Commit Graph

62 Commits

Author SHA1 Message Date
GenevensiS
db9b04be59 Fix bug when rounding negative numbers (#122)
* Fix bug when rounding negative numbers
2025-02-08 18:19:42 -06:00
GenevensiS
60db39d10d Add UNF full art basics (#118)
* Add UNF full art basics
* improve full art basics automation implementation
* fix z index on basic land symbol textbox
2025-02-04 19:51:05 -06:00
cajun
8b9475dc65 Mainframe Battles (#111) 2025-02-01 23:19:14 -06:00
GenevensiS
aa2073f3e7 Added Aetherdrift First-Place showcase (#112)
* Add DFT Full Art Basics

* Add DFT First-Place Showcase

* Add DFT First-Place Walker Showcases assets

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Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
2025-02-01 20:59:32 -06:00
cajun
64fc3828d6 3.0.7
Bug fix for Card Symbol on DFCs
Bug fix for Amass rt
Bug fixes for "this type" capitalization
Bug fixes for CARDNAME on planes
Adds THIS atom that gets the opposite value as CARDNAME
Adds Custom Border automization
2025-01-18 15:01:42 -06:00
cajun
4158a989fd fix capitalization issues on This type 2025-01-11 18:16:08 -06:00
Mihaly-André Hadnagy
8b91073e40 Suggested fix for cright field error in Modern Doublefaced Planeswalker template (#101) 2025-01-11 17:28:31 -06:00
cajun
34e42b7c19 fix flavor bars 2025-01-11 15:12:01 -06:00
cajun
d8809169b6 fix custom watermark issue
a fix for better backwards compatibility made reading the size not work as well. new build_custom_watermark_blend function resolves both problems
2024-12-22 08:36:05 -06:00
cajun
cf578f7c69 improve iterate parameter 2024-10-07 17:33:19 -05:00
cajun
23410b04c9 custom script fix 2024-10-05 07:04:02 -05:00
cajun
647bd1c915 DFC & Exporter Fixes 2024-10-04 19:00:04 -05:00
cajun
b7385c5b20 neonafroman bugfixes 2024-10-03 21:54:07 -05:00
cajun
5a95c927e5 3.0.4 (#92)
Custom Symbol links will now detect if they are smaller than 512px wide, and add padding if they are not. This will do the padding for any old custom symbols without needing to update them. If you need to disable the autopadding, replace the "+" MSE inserts into the link to a "-".
    Fixed a bug where generic mana symbols were misaligned on HD frames.
    Fixed spree +s indenting like modals when they should not.
    Fix layering conflicts with the Lesson symbol and the Alchemy symbol.
    Fix layering conflict with Kaldheim Showcase watermark.
    Fix Mainframe Planeswalker watermark dependency warning.
    Fix Clear Tops looking in the wrong folder.
    Fix blending error on clear cards with colored mana costs.
    Fixed the alignment of the red Star nyx replacement.
    Improved the text on VOW Showcase.
2024-10-03 13:11:24 -05:00
cajun
7dbd7f3494 3.0.2 bugfixes (#86)
M15 Mainframe and Mainframe DFC will use their Style tab "Custom symbol" option if it is not blank; if it is blank it will use the link from the Set tab. Previously they tried to use their Style tab link even if it was blank
Unhandled watermarks (usually due to hard-coded custom watermarks that weren't added to the new system) will now use a blank image instead of throwing an error.
The Crimson Vow showcase now uses its proper indicators.
Fixed the watermark alignment on the Monster Manual Showcase.
Fixed the UB Vehicle frame using the wrong link.

Fixed a number of Mainframe DFC bugs:
Fixed a bug where back face chapter symbols were all snapping to the Chapter 1 position.
Fixed a bug where back face watermarks were blending with the front face colors
Fixed a bug where the front face evobar had a too-low z index.
Fixed an error with backface miracle blending.

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Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
2024-10-01 15:04:55 -05:00
cajun
5070a82801 custom watermark bugfix 2024-10-01 10:48:31 -05:00
cajun
da4ab9a803 etb errata 2024-10-01 09:13:47 -05:00
GenevensiS
6960d85314 3.0.0 final touches (#84)
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Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
2024-10-01 08:42:16 -05:00
cajun
cb6cab414d Rooms and autoreminder prototype (#81)
* add rooms
* add clear splits and fuse
* rebuild the split and fuse images
* add nyx and UB frames
2024-09-29 15:32:32 -05:00
GenevensiS
960dc2a219 Card symbol and transform symbol modifications (#83) 2024-09-29 12:11:46 -05:00
cajun
56318f0e14 fix broken watermark links 2024-09-29 10:46:12 -05:00
cajun
0eff122143 keyword/watermark fix 2024-09-27 19:21:17 -05:00
cajun
54a88f4931 update locales 2024-09-27 15:42:03 -05:00
cajun
3edcd6dbf9 Update script
fix a bug where regex weirdness would kick text after a keyword onto a previous line
2024-09-27 14:38:58 -05:00
cajun
8abb9df8ea improve script caching (#77)
* cache card number
* optimize pull_comma_array
* decouple type from card number

