[274/274] magic-modules rollout (#51)

Add Magic-Modules support to all frames
This commit is contained in:
cajun
2024-09-10 22:21:23 -05:00
committed by GitHub
parent 65bfc8fcd6
commit 6d617985ce
5491 changed files with 37088 additions and 66467 deletions

View File

@@ -6,7 +6,7 @@ icon: card-sample.png
installer group: magic/m15 style/leveler cards
position hint: 034
version: 2018-02-09
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2014-06-25
@@ -14,11 +14,8 @@ depends on:
package: magic-default-image.mse-include
version: 2007-09-23
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-identity-new.mse-include
version: 2012-01-22
package: magic-modules.mse-include
version: 2024-05-20
depends on:
package: magic-mana-large.mse-symbol-font
version: 2007-09-23
@@ -40,7 +37,7 @@ init script:
#Should multicolor lands with basic land types have a colored name?
mask_multi_land_with_color := { styling.colored_multicolor_land_name }
template_prefix := [card: "" card2: "" pt: "" stamp: "" identity: "/magic-identity-new.mse-include/"]
template_prefix := [card: "" card2: "" pt: "" stamp: "" identity: "/magic-modules.mse-include/indicators/"]
template_suffix := [card: "card.jpg" card2: "card2.jpg" pt: "pt.png" stamp: "stamp.jpg" identity: "identity.png"]
template := { template_prefix[type] + input + template_suffix[type] }
land_template := { template_prefix[type] + (if input == "a" then "c" else input) + "l" + template_suffix[type] }
@@ -71,7 +68,7 @@ init script:
replace@(
match: "<atom-cardname><nospellcheck>CARDNAME</nospellcheck></atom-cardname>"
replace: "<atom-cardname><nospellcheck>" + (if card.name=="" then "CARDNAME" else card.name) + "</nospellcheck></atom-cardname>")
has_identity := { styling.color_indicator_dot }
watermark_include := "/magic-modules.mse-include/watermarks"
is_unsorted := {styling.remove_from_autocount}
############################################################## Set info fields
set info style:
@@ -107,15 +104,6 @@ styling field:
type: text
name: level fontsize bottom
description: Controls the level box font size.
styling field:
type: boolean
name: use holofoil stamps
description: Change to no to disable rare holofoil stamps
styling field:
type: boolean
name: color indicator dot
description: Use the color indicator dot
initial: no
styling field:
type: boolean
name: remove from autocount
@@ -193,6 +181,10 @@ styling style:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/card_fields
include file: /magic-modules.mse-include/stamps/card_fields
include file: /magic-modules.mse-include/card-symbols/card_fields
card style:
############################# Background stuff
card color:
@@ -233,15 +225,6 @@ card style:
always symbol: true
z index: 2
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 20 else 30}
top: 29
height: 20
width: 14
z index: 1
render style: image
choice images:
tombstone: tombstone.png
############################# Image
image:
left: 29
@@ -259,7 +242,7 @@ card style:
z index: 1
render style: image
visible: { has_identity() }
image: { card_identity() }
image: { module_identity() }
type:
left: { if has_identity() then "52" else "32" }
top: {298 + shrink_type() }
@@ -281,21 +264,7 @@ card style:
z index: 2
render style: image
alignment: middle right
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
masterpiece: script: symbol_variation(symbol: set.masterpiece_symbol, variation: "mythic rare")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
rule text:
left: 29
@@ -329,15 +298,15 @@ card style:
line height hard max: 1.3
line height line max: 1.6
watermark:
left: 117
top: 321
width: 138
height: 166
left: 21
top: 328
width: 331
height: 142
z index: 1
render style: image
popup style: in place
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# Levels
level 1:
z index: 3
@@ -404,58 +373,7 @@ card style:
size: 16
color: white
separator color: red
############################# Card sorting / numbering
set code:
left: 24
top: 498
width: 40
height: 10
z index: 1
font:
name: Relay-Medium
size: 7
color: white
weight: bold
############################# Copyright stuff
illustrator:
left: { 44 + card_style.set_code.content_width }
top: 497.5
width: 200
height: 10
z index: 1
font:
name: Beleren Small Caps Bold
size: 7.25
color: white
copyright:
right: 350
top: 488
width: 140
height: 10
z index: 2
visible: {not set.automatic_copyright}
alignment: middle right shrink-overflow
font:
name: Matrix
size: 7
color: white
weight: bold
############################################################## Extra card fields
extra card field:
type: text
name: card code
save value: false
script:
if set.automatic_card_numbers and not styling.remove_from_autocount then
forward_editor(prefix: card_number_m15() + "/" + card_count_m15() + " " + rarity_code() + " ", field: card.card_code_text)
else
combined_editor(field1: card.custom_card_number, separator: " " + rarity_code() + " ", field2: card.card_code_text)
extra card field:
type: choice
name: artist arrow
editable: false
save value: false
choice: white
extra card field:
type: choice
name: pt box
@@ -480,12 +398,6 @@ extra card field:
script: card.card_color
editable: false
save value: false
extra card field:
type: choice
name: foil stamp
choice: stamp
save value: false
editable: false
extra card field:
type: choice
name: foil layer
@@ -579,33 +491,7 @@ extra card field:
script:
combined_editor(field1: card.rule_text_3, separator: "<line>\n</line>", field2: card.flavor_text)
description: The third rules text box and flavor text for the card; use up and down arrows to switch
extra card field:
type: text
name: auto copyright
script: set.copyright
save value: false
editable: false
show statistics: false
extra card style:
card code:
left: 24
top: 488
width: 120
height: 10
z index: 1
font:
name: Relay-Medium
size: 7
color: white
weight: bold
artist arrow:
left: { 28 + card_style.set_code.content_width }
top: 500
width: 12
height: 7
z index: 1
render style: image
image: artist_arrow.png
pt box:
left: 280
top: 338.5
@@ -634,29 +520,20 @@ extra card style:
render style: image
image: {combine_blend(image1: leveler_ptbox3(), image2: "ptbox_multiply_2.png", combine: "multiply")}
stamp:
left: 165
top: 472
width: 46
left: 159
top: 471
width: 56
height: 26
z index: 1
visible: { is_rare() and styling.use_holofoil_stamps }
visible: { card.card_stamp != "none" }
render style: image
image: astamp.png
foil stamp:
left: 165
top: 472
width: 46
height: 26
z index: 1
visible: { is_rare() and styling.use_holofoil_stamps }
render style: image
image: foil_stamp.png
image: { if stamp_shape() == "triangle" then module_ubstamp() else module_stamp() }
foil layer:
left: 0
top : 0
width: 375
height: 523
z index: 3
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
mask: { if is_rare() then "foil_mask_rare.png" else "foil_mask.png" }
@@ -851,16 +728,3 @@ extra card style:
line height soft: 0.9
line height hard max: 1.3
line height line max: 1.6
auto copyright:
right: 350
top: 488
width: 140
height: 10
z index: 2
alignment: middle right shrink-overflow
visible: {set.automatic_copyright}
font:
name: Matrix
size: 7
color: white
weight: bold

View File

@@ -7,7 +7,7 @@ icon: card-sample.png
installer group: magic/silvercut/AgClassic/Normal Snow
position hint: 380
version: 2016-01-17
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2008-06-02
@@ -26,6 +26,9 @@ depends on:
depends on:
package: magic-mana-agshadow.mse-symbol-font
version: 2015-12-28
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 374
card height: 522
@@ -47,8 +50,6 @@ init script:
if styling.invert_snow_symbol then "new"
else "old"
}
## Use guild mana symbols?
#guild_mana := { styling.use_guild_mana_symbols }
# Both snow cards and white cards use a black font
font_colors_white := { input != "c" and input != "w" }
@@ -156,6 +157,17 @@ init script:
else base
}
card_symbol_image := {
map := face_coordinates_map(face)
shape := card_symbol_field(face)
if shape == "none" or map.width == 0 or map.height == 0
then ""
else if shape == "tombstone"
then "tombstone.png"
else "/magic-modules.mse-include/card-symbols/" + shape + ".png"
}
card_symbol_left := { 16 }
card_symbol_offset_top_1 := { -9 }
############################################################## Set info fields
set info style:
symbol:
@@ -176,16 +188,6 @@ set info style:
border color 1: rgb(255,255,255)
border color 2: rgb(255,255,255)
############################################################## Extra style options
styling field:
type: boolean
name: use color indicator
description: Use color indicator symbol on typeline? Default: No
initial: no
#styling field:
# type: boolean
# name: use guild mana symbols
# description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
# initial: no
styling field:
type: package choice
name: mana cost mana symbols
@@ -269,10 +271,6 @@ styling field:
choice: MPlantin
choice: MPlantin-Bold
styling style:
#use guild mana symbols:
# choice images:
# yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png
# no: /magic-mana-agflat.mse-symbol-font/mana_rg.png
multicolor pinstripe colored:
render style: both
choice images:
@@ -320,6 +318,8 @@ styling style:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "rare") }
############################################################## Card fields
include file: /magic-modules.mse-include/card-symbols/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -371,15 +371,6 @@ card style:
always symbol: true
z index: 2
padding top: 0
card symbol:
left: 20
top : 20
height: 20
width: 14
z index: 1
render style: image
choice images:
tombstone: /magic-agclassic.mse-style/tombstone.png
############################# Image
image:
left: 40
@@ -395,7 +386,7 @@ card style:
height: 15
z index: 2
render style: image
visible: { styling.use_color_indicator == "yes" }
visible: { has_identity() }
image: { card_indicator() }
type:
left: 36
@@ -421,30 +412,7 @@ card style:
z index: 2
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
common: script: symbol_variation(symbol: set.symbol, variation: "common")
uncommon:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "olduncommon")
else symbol_variation(symbol: set.symbol, variation: "common")
rare:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "oldrare")
else symbol_variation(symbol: set.symbol, variation: "common")
mythic rare:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "mythic rare")
else symbol_variation(symbol: set.symbol, variation: "common")
special:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "special")
else symbol_variation(symbol: set.symbol, variation: "common")
include file: /magic-modules.mse-include/rarities/choice_images_old
############################# Text box
text:
left: 38
@@ -541,7 +509,7 @@ extra card style:
top : 0
width: 375
height: 523
z index: 3
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
## custom watermark files

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@@ -7,7 +7,7 @@ icon: card-sample.png
installer group: magic/silvercut/AgClassic/Token Snow
position hint: 381
version: 2016-01-17
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2008-06-02
@@ -23,6 +23,9 @@ depends on:
depends on:
package: magic-mana-agflat.mse-symbol-font
version: 2015-12-28
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 374
card height: 522
@@ -41,8 +44,6 @@ init script:
if styling.invert_snow_symbol then "new"
else "old"
}
## Use guild mana symbols?
#guild_mana := { styling.use_guild_mana_symbols }
# Both snow cards and white cards use a black font
font_colors_white := { input != "c" and input != "w" }
@@ -172,11 +173,6 @@ set info style:
border color 1: rgb(255,255,255)
border color 2: rgb(255,255,255)
############################################################## Extra style options
#styling field:
# type: boolean
# name: use guild mana symbols
# description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
# initial: no
styling field:
type: package choice
name: text box mana symbols
@@ -254,10 +250,6 @@ styling field:
choice: MPlantin
choice: MPlantin-Bold
styling style:
#use guild mana symbols:
# choice images:
# yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png
# no: /magic-mana-agflat.mse-symbol-font/mana_rg.png
multicolor pinstripe colored:
render style: both
choice images:
@@ -375,30 +367,7 @@ card style:
z index: 2
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
common: script: symbol_variation(symbol: set.symbol, variation: "common")
uncommon:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "olduncommon")
else symbol_variation(symbol: set.symbol, variation: "common")
rare:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "oldrare")
else symbol_variation(symbol: set.symbol, variation: "common")
mythic rare:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "mythic rare")
else symbol_variation(symbol: set.symbol, variation: "common")
special:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "special")
else symbol_variation(symbol: set.symbol, variation: "common")
include file: /magic-modules.mse-include/rarities/choice_images_old
############################# Text box
text:
left: 57

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@@ -7,7 +7,7 @@ icon: card-sample.png
installer group: magic/silvercut/AgClassic/Token
position hint: 381
version: 2016-01-17
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2008-06-02
@@ -20,6 +20,9 @@ depends on:
depends on:
package: magic-mana-agflat.mse-symbol-font
version: 2015-12-28
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 374
card height: 522
@@ -38,8 +41,6 @@ init script:
if styling.invert_snow_symbol then "new"
else "old"
}
## Use guild mana symbols?
#guild_mana := { styling.use_guild_mana_symbols }
# Only white cards use a black font
font_colors_white := { input != "w" }
@@ -152,11 +153,6 @@ set info style:
border color 1: rgb(255,255,255)
border color 2: rgb(255,255,255)
############################################################## Extra style options
#styling field:
# type: boolean
# name: use guild mana symbols
# description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
# initial: no
styling field:
type: package choice
name: text box mana symbols
@@ -234,10 +230,6 @@ styling field:
choice: MPlantin
choice: MPlantin-Bold
styling style:
#use guild mana symbols:
# choice images:
# yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png
# no: /magic-mana-agflat.mse-symbol-font/mana_rg.png
multicolor pinstripe colored:
render style: both
choice images:
@@ -355,30 +347,7 @@ card style:
z index: 2
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
common: script: symbol_variation(symbol: set.symbol, variation: "common")
uncommon:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "olduncommon")
else symbol_variation(symbol: set.symbol, variation: "common")
rare:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "oldrare")
else symbol_variation(symbol: set.symbol, variation: "common")
mythic rare:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "mythic rare")
else symbol_variation(symbol: set.symbol, variation: "common")
special:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "special")
else symbol_variation(symbol: set.symbol, variation: "common")
include file: /magic-modules.mse-include/rarities/choice_images_old
############################# Text box
text:
left: 57
@@ -475,7 +444,7 @@ extra card style:
top : 0
width: 375
height: 523
z index: 3
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
## custom watermark files

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@@ -7,7 +7,7 @@ icon: card-sample.png
installer group: magic/silvercut/AgClassic/Normal
position hint: 380
version: 2016-01-17
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2008-06-02
@@ -23,6 +23,9 @@ depends on:
depends on:
package: magic-mana-agshadow.mse-symbol-font
version: 2015-12-28
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 374
card height: 522
@@ -44,8 +47,6 @@ init script:
if styling.invert_snow_symbol then "new"
else "old"
}
## Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
# Only white cards use a black font
font_colors_white := { input != "w" }
@@ -135,7 +136,18 @@ init script:
)
else base
}
card_symbol_image := {
map := face_coordinates_map(face)
shape := card_symbol_field(face)
if shape == "none" or map.width == 0 or map.height == 0
then ""
else if shape == "tombstone"
then "tombstone.png"
else "/magic-modules.mse-include/card-symbols/" + shape + ".png"
}
card_symbol_left := { 16 }
card_symbol_offset_top_1 := { -9 }
############################################################## Set info fields
set info style:
symbol:
@@ -156,16 +168,6 @@ set info style:
border color 1: rgb(255,255,255)
border color 2: rgb(255,255,255)
############################################################## Extra style options
styling field:
type: boolean
name: use color indicator
description: Use color indicator symbol on typeline? Default: No
initial: no
styling field:
type: boolean
name: use guild mana symbols
description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
initial: no
styling field:
type: package choice
name: mana cost mana symbols
@@ -249,10 +251,6 @@ styling field:
choice: MPlantin
choice: MPlantin-Bold
styling style:
#use guild mana symbols:
# choice images:
# yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png
# no: /magic-mana-agflat.mse-symbol-font/mana_rg.png
multicolor pinstripe colored:
render style: both
choice images:
@@ -300,6 +298,8 @@ styling style:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "rare") }
############################################################## Card fields
include file: /magic-modules.mse-include/card-symbols/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -351,15 +351,6 @@ card style:
always symbol: true
z index: 2
padding top: 0
card symbol:
left: 20
top : 20
height: 20
width: 14
z index: 1
render style: image
choice images:
tombstone: tombstone.png
############################# Image
image:
left: 40
@@ -375,7 +366,7 @@ card style:
height: 15
z index: 2
render style: image
visible: { styling.use_color_indicator == "yes" }
visible: { has_identity() }
image: { card_indicator() }
type:
left: 36
@@ -401,30 +392,7 @@ card style:
z index: 2
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
common: script: symbol_variation(symbol: set.symbol, variation: "common")
uncommon:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "olduncommon")
else symbol_variation(symbol: set.symbol, variation: "common")
rare:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "oldrare")
else symbol_variation(symbol: set.symbol, variation: "common")
mythic rare:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "mythic rare")
else symbol_variation(symbol: set.symbol, variation: "common")
special:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "special")
else symbol_variation(symbol: set.symbol, variation: "common")
include file: /magic-modules.mse-include/rarities/choice_images_old
############################# Text box
text:
left: 38

