Files
magic-set-editor-fork/data/magic-crystal.mse-style/style
cajun 6d617985ce [274/274] magic-modules rollout (#51)
Add Magic-Modules support to all frames
2024-09-10 22:21:23 -05:00

440 lines
11 KiB
Plaintext

mse version: 2.0.0
game: magic
short name: Crystal Style
full name: Cyrstal Style Magic Frame
icon: card-sample.png
position hint: 817
installer group: magic/crystal style
version: 2024-05-30
depends on: magic.mse-game 2009-08-10
depends on: magic-mana-crystal.mse-symbol-font 2007-09-23
depends on: magic-mana-small.mse-symbol-font 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card background: white
card width: 375
card height: 523
card dpi: 150
# By Shiv2503
############################################################## Extra scripts
init script:
#Should multicolor lands with basic land types have a colored name?
mask_multi_land_with_color := { styling.colored_multicolor_land_name }
# Which artifact template should be used? Which multicolor template should be used?
alternate_template := {
if input == "a" then (
if styling.artifact_style == "light" then "oa"
else if styling.artifact_style == "brown" then "ba"
else "a"
) else if input == "m" then (
if styling.saturated_multicolor then "m"
else "om"
) else input
}
template := { alternate_template() + "{type}.png" }
land_template := { (if input == "a" then "c" else alternate_template()) + "l{type}.png" }
# Use land templates for previews because they show more contrast
hybrid_previews := "land,hybrid"
# Use the normal tap symbol
mana_t := {
if styling.tap_symbol == "old" then "old"
else if styling.tap_symbol == "diagonal T" then "older"
else "new"
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
pt := { if card.pt != "" then "-pt" else ""}
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
symbol:
variation:
name: invertedcommon
border radius: 0.10
fill type: solid
fill color: rgb(255,255,255)
border color: rgb(0,0,0)
############################################################## Extra style options
styling field:
type: choice
name: artifact style
description: Choose the style of artifacts: light = before Fifth Dawn, dark = used since Fifth Dawn, brown = old rust style.
initial: dark
choice: light
choice: dark
choice: brown
styling field:
type: boolean
name: saturated multicolor
description: Should multicolor cards be more saturated? This is done on real cards.
initial: yes
styling field:
type: boolean
name: colored multicolor land name
description: Use a colored background for the name and type on multicolor land cards with a basic land type. This is done on real cards.
styling field:
type: boolean
name: use guild mana symbols
description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
initial: no
styling field:
type: choice
name: tap symbol
description: What tap and untap symbols should be used on cards?
initial: modern
choice: modern
choice: old
choice: diagonal T
styling field:
type: package choice
name: text box mana symbols
match: magic-mana-*.mse-symbol-font
initial: magic-mana-small.mse-symbol-font
styling field:
type: choice
name: center text
description: When to center text (short text only means only on one-line cards with no flavor text)
choice: always
choice: short text only
choice: never
initial: never
styling field:
type: boolean
name: inverted common symbol
description: Should the common rarity symbol be inverted, like in Coldsnap?
initial: no
styling field:
type: choice
name: image size
description: Should the art extend into a transparent textbox?
initial: standard
choice: standard
choice: extended
styling field:
type: package choice
name: overlay
description: Should there be an overlay applied, such as foil?
