: rgb(0,0,0)
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shadow displacement x: -1
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shadow displacement y: -1
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shadow blur: 2
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duplicate copyright line:
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left: 60
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top : 492
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width: 255
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height: 8
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z index: 1
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alignment: middle center shrink-overflow
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font:
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name: MPlantin
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size: 6.5
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color: rgb(255,255,255)
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shadow color: rgb(0,0,0)
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shadow displacement x: -1
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shadow displacement y: -1
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shadow blur: 1
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paintbrush:
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left: 45
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top : 470
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width: 32
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height: 12
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z index: 1
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render style: image
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choice images:
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black: /magic-future-common.mse-include/paintbrush_black.png
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