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@@ -5,7 +5,7 @@ full name: ARC+Bolas
icon: card-sample.png
position hint: 90
version: 2023-12-20
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2010-05-17
@@ -21,6 +21,9 @@ depends on:
depends on:
package: magic-future-common.mse-include
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 435
card height: 621
@@ -35,31 +38,6 @@ card dpi: 200
# Updated style and E01 images by Fungustober
############################################################## Extra scripts
init script:
#rarity stuff
#code by Cajun
alt_rarity := {styling.alt_rarity_color != ""}
alt_rarity_color := {
string := "83,67,53:177,150,131:0,0,0:0,0,0:0.07:"
if match(styling.alt_rarity_color, match:":$") then string := styling.alt_rarity_color
colons := length(filter_text(string, match:":"))
output := split_text(string, match:",|:")
splits := split_text(string, match:":")
if colons == 4
then output := split_text(string+"0.07:", match:",|:")
if colons == 3
then output := split_text(string+splits[2]+"0.07:", match:",|:")
else if colons == 2
then output := split_text(string+"0,0,0:0,0,0:0.07:", match:",|:")
else if colons == 1
then output := split_text(string+splits[0]+":0,0,0:0,0,0:0.07:", match:",|:")
output
}
alt_symbol := {symbol_variation(symbol:set.symbol, border_radius: alt_rarity_color().12, fill_type: "linear gradient", fill_color_1: rgb(alt_rarity_color().0, alt_rarity_color().1, alt_rarity_color().2), fill_color_2: rgb(alt_rarity_color().3, alt_rarity_color().4, alt_rarity_color().5), border_color_1: rgb(alt_rarity_color().6, alt_rarity_color().7, alt_rarity_color().8), border_color_2: rgb(alt_rarity_color().9, alt_rarity_color().10, alt_rarity_color().11), center_x:0.5, center_y:0.5, end_x:1, end_y:1)}
use_main_rarity := { contains(set.mainframe_rarity_name, match: ".png")}
un_png := replace@(match:".png", replace: "")
is_unsorted := {styling.remove_from_autocount}
# Use the normal tap symbol
@@ -76,7 +54,7 @@ init script:
choose_card := {"card" + choose_style() + ".png"}
choose_mask := {"image_mask" + choose_style() + ".png"}
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
@@ -131,10 +109,7 @@ styling field:
name: remove from autocount
description: Removes the automatic card number for specific cards, to allow for overcounted cards like in Planeswalker Decks.
initial: no
styling field:
type: text
name: alt rarity color
description: Use a custom color for the rarity symbol. Formatted as "R1,G1,B1:R2,G2,B2:..." 1 and 2 are fill color, 3 and 4 border color
include file: /magic-modules.mse-include/rarities/styling_fields
styling field:
type: choice
name: artist font color
@@ -159,6 +134,8 @@ styling style:
old: /magic-mana-small.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -166,7 +143,6 @@ card style:
top: 0
width: 435
height: 621
radius: 16
left width: 16
right width: 15
top width: 13
@@ -214,45 +190,7 @@ card style:
z index: 2
render style: image
alignment: middle right
choice images:
# Images based on the set symbol
# code by Cajun
basic land:
script:
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "c.png"
else if alt_rarity() then alt_symbol()
else if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "c.png"
else if alt_rarity() then alt_symbol()
else if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon:
script:
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "u.png"
else if alt_rarity() then alt_symbol()
else symbol_variation(symbol: set.symbol, variation: "uncommon")
rare:
script:
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "r.png"
else if alt_rarity() then alt_symbol()
else symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare:
script:
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "m.png"
else if alt_rarity() then alt_symbol()
else symbol_variation(symbol: set.symbol, variation: "mythic rare")
special:
script:
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "s.png"
else if alt_rarity() then alt_symbol()
else symbol_variation(symbol: set.symbol, variation: "special")
masterpiece:
script:
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "mp.png"
else symbol_variation(symbol: set.masterpiece_symbol, variation: "mythic rare")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: {if choose_style() == "A" then 64 else 60}
@@ -293,18 +231,18 @@ card style:
# This was supposed to automatically do copyright,
# but apparently at some point, the copyright code changed
# and now it doesn't work
##copyright line:
## left: {if choose_style() == "A" then 67 else 0}
## top: {if choose_style() == "A" then 587 else 0}
## width: {if choose_style() == "A" then 296 else 0}
## height: {if choose_style() == "A" then 14 else 0}
## alignment: center
## z index: 2
## visible: {if choose_style() == "A" then true else false}
## font:
## name: MPlantin
## size: 6
## color: {styling.artist_font_color}
copyright line:
left: {if choose_style() == "A" then 67 else 0}
top: {if choose_style() == "A" then 587 else 0}
width: {if choose_style() == "A" then 296 else 0}
height: {if choose_style() == "A" then 14 else 0}
alignment: center
z index: 2
visible: {if choose_style() == "A" then true else false}
font:
name: MPlantin
size: 6
color: {styling.artist_font_color}
copyright:
left: 145
top: {if set.automatic_copyright or choose_style() == "A" then 0 else 593}
@@ -386,7 +324,7 @@ extra card style:
top: 0
width: 435
height: 621
z index: 3
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
cardSet code:
@@ -401,18 +339,6 @@ extra card style:
size: 8.5
color: white
weight: bold
legacy copyright:
left: {if choose_style() == "A" then 67 else 0}
top: {if choose_style() == "A" then 587 else 0}
width: {if choose_style() == "A" then 296 else 0}
height: {if choose_style() == "A" then 14 else 0}
alignment: center
z index: 2
visible: {if choose_style() == "A" then true else false}
font:
name: MPlantin
size: 6
color: {styling.artist_font_color}
auto copyright:
left: 145
top: {if choose_style() == "A" or set.automatic_copyright == "no" then 0 else 593}

View File

@@ -6,13 +6,13 @@ installer group: magic/B1234 style
icon: card-sample.png
position hint: 810
version: 2014-02-22
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-watermarks.mse-include
version: 2006-09-23
package: magic-modules.mse-include
version: 2024-05-20
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
@@ -55,7 +55,7 @@ init script:
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
symbol:
@@ -139,6 +139,8 @@ styling style:
old: /magic-mana-small.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -146,7 +148,6 @@ card style:
top : 0
width: 375
height: 523
radius: 18
left width: 17
right width: 17
top width: 17
@@ -192,14 +193,13 @@ card style:
z index: 2
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 20 else 25}
left: 21
top: {if card.card_symbol=="none" then 20 else 36}
height: 20
width: 14
z index: 1
height: 21
width: 23
z index: 5
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
############################# Image
image:
left: 28
@@ -233,20 +233,7 @@ card style:
z index: 1
alignment: middle center
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 23
@@ -274,14 +261,15 @@ card style:
line height line: 1.5
line height soft: 0.9
watermark:
left: 117
top : 321
width: 130
height: 146
left: 13
top : 328
width: 331
height: 130
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
alignment: middle center
include file: /magic.mse-game/watermarks/menu_choice_images
############################# PT
pt:
z index: 1
@@ -342,6 +330,6 @@ extra card style:
top : 0
width: 375
height: 523
z index: 3
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}

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View File

@@ -3,10 +3,10 @@ game: magic
short name: Baseball
full name: 1980 Topps
icon: card_sample.png
position hint: 077
position hint: 810
version: 2022-02-22
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2020-04-25
@@ -16,6 +16,9 @@ depends on:
depends on:
package: magic-mana-small.mse-symbol-font
version: 2001-01-01
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 822
@@ -144,6 +147,8 @@ styling style:
############################################################## Fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
name:
left: { if has_cc() then 285 else 77 }
@@ -201,26 +206,7 @@ card style:
z index: 11
render style: image
alignment: middle center shrink-overflow
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon:
script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare:
script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare:
script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special:
script: symbol_variation(symbol: set.symbol, variation: "special")
masterpiece:
script: symbol_variation(symbol: set.masterpiece_symbol, variation: "mythic rare")
include file: /magic-modules.mse-include/rarities/choice_images
card style:
rule_text:
left: 345

View File

@@ -1,11 +1,12 @@
id_mask :=[
32: "/magic-identity-new.mse-include/imask_32.png"
33: "/magic-identity-new.mse-include/imask_33.png"
42: "/magic-identity-new.mse-include/imask_42.png"
43: "/magic-identity-new.mse-include/imask_43.png"
44: "/magic-identity-new.mse-include/imask_44.png"
52: "/magic-identity-new.mse-include/imask_52.png"
53: "/magic-identity-new.mse-include/imask_53.png"
54: "/magic-identity-new.mse-include/imask_54.png"
55: "/magic-identity-new.mse-include/imask_55.png"
ident_include := "/magic-modules.mse-include/indicators"
id_mask := [
32: ident_include + "/imask_32.png"
33: ident_include + "/imask_33.png"
42: ident_include + "/imask_42.png"
43: ident_include + "/imask_43.png"
44: ident_include + "/imask_44.png"
52: ident_include + "/imask_52.png"
53: ident_include + "/imask_53.png"
54: ident_include + "/imask_54.png"
55: ident_include + "/imask_55.png"
]

View File

@@ -864,87 +864,90 @@ color_background := {
else "radial"
# Determine background (allows styles to hook something else here)
color_combination(folder:folder)
}@(folder: "")
color_combination(folder:folder, blend_type:blend_type)
}@(folder: "", blend_type:"")
color_combination := {
# does this have an override blend_type?
if blend_type == "" then blend_type := type
# The base hybrid, without the outer frame blended over it
base := base_hybrid[shape][color_count]()
# Put a frame around it?
if land and not colored_lands then
masked_blend(
mask: "{folder}multicolor_blend_{type}.png",
mask: "{folder}multicolor_blend_{blend_type}.png",
dark: land_template("c"),
light: base,
)
else if land and multi and mask_multi_land_with_color() then
masked_blend(
mask: "{folder}hybrid_blend_{type}.png",
mask: "{folder}hybrid_blend_{blend_type}.png",
dark: base,
light: land_template("m"),
)
else if multi and artifact then
masked_blend(
mask: "{folder}artifact_blend_{type}.png",
mask: "{folder}artifact_blend_{blend_type}.png",
dark: template("a"),
light: masked_blend(
mask: "{folder}multicolor_blend_{type}.png",
mask: "{folder}multicolor_blend_{blend_type}.png",
dark: template("m"),
light: base
)
)
else if multi then
masked_blend(
mask: "{folder}multicolor_blend_{type}.png",
mask: "{folder}multicolor_blend_{blend_type}.png",
dark: template("m"),
light: base,
)
else if artifact and color_count > 1 and mask_hybrid_with_land() then
masked_blend(
mask: "{folder}artifact_blend_{type}.png",
mask: "{folder}artifact_blend_{blend_type}.png",
dark: template("a"),
light: masked_blend(
mask: "{folder}multicolor_blend_{type}.png",
mask: "{folder}multicolor_blend_{blend_type}.png",
dark: template("c"),
light: base
)
)
else if artifact and color_count > 1 and mask_hybrid_with_gold() then
masked_blend(
mask: "{folder}artifact_blend_{type}.png",
mask: "{folder}artifact_blend_{blend_type}.png",
dark: template("a"),
light: masked_blend(
mask: "{folder}multicolor_blend_{type}.png",
mask: "{folder}multicolor_blend_{blend_type}.png",
dark: template("m"),
light: base
)
)
else if artifact then
masked_blend(
mask: "{folder}artifact_blend_{type}.png",
mask: "{folder}artifact_blend_{blend_type}.png",
dark: template("a"),
light: base,
)
else if color_count > 1 and mask_hybrid_with_land() then
masked_blend(
mask: "{folder}hybrid_blend_{type}.png",
mask: "{folder}hybrid_blend_{blend_type}.png",
dark: land_template("c"),
light: base,
)
else if color_count > 1 and mask_hybrid_with_gold() then
masked_blend(
mask: "{folder}hybrid_blend_{type}.png",
mask: "{folder}hybrid_blend_{blend_type}.png",
dark: land_template("m"),
light: base,
)
else base
}@(folder: "")
}@(folder: "", blend_type:"")
########################################################################
# Specific types
########################################################################
card_background := { color_background(type:"card", base_hybrid:card_hybrid) }@(offset:0 )
card_background2 := { color_background(type:"card2", base_hybrid:card_hybrid) }@(offset:0 )
card_ptbox := { color_background(type:"pt", base_hybrid:pt_hybrid) }@(offset:0 )
flip_ptbox := { color_background(type:"pt", base_hybrid:flip_pt_hybrid) }@(offset:0 )
flip_ptbox2 := { color_background(type:"pt2", base_hybrid:flip_pt_hybrid2) }@(offset:0 )
@@ -958,6 +961,49 @@ card_identity_2 := { color_background(type:"identity2", base_hybrid:identity_hy
card_stamp := { color_background(type:"stamp", base_hybrid:stamp_hybrid) }@(offset:0 )
card_stamp2 := { color_background(type:"stamp2", base_hybrid:stamp_hybrid) }@(offset:0 )
template_prefix := []
module_card := { color_background(type:"card", base_hybrid:card_hybrid, folder:template_prefix["card"]) }
module_card2 := { color_background(type:"card2", base_hybrid:card_hybrid, folder:template_prefix["card2"]) }
module_identity := { color_background(type:"identity", base_hybrid:identity_hybrid, folder:template_prefix["identity"]) }
module_stamp := { color_background(type:"stamp", base_hybrid:stamp_hybrid, folder:template_prefix["stamp"]) }
module_ubstamp := { color_background(type:"ubstamp", base_hybrid:stamp_hybrid, folder:template_prefix["ubstamp"], blend_type:"stamp") }
module_nyx := {
type := "nyx"
if has_png(set.alternate_nyx) and type_name(harder_script["alt_nyx" or else nil] or else nil) != "nothing"
then type := "alt_nyx"
else if set.alternate_nyx == "star" and type_name(harder_script["star" or else nil] or else template_prefix["star" or else nil] or else nil) != "nothing"
then type := "star"
color_background(
type: type,
blend_type: "nyx",
base_hybrid:card_hybrid,
folder:template_prefix["nyx"],
)
}
module_snow := { color_background(type:"snow", base_hybrid:card_hybrid, folder:template_prefix["snow"]) }
module_alias := { color_background(type:"alias", base_hybrid:card_hybrid, folder:template_prefix["alias"]) }
module_ptbox := {
if vehicle then template_prefix["pt"] + "vpt.png"
else color_background(type:"pt", base_hybrid:pt_hybrid, folder:template_prefix["pt"])
}@(vehicle:false)
module_ptbox2 := {
if vehicle then template_prefix["pt"] + "vpt.png"
else color_background(type:"pt2", base_hybrid:pt_hybrid, folder:template_prefix["pt"], blend_type:"pt")
}@(vehicle:false)
module_levelpt := {
if vehicle then template_prefix["pt"] + "vpt.png"
else color_background(type:"pt", base_hybrid:leveler_pt_hybrid, folder:template_prefix["pt"])
}@(vehicle:false)
module_levelpt2 := {
if vehicle then template_prefix["pt"] + "vpt.png"
else color_background(type:"pt", base_hybrid:leveler_pt_hybrid2, folder:template_prefix["pt"])
}@(vehicle:false)
module_levelpt3 := {
if vehicle then template_prefix["pt"] + "vpt.png"
else color_background(type:"pt", base_hybrid:leveler_pt_hybrid3, folder:template_prefix["pt"])
}@(vehicle:false)
flip_background := {
linear_blend(
image1: card_background(top)
@@ -1012,6 +1058,8 @@ font_white := {
font_color := { if font_white() then rgb(255,255,255) else rgb(0,0,0) }
#####Watermark Blending
#### Overwrite this in style files until we fully deprecate this
watermark_include := "/magic-watermarks.mse-include"
watermark_hybrid := {
linear_blend(
image1: colors[0] + input + ".png"
@@ -1027,15 +1075,15 @@ set_watermark_blend := {
linear_blend(
image1:
masked_blend(
light: "/magic-watermarks.mse-include/sets/" + input + ".png"
dark: "/magic-watermarks.mse-include/sets/" + watermark_colors().0 + "mark.png"
mask: "/magic-watermarks.mse-include/sets/" + input + ".png"
light: watermark_include + "/sets/" + input + ".png"
dark: watermark_include + "/sets/" + watermark_colors().0 + "mark.png"
mask: watermark_include + "/sets/" + input + ".png"
)
image2:
masked_blend(
light: "/magic-watermarks.mse-include/sets/" + input + ".png"
dark: "/magic-watermarks.mse-include/sets/" + watermark_colors().1 + "mark.png"
mask: "/magic-watermarks.mse-include/sets/" + input + ".png"
light: watermark_include + "/sets/" + input + ".png"
dark: watermark_include + "/sets/" + watermark_colors().1 + "mark.png"
mask: watermark_include + "/sets/" + input + ".png"
)
x1: 0.4, y1: 0
x2: 0.6, y2: 0
@@ -1053,7 +1101,7 @@ spotlight_watermark_blend := {
wmc := watermark_colors(face:face)
c1 := wmc.0 + (if contains(face, match:"land") then "l") + "spotlight.png"
c2 := wmc.1 + (if contains(face, match:"land") then "l") + "spotlight.png"
wmdir := "/magic-watermarks.mse-include/spotlight/"
wmdir := watermark_include + "/spotlight/"
if (h != 500 or l != 500) then (
wmdir := wmdir + "1024/"
c1 := crop(wmdir+c1, height:h, width:l, offset_x:0, offset_y:0)

View File

@@ -257,45 +257,51 @@ card style:
basic land:
script:
set_alpha(alpha: rarity_alpha(),
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "c.png"
else if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
if use_main_rarity() then mainframe_rarity("c")
else if alt_rarity() then alt_symbol()
else if styling.inverted_common_symbol or else set.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
)
common:
script:
set_alpha(alpha: rarity_alpha(),
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "c.png"
else if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
if use_main_rarity() then mainframe_rarity("c")
else if alt_rarity() then alt_symbol()
else if styling.inverted_common_symbol or else set.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
)
uncommon:
script:
set_alpha(alpha: rarity_alpha(),
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "u.png"
if use_main_rarity() then mainframe_rarity("u")
else if alt_rarity() then alt_symbol()
else symbol_variation(symbol: set.symbol, variation: "uncommon")
)
rare:
script:
set_alpha(alpha: rarity_alpha(),
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "r.png"
if use_main_rarity() then mainframe_rarity("r")
else if alt_rarity() then alt_symbol()
else symbol_variation(symbol: set.symbol, variation: "rare")
)
mythic rare:
script:
set_alpha(alpha: rarity_alpha(),
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "m.png"
if use_main_rarity() then mainframe_rarity("m")
else if alt_rarity() then alt_symbol()
else symbol_variation(symbol: set.symbol, variation: "mythic rare")
)
special:
script:
set_alpha(alpha: rarity_alpha(),
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "s.png"
if use_main_rarity() then mainframe_rarity("s")
else if alt_rarity() then alt_symbol()
else symbol_variation(symbol: set.symbol, variation: "special")
)
masterpiece:
script:
set_alpha(alpha: rarity_alpha(),
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "mp.png"
if use_main_rarity() then mainframe_rarity("mp")
else symbol_variation(symbol: set.masterpiece_symbol, variation: "mythic rare")
)