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Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
2024-09-26 15:44:41 -05:00
GenevensiS
fb3e5092a6 Update to 2.5.3 (#78)
* Update to 2.5.3

- add `exists_in_package` script function, which take a string argument of the form
"/package-name.package-extension/file-name.file-extension" and return true if the file can be loaded by MSE.
- add 175% export zoom option

* update watermark handling
* collapse card_watermark_1 etc into custom_watermark_link(#)
* added verify_watermark_image, a script that runs in custom watermark fields
* if the field is a potentially valid link, it will run exists_in_package, width_of, and length_of and caches their info in the field
* if the image is too big, it displays it normally instead of erroring

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Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
2024-09-26 15:37:23 -05:00
cajun
8f8d9c637a Indicator update (#76)
* update indicator script and remove color indicator dot styling options

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Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
2024-09-24 13:44:27 -05:00
cajun
9a7b7949e8 [wip] updating exporters for 2.5 (#75)
* Add Card Regions to DFCs
* Add Hashes
* Add crop_multi_image to help crop with card regions
* bugfix exporters and organize the list
* add dfc splitter support for Cockatrice and Lackey exporters
* fix sizing bugs on Planesculptors exporter
* update icons on exporters missing them
* update namecheck exporter and improve near checking

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Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
2024-09-24 09:52:17 -05:00
GenevensiS
206de32133 MSE 2.5.2 and Showcase Catchup (#18)
* Updated to MSE 2.5.2
* Added Assassin's Creed Memory Corridor
* Added Bloomburrow Borderless Anime
* Added Bloomburrow Woodland
* Added Compleated Planeswalkers
* Added Duskmourn Paranormal
* Added Kamigawa Neon
* Added Kamigawa Ninja
* Added Kamigawa Samurai
* Added Innistrad Fang
* Added Theros Constellation
* Added Capenna Art Deco
* Added Capenna Golden Age
* Added Capenna Skyscraper
* Added Doctor Who TARDIS
* Added Dominaria Stained Glass
* Added Eldraine Enchanting Tales
* Added Fallout PipBoy
* Added Ikoria Crystal
* Added Innistrad Double Feature
* Added Innistrad Equinox
* Added Ixalan Treasures
* Added Ixalan Legends
* Added Ixalan Caverns
* Added Lord of the Rings Ring
* Added Lord of the Rings Scroll
* Added Ravnica City Mural
* Added Ravnica Dossier
* Added Tarkir Dragon Wing
* Added Thunder Junction Breaking News
* Added Thunder Junction Vault
* Added Thunder Junction Wanted Poster
* Added Unfinity Of Tomorrow
* Added Unfinity Attractions
* Added Secret Lair Baseball
* Added revamped option to Amonkhet Invocations
* Added UB stamp compatibility to old showcase frames
* Added foils and popouts modules
* Add foil_mask blending system
* Fixes #57
2024-09-23 14:11:14 -05:00
cajun
1a5432a0ec update to MOM plane frame (#74)
Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
2024-09-23 09:55:31 -05:00
cajun
0e8925a64e add system for (To keyword, ...) reminder text (#69)
-added handle_action_rt(to:"name", "Action") to be used in keyword code. It will return either "To name, action" or "Action" depending on if the reminder text is removed from the keyword.
Example: {handle_action_rt(to:"populate", "Create")} a token that's a copy of a creature token you control.
-added handle_merged_rt("Normal", moved:"Alternate") to be used in keyword code. It will typically return "Normal", but will return "Alternate" if its keyword gets moved.
Example: {handle_merged_rt(if param1.value == "ns" then "They’re artifacts" else "It’s an artifact", moved:"A Food token is an artifact")} with "2, T, Sacrifice this artifact: You gain 3 life."
2024-09-22 08:32:25 -05:00
GenevensiS
c4200b4862 Add colorable symbol font (#53)
* changed white_text to generic recolorable symbols
* add pawprint symbol
2024-09-17 13:16:43 -05:00
GenevensiS
7833d5ad8f Add extra stamps options (#60)
* add classicshifted stamps
* improve custom stamp handling and add realm acorn examples
* add split_custom_directory function so we don't have to keep copy pasting filename injection scripts
* improve to_number_lax

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Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
2024-09-17 11:53:00 -05:00
GenevensiS
e77bb8ec38 Gen modules integration (#54)
genevensis frames magic-modules integration
2024-09-17 11:05:00 -05:00
cajun
6d617985ce [274/274] magic-modules rollout (#51)
Add Magic-Modules support to all frames
2024-09-10 22:21:23 -05:00
cajun
ab7895cdbc fix masterpiece counting
& pt-br instant
2024-08-10 15:03:56 -05:00
cajun
a21cb6e4a0 MH3 Updates (#50)
* add Emerge from

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Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
2024-05-27 19:45:32 -05:00
cajun
c96226fa40 [in progress] make all mana fonts alch_compatible (#49)
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Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
2024-05-26 04:14:58 -05:00
GenevensiS
056abce80f Add corners options to some showcases (#44)
* Add corners option for Strixhaven showcases, Amonkhet Invocation, Dungeon Module, Secret Lair Full Art, and Unstable Basics
* Added option to remove name background from Unstable Basics
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Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
2024-05-26 03:24:24 -05:00
GenevensiS
fd4b8e4c89 card_fields rewrite and magic-modules.mse-include (#21)
Overhauls the card_fields file to allow for template designers more freedom in manipulating data.

