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magic-set-editor-fork/data/magic-modules.mse-include/watermarks/card_fields
GenevensiS fd4b8e4c89 card_fields rewrite and magic-modules.mse-include (#21)
Overhauls the card_fields file to allow for template designers more freedom in manipulating data.

Adds magic-modules.mse-include, a large scale include file for building templates in a standardized way. Applying this to existing frames will be coming in future updates.
2024-05-24 17:57:47 -05:00

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card style:
watermark:
left: { text_style_field(watermark_text_field_1()).left - face_coordinates_map(watermark_face_1()).width/375*10 - watermark_offset_width_1() + watermark_offset_left_1() }
width: { text_style_field(watermark_text_field_1()).width + face_coordinates_map(watermark_face_1()).width/375*20 + watermark_offset_width_1()*2 }
top: { text_style_field(watermark_text_field_1()).top + face_coordinates_map(watermark_face_1()).height/523*3 - watermark_offset_height_1() + watermark_offset_top_1() }
height: { text_style_field(watermark_text_field_1()).height - face_coordinates_map(watermark_face_1()).height/523*6 + watermark_offset_height_1()*2 + (if is_stamped(field: watermark_stamp_field_1()) then watermark_offset_stamp_1() else 0) }
visible: { not watermark_disabled_1() }
alignment: middle center
popup style: in place
render style: image
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_scripts[card.watermark](face:watermark_face_1()) }
z index: 720