View File

@@ -257,45 +257,51 @@ card style:
basic land:
script:
set_alpha(alpha: rarity_alpha(),
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "c.png"
else if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
if use_main_rarity() then mainframe_rarity("c")
else if alt_rarity() then alt_symbol()
else if styling.inverted_common_symbol or else set.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
)
common:
script:
set_alpha(alpha: rarity_alpha(),
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "c.png"
else if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
if use_main_rarity() then mainframe_rarity("c")
else if alt_rarity() then alt_symbol()
else if styling.inverted_common_symbol or else set.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
)
uncommon:
script:
set_alpha(alpha: rarity_alpha(),
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "u.png"
if use_main_rarity() then mainframe_rarity("u")
else if alt_rarity() then alt_symbol()
else symbol_variation(symbol: set.symbol, variation: "uncommon")
)
rare:
script:
set_alpha(alpha: rarity_alpha(),
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "r.png"
if use_main_rarity() then mainframe_rarity("r")
else if alt_rarity() then alt_symbol()
else symbol_variation(symbol: set.symbol, variation: "rare")
)
mythic rare:
script:
set_alpha(alpha: rarity_alpha(),
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "m.png"
if use_main_rarity() then mainframe_rarity("m")
else if alt_rarity() then alt_symbol()
else symbol_variation(symbol: set.symbol, variation: "mythic rare")
)
special:
script:
set_alpha(alpha: rarity_alpha(),
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "s.png"
if use_main_rarity() then mainframe_rarity("s")
else if alt_rarity() then alt_symbol()
else symbol_variation(symbol: set.symbol, variation: "special")
)
masterpiece:
script:
set_alpha(alpha: rarity_alpha(),
if use_main_rarity() then "/magic-mainframe-extras.mse-include/" + un_png(set.mainframe_rarity_name) + "mp.png"
if use_main_rarity() then mainframe_rarity("mp")
else symbol_variation(symbol: set.masterpiece_symbol, variation: "mythic rare")
)

View File

@@ -6,12 +6,15 @@ icon: example.png
position hint: 812
installer group: magic/cartoon
version: 2014-02-22
version: 2024-05-30
depends on: magic.mse-game 2008-06-02
depends on: magic-mana-bubble.mse-symbol-font 2008-05-21
depends on: magic-mana-small.mse-symbol-font 2008-05-18
depends on: magic-watermarks.mse-include 2008-05-21
depends on: vs-standard-new.mse-symbol-font 2008-05-19
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 375
card height: 523
@@ -63,13 +66,14 @@ styling style:
old: /magic-mana-bubble.mse-symbol-font/mana_q_old.png
older: /magic-mana-bubble.mse-symbol-font/mana_q_older.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
border color:
left: 0
top : 0
width: 375
height: 523
radius: 18
left width: 17
right width: 17
top width: 17
@@ -159,13 +163,7 @@ card style:
left: 20
z index: 2
render style: image
choice images:
basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
common: script: symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare:script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
pt:
right: 337
top: 452

View File

@@ -6,7 +6,7 @@ installer group: magic/cbg style/planeswalkers
icon: card-sample.png
position hint: 814
version: 2014-02-22
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2008-06-02
@@ -14,8 +14,8 @@ depends on:
package: magic-future-common.mse-include
version: 2007-09-23
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
package: magic-modules.mse-include
version: 2024-05-20
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
@@ -51,7 +51,7 @@ init script:
}
is_land := match@(match: "(?i)Land|Plane[^swalker]")
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
symbol:
@@ -105,6 +105,7 @@ styling style:
old: /magic-mana-small.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
card style:
############################# Background stuff
border color:
@@ -112,7 +113,6 @@ card style:
top : 0
width: 523
height: 375
radius: 18
left width: 17
right width: 17
top width: 17
@@ -155,13 +155,13 @@ card style:
z index: 2
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 20 else 77}
left: {if card.card_symbol=="none" then 54 else 77}
top : 25
height: 20
width: 14
height: 21
width: 23
z index: 5
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
############################# Image
image:
left: { if contains(card.card_color, match:"land") then "44" else "34" }
@@ -202,20 +202,7 @@ card style:
z index: 1
render style: image
alignment: middle center
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: { if contains(card.card_color, match:"land") then "45" else "253" }
@@ -250,7 +237,8 @@ card style:
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# Loyalty
loyalty:
z index: 4
@@ -328,6 +316,16 @@ card style:
name: MPlantin
size: 6
color: rgb(255,255,255)
the list icon:
left: 0
bottom: 374
width: 22
height: 33
popup style: in place
include file: /magic.mse-game/information/menu_choice_images_the_list
render style: image
image: { the_list_icon_image(face: 1, field: 1) }
z index: 900
############################################################## Extra card fields
extra card field:
type: choice
@@ -363,6 +361,12 @@ extra card field:
name: image box
editable: false
choice: box
extra card field:
type: choice
name: the list dot
choice: dot
editable: false
save value: false
extra card style:
paintbrush:
left: { if contains(card.card_color, match:"land") then "41" else "253" }
@@ -419,3 +423,14 @@ extra card style:
loyalty up: loyaltyup.png
loyalty down: loyaltydown.png
loyalty naught: loyaltynaught.png
the list dot:
left: 0
bottom: 374
width: 30
height: 40
render style: image
popup style: in place
include file: /magic.mse-game/information/menu_choice_images_the_list
render style: image
image: { the_list_dot_image(field: 1) }
z index: 510

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@@ -6,13 +6,10 @@ installer group: magic/Classicshifted/Artbackground Cards
icon: card-sample.png
position hint: 278
version: 2014-02-22
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-mana-large.mse-symbol-font
version: 2007-09-23
@@ -25,6 +22,9 @@ depends on:
depends on:
package: magic-classicshifted.mse-style
version: 2007-09-30
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card background: white
card width: 375
@@ -35,6 +35,7 @@ card dpi: 150
#Based on templates by Lordpenguin and Buttock1234
############################################################## Extra scripts
init script:
watermark_include := "/magic-modules.mse-include/watermarks"
# Should hybrids have a grey name?
mask_hybrid_with_land := { styling.grey_hybrid_name }
@@ -68,7 +69,9 @@ init script:
)
else color_combination_std()
}
card_symbol_offset_top_1 := {2}
card_symbol_offset_left_1 := {2}
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
symbol:
@@ -185,6 +188,7 @@ styling style:
no: /magic.mse-game/icons/small-image.png
yes: /magic.mse-game/icons/large-image.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
card style:
############################# Background stuff
border color:
@@ -245,13 +249,13 @@ card style:
z index: 2
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 20 else 32}
left: {if card.card_symbol=="none" then 20 else 28}
top : 31
height: 20
width: 14
height: 21
width: 23
z index: 5
render style: image
choice images:
tombstone: /magic-classicshifted.mse-style/tombstone.png
image: { card_symbol_image(face: 1) }
############################# Image
image:
left: 0
@@ -283,20 +287,7 @@ card style:
z index: 1
render style: image
alignment: middle right
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 31
@@ -337,7 +328,8 @@ card style:
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# PT
pt:
z index: 4

View File

@@ -6,13 +6,10 @@ icon: card-sample.png
position hint: 278
installer group: magic/Classicshifted/duplex cards
version: 2014-07-02
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-mana-large.mse-symbol-font
version: 2007-09-23
@@ -22,6 +19,9 @@ depends on:
depends on:
package: magic-classicshifted.mse-style
version: 2007-09-30
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 375
card height: 523
@@ -117,7 +117,10 @@ init script:
# For which colors is the font white?
font_colors_white := { input == "b" }
card_symbol_offset_top_1 := {2}
card_symbol_offset_left_1 := {2}
watermark_include := "/magic-modules.mse-include/watermarks"
card_symbol_height := { if styling.side == "right" then 0 else 21 }
############################################################## Set info fields
set info style:
symbol:
@@ -230,6 +233,8 @@ styling style:
standard: /magic.mse-game/icons/small-image.png
extended: /magic.mse-game/icons/large-image.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -289,14 +294,13 @@ card style:
z index: 2
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 20 else sideset(32)}
left: {if card.card_symbol=="none" then 20 else 28}
top : 31
height: {if styling.side=="left" then 20 else 0}
width: {if styling.side=="left" then 14 else 0}
z index: 1
height: 21
width: 23
z index: 5
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
############################# Image
image:
left: {ifside(left:32,right:-309)}
@@ -328,20 +332,7 @@ card style:
z index: 2
render style: image
alignment: middle right
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: {ifside(left:31,right:-310)}
@@ -382,7 +373,8 @@ card style:
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
watermark 2:
left: {117+ifside(left:7.5,right:-7.5)}
top : 321
@@ -391,7 +383,8 @@ card style:
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_2() }
############################# PT
pt:
z index: 2
@@ -469,7 +462,7 @@ extra card style:
top : 0
width: 375
height: 523
z index: 3
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
card overlay 1:

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@@ -6,16 +6,13 @@ installer group: magic/Classicshifted/Flip Cards
icon: card-sample.png
position hint: 278
version: 2014-02-22
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2010-04-07
depends on:
package: magic-default-image.mse-include
version: 2007-09-23
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-mana-large.mse-symbol-font
version: 2007-09-23
@@ -25,6 +22,9 @@ depends on:
depends on:
package: magic-future-common.mse-include
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 375
card height: 523
@@ -32,6 +32,7 @@ card dpi: 150
# Author: Artfreakwiu based on Wolfwood's Flip Style
############################################################## Extra scripts
init script:
watermark_include := "/magic-modules.mse-include/watermarks"
# Load scripts for image box
include file: /magic-default-image.mse-include/scripts
@@ -77,6 +78,9 @@ init script:
}
paintbrush_color := { if font_white() then "white" else "black" }
card_symbol_offset_top_1 := {2}
card_symbol_offset_left_1 := {2}
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
@@ -150,6 +154,8 @@ styling style:
diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -236,15 +242,14 @@ card style:
always symbol: true
z index: 2
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 20 else 32}
left: {if card.card_symbol=="none" then 20 else 28}
top : 31
height: 20
width: 14
height: 21
width: 23
z index: 5
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
############################# Image
image:
@@ -302,20 +307,7 @@ card style:
z index: 1
alignment: middle center
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
@@ -390,7 +382,8 @@ card style:
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
watermark 2:
left: 151
top : 378
@@ -400,7 +393,8 @@ card style:
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_2() }
############################# PT
pt:

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@@ -6,28 +6,29 @@ icon: card-sample.png
position hint: 278
installer group: magic/Classicshifted/leveler cards
version: 2014-02-22
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2010-04-06
depends on:
package: magic-default-image.mse-include
version: 2007-09-23
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-mana-large.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 375
card height: 523
card dpi: 150
############################################################## Extra scripts
init script:
watermark_include := "/magic-modules.mse-include/watermarks"
# Load scripts for image box
include file: /magic-default-image.mse-include/scripts
@@ -73,7 +74,9 @@ init script:
)
else color_combination_std()
}
card_symbol_offset_top_1 := {2}
card_symbol_offset_left_1 := {2}
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
symbol:
@@ -175,6 +178,8 @@ styling style:
standard: /magic.mse-game/icons/small-image.png
extended: /magic.mse-game/icons/large-image.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -233,14 +238,13 @@ card style:
z index: 2
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 20 else 32}
left: {if card.card_symbol=="none" then 20 else 28}
top : 31
height: 20
width: 14
z index: 1
height: 21
width: 23
z index: 5
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
############################# Image
image:
left: 32
@@ -273,20 +277,7 @@ card style:
z index: 2
render style: image
alignment: middle right
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
############### rule text 2 and 3 are in extra card fields
rule text:
@@ -328,7 +319,8 @@ card style:
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# Levels
level 1:
z index: 3
@@ -617,7 +609,7 @@ extra card style:
top: 0
width: 375
height: 523
z index: 4
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
lvlup texture 1:

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@@ -6,22 +6,22 @@ installer group: magic/Classicshifted/Split Cards
icon: card-sample.png
position hint: 278
version: 2014-02-22
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-default-image.mse-include
version: 2007-09-23
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-mana-large.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card background: white
card width: 523
@@ -33,6 +33,7 @@ card dpi: 150
############################################################## Extra scripts
init script:
watermark_include := "/magic-modules.mse-include/watermarks"
# Should hybrids have a grey name?
mask_hybrid_with_land := { styling.grey_hybrid_name }
@@ -66,6 +67,7 @@ init script:
else color_combination_std()
}
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
symbol:
@@ -142,6 +144,7 @@ styling style:
diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
card style:
############################# Background stuff
border color:
@@ -149,7 +152,6 @@ card style:
top : 0
width: 523
height: 375
radius: 18
z index: -2
card color:
left: 18
@@ -172,7 +174,7 @@ card style:
############################# Name line
name:
left: { if card.card_symbol=="none" then 30 else 51 }
left: 30
top : 27
right: { 242 - card_style.casting_cost.content_width }
height: 17
@@ -189,7 +191,7 @@ card style:
else "14" }
color: rgb(0,0,0)
name 2:
left: { if card.card_symbol_2=="none" then 282 else 51 }
left: 282
top : 27
right: { 493 - card_style.casting_cost_2.content_width }
height: 17
@@ -284,20 +286,7 @@ card style:
z index: 1
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
rarity 2:
right: 493
@@ -307,19 +296,7 @@ card style:
z index: 1
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
@@ -389,7 +366,8 @@ card style:
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
watermark 2:
left: 338
top : 228
@@ -398,7 +376,8 @@ card style:
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_2() }
############################# PT
pt:
@@ -474,6 +453,16 @@ card style:
name: MPlantin
size: 6
color: { font_color(card.card_color_2) }
the list icon:
left: 0
bottom: 374
width: 22
height: 33
popup style: in place
include file: /magic.mse-game/information/menu_choice_images_the_list
render style: image
image: { the_list_icon_image(face: 1, field: 1) }
z index: 900
############################################################## Extra card fields
@@ -487,6 +476,12 @@ extra card field:
name: pt box 2
script: card.card_color_2
editable: false
extra card field:
type: choice
name: the list dot
choice: dot
editable: false
save value: false
extra card style:
pt box:
@@ -508,3 +503,14 @@ extra card style:
visible: { card.pt_2 != "" }
render style: image
image: { card_ptbox() }
the list dot:
left: 0
bottom: 374
width: 30
height: 40
render style: image
popup style: in place
include file: /magic.mse-game/information/menu_choice_images_the_list
render style: image
image: { the_list_dot_image(field: 1) }
z index: 510

View File

@@ -6,22 +6,22 @@ installer group: magic/Classicshifted/Normal Cards
icon: card-sample.png
position hint: 276
version: 2014-02-22
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-default-image.mse-include
version: 2007-09-23
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-mana-large.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 375
card height: 523
@@ -30,6 +30,7 @@ card dpi: 150
############################################################## Extra scripts
init script:
watermark_include := "/magic-modules.mse-include/watermarks"
# Load scripts for image box
include file: /magic-default-image.mse-include/scripts
@@ -66,7 +67,9 @@ init script:
)
else color_combination_std()
}
card_symbol_offset_top_1 := {2}
card_symbol_offset_left_1 := {2}
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
symbol:
@@ -147,6 +150,9 @@ styling style:
diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png
############################################################## Card fields
include file: /magic-modules.mse-include/card-symbols/card_fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -173,14 +179,13 @@ card style:
############################# Name line
name:
left: { if card.card_symbol=="none" then 32 else 51 }
left: { if card.card_symbol == "none" then 32 else 51 }
top : 30
right: { 341 - card_style.casting_cost.content_width }
height: 23
alignment: bottom shrink-overflow
padding bottom: 0
z index: 1
font:
font:
name:
{ if styling.cardname_font == "Matrix" then "Matrix"
@@ -204,14 +209,6 @@ card style:
always symbol: true
z index: 2
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 20 else 32}
top : 31
height: 20
width: 14
render style: image
choice images:
tombstone: tombstone.png
############################# Image
image:
@@ -247,20 +244,7 @@ card style:
z index: 1
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
@@ -295,18 +279,15 @@ card style:
line height soft: 0.9
watermark:
left:
script: if card.watermark=="promotional DCI" then 33 else
if card.watermark=="promotional FNM" then 33 else 117
left: 33
top : 321
width:
script: if card.watermark=="promotional DCI" then 300 else
if card.watermark=="promotional FNM" then 300 else 138
width: 300
height: 156
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# PT
pt:

View File

@@ -6,7 +6,7 @@ installer group: magic/Comic style
icon: card-sample.png
position hint: 815
version: 2014-02-22
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2008-06-02
@@ -16,6 +16,9 @@ depends on:
depends on:
package: magic-mana-circleless-inverted.mse-symbol-font
version: 2009-07-30
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 375
card height: 523
@@ -144,7 +147,7 @@ init script:
)
else input
}
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
symbol:
@@ -204,6 +207,8 @@ styling style:
old: /magic-mana-circleless.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-circleless.mse-symbol-font/mana_t_older.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -211,7 +216,6 @@ card style:
top : 0
width: 375
height: 523
radius: 18
left width: 17
right width: 17
top width: 17
@@ -486,7 +490,7 @@ extra card style:
top : 0
width: 375
height: 523
z index: 3
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
pt box:

View File

@@ -6,13 +6,15 @@ installer group: magic/cbg style
icon: icon.png
position hint: 813
version: 2014-02-22
version: 2024-05-30
depends on: magic.mse-game 2008-06-02
depends on: magic-cbgwatermarks.mse-include 2008-06-12
depends on: magic-watermarks.mse-include 2008-05-21
depends on: magic-future-common.mse-include 2008-05-21
depends on: magic-mana-cbg.mse-symbol-font 2008-06-12
depends on: magic-mana-small.mse-symbol-font 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card background: white
card width: 375
@@ -46,7 +48,7 @@ init script:
font_colors_white := { input != "w" }
paintbrush_color := { if font_white() then "white" else "black" }
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
############################################################## Extra style options
@@ -101,6 +103,8 @@ styling style:
diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -108,7 +112,6 @@ card style:
top : 0
width: 375
height: 523
radius: 18
left width: 17
right width: 17
top width: 17
@@ -157,13 +160,12 @@ card style:
z index: 2
card symbol:
left: 55
top : 32
height: 20
width: 14
z index: 3
top : 30
height: 21
width: 23
z index: 5
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
############################# Image
image:
@@ -197,14 +199,7 @@ card style:
height: 20
z index: 3
render style: image
choice images:
# Images based on the set symbol
basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
common: script: symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
@@ -240,10 +235,10 @@ card style:
line height soft: 0.9
watermark:
left: 66
left: 20
top : 350
width: 240
height: 125
width: 330
height: 120
z index: 3
render style: image
alignment: top center

