* Update to 2.5.3
- add `exists_in_package` script function, which take a string argument of the form
"/package-name.package-extension/file-name.file-extension" and return true if the file can be loaded by MSE.
- add 175% export zoom option
* update watermark handling
* collapse card_watermark_1 etc into custom_watermark_link(#)
* added verify_watermark_image, a script that runs in custom watermark fields
* if the field is a potentially valid link, it will run exists_in_package, width_of, and length_of and caches their info in the field
* if the image is too big, it displays it normally instead of erroring
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Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
* Add Card Regions to DFCs
* Add Hashes
* Add crop_multi_image to help crop with card regions
* bugfix exporters and organize the list
* add dfc splitter support for Cockatrice and Lackey exporters
* fix sizing bugs on Planesculptors exporter
* update icons on exporters missing them
* update namecheck exporter and improve near checking
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Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
-added handle_action_rt(to:"name", "Action") to be used in keyword code. It will return either "To name, action" or "Action" depending on if the reminder text is removed from the keyword.
Example: {handle_action_rt(to:"populate", "Create")} a token that's a copy of a creature token you control.
-added handle_merged_rt("Normal", moved:"Alternate") to be used in keyword code. It will typically return "Normal", but will return "Alternate" if its keyword gets moved.
Example: {handle_merged_rt(if param1.value == "ns" then "They’re artifacts" else "It’s an artifact", moved:"A Food token is an artifact")} with "2, T, Sacrifice this artifact: You gain 3 life."
* Add corners option for Strixhaven showcases, Amonkhet Invocation, Dungeon Module, Secret Lair Full Art, and Unstable Basics
* Added option to remove name background from Unstable Basics
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Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
Overhauls the card_fields file to allow for template designers more freedom in manipulating data.
Adds magic-modules.mse-include, a large scale include file for building templates in a standardized way. Applying this to existing frames will be coming in future updates.