Adds magic-modules.mse-include, a large scale include file for building templates in a standardized way. Applying this to existing frames will be coming in future updates.
2024-05-24 17:57:47 -05:00
cajun
e43fb95077 Adventure Overhaul +custom border +paritions (#47)
ADVENTURE OVERHAUL
* Adventures can now customize both halves of the card, allowing for two pages.
* Each side can be an Adventure page, an Adventure page with only a name, a full text page, a flattened Adventure page, a flattened page with only the name, or blank.
* A decorations field has been set up, which allows adding additional flair around the pages to help set variants apart.
* Also we have better page images now.

PARTITIONS
* Partitions are finally live!
* Frames can add the card field "partition select" to access partition code, no additional scripting is needed.
* MSE handles partitions 0-9 and A-Z. Assign cards partitions 0-9 to sort before the default count at A, B-M to sort after it, and N-Z to sort after it and not be counted in the main set count, for card numbers like 301/300.
* The Set field "last main partition" allows the user to change the behavior by putting a replacement for M in the option.
* Card numbers default to the March of the Machine numbering of "0001" now
* But 001/099, 001, 1/99, 1, and 1000/0099 are now supported, with a second option to set overcounted cards to display with or without the main set count.
* Currently this is supported on M15 Mainframe and M15 Adventures. The rest are coming soon.

EXTRA THING
* Added Custom Border support to M15 Mainframe and M15 Adventures, which let you use magic-mainframe-extras to set up an additional border frame akin to Nyx and Vehicle. This is the finalized version used for Revolution's Ruin and Colorless frames.

BACKEND STUFF
* Adventures is trying out some new backend stuff that will get expanded upon in the coming patches:
* retooled the Landless array to be less jank
* retooled the template script a little to make it easier to hook out images with complicated links, most notably user-submitted ones like custom crowns and custom borders
* blend masks are now in their own folder
* discovered that 'styling.name or else ""' is legal code in script, which means we can make adding style options to frames *way* easier. the entire custom font code is now offloaded to scripts, and templates can access it without needing to copy paste anything beyond the styling field.

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Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
2024-05-11 03:08:50 -05:00
cajun
ba6e44614c OTJ game updates [Status: awaiting JP/ZHS reminder text] (#39)
Add new types and keywords for OTJ

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Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
2024-04-13 04:01:35 -05:00
cajun
a44757f325 fix issue with custom italic font 2024-03-06 00:33:15 -06:00
GenevensiS
b808664d74 Fix subtype filter (#36)
* Fix dropdown menus not adding spaces
2024-03-01 16:44:59 -06:00
cajun
d4c96ee282 Update script
fix more [+1]/+1 issues
2024-01-28 08:05:01 -06:00
GenevensiS
cd3c0887a6 Fix multi-word subtypes (#31) 2024-01-28 08:03:12 -06:00
GenevensiS
d3984b48bd Fixing TK symbol
split TK out of mana filter
add its own step after loyalty symbols
add you get N to mana_context
add mana value to mana_uncontext
tweak mana_context formatting
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Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
2024-01-18 10:12:53 -06:00
cajun
8fb6d6e78a add error catch
MSE failed to start up if you had an unhandled replacement, like "Totem Armor"
2024-01-15 17:59:50 -06:00
GenevensiS
666632a4e9 Stats page bug fixes (#29)
* Added <atom-sep> to subtype_separators to better accomodate multi-wordsubtypes.
* Fixed the colorless value in Color Category not being localized and not linking relevant cards when clicking on it's histogram bar.
* Fixed the global_variable_average_opening_hand_statistic function being extremely slow and potentially crashing large sets.
* Added is_tokenish method that checks if something is a token, an emblem, a designation, a rulestip, a counter or a checklist.
* Fixed a bug on some setups, where strings could be too long and would cause the display tab of the preferences menu to collapse on itself.
* fix some untranslated strings

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Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
2024-01-15 07:10:57 -06:00
GenevensiS
0960b3d694 Minor symbol fonts update (#27)
- Adjusted energy symbol size in `magic-mana-large`
- Added unfinity tickets in `magic-mana-large` and `magic-mana-small`, symbol TK
- Added defense in `magic-mana-small`, symbols D0-D99, D-99 - D+99
- Added a few `insert symbol menu` entries

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Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
2024-01-10 14:26:16 -06:00