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@@ -6,13 +6,13 @@ installer group: magic/Contraption style
icon: card-sample.png
position hint: 816
version: 2014-02-22
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
package: magic-modules.mse-include
version: 2024-05-20
depends on:
package: magic-mana-cbg.mse-symbol-font
version: 2007-09-23
@@ -39,7 +39,7 @@ init script:
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
symbol:
@@ -99,6 +99,8 @@ styling style:
old: /magic-mana-cbg.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-cbg.mse-symbol-font/mana_t_older.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -106,7 +108,6 @@ card style:
top : 0
width: 375
height: 523
radius: 18
left width: 17
right width: 17
top width: 17
@@ -155,14 +156,13 @@ card style:
z index: 2
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 20 else 32}
left: {if card.card_symbol=="none" then 20 else 28}
top : 31
height: 20
width: 14
z index: 1
height: 21
width: 23
z index: 5
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
############################# Image
image:
left: 31
@@ -196,20 +196,7 @@ card style:
z index: 2
render style: image
alignment: middle right
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 31
@@ -243,14 +230,15 @@ card style:
line height hard max: 1.3
line height line max: 1.6
watermark:
left: 117
top : 321
width: 138
height: 156
left: 21
top: 328
width: 331
height: 142
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# PT
pt:
z index: 2
@@ -313,7 +301,7 @@ extra card style:
top : 0
width: 375
height: 523
z index: 3
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
pt box:

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@@ -6,11 +6,14 @@ icon: card-sample.png
position hint: 817
installer group: magic/crystal style
version: 2014-02-22
version: 2024-05-30
depends on: magic.mse-game 2009-08-10
depends on: magic-watermarks.mse-include 2007-09-23
depends on: magic-mana-crystal.mse-symbol-font 2007-09-23
depends on: magic-mana-small.mse-symbol-font 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card background: white
card width: 375
@@ -52,7 +55,7 @@ init script:
guild_mana := { styling.use_guild_mana_symbols }
pt := { if card.pt != "" then "-pt" else ""}
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
symbol:
@@ -164,6 +167,8 @@ styling style:
extended: /magic.mse-game/icons/large-image.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -221,8 +226,11 @@ card style:
height: 30
render style: image
z index: 3
alignment: middle center
choice images:
tombstone: tombstone.png
alchemy: /magic-modules.mse-include/card-symbols/alchemy.png
alchemy old: /magic-modules.mse-include/card-symbols/alchemy old.png
############################# Image
image:
@@ -277,20 +285,7 @@ card style:
z index: 7
render style: image
alignment: middle
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
@@ -327,14 +322,15 @@ card style:
line height line max: 1.6
watermark:
left: 108
top : 302
width: 159
height: 164
left: 31
top : 303
width: 313
height: 162
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# PT
pt:
@@ -438,7 +434,7 @@ extra card style:
top : 0
width: 375
height: 523
z index: 1
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
mask: foil-mask{pt()}.png

View File

@@ -6,13 +6,13 @@ icon: card-sample.png
position hint: 818
installer group: magic/doomtown style
version: 2014-02-22
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
package: magic-modules.mse-include
version: 2024-05-20
depends on:
package: magic-mana-large.mse-symbol-font
version: 2007-09-23
@@ -345,7 +345,7 @@ init script:
# Building the frame
card_background := { color_background(type:"card", base_hybrid:card_hybrid) }
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
symbol:
@@ -439,6 +439,8 @@ styling style:
standard: /magic.mse-game/icons/small-image.png
extended: /magic.mse-game/icons/large-image.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -446,7 +448,6 @@ card style:
top : 0
width: 375
height: 523
radius: 18
left width: 17
right width: 17
top width: 17
@@ -492,14 +493,13 @@ card style:
z index: 2
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 20 else 32}
left: {if card.card_symbol=="none" then 20 else 28}
top : 31
height: 20
width: 14
z index: 1
height: 21
width: 23
z index: 5
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
############################# Image
image:
left: 32
@@ -531,20 +531,7 @@ card style:
z index: 2
render style: image
alignment: middle right
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 31
@@ -578,14 +565,15 @@ card style:
line height hard max: 1.3
line height line max: 1.6
watermark:
left: 117
top : 321
width: 138
height: 156
left: 21
top: 328
width: 331
height: 142
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# PT
pt:
z index: 2
@@ -843,7 +831,7 @@ extra card style:
top : 0
width: 375
height: 523
z index: 4
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
gr cost:

View File

@@ -6,7 +6,7 @@ icon: card-sample.png
position hint: 903
installer group: magic/duplex cards
version: 2014-02-22
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2008-06-02
@@ -19,6 +19,9 @@ depends on:
depends on:
package: magic-future-common.mse-include
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 375
card height: 523
@@ -79,7 +82,7 @@ init script:
# Alignment
#eight := split_text(match:",", input).7
#
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
symbol:
@@ -202,6 +205,7 @@ styling style:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
card style:
############################# Background stuff
card color:
@@ -280,20 +284,7 @@ card style:
alignment: middle center
z index: 1
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
rule text:
left: {if comma_count(styling.rules_text_style) == ",,,,,,,," then split_text(match:",", styling.rules_text_style).0 else "31"}
@@ -416,7 +407,7 @@ extra card style:
top : 0
width: 375
height: 523
z index: 2
z index: 1050
render style: image
mask: overlay_mask.png
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}

View File

@@ -6,16 +6,16 @@ icon: card-sample.png
position hint: 820
installer group: magic/dynamic style
version: 2014-02-22
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-future-common.mse-include
version: 2008-05-21
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
depends on:
package: magic-mana-dynamic.mse-symbol-font
version: 2007-09-23
@@ -75,7 +75,7 @@ init script:
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
@@ -205,6 +205,8 @@ styling style:
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -212,7 +214,6 @@ card style:
top : 0
width: 375
height: 523
radius: 18
left width: 17
right width: 17
top width: 17
@@ -312,20 +313,7 @@ card style:
z index: 1
render style: image
alignment: middle center
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
@@ -363,14 +351,15 @@ card style:
line height line max: 1.6
watermark:
left: 117
top : 333
width: 138
height: 136
left: 21
top: 328
width: 331
height: 142
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# PT
pt:
@@ -466,7 +455,7 @@ extra card style:
top : 0
width: 375
height: 523
z index: 5
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else set_combine(input: styling.overlay + "/overlay.png", combine: styling.overlay_combine_type)}
left bracket:

View File

@@ -6,13 +6,13 @@ icon: card-sample.png
position hint: 821
installer group: magic/echo style
version: 2014-02-22
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
package: magic-modules.mse-include
version: 2024-05-20
depends on:
package: magic-mana-large.mse-symbol-font
version: 2007-09-23
@@ -72,7 +72,7 @@ init script:
else if input == "Structure" then "structure"
else "multitype"
}
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
symbol:
@@ -152,6 +152,8 @@ styling style:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -159,7 +161,6 @@ card style:
top : 0
width: 375
height: 523
radius: 18
left width: 17
right width: 17
top width: 17
@@ -208,12 +209,11 @@ card style:
card symbol:
left: 25
top : 338
height: 20
width: 14
z index: 1
height: 21
width: 23
z index: 5
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
type symbol:
left: 23
top: 22
@@ -261,20 +261,7 @@ card style:
z index: 1
render style: image
alignment: center
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 55
@@ -307,14 +294,15 @@ card style:
line height hard max: 1.3
line height line max: 1.6
watermark:
left: 87
top : 333
width: 198
height: 162
left: 45
top : 338
width: 305
height: 152
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# PT
pt:
z index: 2
@@ -371,7 +359,7 @@ extra card style:
top : 0
width: 375
height: 523
z index: 3
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
pt box:

Binary file not shown.

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Width:  |  Height:  |  Size: 672 B

View File

@@ -6,7 +6,7 @@ installer group: magic/etherium style
icon: card-sample.png
position hint: 822
version: 2014-02-22
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2008-06-02
@@ -16,6 +16,9 @@ depends on:
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card background: black
card width: 375
@@ -33,7 +36,7 @@ init script:
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Extra style options
styling field:
type: package choice
@@ -114,6 +117,8 @@ styling style:
old: /magic-mana-small.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -121,7 +126,6 @@ card style:
top : 0
width: 375
height: 523
radius: 18
left width: 17
right width: 17
top width: 17
@@ -202,14 +206,7 @@ card style:
z index: 1
alignment: middle center
render style: image
choice images:
# Images based on the set symbol
basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
common: script: symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: {if has_pt() then 100 else 45}
@@ -325,7 +322,7 @@ extra card style:
top : 0
width: 375
height: 523
z index: 2
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
linear:

View File

@@ -6,7 +6,7 @@ installer group: magic/new style/extended art
icon: card-sample.png
position hint: 216
version: 2010-03-26
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2008-06-02
@@ -19,6 +19,9 @@ depends on:
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 375
card height: 523
@@ -56,6 +59,7 @@ init script:
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
@@ -151,6 +155,8 @@ styling style:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -158,7 +164,6 @@ card style:
top : 0
width: 375
height: 523
radius: 18
left width: 17
right width: 17
top width: 17
@@ -201,14 +206,13 @@ card style:
z index: 2
padding top: 0
card symbol:
left: { if card.card_symbol=="none" then 20 else 32 }
left: {if card.card_symbol=="none" then 20 else 28}
top : 31
height: 20
width: 14
z index: 1
height: 21
width: 23
z index: 5
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
############################# Image
image:
left: 32
@@ -238,20 +242,7 @@ card style:
z index: 2
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 34
@@ -351,6 +342,6 @@ extra card style:
top : 0
width: 375
height: 523
z index: 3
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}

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View File

@@ -6,13 +6,13 @@ installer group: magic/fallout style
icon: card-sample.png
position hint: 823
version: 2014-02-22
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
package: magic-modules.mse-include
version: 2024-05-20
depends on:
package: magic-mana-large-fallout.mse-symbol-font
version: 2011-03-04
@@ -69,7 +69,7 @@ init script:
else if num == "7" then "7.jpg"
else nil
}
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
############################################################## Extra style options
styling field:
@@ -116,6 +116,7 @@ styling style:
old: /magic-mana-large.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
card style:
############################# Background stuff
card color:
@@ -169,14 +170,7 @@ card style:
z index: 1
render style: image
alignment: middle center
choice images:
# Images based on the set symbol
basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
common: script: symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 50
@@ -202,14 +196,15 @@ card style:
line height hard max: 1.3
line height line max: 1.6
watermark:
left: 117
top : 321
width: 138
height: 0
left: 40
top: 330
width: 297
height: 118
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# PT
power:
left: 198
@@ -301,7 +296,7 @@ extra card style:
top : 0
width: 375
height: 523
z index: 3
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
pt box:

View File

@@ -6,22 +6,22 @@ installer group: magic/FirePenguinMaster/Flip cards
icon: card-sample.png
position hint: 805
version: 2014-02-23
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2010-04-07
depends on:
package: magic-future-common.mse-include
version: 2007-09-23
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-mana-beveled.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 375
card height: 523
@@ -29,6 +29,7 @@ card dpi: 150
# Template by Art_Freak
############################################################## Extra scripts
init script:
include file: /magic-modules.mse-include/corners/card_fields
# We have no land templates
land_template := { "c{type}.jpg" }
@@ -49,7 +50,21 @@ init script:
paintbrush_color := { if font_white() then "white" else "black" }
card_shape := { "flip" }
faces_coordinates := {[
[
left: 0,
top: 0,
width: 375,
height: 523
],
[
left: 0,
top: 0,
width: 375,
height: 523
]
]}
############################################################## Extra style
styling field:
type: choice
@@ -108,6 +123,7 @@ styling style:
short text only: /magic.mse-game/icons/center-short-text.png
never: /magic.mse-game/icons/center-no-text.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
card style:
############################# Background stuff
border color:
@@ -169,14 +185,13 @@ card style:
padding top: 0
z index: 1
card symbol:
left: 30
left: 22
top : 27
height: 20
width: 14
height: 21
width: 23
z index: 1
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
name 2:
right: 32
bottom: 454
@@ -209,15 +224,14 @@ card style:
padding top: 0
z index: 1
card symbol 2:
right: 331
right: 330
bottom: 457
height: 20
width: 14
height: 21
width: 23
z index: 1
render style: image
angle: 180
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 2) }
############################# Image
image:
left: 49
@@ -262,14 +276,7 @@ card style:
z index: 1
alignment: middle center
render style: image
choice images:
# Images based on the set symbol
basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
common: script: symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
#should the bottom textbox be the flipped or unflipped text? if flipped, reverse orientations of fields.
text:
@@ -304,14 +311,15 @@ card style:
line height line: 1.5
line height soft: 0.9
watermark:
left: 42
top : 380
width: 300
left: 52
top : 400
width: 280
height: 65
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
text 2:
right: 33
bottom: 65
@@ -344,7 +352,7 @@ card style:
line height hard: 1.2
line height line: 1.5
watermark 2:
right: 33
right: 23
bottom: 65
width: 300
height: 60
@@ -352,7 +360,8 @@ card style:
render style: image
alignment: middle center
angle: 180
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_2() }
############################# PT
power:
z index: 2
@@ -515,6 +524,6 @@ extra card style:
top : 0
width: 375
height: 523
z index: 3
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}

View File

@@ -6,22 +6,22 @@ installer group: magic/FirePenguinMaster/Planeswalker cards
icon: card-sample.png
position hint: 801
version: 2014-02-23
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-future-common.mse-include
version: 2007-09-23
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-mana-beveled.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 375
card height: 523
@@ -29,6 +29,7 @@ card dpi: 150
#Template by Pichoro
############################################################## Extra scripts
init script:
watermark_include := "/magic-modules.mse-include/watermarks"
green_template := {
if input == "g" then (
if styling.green_style == "light" then "lg"
@@ -139,6 +140,7 @@ styling style:
old: /magic-mana-small.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
card style:
############################# Background stuff
border color:
@@ -193,14 +195,13 @@ card style:
z index: 1
padding top: 0
card symbol:
left: 30
left: 22
top : 27
height: 20
width: 14
height: 21
width: 23
z index: 1
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
############################# Image
image:
left: 51
@@ -231,14 +232,7 @@ card style:
z index: 1
alignment: middle center
render style: image
choice images:
# Images based on the set symbol
basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
common: script: symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 61
@@ -273,14 +267,15 @@ card style:
line height line: 1.5
line height soft: 0.9
watermark:
left: 127
left: 51
top : 340
width: 138
width: 300
height: 156
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# PT
############################# Loyalty
loyalty:
@@ -432,7 +427,7 @@ extra card style:
top : 0
width: 375
height: 523
z index: 3
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
loyalty box:

View File

@@ -6,22 +6,22 @@ installer group: magic/FirePenguinMaster/Promotional
icon: card-sample.png
position hint: 803
version: 2014-02-23
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2007-12-29
depends on:
package: magic-future-common.mse-include
version: 2007-09-23
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-mana-beveled.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 375
card height: 523
@@ -29,6 +29,7 @@ card dpi: 150
#Template by Pichoro
############################################################## Extra scripts
init script:
watermark_include := "/magic-modules.mse-include/watermarks"
green_template := {
if input == "g" then (
if styling.green_style == "light" then "lg"
@@ -144,6 +145,7 @@ styling style:
short text only: /magic.mse-game/icons/center-short-text.png
never: /magic.mse-game/icons/center-no-text.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
card style:
############################# Background stuff
border color:
@@ -198,14 +200,13 @@ card style:
padding top: 0
z index: 1
card symbol:
left: 30
left: 22
top : 27
height: 20
width: 14
height: 21
width: 23
z index: 1
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
############################# Image
image:
left: 49
@@ -261,14 +262,15 @@ card style:
line height line: 1.5
line height soft: 0.9
watermark:
left: 127
left: 51
top : 340
width: 138
width: 300
height: 156
z index: 2
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# PT
power:
z index: 2

View File

@@ -6,22 +6,22 @@ installer group: magic/FirePenguinMaster/Split cards
icon: card-sample.png
position hint: 804
version: 2014-02-23
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2007-12-29
depends on:
package: magic-future-common.mse-include
version: 2007-09-23
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-mana-beveled.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 523
card height: 375
@@ -29,6 +29,7 @@ card dpi: 150
#Template by Pichoro
############################################################## Extra scripts
init script:
watermark_include := "/magic-modules.mse-include/watermarks"
green_template := {
if input == "g" then (
if styling.green_style == "light" then "lg"
@@ -59,7 +60,21 @@ init script:
paintbrush_color := { if font_white() then "white" else "black" }
card_shape := { "split" }
faces_coordinates := {[
[
left: 0,
top: 0,
width: 523,
height: 375
],
[
left: 253,
top: 0,
width: 234,
height: 375
]
]}
############################################################## Extra style
styling field:
type: choice
@@ -142,6 +157,7 @@ styling style:
short text only: /magic.mse-game/icons/center-short-text.png
never: /magic.mse-game/icons/center-no-text.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
card style:
############################# Background stuff
border color:
@@ -149,7 +165,6 @@ card style:
top : 0
width: 523
height: 375
radius: 18
z index: -1
card color:
left: 18
@@ -231,23 +246,21 @@ card style:
padding top: 0
z index: 1
card symbol:
left: 22.78
top : 22
height: 13.85
width: 9.7
render style: image
left: 20
top : 23.54
height: 14.7
width: 16.1
z index: 1
choice images:
tombstone: tombstone.png
render style: image
image: { card_symbol_image(face: 1) }
card symbol 2:
left: 276.27
top : 22
height: 13.85
width: 9.7
render style: image
left: 274
top : 23.54
height: 14.7
width: 16.1
z index: 1
choice images:
tombstone: tombstone.png
render style: image
image: { card_symbol_image(face: 2) }
############################# Image
image:
left: 39.25
@@ -298,14 +311,7 @@ card style:
z index: 1
alignment: middle center
render style: image
choice images:
# Images based on the set symbol
basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
common: script: symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
rarity 2:
left: 306
top : 214
@@ -314,14 +320,7 @@ card style:
z index: 1
alignment: middle center
render style: image
choice images:
# Images based on the set symbol
basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
common: script: symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 49.25
@@ -386,23 +385,25 @@ card style:
line height line: 1.5
line height soft: 0.9
watermark:
left: 95.96
top : 240
width: 95.58
height: 108.05
left: 44
top : 244
width: 204
height: 99.74
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
watermark 2:
left: 349.45
left: 297
top : 240
width: 95.58
width: 204
height: 108.05
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_2() }
############################# PT
power:
z index: 2
@@ -586,7 +587,7 @@ extra card style:
bottom: 0
width: 375
height: 523
z index: 3
z index: 1050
angle: 90
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}