match: magic-overlay-*.mse-include
required: false
styling style:
artifact style:
render style: both
choice images:
light: oacard.png
dark: acard.png
brown: bacard.png
saturated multicolor:
choice images:
yes: mcard.png
no: omcard.png
use guild mana symbols:
choice images:
yes: /magic-mana-crystal.mse-symbol-font/mana_guild_rg.png
no: /magic-mana-crystal.mse-symbol-font/mana_rg.png
tap symbol:
render style: both
choice images:
modern: /magic-mana-crystal.mse-symbol-font/mana_t.png
old: /magic-mana-crystal.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-crystal.mse-symbol-font/mana_t_older.png
center text:
render style: both
choice images:
always: /magic.mse-game/icons/center-all-text.png
short text only: /magic.mse-game/icons/center-short-text.png
never: /magic.mse-game/icons/center-no-text.png
inverted common symbol:
choice images:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
image size:
render style: both
choice images:
standard: /magic.mse-game/icons/small-image.png
extended: /magic.mse-game/icons/large-image.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
left: 0
top : 0
width: 375
height: 523
mask: border-mask{pt()}.png
z index: 3
card color:
left: 15
top: 17
width: 345
height: 488
z index: -2
render style: image
popup style: in place
image: { card_background() }
############################# Name line
name:
left: { if card.card_symbol=="none" then 21 else 44 }
top : 26
width: { 333 - card_style.casting_cost.content_width }
height: 33
alignment: middle shrink-overflow
z index: 1
font:
name: Mary Jane Small Caps
size: 17
color: rgb(255,255,255)
shadow color: rgb(0,0,0)
shadow displacement x: 2
shadow displacement y: 2
casting cost:
right: 354
top : 26
width: { max(30, card_style.casting_cost.content_width) + 5 }
height: 33
alignment: middle right
font:
name: MPlantin
size: 15
symbol font:
name: magic-mana-crystal
size: 20
alignment: middle right
always symbol: true
z index: 2
padding top: 0
card symbol:
left: 163
top : 493
width: 49
height: 30
render style: image
z index: 3
alignment: middle center
choice images:
tombstone: tombstone.png
alchemy: /magic-modules.mse-include/card-symbols/alchemy.png
alchemy old: /magic-modules.mse-include/card-symbols/alchemy old.png
############################# Image
image:
left: 17
top: 63
width: 341
height: { if styling.image_size == "extended" then 442 else 186 }
z index: 0
mask:
script: if styling.image_size == "extended" then "imagemask_extended{pt()}.png" else "imagemask_standard{pt()}.png"
############################# Card type
super type:
left: 26
top : 273
width: 149
height: 30
alignment: middle center shrink-overflow
z index: 2
padding top: 2
font:
name: Mary Jane Windlin
size: 14
color: rgb(255,255,255)
shadow color: rgb(0,0,0)
shadow displacement x: 1
shadow displacement y: 1
separator color: rgb(128,128,128)
sub type:
left: 200
top : 273
width: 149
height: 30
alignment: middle center shrink-overflow
z index: 2
padding top: 2
font:
name: Mary Jane Windlin
size: 14
color: rgb(255,255,255)
shadow color: rgb(0,0,0)
shadow displacement x: 1
shadow displacement y: 1
separator color: rgb(128,128,128)
rarity:
left: 54
top : 190
width: 52
height: 37
z index: 7
render style: image
alignment: middle
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 41
top : 303
width: 293
height: 162
font:
name: Day Roman
size: 14
scale down to: 6
color: rgb(0,0,0)
symbol font:
name: { styling.text_box_mana_symbols }
size: 14
alignment:
script:
if (styling.center_text == "short text only" and
not contains(match:"\n", card.rule_text) and
card.flavor_text == "<i-flavor></i-flavor>" and
card_style.text.content_lines <= 2) or
styling.center_text == "always"
then "middle center"
else "middle left"
z index: 2
padding left: 6
# padding top: 2
padding right: 4
# padding bottom: 2
line height hard: 1.2
line height line: 1.5
line height soft: 0.9
line height hard max: 1.3
line height line max: 1.6
watermark:
left: 31
top : 303
width: 313
height: 162
z index: 1
render style: image
alignment: middle center
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# PT
pt:
z index: 4
left: 252
top: 198
width: 70
height: 41
padding left: 4
padding top: 4
padding right: 4
padding bottom: 4
alignment: center middle shrink-overflow
font:
name: ModMatrix
size: 23
weight: bold
color: rgb(0,0,0)
separator color: rgb(200,0,0)
############################# Card sorting / numbering
############################# Copyright stuff
illustrator:
left: 200
top : 465
width: 149
height: 30
alignment: middle center shrink-overflow
z index: 2
font:
name: Usenet
size: 10
color: rgb(255,255,255)
shadow color: rgb(0,0,0)
shadow displacement x: 1
shadow displacement y: 1
separator color: rgb(128,128,128)
copyright line:
left: 17
top : 249
width: 341
height: 17
alignment: middle center shrink-overflow
z index: 4
font:
name: MPlantin
size: 9
color: rgb(255,255,255)
separator color: rgb(128,128,128)
############################################################## Extra card fields
extra card field:
type: choice
name: pt box
save value: false
script: card.card_color
editable: false
extra card field:
type: text
name: word illustrator
save value: false
script: "Illustrator"
editable: false
extra card field:
type: choice
name: foil layer
choice: foil
save value: false
editable: false
extra card style:
pt box:
left: 249
top: 195
width: 76
height: 47
z index: -1
visible: { card.pt != "" }
render style: image
image: { card_ptbox() }
word illustrator:
left: 26
top : 465
width: 149
height: 30
alignment: middle center shrink-overflow
z index: 2
font:
name: Usenet
size: 10
color: rgb(255,255,255)
shadow color: rgb(0,0,0)
shadow displacement x: 1
shadow displacement y: 1
separator color: rgb(128,128,128):
foil layer:
left: 0
top : 0
width: 375
height: 523
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
mask: foil-mask{pt()}.png