Commit Graph

17 Commits

Author SHA1 Message Date
GenevensiS
60db39d10d Add UNF full art basics (#118)
* Add UNF full art basics
* improve full art basics automation implementation
* fix z index on basic land symbol textbox
2025-02-04 19:51:05 -06:00
cajun
d482ff62a0 Fix #116 2025-02-01 23:34:44 -06:00
cajun
8b9475dc65 Mainframe Battles (#111) 2025-02-01 23:19:14 -06:00
GenevensiS
6960d85314 3.0.0 final touches (#84)
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Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
2024-10-01 08:42:16 -05:00
cajun
cb6cab414d Rooms and autoreminder prototype (#81)
* add rooms
* add clear splits and fuse
* rebuild the split and fuse images
* add nyx and UB frames
2024-09-29 15:32:32 -05:00
GenevensiS
28e602a42d fix crash when last card in set is deleted (#80) 2024-09-27 18:38:14 -05:00
GenevensiS
f16c3015ac Bump to 2.5.4 (#79)
* bump to 2.5.4

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Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
2024-09-27 13:51:14 -05:00
cajun
290a21c59a popunder art, cleanup 2024-09-26 18:15:16 -05:00
GenevensiS
fb3e5092a6 Update to 2.5.3 (#78)
* Update to 2.5.3

- add `exists_in_package` script function, which take a string argument of the form
"/package-name.package-extension/file-name.file-extension" and return true if the file can be loaded by MSE.
- add 175% export zoom option

* update watermark handling
* collapse card_watermark_1 etc into custom_watermark_link(#)
* added verify_watermark_image, a script that runs in custom watermark fields
* if the field is a potentially valid link, it will run exists_in_package, width_of, and length_of and caches their info in the field
* if the image is too big, it displays it normally instead of erroring

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Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
2024-09-26 15:37:23 -05:00
GenevensiS
5d3aff3388 Kasu customs (#65)
* add kasu Eldrazi
* add kasu Elder Scrolls

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Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
2024-09-24 10:49:19 -05:00
cajun
9a7b7949e8 [wip] updating exporters for 2.5 (#75)
* Add Card Regions to DFCs
* Add Hashes
* Add crop_multi_image to help crop with card regions
* bugfix exporters and organize the list
* add dfc splitter support for Cockatrice and Lackey exporters
* fix sizing bugs on Planesculptors exporter
* update icons on exporters missing them
* update namecheck exporter and improve near checking

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Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
2024-09-24 09:52:17 -05:00
GenevensiS
206de32133 MSE 2.5.2 and Showcase Catchup (#18)
* Updated to MSE 2.5.2
* Added Assassin's Creed Memory Corridor
* Added Bloomburrow Borderless Anime
* Added Bloomburrow Woodland
* Added Compleated Planeswalkers
* Added Duskmourn Paranormal
* Added Kamigawa Neon
* Added Kamigawa Ninja
* Added Kamigawa Samurai
* Added Innistrad Fang
* Added Theros Constellation
* Added Capenna Art Deco
* Added Capenna Golden Age
* Added Capenna Skyscraper
* Added Doctor Who TARDIS
* Added Dominaria Stained Glass
* Added Eldraine Enchanting Tales
* Added Fallout PipBoy
* Added Ikoria Crystal
* Added Innistrad Double Feature
* Added Innistrad Equinox
* Added Ixalan Treasures
* Added Ixalan Legends
* Added Ixalan Caverns
* Added Lord of the Rings Ring
* Added Lord of the Rings Scroll
* Added Ravnica City Mural
* Added Ravnica Dossier
* Added Tarkir Dragon Wing
* Added Thunder Junction Breaking News
* Added Thunder Junction Vault
* Added Thunder Junction Wanted Poster
* Added Unfinity Of Tomorrow
* Added Unfinity Attractions
* Added Secret Lair Baseball
* Added revamped option to Amonkhet Invocations
* Added UB stamp compatibility to old showcase frames
* Added foils and popouts modules
* Add foil_mask blending system
* Fixes #57
2024-09-23 14:11:14 -05:00
cajun
0e8925a64e add system for (To keyword, ...) reminder text (#69)
-added handle_action_rt(to:"name", "Action") to be used in keyword code. It will return either "To name, action" or "Action" depending on if the reminder text is removed from the keyword.
Example: {handle_action_rt(to:"populate", "Create")} a token that's a copy of a creature token you control.
-added handle_merged_rt("Normal", moved:"Alternate") to be used in keyword code. It will typically return "Normal", but will return "Alternate" if its keyword gets moved.
Example: {handle_merged_rt(if param1.value == "ns" then "They’re artifacts" else "It’s an artifact", moved:"A Food token is an artifact")} with "2, T, Sacrifice this artifact: You gain 3 life."
2024-09-22 08:32:25 -05:00
cajun
6d617985ce [274/274] magic-modules rollout (#51)
Add Magic-Modules support to all frames
2024-09-10 22:21:23 -05:00
cajun
a21cb6e4a0 MH3 Updates (#50)
* add Emerge from

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Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
2024-05-27 19:45:32 -05:00
GenevensiS
056abce80f Add corners options to some showcases (#44)
* Add corners option for Strixhaven showcases, Amonkhet Invocation, Dungeon Module, Secret Lair Full Art, and Unstable Basics
* Added option to remove name background from Unstable Basics
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Co-authored-by: cajun <12363371+CajunAvenger@users.noreply.github.com>
2024-05-26 03:24:24 -05:00
GenevensiS
fd4b8e4c89 card_fields rewrite and magic-modules.mse-include (#21)
Overhauls the card_fields file to allow for template designers more freedom in manipulating data.

Adds magic-modules.mse-include, a large scale include file for building templates in a standardized way. Applying this to existing frames will be coming in future updates.
2024-05-24 17:57:47 -05:00