View File

@@ -6,22 +6,22 @@ installer group: magic/FirePenguinMaster/Tokens
icon: card-sample.png
position hint: 802
version: 2014-02-23
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-future-common.mse-include
version: 2007-09-23
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-mana-beveled.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 375
card height: 523
@@ -29,6 +29,7 @@ card dpi: 150
#Template by Art_Freak and Pichoro
############################################################## Extra scripts
init script:
watermark_include := "/magic-modules.mse-include/watermarks"
green_template := {
if input == "g" then (
if styling.green_style == "light" then "lg"
@@ -151,6 +152,7 @@ styling style:
short text only: /magic.mse-game/icons/center-short-text.png
never: /magic.mse-game/icons/center-no-text.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
card style:
############################# Background stuff
border color:
@@ -205,14 +207,13 @@ card style:
padding top: 0
z index: 1
card symbol:
left: 30
left: 22
top : 27
height: 20
width: 14
height: 21
width: 23
z index: 1
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
############################# Image
image:
left: 49
@@ -243,14 +244,7 @@ card style:
z index: 3
alignment: middle center
render style: image
choice images:
# Images based on the set symbol
basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
common: script: symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 56
@@ -284,15 +278,15 @@ card style:
line height line: 1.5
line height soft: 0.9
watermark:
left: 181
left: 46
top : 405
width: 45
width: 310
height: 50
z index: 3
render style: image
alignment: middle center
visible: { card.rule_text != "" and card.flavor_text != "" }
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# PT
power:
z index: 2
@@ -426,6 +420,6 @@ extra card style:
top : 0
width: 375
height: 523
z index: 5
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}

View File

@@ -6,22 +6,22 @@ installer group: magic/FirePenguinMaster/Normal cards
icon: card-sample.png
position hint: 800
version: 2014-02-23
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-future-common.mse-include
version: 2007-09-23
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-mana-beveled.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 375
card height: 523
@@ -29,6 +29,7 @@ card dpi: 150
#Template by Art_Freak and Pichoro
############################################################## Extra scripts
init script:
watermark_include := "/magic-modules.mse-include/watermarks"
green_template := {
if input == "g" then (
if styling.green_style == "light" then "lg"
@@ -140,6 +141,7 @@ styling style:
short text only: /magic.mse-game/icons/center-short-text.png
never: /magic.mse-game/icons/center-no-text.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
card style:
############################# Background stuff
border color:
@@ -194,14 +196,13 @@ card style:
z index: 1
padding top: 0
card symbol:
left: 30
left: 22
top : 27
height: 20
width: 14
height: 21
width: 23
z index: 1
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
############################# Image
image:
left: 48
@@ -232,14 +233,7 @@ card style:
z index: 1
alignment: middle center
render style: image
choice images:
# Images based on the set symbol
basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
common: script: symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 61
@@ -273,14 +267,15 @@ card style:
line height line: 1.5
line height soft: 0.9
watermark:
left: 127
left: 51
top : 340
width: 138
width: 300
height: 156
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# PT
power:
z index: 2
@@ -381,6 +376,6 @@ extra card style:
top : 0
width: 375
height: 523
z index: 3
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}

View File

@@ -6,13 +6,13 @@ installer group: magic/FKiH style
icon: card-sample.png
position hint: 824
version: 2014-02-22
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
package: magic-modules.mse-include
version: 2024-05-20
depends on:
package: magic-mana-fkih.mse-symbol-font
version: 2007-09-30
@@ -45,7 +45,7 @@ init script:
# Only white cards use a black font
# TODO: also for some overlays involving white
font_colors_white := { input != "w" or input != "m" }
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
symbol:
@@ -104,6 +104,8 @@ styling style:
old: /magic-mana-small.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -111,7 +113,6 @@ card style:
top : 0
width: 375
height: 523
radius: 18
left width: 16
right width: 16
top width: 16
@@ -158,14 +159,13 @@ card style:
z index: 2
padding top: 0
card symbol:
left: { if card.card_symbol=="none" then 5 else 24 }
left: { if card.card_symbol=="none" then 5 else 20 }
top : 21
height: 17
width: 11
height: 21
width: 23
z index: 5
render style: image
z index: 1
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
############################# Image
image:
left: 28
@@ -200,20 +200,7 @@ card style:
z index: 2
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 27
@@ -239,14 +226,15 @@ card style:
line height hard: 1.2
line height line: 1.5
watermark:
left: 117
top : 325
width: 138
height: 156
left: 17
top : 333
width: 313
height: 148
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# PT
power:
z index: 2
@@ -401,7 +389,7 @@ extra card style:
top : 0
width: 375
height: 523
z index: 3
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}

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View File

@@ -6,10 +6,13 @@ installer group: magic/fullart style
icon: card-sample.png
position hint: 999
version: 2018-02-22
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 375
card height: 523
@@ -39,6 +42,8 @@ styling field:
choice: token
choice: rulestip
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -46,7 +51,6 @@ card style:
top : 0
width: 375
height: 523
radius: 18
left width: 17
right width: 17
top width: 17
@@ -75,15 +79,7 @@ card style:
z index: 2
render style: image
visible: { styling.rarity_symbol }
choice images:
# Images based on the set symbol
basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
common: script: symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
masterpiece: script: symbol_variation(symbol: set.masterpiece_symbol, variation: "mythic rare")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Copyright stuff
extra card field:

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View File

@@ -1,396 +0,0 @@
mse version: 2.0.0
game: magic
short name: Vehicles
full name: Kaladesh Vehicles
installer group: magic/vehicles
icon: card-sample.png
position hint: 002
version: 2016-09-15
depends on:
package: magic.mse-game
version: 2014-06-25
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-mana-large.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
card width: 375
card height: 524
card dpi: 150
############################################################## Extra scripts
init script:
include file: vehicle-blends
# Use the normal tap symbol
mana_t := {
if styling.tap_symbol == "old" then "old"
else if styling.tap_symbol == "diagonal T" then "older"
else "new"
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
############################################################## Set info fields
set info style:
symbol:
variation:
name: invertedcommon
border radius: 0.10
fill type: solid
fill color: rgb(255,255,255)
border color: rgb(0,0,0)
############################################################## Extra style options
styling field:
type: boolean
name: grey hybrid name
description: Use a grey background for the name and type line on hybrid cards. This is done on real cards.
styling field:
type: boolean
name: use guild mana symbols
description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
initial: no
styling field:
type: choice
name: tap symbol
description: What tap and untap symbols should be used on cards?
initial: modern
choice: modern
choice: old
choice: diagonal T
styling field:
type: package choice
name: text box mana symbols
match: magic-mana-*.mse-symbol-font
initial: magic-mana-small.mse-symbol-font
styling field:
type: choice
name: center text
description: When to center text (short text only means only on one-line cards with no flavor text)
choice: always
choice: short text only
choice: never
initial: never
styling field:
type: boolean
name: promo
description: Is this card a promo card, with the "P" rarity?
initial: no
styling field:
type: boolean
name: inverted common symbol
description: Should the common rarity symbol be inverted, like in Coldsnap?
initial: no
styling field:
type: package choice
name: overlay
description: Should there be an overlay applied, such as foil?
match: magic-overlay-*.mse-include
required: false
styling style:
use guild mana symbols:
choice images:
yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png
no: /magic-mana-small.mse-symbol-font/mana_rg.png
tap symbol:
render style: both
choice images:
modern: /magic-mana-large.mse-symbol-font/mana_t.png
old: /magic-mana-large.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png
center text:
render style: both
choice images:
always: /magic.mse-game/icons/center-all-text.png
short text only: /magic.mse-game/icons/center-short-text.png
never: /magic.mse-game/icons/center-no-text.png
inverted common symbol:
choice images:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
############################################################## Card fields
card style:
############################# Background stuff
card color:
left: 0
top: 0
width: 375
height: 524
z index: 0
render style: image
popup style: in place
image: vcard.png
############################# Name line
name:
left: { if card.card_symbol=="none" then 32 else 50 }
top: 30
right: { 341 - card_style.casting_cost.content_width }
height: 23
alignment: bottom shrink-overflow
padding bottom: 0
z index: 1
font:
name: Beleren Bold
size: 16
color: black
casting cost:
right: 346
top: 29
width: { max(30, card_style.casting_cost.content_width) + 5 }
height: 23
alignment: middle right
font:
name: MPlantin
size: 15
symbol font:
name: magic-mana-large
size: 15
alignment: middle right
always symbol: true
z index: 2
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 20 else 30}
top: 29
height: 20
width: 14
z index: 1
render style: image
choice images:
tombstone: tombstone.png
############################# Image
image:
left: 29
top: 60
width: 316
height: 231
z index: 1
default: default.jpg
############################# Card type
indicator:
left: 31
top: 300
width: 17
height: 17
z index: 2
render style: image
visible: { has_identity() }
image: { card_identity() }
type:
left: { if has_identity() then "52" else "32" }
top: 298
width: { (if has_identity() then "290" else "310") - max(22,card_style.rarity.content_width) }
height: 20
alignment: top shrink-overflow
z index: 1
padding top: 2
font:
name: Beleren Bold
size: 13
color: black
separator color: red
rarity:
right: 344
top: 298
width: 44
height: 22
z index: 2
render style: image
alignment: middle right
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
############################# Text box
text:
left: 29
top: 327
width: 314
height: 154
font:
name: MPlantin
italic name: MPlantin-Italic
size: 14
scale down to: 6
color: black
symbol font:
name: { styling.text_box_mana_symbols }
size: 14
alignment:
script:
if (styling.center_text == "short text only" and
not contains(match:"\n", card.rule_text) and
card.flavor_text == "<i-flavor></i-flavor>" and
card_style.text.content_lines <= 2) or
styling.center_text == "always"
then "middle center"
else "middle left"
z index: 2
padding left: 6
padding right: 4
line height hard: 1.2
line height line: 1.5
line height soft: 0.9
line height hard max: 1.3
line height line max: 1.6
watermark:
left: 117
top: 321
width: 138
height: 166
z index: 1
render style: image
popup style: in place
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
############################# PT
pt:
z index: 2
left: 286
top: 469
width: 60
height: 28
alignment: center middle shrink-overflow
font:
name: Beleren Bold
size: 16
color: white
separator color: red
############################# Card sorting / numbering
set code:
left: 24
top: 498
width: 40
height: 10
z index: 1
font:
name: Relay-Medium
size: 7
color: white
weight: bold
############################# Copyright stuff
illustrator:
left: { 44 + card_style.set_code.content_width }
top: 497.5
width: 200
height: 10
z index: 1
font:
name: Beleren Small Caps Bold
size: 7.25
color: white
copyright:
right: 350
top: { if card.pt != "" then 500 else 488 }
width: 140
height: 10
z index: 2
alignment: middle right shrink-overflow
font:
name: Matrix
size: 7
color: white
weight: bold
############################################################## Extra card fields
extra card field:
type: text
name: card code
save value: false
script:
if set.automatic_card_numbers then
forward_editor(prefix: card_number_m15() + "/" + card_count_m15() + " " + rarity_code() + " Template by Rshig", field: card.card_code_text)
else
combined_editor(field1: card.custom_card_number, separator: " " + rarity_code() + " ", field2: card.card_code_text)
extra card field:
type: choice
name: artist arrow
editable: false
save value: false
choice: white
extra card field:
type: choice
name: pt box
script: card.card_color
editable: false
save value: false
extra card field:
type: choice
name: stamp
script: card.card_color
editable: false
save value: false
extra card field:
type: choice
name: foil stamp
choice: stamp
save value: false
editable: false
extra card field:
type: choice
name: foil layer
choice: foil
save value: false
editable: false
extra card style:
card code:
left: 24
top: 488
width: 120
height: 10
z index: 1
font:
name: Relay-Medium
size: 7
color: white
weight: bold
artist arrow:
left: { 28 + card_style.set_code.content_width }
top: 500
width: 12
height: 7
z index: 1
render style: image
image: artist_arrow.png
pt box:
left: 273
top: 466
width: 81
height: 42
z index: 1
visible: { card.pt != "" }
render style: image
image: vpt.png
stamp:
left: 165
top: 470
width: 46
height: 26
z index: 1
visible: { is_rare() }
render style: image
image: vstamp.png
foil stamp:
left: 167
top: 473
width: 41
height: 23
z index: 1
visible: { is_rare() }
render style: image
image: foil_stamp.png

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# Scripts for blending images
# Included by a style file in its init script
########################################################################
# Filenames and other defaults
########################################################################
mask_hybrid_with_land := { false }
mask_multi_land_with_color := { false }
template := { input + "{type}.png" }
land_template := { (if input == "a" then "c" else input) + "l{type}.jpg" }
# For what value should thumbnails of hybrids be made?
hybrid_previews := "hybrid"
# Are there templates for colored lands, land_template(...)?
colored_lands := true
########################################################################
# Combining multiple colors (hybrids)
########################################################################
card_hybrid_2 := {
linear_blend(
image1: template(colors[0])
image2: template(colors[1])
x1: 0.4, y1: 0
x2: 0.6, y2: 0
)
}
overlay_hybrid := [
1: { template(colors[0]) }
2: { combine_blend(
image1: template(colors[0]),
image2: template(colors[1]),
combine: "symmetric overlay"
)}
]
# vertical version of a horizontal hybrid
vertical_card_hybrid := {
do_linear_blend := linear_blend
linear_blend := { do_linear_blend(x1: 0, x2: 0, y1: x1, y2: x2) }
card_hybrid.horizontal[color_count]()
}
horizontal_card_hybrid := [
1: { template(colors[0]) }
2: card_hybrid_2
3: {linear_blend(
image1: template(colors[0])
x1: 0.22, y1: 0
x2: 0.4, y2: 0
image2: linear_blend(
image1: template(colors[1])
x1: 0.6, y1: 0
x2: 0.78, y2: 0
image2: template(colors[2])
))}
4: {linear_blend(
# blend = 0.16
image1: template(colors[0])
x1: 0.15, y1: 0
x2: 0.31, y2: 0
image2: linear_blend(
image1: template(colors[1])
x1: 0.42, y1: 0
x2: 0.58, y2: 0
image2: linear_blend(
image1: template(colors[2])
x1: 0.69, y1: 0
x2: 0.85, y2: 0
image2: template(colors[3])
)))}
5: {linear_blend(
image1: template(colors[0])
x1: 2.0 / 15, y1: 0
x2: 4.0 / 15, y2: 0
image2: linear_blend(
image1: template(colors[1])
x1: 5.0 / 15, y1: 0
x2: 7.0 / 15, y2: 0
image2: linear_blend(
image1: template(colors[2])
x1: 8.0 / 15, y1: 0
x2: 10.0 / 15, y2: 0
image2: linear_blend(
image1: template(colors[3])
x1: 11.0 / 15, y1: 0
x2: 13.0 / 15, y2: 0
image2: template(colors[4])
))))}
6: {linear_blend(
image1: template(colors[0])
x1: 1.5 / 15, y1: 0
x2: 3.1 / 15, y2: 0
image2: linear_blend(
image1: template(colors[1])
x1: 4.1 / 15, y1: 0
x2: 5.7 / 15, y2: 0
image2: linear_blend(
image1: template(colors[2])
x1: 6.7 / 15, y1: 0
x2: 8.3 / 15, y2: 0
image2: linear_blend(
image1: template(colors[3])
x1: 9.3 / 15, y1: 0
x2: 10.9 / 15, y2: 0
image2: linear_blend(
image1: template(colors[4])
x1: 11.9 / 15, y1: 0
x2: 13.5 / 15, y2: 0
image2: template(colors[5])
)))))}
7: {linear_blend(
image1: template(colors[0])
x1: 1.3 / 15, y1: 0
x2: 2.7 / 15, y2: 0
image2: linear_blend(
image1: template(colors[1])
x1: 3.5 / 15, y1: 0
x2: 4.9 / 15, y2: 0
image2: linear_blend(
image1: template(colors[2])
x1: 5.7 / 15, y1: 0
x2: 7.1 / 15, y2: 0
image2: linear_blend(
image1: template(colors[3])
x1: 7.9 / 15, y1: 0
x2: 9.3 / 15, y2: 0
image2: linear_blend(
image1: template(colors[4])
x1: 10.1 / 15, y1: 0
x2: 11.5 / 15, y2: 0
image2: linear_blend(
image1: template(colors[5])
x1: 12.3 / 15, y1: 0
x2: 13.7 / 15, y2: 0
image2: template(colors[6])
))))))}
]
card_hybrid := [
radial: [
0: { template("c") }
1: { template(colors[0]) }
2: card_hybrid_2
3: {linear_blend(
image1: card_hybrid_2(colors: colors[0] + colors[1]),
image2: template(colors[2]),
x1: 0, y1: 0.55
x2: 0, y2: 0.77
)}
4: {linear_blend(
image1: card_hybrid_2(colors: colors[0] + colors[1])
image2: card_hybrid_2(colors: colors[3] + colors[2])
x1: 0, y1: 0.4
x2: 0, y2: 0.62
)}
5: {linear_blend(
image1: linear_blend(
image1: card_hybrid_2(colors: colors[0] + colors[1]),
image2: card_hybrid_2(colors: colors[4] + colors[2]),
x1: 0, y1: 0.19
x2: 0, y2: 0.35
),
image2: template(colors[3]),
x1: 0, y1: 0.777
x2: 0, y2: 0.937
)}
6: {linear_blend(
image1: linear_blend(
image1: card_hybrid_2(colors: colors[0] + colors[1]),
image2: card_hybrid_2(colors: colors[5] + colors[2]),
x1: 0, y1: 0.19
x2: 0, y2: 0.35
),
image2: card_hybrid_2(colors: colors[4] + colors[3]),
x1: 0, y1: 0.777
x2: 0, y2: 0.937
)}
7: {linear_blend(
image1: linear_blend(
image1: linear_blend(
image1: card_hybrid_2(colors: colors[0] + colors[1]),
image2: card_hybrid_2(colors: colors[6] + colors[3]),
x1: 0, y1: 0.34
x2: 0, y2: 0.50
),
image2: card_hybrid_2(colors: colors[5] + colors[3]),
x1: 0, y1: 0.877
x2: 0, y2: 0.937
),
image2: template(colors[4]),
x1: 0, y1: 1.140
x2: 0, y2: 1.300
)}
]
horizontal: horizontal_card_hybrid
vertical: [
1: { template(colors[0]) }
2: { linear_blend(
image1: template(colors[0])
image2: template(colors[1])
x1: 0, y1: 0.4
x2: 0, y2: 0.6
)}
3: vertical_card_hybrid
4: vertical_card_hybrid
5: vertical_card_hybrid
6: vertical_card_hybrid
7: vertical_card_hybrid
]
overlay: overlay_hybrid
]
########################################################################
# P/T box
########################################################################
# These are easier
horizontal_pt_hybrid := [
1: { template(colors[0]) }
2: { template(colors[1]) }
3: { linear_blend(
image1: template(colors[1])
image2: template(colors[2])
x1: -0.51, y1: 0
x2: 0.26, y2: 0
)}
4: { linear_blend(
image1: template(colors[2])
image2: template(colors[3])
x1: -0.1, y1: 0
x2: 0.6, y2: 0
)}
5: { linear_blend(
image1: template(colors[3])
image2: template(colors[4])
x1: 0.08, y1: 0
x2: 0.65, y2: 0
)}
6: { linear_blend(
image1: template(colors[4])
image2: template(colors[5])
x1: 0.07, y1: 0
x2: 0.7, y2: 0
)}
7: {linear_blend(
image1: linear_blend(
image1: template(colors[4]),
image2: template(colors[5]),
x1: -0.2, y1: 0
x2: 0.2, y2: 0
),
image2: template(colors[6]),
x1: 0.5, y1: 0
x2: 0.7, y2: 0
)}
]
pt_hybrid := [
radial: [
0: { template("c") }
1: { template(colors[0]) }
2: { template(colors[1]) }
3: { template(colors[2]) }
4: { template(colors[2]) }
5: { linear_blend(
image1: template(colors[2])
image2: template(colors[3])
x1: 0, y1: -1.5
x2: 0, y2: 0.7
)}
6: { linear_blend(
image1: template(colors[2])
image2: template(colors[3])
x1: 0, y1: -1.5
x2: 0, y2: 0.7
)}
7: { template(colors[4]) }
]
horizontal: horizontal_pt_hybrid
vertical: [
1: { template(colors[0]) }
2: { template(colors[1]) }
3: { template(colors[2]) }
4: { template(colors[3]) }
5: { template(colors[4]) }
6: { template(colors[5]) }
7: { template(colors[6]) }
]
overlay: overlay_hybrid
]
########################################################################
# P/T boxes of flip cards
########################################################################
flip_pt_hybrid := [
radial: [
0: { template("c") }
1: { template(colors[0]) }
2: { template(colors[1]) }
3: { template(colors[1]) }
4: { template(colors[1]) }
5: { linear_blend(
image1: template(colors[1])
image2: template(colors[2])
x1: 0, y1: -1
x2: 0, y2: 1.8
)}
6: { linear_blend(
image1: template(colors[1])
image2: template(colors[2])
x1: 0, y1: -1
x2: 0, y2: 1.8
)}
7: { template(colors[4]) }
]
horizontal: horizontal_pt_hybrid
vertical: [
1: { template(colors[0]) }
2: { template(colors[0]) }
3: { linear_blend(
image1: template(colors[0])
image2: template(colors[1])
x1: 0, y1: 0
x2: 0, y2: 2
)}
4: { linear_blend(
image1: template(colors[0])
image2: template(colors[1])
x1: 0, y1: -1.5
x2: 0, y2: 1
)}
5: { linear_blend(
image1: template(colors[0])
image2: template(colors[1])
x1: 0, y1: -1.1
x2: 0, y2: 0.2
)}
6: { template(colors[1]) } # Probably not right
7: { template(colors[2]) }
]
overlay: overlay_hybrid
]
flip_pt_hybrid2 := [
radial: [
0: { template("c") }
1: { template(colors[0]) }
2: { template(colors[0]) }
3: { linear_blend(
image1: template(colors[0])
image2: template(colors[2])
x1: 0, y1: -1
x2: 0, y2: 1.1
)}
4: { template(colors[3]) }
5: { template(colors[4]) }
6: { template(colors[5]) }
7: { template(colors[5]) }
]
horizontal: [
1: { template(colors[0]) }
2: { template(colors[0]) }
3: { template(colors[0]) }
4: { linear_blend(
image1: template(colors[0])
image2: template(colors[1])
x1: 0.4, y1: 0
x2: 1.5, y2: 0
)}
5: { linear_blend(
image1: template(colors[0])
image2: template(colors[1])
x1: 0.08, y1: 0
x2: 0.65, y2: 0
)}
6: { template(colors[5]) } #TODO
7: { template(colors[6]) } #TODO
]
vertical: [
1: { template(colors[0]) }
2: { template(colors[1]) }
3: { linear_blend(
image1: template(colors[1])
image2: template(colors[2])
x1: 0, y1: -1
x2: 0, y2: 1.5
)}
4: { linear_blend(
image1: template(colors[2])
image2: template(colors[3])
x1: 0, y1: 0.5
x2: 0, y2: 3
)}
5: { template(colors[3]) }
6: { template(colors[5]) } # Probably not right
7: { template(colors[6]) }
]
overlay: overlay_hybrid
]
########################################################################
# P/T boxes for leveler cards
########################################################################
leveler_pt_hybrid := [
radial: [
0: { template("c") }
1: { template(colors[0]) }
2: { template(colors[1]) }
3: { linear_blend(
image1: template(colors[1])
image2: template(colors[2])
x1: 0, y1: 0
x2: 0, y2: 1
)}
4: { template(colors[2]) }
5: { template(colors[2]) }
6: { template(colors[2]) }
7: { template(colors[4]) }
]
horizontal: horizontal_pt_hybrid
vertical: [
1: { template(colors[0]) }
2: { template(colors[1]) }
3: { linear_blend(
image1: template(colors[1])
image2: template(colors[2])
x1: 0, y1: 0
x2: 0, y2: 1
)}
4: { template(colors[2]) }
5: { template(colors[3]) }
6: { linear_blend(
image1: template(colors[3])
image2: template(colors[4])
x1: 0, y1: 0
x2: 0, y2: 0.25
)}
7: { template(colors[5]) }
]
overlay: overlay_hybrid
]
leveler_pt_hybrid2 := [
radial: [
0: { template("c") }
1: { template(colors[0]) }
2: { template(colors[1]) }
3: { template(colors[2]) }
4: { template(colors[2]) }
5: { template(colors[2]) }
6: { template(colors[2]) }
7: { template(colors[4]) }
]
horizontal: horizontal_pt_hybrid
vertical: [
1: { template(colors[0]) }
2: { template(colors[1]) }
3: { template(colors[2]) }
4: { linear_blend(
image1: template(colors[2])
image2: template(colors[3])
x1: 0, y1: 0
x2: 0, y2: 1
)}
5: { linear_blend(
image1: template(colors[3])
image2: template(colors[4])
x1: 0, y1: 0
x2: 0, y2: 0.75
)}
6: { template(colors[4]) }
7: { template(colors[5]) }
]
overlay: overlay_hybrid
]
leveler_pt_hybrid3 := [
radial: [
0: { template("c") }
1: { template(colors[0]) }
2: { template(colors[1]) }
3: { template(colors[2]) }
4: { template(colors[2]) }
5: { linear_blend(
image1: template(colors[2])
image2: template(colors[3])
x1: 0, y1: 0
x2: 0, y2: 1
)}
6: { linear_blend(
image1: template(colors[2])
image2: template(colors[3])
x1: 0, y1: 0
x2: 0, y2: 1
)}
7: { template(colors[4]) }
]
horizontal: horizontal_pt_hybrid
vertical: [
1: { template(colors[0]) }
2: { template(colors[1]) }
3: { template(colors[2]) }
4: { template(colors[3]) }
5: { linear_blend(
image1: template(colors[3])
image2: template(colors[4])
x1: 0, y1: 0
x2: 0, y2: 0.5
)}
6: { linear_blend(
image1: template(colors[4])
image2: template(colors[5])
x1: 0, y1: 0
x2: 0, y2: 0.5
)}
7: { template(colors[5]) }
]
overlay: overlay_hybrid
]
########################################################################
# Textbox and typeline for FPM templates and Futureshifts
########################################################################
textbox_hybrid := [
radial: [
0: { template("c") }
1: { template(colors[0]) }
2: card_hybrid_2
3: { template(colors[2]) }
4: { card_hybrid_2(colors: colors[3] + colors[2]) }
5: { template(colors[3]) }
6: { card_hybrid_2(colors: colors[4] + colors[3]) }
7: { template(colors[4]) }
]
horizontal: horizontal_card_hybrid
vertical: [
0: { template("c") }
1: { template(colors[0]) }
2: { template(colors[1]) }
3: { template(colors[2]) } # TODO
4: { template(colors[3]) }
5: { template(colors[4]) }
6: { template(colors[5]) }
7: { template(colors[6]) }
]
overlay: overlay_hybrid
]
typeline_hybrid := textbox_hybrid
########################################################################
# Color Identity Marking
########################################################################
identity_horizontal_hybrid := [
0: { template("c") }
1: { template(colors[0]) }
2: { linear_blend(
image1: template(colors[0])
image2: template(colors[1])
x1: 0.49, y1: 0.49
x2: 0.5, y2: 0.5
)}
3: {linear_blend(
image1: template(colors[0])
x1: 0.39, y1: 0.39
x2: 0.4, y2: 0.4
image2: linear_blend(
image1: template(colors[1])
x1: 0.6, y1: 0.6
x2: 0.61, y2: 0.61
image2: template(colors[2])
))}
4: {linear_blend(
# blend = 0.16
image1: template(colors[0])
x1: 0.29, y1: 0.29
x2: 0.3, y2: 0.3
image2: linear_blend(
image1: template(colors[1])
x1: 0.49, y1: 0.49
x2: 0.50, y2: 0.5
image2: linear_blend(
image1: template(colors[2])
x1: 0.69, y1: 0.69
x2: 0.7, y2: 0.7
image2: template(colors[3])
)))}
5: {linear_blend(
image1: template(colors[0])
x1: 0.28, y1: 0.28
x2: 0.29, y2: 0.29
image2: linear_blend(
image1: template(colors[1])
x1: 0.42, y1: 0.42
x2: 0.43, y2: 0.43
image2: linear_blend(
image1: template(colors[2])
x1: 0.56, y1: 0.56
x2: 0.57, y2: 0.57
image2: linear_blend(
image1: template(colors[3])
x1: 0.7, y1: 0.7
x2: 0.71, y2: 0.71
image2: template(colors[4])
))))}
6: { template("m") }
]
identity_hybrid := [
radial: identity_horizontal_hybrid
vertical: identity_horizontal_hybrid
horizontal: identity_horizontal_hybrid
overlay: identity_horizontal_hybrid
]
########################################################################
# Promo Stamp
########################################################################
# These are easier
horizontal_stamp_hybrid := [
1: { template(colors[0]) }
2: { linear_blend(
image1: template(colors[0])
image2: template(colors[1])
x1: -0.3, y1: 0
x2: 1.3, y2: 0
)}
3: { template(colors[1]) }
4: { linear_blend(
image1: template(colors[1])
image2: template(colors[2])
x1: -0.3, y1: 0
x2: 1.3, y2: 0
)}
5: {linear_blend(
image1: template(colors[1])
x1: -0.55, y1: 0
x2: 0.2, y2: 0
image2: linear_blend(
image1: template(colors[2])
x1: 0.8, y1: 0
x2: 1.55, y2: 0
image2: template(colors[3])
))}
6: { linear_blend(
image1: template(colors[2])
image2: template(colors[3])
x1: 0.1, y1: 0
x2: 0.9, y2: 0
)}
7: {linear_blend(
image1: template(colors[2])
x1: -0.55, y1: 0
x2: 0.2, y2: 0
image2: linear_blend(
image1: template(colors[3])
x1: 0.8, y1: 0
x2: 1.55, y2: 0
image2: template(colors[4])
))}
]
stamp_hybrid := [
radial: [
0: { template("c") }
1: { template(colors[0]) }
2: { linear_blend(
image1: template(colors[0])
image2: template(colors[1])
x1: -0.3, y1: 0
x2: 1.3, y2: 0
)}
3: { template(colors[2]) }
4: { linear_blend(
image1: template(colors[3])
image2: template(colors[2])
x1: -0.3, y1: 0
x2: 1.3, y2: 0
)}
5: { template(colors[3]) }
6: { linear_blend(
image1: template(colors[4])
image2: template(colors[3])
x1: -0.3, y1: 0
x2: 1.3, y2: 0
)}
7: { template(colors[4]) }
]
horizontal: horizontal_stamp_hybrid
vertical: [
1: { template(colors[0]) }
2: { template(colors[1]) }
3: { template(colors[2]) }
4: { template(colors[3]) }
5: { template(colors[4]) }
6: { template(colors[5]) }
7: { template(colors[6]) }
]
overlay: overlay_hybrid
]
########################################################################
# Putting it all together.
########################################################################
# Determine the card background based on the card_color multiple choice options
color_background := {
# for thumbnails
if input == "hybrid" then
input := "white,blue,red,{hybrid_previews},horizontal"
else if input == "overlay" then
input := "blue,red,{hybrid_previews},overlay"
else if input == "radial" or input == "horizontal" or input == "vertical" then
input := "white,blue,red,{hybrid_previews}," + input
else if input == "reversed" then
input := "white,blue,red,{hybrid_previews},horizontal,reversed"
# What type of 'hybrid'?
land := chosen(choice:"land")
multi := chosen(choice:"multicolor")
hybrid := chosen(choice:"hybrid")
artifact := chosen(choice:"artifact")
if land and colored_lands then template := land_template # use land template instead?
# The selected colors
colors := sort_text( order: "(wubrg)"
, (if chosen(choice:"white") then "w")
+ (if chosen(choice:"blue") then "u")
+ (if chosen(choice:"black") then "b")
+ (if chosen(choice:"red") then "r")
+ (if chosen(choice:"green") then "g"))
if multi and (hybrid or colors == "") then (
colors := colors + "m"
multi := false
)
if artifact and (hybrid or colors == "") then (
colors := colors + "a"
artifact := false
)
if chosen(choice:"reversed") then colors := reverse(colors)
color_count := number_of_items(in: colors)
if colors == "" then colors == "c"
# 'shape' / type of hybrid
shape := if chosen(choice:"horizontal") then "horizontal"
else if chosen(choice:"vertical") then "vertical"
else if chosen(choice:"overlay") then "overlay"
else "radial"
# Determine background (allows styles to hook something else here)
color_combination()
}
color_combination := {
# The base hybrid, without the outer frame blended over it
base := base_hybrid[shape][color_count]()
# Put a frame around it?
if land and not colored_lands then
masked_blend(
mask: "multicolor_blend_{type}.png",
dark: land_template("c"),
light: base,
)
else if land and multi and mask_multi_land_with_color() then
masked_blend(
mask: "hybrid_blend_{type}.png",
dark: base,
light: land_template("m"),
)
else if multi and artifact then
masked_blend(
mask: "artifact_blend_{type}.png",
dark: template("a"),
light: masked_blend(
mask: "multicolor_blend_{type}.png",
dark: template("m"),
light: base
)
)
else if multi then
masked_blend(
mask: "multicolor_blend_{type}.png",
dark: template("m"),
light: base,
)
else if artifact and color_count > 1 and mask_hybrid_with_land() then
masked_blend(
mask: "artifact_blend_{type}.png",
dark: template("a"),
light: masked_blend(
mask: "multicolor_blend_{type}.png",
dark: template("c"),
light: base
)
)
else if artifact then
masked_blend(
mask: "artifact_blend_{type}.png",
dark: template("a"),
light: base,
)
else if color_count > 1 and mask_hybrid_with_land() then
masked_blend(
mask: "hybrid_blend_{type}.png",
dark: land_template("c"),
light: base,
)
else base
}
########################################################################
# Specific types
########################################################################
card_background := { color_background(type:"card", base_hybrid:card_hybrid) }
card_ptbox := { color_background(type:"pt", base_hybrid:pt_hybrid) }
flip_ptbox := { color_background(type:"pt", base_hybrid:flip_pt_hybrid) }
flip_ptbox2 := { color_background(type:"pt2", base_hybrid:flip_pt_hybrid2) }
leveler_ptbox := { color_background(type:"pt", base_hybrid:leveler_pt_hybrid) }
leveler_ptbox2 := { color_background(type:"pt", base_hybrid:leveler_pt_hybrid2) }
leveler_ptbox3 := { color_background(type:"pt", base_hybrid:leveler_pt_hybrid3) }
card_textbox := { color_background(type:"textbox", base_hybrid:textbox_hybrid) }
card_typeline := { color_background(type:"typeline", base_hybrid:typeline_hybrid) }
card_identity := { color_background(type:"identity", base_hybrid:identity_hybrid) }
card_stamp := { color_background(type:"stamp", base_hybrid:stamp_hybrid) }
card_stamp2 := { color_background(type:"stamp", base_hybrid:stamp_hybrid) }
flip_background := {
linear_blend(
image1: card_background(top)
image2: card_background(bottom)
x1: 0, y1: 0.4
x2: 0, y2: 0.6
)
}
########################################################################
# Font colors
########################################################################
# For which colors is the font white?
font_colors_white := { input == "b" or input == "l" }
font_color_positions := [
radial: [0,0,0,2,3,3,4,4]
horizontal: [0,0,0,0,0,0,0,0]
vertical: [0,0,1,2,3,4,5,6]
overlay: [0,0,0,0,0,0,0,0]
]
# Determine whether light or dark fonts should be used
font_white := {
hybrid := chosen(choice:"hybrid")
artifact := chosen(choice:"artifact")
colors := sort_text( order: "(wubrg)"
, (if chosen(choice:"white") then "w")
+ (if chosen(choice:"blue") then "u")
+ (if chosen(choice:"black") then "b")
+ (if chosen(choice:"red") then "r")
+ (if chosen(choice:"green") then "g"))
+ (if artifact then "a")
font_colors_white(
if chosen(choice:"land") then "l"
else if input == "artifact, multicolor" then "a"
else if chosen(choice:"multicolor") then "m"
else if artifact and not hybrid then "a"
else if colors == "" then "c"
else colors[
font_color_positions[
if chosen(choice:"horizontal") then "horizontal"
else if chosen(choice:"vertical") then "vertical"
else if chosen(choice:"overlay") then "overlay"
else "radial"
][number_of_items(in: colors)]
]
)
}
font_color := { if font_white() then rgb(255,255,255) else rgb(0,0,0) }

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@@ -6,13 +6,10 @@ installer group: magic/Future/Artbackground cards
icon: card-sample.png
position hint: 274
version: 2014-02-22
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2007-12-29
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-future-common.mse-include
version: 2007-09-23
@@ -22,6 +19,9 @@ depends on:
depends on:
package: magic-mana-future.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 375
card height: 523
@@ -34,6 +34,7 @@ init script:
mask_hybrid_with_land := { styling.grey_hybrid_name }
watermark_include := "/magic-modules.mse-include/watermarks"
template_suffix := [pt: "pt.png", textbox: "textbox.png", typeline: "typeline.png"]
template := { input + template_suffix[type] }
land_template := { (if input == "a" then "c" else input) + "l" + template_suffix[type] }
@@ -216,6 +217,7 @@ styling style:
old: /magic-mana-small.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
card style:
############################# Background stuff
border color:
@@ -261,14 +263,13 @@ card style:
padding top: 0
mask: costmask.png
card symbol:
left: {if card.card_symbol=="none" then 50 else 67}
top : 31
height: 20
width: 14
left: {if card.card_symbol == "none" then 50 else 63}
top : 32
height: 21
width: 23
z index: 4
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
############################# Image
image:
left: 0
@@ -300,20 +301,7 @@ card style:
z index: 3
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 36
@@ -347,14 +335,14 @@ card style:
line height soft: 0.9
line height line: 1.5
watermark:
left: 127
top : 321
width: 132
height: 152
left: 26
top : 350
width: 301
height: 138
z index: 3
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# PT
pt:
z index: 4
@@ -547,6 +535,6 @@ extra card style:
top : 0
width: 375
height: 523
z index: 5
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}

View File

@@ -6,13 +6,10 @@ installer group: magic/Future/Clear
icon: card-sample.png
position hint: 274
version: 2014-02-22
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-future-common.mse-include
version: 2008-05-21
@@ -22,6 +19,9 @@ depends on:
depends on:
package: magic-mana-future.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 375
card height: 523
@@ -37,13 +37,15 @@ init script:
else "new"
}
watermark_include := "/magic-modules.mse-include/watermarks"
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
colorless_color := {"c"}
card_shape := { if styling.shifted_sorting then "shifted" else "normal" }
information_codes_offset_left_1 := { 2 }
############################################################## Set info fields
set info style:
symbol:
@@ -123,6 +125,8 @@ styling style:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -168,14 +172,13 @@ card style:
padding top: 0
mask: costmask.png
card symbol:
left: {if card.card_symbol=="none" then 50 else 67}
top : 31
height: 20
width: 14
z index: 3
left: {if card.card_symbol == "none" then 50 else 63}
top : 32
height: 21
width: 23
z index: 4
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
type symbol:
left: 23
top: 22
@@ -222,20 +225,7 @@ card style:
z index: 2
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 36
@@ -269,14 +259,15 @@ card style:
line height soft: 0.9
line height line: 1.5
watermark:
left: 127
top : 319
width: 132
height: 152
left: 26
top : 328
width: 321
height: 138
z index: 2
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# PT
pt:
z index: 3
@@ -360,6 +351,6 @@ extra card style:
top : 0
width: 375
height: 523
z index: 4
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}

View File

@@ -6,13 +6,10 @@ installer group: magic/Future/flip cards
icon: card-sample.png
position hint: 275
version: 2014-02-22
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2010-04-07
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-future-common.mse-include
version: 2008-05-21
@@ -22,6 +19,9 @@ depends on:
depends on:
package: magic-mana-future.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 375
card height: 523
@@ -33,6 +33,7 @@ card dpi: 150
init script:
mask_hybrid_with_land := { styling.grey_hybrid_name }
watermark_include := "/magic-modules.mse-include/watermarks"
template_suffix := [card: "card.jpg", pt: "pt.png", pt2: "pt2.png"]
template := { input + template_suffix[type] }
land_template := { "a" + template_suffix[type] }
@@ -115,7 +116,22 @@ init script:
typesymbol_type_2 := { typesymbol_for_2(card.super_type_2) }
card_shape := { if styling.shifted_sorting then "shifted flip" else "flip" }
faces_coordinates := {[
[
left: 0,
top: 0,
height: 523,
width: 375
],
[
left: 0,
top: 0,
height: 523,
width: 375
]
]}
information_codes_offset_left_1 := { 2 }
############################################################## Set info fields
set info style:
symbol:
@@ -196,6 +212,8 @@ styling style:
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -228,7 +246,7 @@ card style:
popup style: in place
############################# Name line
name:
left: {if card.card_symbol=="none" then 64 else 77}
left: {if card.card_symbol=="none" then 73 else 88}
top : 30
right: 341
height: 23
@@ -260,7 +278,7 @@ card style:
else rgb(0,0,0)
) else font_color(card.card_color)
name 2:
left: 310
left: { if card.card_symbol_2 == "none" then 310 else 295 }
bottom: 442
right: 34
height: 23
@@ -326,14 +344,22 @@ card style:
padding top: 0
mask: costmask2.png
card symbol:
left: {if card.card_symbol=="none" then 40 else 62}
top : 31
height: 20
width: 14
z index: 2
left: {if card.card_symbol == "none" then 50 else 63}
top : 32
height: 21
width: 23
z index: 4
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
card symbol 2:
left: { if card.card_symbol_2 == "none" then 333 else 320 }
bottom: 440
height: 21
width: 23
z index: 4
angle: 180
render style: image
image: { card_symbol_image(face: 2) }
type symbol:
left: 24
top: 24
@@ -432,20 +458,7 @@ card style:
z index: 1
alignment: middle center
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 55
@@ -511,24 +524,26 @@ card style:
line height line: 1.5
line height soft: 0.9
watermark:
left: 151
top : 61
width: 69
height: 66
left: 45
top : 63
width: 305
height: 65
z index: 3
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
watermark 2:
right: 151
bottom: 367
width: 69
height: 66
right: 25
bottom: 365
width: 305
height: 65
angle: 180
z index: 3
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_2() }
############################# PT
pt:
z index: 4
@@ -724,6 +739,6 @@ extra card style:
top : 0
width: 375
height: 523
z index: 5
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}

View File

@@ -6,13 +6,10 @@ installer group: magic/Future/Mirrored Normal cards
icon: card-sample.png
position hint: 274
version: 2014-02-22
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2007-12-29
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-future-common.mse-include
version: 2008-05-21
@@ -22,6 +19,9 @@ depends on:
depends on:
package: magic-mana-future.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 375
card height: 523
@@ -34,6 +34,7 @@ init script:
mask_multi_land_with_color := { styling.colored_multicolor_land_name }
watermark_include := "/magic-modules.mse-include/watermarks"
template_suffix := [card: "card.jpg", pt: "pt.png", textbox: "textbox.png", typeline: "typeline.png"]
template := { input + template_suffix[type] }
land_template := { (if input == "a" then "c" else input) + "l" + template_suffix[type] }
@@ -168,7 +169,7 @@ init script:
]
overlay: overlay_hybrid
]
information_codes_offset_left_1 := { 2 }
############################################################## Set info fields
set info style:
symbol:
@@ -250,6 +251,8 @@ styling style:
old: /magic-mana-small.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png
############################################################## Card fields
include file: /magic-modules.mse-include/information/the_list_old
include file: /magic-modules.mse-include/corners/card_fields
card style:
############################# Background stuff
border color:
@@ -323,14 +326,13 @@ card style:
padding top: 0
mask: costmask.png
card symbol:
left: {if card.card_symbol=="none" then 10 else 30}
top : 31
height: 20
width: 14
left: { if card.card_symbol=="none" then 12 else 28 }
top : 32
height: 21
width: 23
z index: 4
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
type symbol:
right: 351
top: 24
@@ -397,20 +399,7 @@ card style:
z index: 4
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
right: 339
@@ -448,14 +437,15 @@ card style:
line height soft: 0.9
line height line: 1.5
watermark:
right: 248
top : 321
width: 132
height: 152
right: 349
top : 330
width: 326
height: 138
z index: 3
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# PT
pt:
z index: 5
@@ -604,6 +594,6 @@ extra card style:
top : 0
width: 375
height: 523
z index: 6
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}

View File

@@ -6,7 +6,7 @@ installer group: magic/Future/planeswalkers/horizontal
icon: card-sample.png
position hint: 274
version: 2014-02-22
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2008-06-02
@@ -19,6 +19,9 @@ depends on:
depends on:
package: magic-mana-future.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 523
card height: 375
@@ -31,6 +34,7 @@ init script:
mask_multi_land_with_color := { styling.colored_multicolor_land_name }
watermark_include := "/magic-modules.mse-include/watermarks"
template_suffix := [card: "card.jpg", pt: "pt.png", textbox: "textbox.png", typeline: "typeline.png"]
template := { input + template_suffix[type] }
land_template := {
@@ -123,7 +127,7 @@ init script:
else if contains(input, match: "-") then "loyalty down"
else "loyalty naught"
}
information_codes_offset_left_1 := { 2 }
############################################################## Set info fields
set info style:
symbol:
@@ -206,6 +210,8 @@ styling style:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
############################################################## Card fields
include file: /magic-modules.mse-include/information/the_list_old
include file: /magic-modules.mse-include/corners/card_fields
card style:
############################# Background stuff
border color:
@@ -272,14 +278,13 @@ card style:
z index: 5
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 50 else 67}
top : 39
height: 20
width: 14
z index: 2
left: {if card.card_symbol == "none" then 50 else 63}
top : 38
height: 21
width: 23
z index: 4
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
type symbol:
left: 24
top: 30
@@ -346,20 +351,7 @@ card style:
z index: 1
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################## Text box
text:
left: 44
@@ -541,7 +533,7 @@ extra card style:
width: 375
height: 523
angle: 270
z index: 3
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
loyalty box:

View File

@@ -6,13 +6,10 @@ installer group: magic/Future/planeswalkers
icon: card-sample.png
position hint: 274
version: 2014-02-22
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-future-common.mse-include
version: 2008-05-21
@@ -25,6 +22,9 @@ depends on:
depends on:
package: magic-future.mse-style
version: 2008-08-07
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 375
card height: 523
@@ -35,6 +35,7 @@ card dpi: 150
init script:
mask_hybrid_with_land := { styling.grey_hybrid_name }
watermark_include := "/magic-modules.mse-include/watermarks"
mask_multi_land_with_color := { styling.colored_multicolor_land_name }
template_suffix := [card: "card.jpg", pt: "pt.png", textbox: "textbox.png", typeline: "typeline.png"]
@@ -172,7 +173,7 @@ init script:
else if contains(input, match: "-") then "loyalty down"
else "loyalty naught"
}
information_codes_offset_left_1 := { 2 }
############################################################## Set info fields
set info style:
symbol:
@@ -255,6 +256,8 @@ styling style:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
############################################################## Card fields
include file: /magic-modules.mse-include/information/the_list_old
include file: /magic-modules.mse-include/corners/card_fields
card style:
############################# Background stuff
border color:
@@ -328,14 +331,13 @@ card style:
padding top: 0
mask: /magic-future.mse-style/costmask.png
card symbol:
left: {if card.card_symbol=="none" then 50 else 67}
top : 31
height: 20
width: 14
z index: 5
left: {if card.card_symbol == "none" then 50 else 63}
top : 32
height: 21
width: 23
z index: 4
render style: image
choice images:
tombstone: /magic-future.mse-style/tombstone.png
image: { card_symbol_image(face: 1) }
type symbol:
left: 24
top: 24
@@ -402,20 +404,7 @@ card style:
z index: 4
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 66
@@ -452,14 +441,15 @@ card style:
line height hard max: 1.3
line height line max: 1.6
watermark:
left: 127
top : 321
width: 132
height: 152
left: 56
top : 350
width: 276
height: 135
z index: 3
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# Loyalty
loyalty:
z index: 5

View File

@@ -6,7 +6,7 @@ installer group: magic/Future/promotional
icon: card-sample.png
position hint: 274
version: 2014-02-22
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2008-06-02
@@ -23,8 +23,8 @@ depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
package: magic-modules.mse-include
version: 2024-05-20
card width: 375
card height: 523
@@ -33,6 +33,7 @@ card dpi: 150
#Images by Spiderboy4, Buttock1234, and Artfreakwiu
############################################################## Extra scripts
init script:
watermark_include := "/magic-modules.mse-include/watermarks"
# Should hybrids have a grey name?
mask_hybrid_with_land := { styling.grey_hybrid_name }
@@ -124,7 +125,7 @@ init script:
)
else base
}
information_codes_offset_left_1 := { 2 }
############################################################## Set info fields
set info style:
symbol:
@@ -207,6 +208,8 @@ styling style:
old: /magic-mana-small.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png
############################################################## Card fields
include file: /magic-modules.mse-include/information/the_list_old
include file: /magic-modules.mse-include/corners/card_fields
card style:
############################# Background stuff
border color:
@@ -280,14 +283,13 @@ card style:
z index: 2
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 50 else 67}
top : 35
height: 20
width: 14
z index: 2
left: {if card.card_symbol == "none" then 50 else 63}
top : 32
height: 21
width: 23
z index: 4
render style: image
choice images:
tombstone: /magic-future-textless.mse-style/tombstone.png
image: { card_symbol_image(face: 1) }
type symbol:
left: 23
top: 25
@@ -354,20 +356,7 @@ card style:
z index: 2
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 41
@@ -402,14 +391,15 @@ card style:
line height line: 1.5
mask: textbox_mask.png
watermark:
left: 127
top : 281
width: 142
height: 152
left: 31
top : 310
width: 311
height: 138
z index: 2
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# PT
pt:
z index: 3
@@ -523,6 +513,6 @@ extra card style:
top : 0
width: 375
height: 523
z index: 4
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}

View File

@@ -6,13 +6,13 @@ installer group: magic/Future/Split cards/Facing
icon: card-sample.png
position hint: 275
version: 2014-02-22
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
package: magic-modules.mse-include
version: 2024-05-20
depends on:
package: magic-future-common.mse-include
version: 2008-05-21
@@ -124,6 +124,21 @@ init script:
}
card_shape := { if styling.shifted_sorting then "split, shifted" else "split"}
watermark_include := "/magic-modules.mse-include/watermarks"
faces_coordinates := {[
[
left: 0,
top: 0,
width: 523,
height: 375
],
[
left: 260,
top: 0,
width: 234,
height: 375
]
]}
############################################################## Set info fields
set info style:
@@ -202,6 +217,7 @@ styling style:
old: /magic-mana-small.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
card style:
############################# Background stuff
border color:
@@ -209,7 +225,6 @@ card style:
top : 0
width: 523
height: 375
radius: 18
left width: 12
right width: 12
top width: 12
@@ -332,23 +347,21 @@ card style:
padding top: 0
mask: costmask2.png
card symbol:
left: {if card.card_symbol=="none" then 34 else 48}
left: {if card.card_symbol=="none" then 34 else 44}
top : 28
height: 16
width: 12
height: 19
width: 21
z index: 4
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
card symbol 2:
left: {if card.card_symbol_2=="none" then 475 else 463}
left: {if card.card_symbol_2=="none" then 475 else 459}
top : 28
height: 16
width: 12
height: 19
width: 21
z index: 4
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 2) }
type symbol:
left: 22
top: 22
@@ -456,20 +469,7 @@ card style:
z index: 4
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
rarity 2:
left: 272
top : 214
@@ -478,20 +478,7 @@ card style:
z index: 4
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 30
@@ -564,23 +551,25 @@ card style:
line height soft: 0.9
line height line: 1.5
watermark:
left: 90
top : 229
width: 92
height: 100
left: 20
top : 252
width: 219
height: 95
z index: 3
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
watermark 2:
left: 341
top : 229
width: 92
height: 100
left: 265
top : 252
width: 219
height: 95
z index: 3
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_2() }
############################# PT
pt:
z index: 5
@@ -714,6 +703,16 @@ card style:
contains(card.card_color_2, match:"multicolor") or
contains(card.card_color_2, match:"white") then rgb(0,0,0)
else rgb(255,255,255)
the list icon:
left: 0
bottom: 374
width: 22
height: 33
popup style: in place
include file: /magic.mse-game/information/menu_choice_images_the_list
render style: image
image: { the_list_icon_image(face: 1, field: 1) }
z index: 900
############################################################## Extra card fields
extra card field:
type: choice
@@ -758,6 +757,12 @@ extra card field:
choice: planeswalker
choice: sorcery
choice: none
extra card field:
type: choice
name: the list dot
choice: dot
editable: false
save value: false
extra card style:
pt box:
left: 201
@@ -793,7 +798,7 @@ extra card style:
bottom: 0
width: 375
height: 523
z index: 6
z index: 1050
angle: 90
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
@@ -824,3 +829,14 @@ extra card style:
multitype: { "/magic-future-common.mse-include/multitype_" + typesymbol_color(frame: card.card_color_2) + ".png" }
planeswalker: { "/magic-future-common.mse-include/planeswalker_" + typesymbol_color(frame: card.card_color_2) + ".png" }
sorcery: { "/magic-future-common.mse-include/sorcery_" + typesymbol_color(frame: card.card_color_2) + ".png" }
the list dot:
left: 0
bottom: 374
width: 30
height: 40
render style: image
popup style: in place
include file: /magic.mse-game/information/menu_choice_images_the_list
render style: image
image: { the_list_dot_image(field: 1) }
z index: 510

View File

@@ -6,13 +6,13 @@ installer group: magic/Future/Split cards
icon: card-sample.png
position hint: 275
version: 2014-02-22
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
package: magic-modules.mse-include
version: 2024-05-20
depends on:
package: magic-future-common.mse-include
version: 2008-05-21
@@ -121,8 +121,22 @@ init script:
else "white"
}
watermark_include := "/magic-modules.mse-include/watermarks"
card_shape := { if styling.shifted_sorting then "split, shifted" else "split"}
faces_coordinates := {[
[
left: 0,
top: 0,
width: 523,
height: 375
],
[
left: 260,
top: 0,
width: 234,
height: 375
]
]}
############################################################## Set info fields
set info style:
symbol:
@@ -195,6 +209,7 @@ styling style:
old: /magic-mana-small.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
card style:
############################# Background stuff
border color:
@@ -325,23 +340,21 @@ card style:
padding top: 0
mask: costmask.png
card symbol:
left: {if card.card_symbol=="none" then 34 else 48}
left: {if card.card_symbol=="none" then 34 else 44}
top : 28
height: 16
width: 12
height: 19
width: 21
z index: 4
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
card symbol 2:
left: {if card.card_symbol_2=="none" then 285 else 299}
left: {if card.card_symbol_2=="none" then 285 else 295}
top : 28
height: 16
width: 12
height: 19
width: 21
z index: 4
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 2) }
type symbol:
left: 22
top: 22
@@ -448,20 +461,7 @@ card style:
z index: 4
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
rarity 2:
left: 488
top : 213
@@ -470,20 +470,7 @@ card style:
z index: 4
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 30
@@ -556,23 +543,25 @@ card style:
line height soft: 0.9
line height line: 1.5
watermark:
left: 90
top : 229
width: 92
height: 100
left: 20
top : 252
width: 219
height: 95
z index: 3
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
watermark 2:
left: 341
top : 229
width: 92
height: 100
left: 271
top : 252
width: 219
height: 95
z index: 3
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_2() }
############################# PT
pt:
z index: 5
@@ -706,6 +695,16 @@ card style:
contains(card.card_color_2, match:"multicolor") or
contains(card.card_color_2, match:"white") then rgb(0,0,0)
else rgb(255,255,255)
the list icon:
left: 0
bottom: 374
width: 22
height: 33
popup style: in place
include file: /magic.mse-game/information/menu_choice_images_the_list
render style: image
image: { the_list_icon_image(face: 1, field: 1) }
z index: 900
############################################################## Extra card fields
extra card field:
type: choice
@@ -774,6 +773,12 @@ extra card field:
choice: planeswalker
choice: sorcery
choice: none
extra card field:
type: choice
name: the list dot
choice: dot
editable: false
save value: false
extra card style:
textbox:
left: 22
@@ -845,7 +850,7 @@ extra card style:
bottom: 0
width: 375
height: 523
z index: 6
z index: 1050
angle: 90
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
@@ -876,3 +881,14 @@ extra card style:
multitype: { "/magic-future-common.mse-include/multitype_" + typesymbol_color(frame: card.card_color_2) + ".png" }
planeswalker: { "/magic-future-common.mse-include/planeswalker_" + typesymbol_color(frame: card.card_color_2) + ".png" }
sorcery: { "/magic-future-common.mse-include/sorcery_" + typesymbol_color(frame: card.card_color_2) + ".png" }
the list dot:
left: 0
bottom: 374
width: 30
height: 40
render style: image
popup style: in place
include file: /magic.mse-game/information/menu_choice_images_the_list
render style: image
image: { the_list_dot_image(field: 1) }
z index: 510

View File

@@ -6,7 +6,7 @@ installer group: magic/Future/Textless cards/Clear
icon: card-sample.png
position hint: 274
version: 2014-02-22
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2008-06-02
@@ -16,6 +16,9 @@ depends on:
depends on:
package: magic-mana-future.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 375
card height: 523
@@ -37,7 +40,8 @@ init script:
colorless_color := {"c"}
card_shape := { if styling.shifted_sorting then "shifted" else "normal" }
watermark_include := "/magic-modules.mse-include/watermarks"
information_codes_offset_left_1 := { 2 }
############################################################## Set info fields
set info style:
symbol:
@@ -84,6 +88,8 @@ styling style:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
############################################################## Card fields
include file: /magic-modules.mse-include/information/the_list_old
include file: /magic-modules.mse-include/corners/card_fields
card style:
############################# Background stuff
border color:
@@ -129,14 +135,13 @@ card style:
z index: 2
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 50 else 67}
top : 33
height: 20
width: 14
z index: 3
left: {if card.card_symbol == "none" then 50 else 63}
top : 32
height: 21
width: 23
z index: 4
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
type symbol:
left: 22
top: 22
@@ -183,20 +188,7 @@ card style:
z index: 2
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# PT
pt:
z index: 3
@@ -280,6 +272,6 @@ extra card style:
top : 0
width: 375
height: 523
z index: 3
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}

View File

@@ -6,7 +6,7 @@ installer group: magic/Future/Textless cards
icon: card-sample.png
position hint: 274
version: 2014-02-22
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2008-06-02
@@ -16,6 +16,9 @@ depends on:
depends on:
package: magic-mana-future.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 375
card height: 523
@@ -77,7 +80,8 @@ init script:
}
card_shape := { if styling.shifted_sorting then "shifted" else "normal" }
watermark_include := "/magic-modules.mse-include/watermarks"
information_codes_offset_left_1 := { 2 }
############################################################## Set info fields
set info style:
symbol:
@@ -127,6 +131,8 @@ styling style:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
############################################################## Card fields
include file: /magic-modules.mse-include/information/the_list_old
include file: /magic-modules.mse-include/corners/card_fields
card style:
############################# Background stuff
border color:
@@ -200,14 +206,13 @@ card style:
z index: 2
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 50 else 67}
top : 35
height: 20
width: 14
z index: 1
left: {if card.card_symbol == "none" then 50 else 63}
top : 32
height: 21
width: 23
z index: 4
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
type symbol:
left: 23
top: 25
@@ -274,20 +279,7 @@ card style:
z index: 2
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# PT
pt:
z index: 2
@@ -400,6 +392,6 @@ extra card style:
top : 0
width: 375
height: 523
z index: 3
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}

View File

@@ -6,13 +6,10 @@ installer group: magic/Future/Normal cards
icon: card-sample.png
position hint: 273
version: 2014-02-22
version: 2024-05-29
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-future-common.mse-include
version: 2008-05-21
@@ -22,6 +19,9 @@ depends on:
depends on:
package: magic-mana-future.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 375
card height: 523
@@ -34,6 +34,7 @@ init script:
mask_multi_land_with_color := { styling.colored_multicolor_land_name }
watermark_include := "/magic-modules.mse-include/watermarks"
template_suffix := [card: "card.jpg", pt: "pt.png", textbox: "textbox.png", typeline: "typeline.png"]
template := { input + template_suffix[type] }
land_template := { (if input == "a" then "c" else input) + "l" + template_suffix[type] }
@@ -114,7 +115,7 @@ init script:
}
card_shape := { if styling.shifted_sorting then "shifted" else "normal" }
information_codes_offset_left_1 := { 2 }
############################################################## Set info fields
set info style:
symbol:
@@ -197,6 +198,8 @@ styling style:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -270,14 +273,13 @@ card style:
padding top: 0
mask: costmask.png
card symbol:
left: {if card.card_symbol=="none" then 50 else 67}
top : 31
height: 20
width: 14
left: {if card.card_symbol == "none" then 50 else 63}
top : 32
height: 21
width: 23
z index: 4
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
type symbol:
left: 24
top: 24
@@ -344,20 +346,7 @@ card style:
z index: 4
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 36
@@ -395,14 +384,15 @@ card style:
line height soft: 0.9
line height line: 1.5
watermark:
left: 127
top : 321
width: 132
height: 152
left: 26
top : 330
width: 321
height: 138
z index: 3
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# PT
pt:
z index: 5
@@ -546,6 +536,6 @@ extra card style:
top : 0
width: 375
height: 523
z index: 6
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}

View File

@@ -6,13 +6,16 @@ installer group: magic/hecatomb style
icon: card-sample.png
position hint: 825
version: 2014-02-22
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 375
card height: 523
@@ -348,7 +351,7 @@ init script:
}
typeline_filter := replace@(match:"—", replace: "|")
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
############################################################## Extra style options
styling field:
@@ -387,6 +390,8 @@ styling style:
old: /magic-mana-small.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -445,12 +450,11 @@ card style:
card symbol:
left: 58
top : 77
height: 20
width: 14
z index: 2
height: 21
width: 23
z index: 5
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
############################# Image
image:
left: 40
@@ -469,14 +473,7 @@ card style:
z index: 1
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
common: script: symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
rule text:
left:
@@ -816,6 +813,6 @@ extra card style:
top : 0
width: 375
height: 523
z index: 5
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}

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View File

@@ -6,13 +6,13 @@ installer group: magic/Moxydotorg's heroes
icon: card-sample.png
position hint: 826
version: 2014-02-22
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2009-07-23
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
package: magic-modules.mse-include
version: 2024-05-20
depends on:
package: magic-mana-large.mse-symbol-font
version: 2007-09-23
@@ -92,7 +92,7 @@ init script:
}
card_shape := { "heroes" }
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
symbol:
@@ -166,6 +166,8 @@ styling style:
old: /magic-mana-large.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -173,7 +175,6 @@ card style:
top : 0
width: 375
height: 523
radius: 18
left width: 17
right width: 17
top width: 17
@@ -220,14 +221,13 @@ card style:
padding top: 0
mask: costmask.png
card symbol:
left: {if card.card_symbol=="none" then 20 else 32}
left: {if card.card_symbol=="none" then 20 else 28}
top : 25
height: 20
width: 14
z index: 1
height: 21
width: 23
z index: 5
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
############################# Image
image:
left: 35
@@ -258,20 +258,7 @@ card style:
z index: 2
render style: image
alignment: middle right
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 58
@@ -307,14 +294,15 @@ card style:
line height hard max: 1.3
line height line max: 1.6
watermark:
left: 120
top : 289
width: 158
height: 175
left: 48
top : 293
width: 301
bottom: 457
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# PT
pt:
z index: 1
@@ -510,7 +498,7 @@ extra card style:
top : 0
width: 375
height: 523
z index: 3
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
loyalty cost box 1:

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View File

@@ -6,7 +6,7 @@ installer group: magic/horror style/planeswalkers
icon: card-sample.png
position hint: 828
version: 2014-02-22
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2008-06-02
@@ -17,8 +17,8 @@ depends on:
package: magic-future-common.mse-include
version: 2007-09-23
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
package: magic-modules.mse-include
version: 2024-05-20
depends on:
package: magic-mana-large-dark.mse-symbol-font
version: 2007-09-23
@@ -71,7 +71,7 @@ init script:
}
card_shape := {"planeswalker"}
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
symbol:
@@ -145,6 +145,8 @@ styling style:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -152,7 +154,6 @@ card style:
top : 0
width: 375
height: 523
radius: 14
left width: 14
right width: 14
top width: 14
@@ -200,15 +201,13 @@ card style:
z index: 2
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 20 else 32}
left: {if card.card_symbol=="none" then 20 else 28}
top : 34
height: 20
width: 14
angle: 3.5
z index: 1
height: 21
width: 23
z index: 5
render style: image
choice images:
tombstone: /magic-horror.mse-style/tombstone.png
image: { card_symbol_image(face: 1) }
############################# Image
image:
left: 25
@@ -242,20 +241,7 @@ card style:
render style: image
alignment: middle right
angle: -1.5
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 66
@@ -292,10 +278,10 @@ card style:
line height hard max: 1.3
line height line max: 1.6
watermark:
left: 117
top : 331
width: 138
height: 150
left: 56
top : 336
width: 296
height: 140
z index: 2
render style: image
alignment: middle center
@@ -482,7 +468,7 @@ extra card style:
top : 0
width: 375
height: 523
z index: 3
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
loyalty cost box 1:

View File

@@ -6,13 +6,13 @@ icon: card-sample.png
installer group: magic/horror style
position hint: 827
version: 2014-02-22
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
package: magic-modules.mse-include
version: 2024-05-20
depends on:
package: magic-mana-large-dark.mse-symbol-font
version: 2007-09-23
@@ -56,7 +56,7 @@ init script:
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
symbol:
@@ -116,6 +116,8 @@ styling style:
old: /magic-mana-large-dark.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-large-dark.mse-symbol-font/mana_t_older.png
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/the_list_old
card style:
############################# Background stuff
border color:
@@ -123,7 +125,6 @@ card style:
top : 0
width: 375
height: 523
radius: 14
left width: 14
right width: 14
top width: 14
@@ -171,15 +172,13 @@ card style:
z index: 2
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 20 else 32}
left: {if card.card_symbol=="none" then 20 else 28}
top : 34
height: 20
width: 14
angle: 3.5
z index: 1
height: 21
width: 23
z index: 5
render style: image
choice images:
tombstone: tombstone.png
image: { card_symbol_image(face: 1) }
############################# Image
image:
left: 32
@@ -213,20 +212,7 @@ card style:
render style: image
alignment: middle right
angle: -1.5
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
text:
left: 34
@@ -256,14 +242,14 @@ card style:
line height hard max: 1.3
line height line max: 1.6
watermark:
left: 120
top : 331
width: 138
height: 156
z index: 1
left: 24
top : 338
width: 331
height: 142
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
include file: /magic.mse-game/watermarks/menu_choice_images
image: { watermark_image_1() }
############################# PT
pt:
z index: 1
@@ -340,7 +326,7 @@ extra card style:
top : 0
width: 375
height: 523
z index: 3
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
border color fixer:

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@@ -6,9 +6,12 @@ icon: card-sample.png
position hint: 829
installer group: magic/intense/horizontal
version: 2014-02-22
version: 2024-05-30
depends on: magic.mse-game 2008-06-02
depends on: magic-mana-white.mse-symbol-font 2008-05-25
depends on:
package: magic-modules.mse-include
version: 2024-05-20
card width: 1046
card height: 750
@@ -44,7 +47,7 @@ init script:
# is text box empty?
has_text := {(card.rule_text!="")}
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Extra style options
styling field:
@@ -87,6 +90,7 @@ styling style:
brown: bacard.jpg
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
card style:
############################# Background stuff
border color:
@@ -94,7 +98,6 @@ card style:
top : 0
width: 1046
height: 750
radius: 18
left width: 35
right width: 35
top width: 35
@@ -182,14 +185,7 @@ card style:
right: 1006
z index: 5
render style: image
choice images:
# Images based on the set symbol
basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
common: script: symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare:script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
include file: /magic-modules.mse-include/rarities/choice_images
############################# Text box
rule text:
@@ -325,6 +321,16 @@ card style:
shadow displacement x: 4
shadow displacement y: 0
shadow blur: 2
the list icon:
left: 0
bottom: 750
width: 44
height: 66
popup style: in place
include file: /magic.mse-game/information/menu_choice_images_the_list
render style: image
image: { the_list_icon_image(face: 1, field: 1) }
z index: 900
############################################################## Extra card fields
@@ -358,6 +364,12 @@ extra card field:
choice:
name: Default
color: rgb(255,255,255)
extra card field:
type: choice
name: the list dot
choice: dot
editable: false
save value: false
extra card style:
lines:
left: 0
@@ -383,4 +395,15 @@ extra card style:
width: {min(card_style.type.content_width+70, 687-card_style.power.content_width)}
z index: 2
radius: 2
visible: {has_text()}
visible: {has_text()}
the list dot:
left: 0
bottom: 750
width: 60
height: 80
render style: image
popup style: in place
include file: /magic.mse-game/information/menu_choice_images_the_list
render style: image
image: { the_list_dot_image(field: 1) }
z index: 510

View File

@@ -6,13 +6,13 @@ icon: card-sample.png
installer group: magic/m15 style/Emblems
position hint: 999
version: 2018-02-22
version: 2024-05-30
depends on:
package: magic.mse-game
version: 2014-06-25
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
package: magic-modules.mse-include
version: 2024-05-20
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
@@ -36,7 +36,7 @@ init script:
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
watermark_include := "/magic-modules.mse-include/watermarks"
############################################################## Set info fields
set info style:
@@ -109,6 +109,8 @@ styling style:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
############################################################## Card fields
include file: /magic-modules.mse-include/corners/card_fields
include file: /magic-modules.mse-include/information/card_fields
card style:
############################# Background stuff
###################C######### Name line
@@ -147,34 +149,10 @@ card style:
width: 345
height: 490
z index: -1
############################# Card type
############################# Card sorting / numbering
set code:
left: 24
top: 498
width: 40
height: 10
z index: 2
font:
name: Relay-Medium
size: 7
color: white
weight: bold
illustrator:
left: { 44 + card_style.set_code.content_width }
top: 497.5
width: 200
height: 10
z index: 3
font:
name: Beleren Small Caps Bold
size: 7.25
color: white
############################# Copyright stuff
copyright:
right: 339
top: 23
width: 300
width: {if set.automatic_copyright then 0 else 300}
height: 10
angle: 90
z index: 2
@@ -184,28 +162,27 @@ card style:
size: 8
color: white
weight: bold
auto copyright:
right: 339
top: 23
width: 300
height: 10
angle: 90
z index: 2
alignment: middle right shrink-overflow
visible: {set.automatic_copyright}
font:
name: Relay-Medium
size: 8
color: white
weight: bold
############################################################## Extra card fields
extra card field:
type: choice
name: frame
script: card.card_color
choice: foil
save value: false
editable: false
save value: false
extra card field:
type: text
name: card code
save value: false
script:
if set.automatic_card_numbers and not styling.remove_from_autocount then
forward_editor(prefix: card_number_m15() + "/" + card_count_m15() + " " + rarity_code() + " ", field: card.card_code_text)
else
combined_editor(field1: card.custom_card_number, separator: " " + "F" " ", field2: card.card_code_text)
extra card field:
type: choice
name: artist arrow
editable: false
save value: false
choice: white
extra card field:
type: choice
name: foil layer
@@ -213,25 +190,6 @@ extra card field:
save value: false
editable: false
extra card style:
card code:
left: 24
top: 488
width: 120
height: 10
z index: 1
font:
name: Relay-Medium
size: 7
color: white
weight: bold
artist arrow:
left: { 28 + card_style.set_code.content_width }
top: 500
width: 12
height: 7
z index: 3
render style: image
image: artist_arrow.png
frame:
left: 0
top: 0
@@ -246,6 +204,6 @@ extra card style:
top : 0
width: 375
height: 523
z index: 3
z index: 1050
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}

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